Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 23:37:25 Player: mephiles96 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (612) 612 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1172 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 124/125 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Large Matter Pod (150) Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Targeting Computer Targeting Computer Power Shielding Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Improved Terrain Scanner Targeting Computer Power Shielding Power Shielding Power Shielding EM Pulse Gun Medium Laser Small Laser Assault Rifle Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 8 19 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 2 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 3 9 . Energy Gun 4 | 3 1 . Energy Cannon . | . . . Ballistic Gun 7 | . 7 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 16 | 5 17 19 Power . | . 1 1 Propulsion 2 | 3 3 2 Utility 8 | . 9 12 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 19 | . 3 16 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 11 | . 1 10 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 95 Engine 5 | . 5 14 Core 7 | . 7 . Treads 18 | . 18 28 Wheel 8 | . 8 . Device 11 | . 11 . Storage 14 | . 14 14 Protection 2 | . 2 14 Energy Gun 5 | . 5 . Ballistic Gun 22 | . 22 23 Peak Build Rating 11 | 8 11 11 Average Rating 9 | 5 10 10 On Entrance 6 | . 8 11 Avg Prop Armor Cover (%) 11 | . 11 . Naked Turns . | . . . Heaviest Build 51 | 12 51 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) 2 | . 2 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 20 | 8 20 19 Average Carried 16 | 5 17 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 8 19 19 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 998 | 280 718 . Remotely . | . . . Salvage Created 928 | 140 788 . Parts 63 | 7 56 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 24 . Guns 24 | . 24 . Classes Destroyed 9 | 2 7 . Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 12 | . 12 . Grunt 10 | . 10 . Subdweller 2 | . 2 . Best Kill Streak 6 | 3 6 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 134 | . 122 12 Missed 33 | . 31 2 Hits 101 | . 91 10 Projectile 101 | . 91 10 Critical Strikes 1 | . 1 . Damage Taken 1102 | . 961 141 Core 250 | . 192 58 Absorbed by Shields . | . . . Redirected to Shielding 6 | . 6 . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | 7 84 6 Largest 2 | 2 2 1 Hottest 90 | 90 90 25 Shots Fired 186 | 14 166 6 Gun 183 | 14 163 6 Cannon 3 | . 3 . Launcher . | . . . Special . | . . . Kinetic 134 | . 128 6 Thermal 47 | 9 38 . Explosive . | . . . Electromagnetic 5 | 5 . . Robot Hit Streak 13 | 6 13 6 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 122 | 10 107 5 Core Hits 46 | 4 41 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 2 3 . Burn 5 | 2 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1741 | 135 1517 89 Guns 1733 | 135 1509 89 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 1268 | . 1179 89 Thermal 405 | 75 330 . Explosive . | . . . Electromagnetic 60 | 60 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 324 | 150 324 . Average Temperature 109 | 62 121 . Received Heat Transfer 351 | . 270 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | 1 7 . Heat Transferred 1472 | 358 1114 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 169 | 10 169 . Initial . | . . . Average 68 | . 73 . Influence Increases 635 | 15 620 . Destroy 0b10 Robot/C 440 | . 440 . Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 84 | . 84 . Successful Hack 37 | . 37 . Disable Machine 15 | . 15 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 591 | 15 495 81 Entered New Map 61 | . . 61 Time Decay 470 | 15 445 10 Lost Part 60 | . 50 10 Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 40 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 6 | . 6 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Branch Access Points 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1435 | 48 1387 . Structural 482 | . 482 . Seismic 953 | 48 905 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1811 | 130 1660 21 Spaces Moved 875 | 60 813 2 Core 6 | 6 . . Treads 307 | 54 251 2 Legs . | . . . Wheels 562 | . 562 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 240 Average Speed 158 | 149 159 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 93 1 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1115 | 83 1018 14 Wait 71 | 1 64 6 Move 873 | 59 812 2 Hop . | . . . Pick Up 26 | 8 18 . Fast Attach 13 | 7 6 . Attach 2 | . 2 . Detach 2 | . 2 . Swap 15 | 1 14 . Drop 15 | . 15 . Fire 97 | 7 84 6 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Central database locked down 515 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Derelicts attacked the area 1468 | -10/Materials | Discovered new exit (range 15) 1528 | -10/Materials | Core integrity fell below 50% 1791 | -10/Materials | Entered Subcaves 1805 | -10/Subcaves | Core integrity fell below 20% 1812 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01514_ Acquired Imp. Light Cannon. 01515_ Dropped Mining Laser. 01517_ Acquired Imp. Light Cannon. 01529_ Com. Wheel destroyed. 01530_ R-06 Scavenger collects Med. Matter Pod. 01538_ Destroyed Heat Sink. 01538_ G-34 Mercenary destroyed. 01549_ Switching to secondary target: G-34 Mercenary. 01552_ G-34 Mercenary destroyed. 01558_ Acquired 25 matter. 01566_ Acquired 35 matter. 01570_ Acquired 29 matter. 01706_ R-06 Scavenger collects Tractor Beam. 01709_ R-06 Scavenger collects Flight Unit. 01710_ Acquired 8 matter. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01802_ Sub. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###?????###???????????????????? | | ???????????????#???? #??## ###?????????????????? | | ???????????????# ??? ### ##????????????????? | | ????????????????? ?? g #????????????????? | | ???????????????????# ?# # #????????????????? | | ???????????????????# #@ #????????????????? | | ???????????????????# g ##????????????????? | | ????????????# ### #?????????????????? | | ????????????# ##????????###### #????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronChainSystem Manual? 0 Play Time 00:14:15 Cumulative 56.3 hours Start 2026.04.21 @ 23:23:21 End 2026.04.21 @ 23:37:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93e42586-8905-4a10-9af8-9bdfc579c005