Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 17:07:31 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (4417) 4417 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 8500 Bonus ------- High Alert Combat Kills 561 Follower Combat Kills 599 Entered Garrisons 200 Friendly Fire -837 Cogmind --------- Core Integrity 264/700 Matter 278/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Hovering (91) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Hovering Airjet-CIT Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Weight Redist. System > --- WEAPON (3) ------- Hvy. Kinetic Construct/C > --- INVENTORY (5) ---- Medium Treads Improved Heat Sink Shield Generator Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- Hovering Airjet-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Weight Redist. System > --- WEAPON ----------- Hvy. Kinetic Construct/C > --- INVENTORY -------- VTOL Module Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Shield Generator Shield Generator Gatling Laser Ion Cannon Flak Gun Heavy Flak Cannon Heavy Flak Cannon EMP Blaster Datajack Hammer [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Slots Evolved 6 | . . . 2 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . . . . . 3 Weapon 1 | . . . 1 . . . . Parts Attached 84 | 1 25 1 4 2 36 6 9 Power 8 | . 4 1 . . 2 . 1 Engine 8 | . 4 1 . . 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | . 6 . 2 1 7 2 2 Treads 18 | . 6 . 2 1 7 . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 20 | 1 6 . 1 . 6 1 5 Device 10 | 1 3 . . . 3 1 2 Storage 5 | . 3 . . . . . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 1 . 3 . 1 Artifact . | . . . . . . . . Weapon 36 | . 9 . 1 1 21 3 1 Energy Gun 14 | . 2 . 1 . 9 2 . Energy Cannon 6 | . 5 . . 1 . . . Ballistic Gun 8 | . 2 . . . 6 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 4 . 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 14 | . . . . . 9 . 5 Power 2 | . . . . . 1 . 1 Propulsion 4 | . . . . . 4 . . Utility 3 | . . . . . 2 . 1 Weapon 5 | . . . . . 2 . 3 Highest Loss Streak 3 | . . . . . 3 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 98 100 100 96 93 54 46 Engine 10 | . 13 14 11 11 7 10 6 Treads 18 | . 26 28 33 33 32 6 3 Flight 1 | . . . . . . 4 1 Device 10 | . 13 14 4 . 2 10 16 Storage 7 | . 14 14 11 11 11 . 5 Protection 2 | . . . 6 11 8 . . Energy Gun 11 | . 17 28 33 29 10 6 . Energy Cannon 4 | . 4 . . . . 7 5 Ballistic Gun 3 | . 5 . . . 8 1 . Impact Weapon 1 | . . . . . 9 . . Special Melee Weapon 1 | . . . . . . 3 . Peak Build Rating 55 | 8 14 14 17 18 17 37 55 Average Rating 24 | 6 10 14 16 16 15 32 44 On Entrance 15 | 6 8 14 14 17 15 15 34 Naked Turns . | . . . . . . . . Heaviest Build 63 | 15 55 55 63 63 63 63 42 Greatest Support 60 | 20 40 40 60 60 60 40 21 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 4 Average Overweight (x) . | . . 1 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 Average Capacity 12 | 8 12 20 20 20 20 5 13 Most Carried 20 | 8 20 20 20 20 20 14 15 Average Carried 11 | 6 11 19 19 20 17 4 9 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 8 20 20 20 20 14 4 3 Scrap Engine Consumption 84 | . . . . . . 55 29 Constructs Created 3 | . . . . . . 3 . Constructs Modified 33 | . . . . . . 20 13 Class Distribution -------------------- 42% | Commander-Construct 39% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Mutant | -9/Garrison Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Matter Collected 1710 | 180 273 171 40 20 506 413 107 Remotely . | . . . . . . . . Salvage Created 4551 | 95 764 155 186 117 928 1736 570 Parts 221 | 7 51 16 10 8 54 49 26 Haulers Intercepted 3 | . 2 . . 1 . . . Recyclers Shooed 6 | . 1 . . . . 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 72 | . 15 8 1 1 28 10 9 Melee 8 | . . . . . 8 . . Guns 46 | . 13 8 1 1 18 5 . Cannons 12 | . 1 . . . . 5 6 AOE 3 | . . . . . . . 3 Classes Destroyed 17 | 2 7 . 1 . 4 1 2 Worker 2 | . 2 . . . . . . Tunneler 2 | 1 . 1 . . . . . Hauler 3 | . 2 . . 1 . . . Recycler 20 | 1 1 . 2 . . 14 2 Mechanic 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 3 . . . . . 1 Swarmer 31 | . 7 8 . . 10 2 4 Saboteur 1 | . . . . . 1 . . Grunt 22 | . 8 . . . 10 1 3 Brawler 2 | . . . . . 1 . 1 Duelist 2 | . . . . . 1 1 . Sentry 9 | . . . 1 1 3 3 1 Demolisher 2 | . . . . . . . 2 Hunter 3 | . . . . . 2 1 . Programmer 1 | . . . . . . . 1 Scrapper 2 | . . . . . . 2 . Best Kill Streak 5 | 2 4 3 3 1 3 5 3 Combat Bots Only 4 | . 4 3 1 1 3 3 3 Max Kills in Single Turn 6 | 1 1 2 1 1 1 1 6 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Hostile Shots Fired 434 | . 72 29 2 4 175 25 127 Missed 120 | . 20 7 1 1 45 7 39 Damage Taken 4399 | . 391 121 12 43 1436 327 2069 Core 848 | . 50 21 . 14 282 45 436 Absorbed by Shields 250 | . 129 51 5 . 29 29 7 Regen/Repaired (Parts) 665 | . 154 . . . . 141 370 Core Remaining (%) 61 | 100 . 71 . . . 14 . Volleys Fired 270 | 6 75 16 3 5 62 78 25 Largest 3 | 2 2 2 3 3 3 3 1 Hottest 183 | 90 120 90 135 135 135 120 183 Shots Fired 453 | 10 150 32 9 14 119 94 25 Gun 369 | 10 144 32 9 14 119 41 . Cannon 84 | . 6 . . . . 53 25 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 128 | . 55 . . . 43 24 6 Thermal 130 | 4 61 . . . 13 33 19 Explosive . | . . . . . . . . Electromagnetic 195 | 6 34 32 9 14 63 37 . Robot Hit Streak 15 | 4 13 7 8 5 15 14 15 Robot Miss Streak 4 | 1 3 2 1 2 2 4 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 2 . . 4 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 332 | 6 91 17 7 10 77 109 15 Core Hits 127 | 3 33 9 4 3 37 27 11 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 10 | 1 4 . . . 4 1 . Burn 3 | 1 2 . . . . . . Destroy 1 | . . . . . . 1 . Corrupt 3 | . 2 . . . 1 . . Smash 2 | . . . . . 2 . . Sever 1 | . . . . . 1 . . Melee Attacks 92 | . . . . . 47 39 6 Impact 45 | . . . . . 39 . 6 Slashing 4 | . . . . . 4 . . Piercing . | . . . . . . . . Sneak Attacks 27 | . . . . . 4 23 . Combat Hostiles 12 | . . . . . . 12 . Follow-up Attacks 5 | . . . . . 5 . . Damage Inflicted 7039 | 86 1343 273 112 174 1534 1649 1868 Guns 3207 | 86 1283 249 112 174 801 502 . Cannons 2194 | . 55 . . . . 1135 1004 Explosions 903 | . . 23 . . 50 . 830 Melee 699 | . . . . . 683 . 16 Ramming 36 | . 5 1 . . . 12 18 Kinetic 1151 | . 390 . . . 297 334 130 Thermal 2742 | 38 542 23 . . 104 409 1626 Explosive 128 | . . . . . 50 . 78 Electromagnetic 2283 | 48 406 249 112 174 400 894 . Impact 626 | . . . . . 610 . 16 Slashing 73 | . . . . . 73 . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . Average Corruption 1 | . . . . . 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . 27 24 . Message Errors 9 | . . . . . 2 7 . Matter Fused 16 | . . . . . 10 6 . Heat Flow Errors 3 | . . . . . 1 2 . Energy Discharges 5 | . . . . . 3 2 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 10 | . . . . . 5 5 . Data Loss (major) 3 | . . . . . 3 . . Misfires 2 | . . . . . 1 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 475 | . . . . . 84 182 209 Projectiles 378 | . . . . . . 182 196 Explosions 13 | . . . . . . . 13 Melee 84 | . . . . . 84 . . Knockbacks 4 | . . . . . . 3 1 Impact . | . . . . . . . . Kinetic 4 | . . . . . . 3 1 Secondary . | . . . . . . . . Self-Inflicted Damage 426 | . . . . . . . 426 Shots 5 | . . . . . . . 5 Rammed 8 | . 1 2 . . . 1 4 Targets Rammed 9 | . 2 2 . . . 1 4 Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 337 | 90 196 165 156 165 324 286 337 Average Temperature 75 | 50 57 74 68 58 73 94 96 Received Heat Transfer 799 | . 116 . . 9 304 118 252 Effects 5 | . . . . . 1 3 1 Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . . 1 1 Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 13 | . 3 . . 1 6 3 . Impact Corruptions 5 | . . . . . 5 . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 11 | . 6 . . . . 5 . Heat Transferred 4318 | 185 1702 50 . . 259 1189 933 Parts Sabotaged 8 | . . . . . 8 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Peak Influence 2045 | 10 282 199 81 100 2045 941 1075 Initial 915 | . 6 56 . 33 65 915 265 Average 479 | 6 165 57 44 70 1015 557 290 Maximum Alert Level 5 | . 1 . . . 5 3 3 Low Security (%) 40 | 100 71 100 100 100 5 17 46 Level 1 9 | . 28 . . . 7 . 34 Level 2 26 | . . . . . 21 58 6 Level 3 14 | . . . . . 20 23 12 Level 4 4 | . . . . . 22 . . Level 5 4 | . . . . . 22 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 . 1 . . . 7 Investigation 5 | . 2 . . . . . 3 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . 1 . . . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Distress Signals 5 | . 3 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 25 9 2 3 44 9 44 Peak Tracking Total 10 | . 4 3 1 2 7 2 10 Tactical Retreats 18 | . 3 . . . 12 . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Traps Triggered 15 | . 3 . . . 8 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Machines Disabled 33 | . . 1 . . 13 2 17 Max in Single Turn 7 | . . 1 . . 2 1 7 Garrison Access 1 | . . . . . . . 1 Garrison Relay 7 | . . . . . 7 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Machines Accessed 28 | . 9 . 1 1 2 10 5 Terminals 16 | . 6 . 1 . 2 5 2 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . 1 . . . . . . Recycling Units 6 | . 2 . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 102 | . 40 . 6 2 4 36 14 Successful 52 | . 21 . 4 1 . 22 4 Failed 49 | . 18 . 2 1 4 14 10 Catastrophic 8 | . 4 . 1 . 2 . 1 Database Lockouts 1 | . 1 . . . . . . Manual 50 | . 18 . 6 . . 17 9 Terminals 63 | . 27 . 6 . 4 20 6 Fabricators 5 | . . . . . . . 5 Repair Stations 5 | . 5 . . . . . . Recycling Units 22 | . 8 . . . . 14 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 2 . . 3 Terminal Hacks 19 | . 7 . 2 . . 10 . Part Schematic 1 | . 1 . . . . . . Robot Analysis 5 | . 2 . 1 . . 2 . Terminal Index 3 | . 1 . 1 . . 1 . Alert Level 2 | . . . . . . 2 . Unreport Threat 3 | . . . . . . 3 . Locate Traps 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Release Object 2 | . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 5 | . 2 . . . . 3 . Retrieve Components 5 | . 2 . . . . 3 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 22 | . 8 . 2 . . 9 3 Terminals 16 | . 6 . 2 . . 6 2 Botnet 3 | . . . 1 . . 1 1 Operators 1 | . 1 . . . . . . Skim 12 | . 5 . 1 . . 5 1 Fabricators 1 | . . . . . . . 1 Liberate 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . . 3 . Tunnel 5 | . 2 . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 8 . 1 . 2 9 5 Full Trace Events 6 | . 2 . . . 2 1 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 23 | . 7 . . . . 16 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 26 | . . . . . 24 . 2 Machine Destruction 26 | . . . . . 24 . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 23 | . . . . . 4 19 . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Total Allies 29 | . . . . . 4 19 6 Largest Group 23 | . . . . . 4 23 22 Highest-Rated Group 387 | . . . . . 84 375 387 Highest-Rated Ally 34 | . . . . . 21 34 34 Total Orders 4 | . . . . . . 4 . STAY 2 | . . . . . . 2 . FOLLOW 2 | . . . . . . 2 . Ally Attacks 121 | . . . . . 11 15 95 Total Damage 3568 | . . . . . 206 431 2931 Kills 28 | . . . . . 4 4 20 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Robot Analysis Total 5 | . 2 . 1 . . 2 . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Turns Passed 11344 | 42 1711 1527 211 142 2324 4222 1165 Spaces Moved 4333 | 19 686 612 87 58 894 1433 544 Core 44 | . . . . . . . 44 Treads 3419 | . 655 612 87 58 894 887 226 Legs 150 | 19 31 . . . . 100 . Wheels . | . . . . . . . . Hover 282 | . . . . . . 101 181 Flight 438 | . . . . . . 345 93 Fastest Speed 71 | 120 120 240 160 160 160 79 71 Average Speed 191 | 120 175 240 199 206 192 180 183 Slowest Speed 352 | 120 240 240 240 240 240 257 352 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 95 97 10 15 92 96 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 9 | . 4 1 . . . 4 . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 5 | . . . . . 1 . 4 Terrain Destroyed 251 | . . 3 . . 147 . 101 Melee 1 | . . . . . 1 . . Projectile 5 | . . . . . . . 5 AOE 245 | . . 3 . . 146 . 96 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Total 6862 | 27 1041 637 119 70 1318 2972 678 Wait 1856 | . 215 3 23 3 259 1319 34 Move 4323 | 18 685 611 86 57 892 1430 544 Hop 1 | . . . . . . 1 . Pick Up 78 | 2 21 2 2 . 15 15 21 Fast Attach 27 | 1 14 . . 1 2 4 5 Attach 28 | . 2 . 2 . 19 1 4 Detach 4 | . . . . . 1 1 2 Swap 29 | . 9 1 2 1 15 1 . Drop 71 | . 18 2 1 3 6 26 15 Fire 270 | 6 75 16 3 5 62 78 25 Melee 82 | . . . . . 37 39 6 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 5 | . 2 2 . . . 1 . Escape Stasis 28 | . . . . . 10 . 18 Rewire 56 | . . . . . . 56 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x2 / Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 119 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Repaired Lgt. Treads 455 | -10/Materials | Repaired Lgt. Treads 918 | -10/Materials | Discovered new exit (range 13) 938 | -10/Materials | Central database locked down 999 | -10/Materials | Discovered new exit (range 12) 1182 | -10/Materials | Discovered new exit (range 15) 1463 | -10/Materials | Learned 2 Storage zone layouts 1508 | -10/Materials | Loaded intel: 11 trap records 1657 | -10/Materials | Learned location of 1 exit from Recycling 1754 | -10/Materials | Entered Mines 1825 | -10/Mines | Learned location of Zion (-7) 2017 | -10/Mines | Discovered new exit (range 5) 2053 | -10/Mines | Discovered new exit (range 5) 2630 | -10/Mines | Learned 8 Materials zone layouts 2697 | -10/Mines | Learned Materials stockpile data 3281 | -10/Mines | Entered Materials 3281 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3282 | -9/Materials | Identified exit to Mines 3282 | -9/Materials | Identified exit to Storage 3283 | -9/Materials | Identified exit to Materials 3492 | -9/Materials | Entered Storage 3579 | -9/Storage | Build established: Tank 3629 | -9/Storage | Identified exit to Garrison 3634 | -9/Storage | Entered Garrison 3968 | -9/Garrison | Garrison Relay disabled 4054 | -9/Garrison | Triggered checkpoint 4077 | -9/Garrison | Build established: Mutant 4229 | -9/Garrison | Phase Generator disabled 4240 | -9/Garrison | Spotted B-75 Beast 4341 | -9/Garrison | Discovered new exit (range 12) 4352 | -9/Garrison | Triggered checkpoint 4428 | -9/Garrison | Garrison Relay disabled 4571 | -9/Garrison | Garrison Relay disabled 4602 | -9/Garrison | Triggered checkpoint 4658 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4752 | -9/Garrison | Triggered checkpoint 4818 | -9/Garrison | Core integrity fell below 50% 5045 | -9/Garrison | Discovered new exit (range 12) 5048 | -9/Garrison | Triggered checkpoint 5128 | -9/Garrison | Triggered checkpoint 5198 | -9/Garrison | Lost 3 parts (1p1n1w) 5223 | -9/Garrison | Garrison Relay disabled 5408 | -9/Garrison | Triggered checkpoint 5467 | -9/Garrison | Garrison Relay disabled 5698 | -9/Garrison | Triggered checkpoint 5716 | -9/Garrison | Build established: Scavenger-Tank 5792 | -9/Garrison | Garrison Relay disabled 5828 | -9/Garrison | Triggered checkpoint 5847 | -9/Garrison | Discovered new exit (range 11) 5919 | -9/Garrison | Garrison Relay disabled 5958 | -9/Garrison | Entered Recycling 5958 | -9/Recycling | Accompanied by 4 allies 5959 | -9/Recycling | Identified exit to Factory 6046 | -9/Recycling | Scanned before Scraplab entrance 6108 | -9/Recycling | Discovered new exit (range 2) 6127 | -9/Recycling | Entered Scraplab 6136 | -9/Recycling | Angered Scraplab inhabitants 6151 | -9/Recycling | Found Prototype Device 6151 | -9/Recycling | Identified Scrap Engine 6552 | -9/Recycling | Build established: Commander-Construct 6773 | -9/Recycling | Core integrity fell below 20% 9562 | -9/Recycling | Learned location of 2 exits from Materials 9605 | -9/Recycling | Learned Storage stockpile data 9638 | -9/Recycling | Learned location of 1 exit from Recycling 9660 | -9/Recycling | Learned location of 3 exits from Materials 9674 | -9/Recycling | Learned 2 Storage zone layouts 9676 | -9/Recycling | Learned Storage emergency access door positions 9677 | -9/Recycling | Learned 2 Storage zone layouts 9679 | -9/Recycling | Learned Storage stockpile data 9690 | -9/Recycling | Learned Materials emergency access door positions 10180 | -9/Recycling | Entered Factory 10180 | -7/Factory | Accompanied by 20 allies 10180 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10838 | -7/Factory | Lost 12 allies 11177 | -7/Factory | Lost 6 allies 11200 | -7/Factory | Core integrity fell below 50% 11230 | -7/Factory | Lost 3 allies 11345 | -7/Factory | Self-destructed Last Messages --------------- 11302_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 11302_ O-16 Technician locks terminal. 11309_ Dropped Imp. Light Armor Plating. 11310_ Arm. Scrap Engine consumes Imp. Light Armor Plating. 11311_ Dropped Imp. Light Armor Plating. 11313_ Acquired Med. Treads. 11316_ Destroyed Mic. Nuclear Core. 11316_ P-60 Hacker knocked back. 11318_ Destroyed Unknown Hover Unit. 11318_ P-60 Hacker destroyed. 11335_ Fusion Modulator explodes. 11335_ Nuclear Reactor explodes. 11335_ Imp. Deuterium Engine destroyed. 11338_ Hvy. Kinetic Construct/C destroyed. 11338_ Hvy. Kinetic Construct/C core remains intact and functional. 11339_ Penetrated by Slug. 11340_ Arm. Scrap Engine reinforces its armored shell (+100). 11341_ K-01 Serf collects debris. 11345_ Penetrated by Slug. 11345_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | # #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ ###???###???????????????????????????? | | # """ """ # ??? #???????????????????????????? | | # # """" #????? "????????????????????? | | # """ # """" #????" """ #????????????????? | | # """ # """" #????" """ #????????????????? | | # != """ # """" #???? #????????????????? | | # ! # #?##+ /####?????????????? | | # = = !# #?# k ??????????????? | | # ! # ### w #####???????????? | | # [!= " ## * ???????????? | | #########/#### ## # ????????????? | | ###### !%| # ## "?????????????? | | ##+###;### #???????????????? | | g h #???????????????? | | T g # """""?????????? | | ?????????? | | #########; # ???????????? | | # #### #???????#; @ #???????????????? | | # #??##### ###???????## #??????????????? | | # #??????# #??????????# ##??????????????? | | #+######?# #??????????# #???????????????? | | [#?? #??????????# """ ! ?????????????? | | #?? #??????????# """ # ???????????? | | #?? #??????????# """ #?""" ]??????????? | | #?????????????? #???"????????????? | | #?????????????? ?? +????????????????? | | #????????????? ????????????????????? | | #?????????????## ????????????????????? | | #??????????????###+####???????????????????? | | +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombActiveProtection Manual? 0 Play Time 01:14:59 Cumulative 349.7 hours Start 2024.10.27 @ 20:01:52 End 2024.10.28 @ 17:07:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/1/4/0/0/0/0/0/0 Lore% 85 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a421d8b-1de1-4040-b426-827e3a974370