Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.09 @ 10:08:11 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (199) 995 Value Destroyed (7277) 7277 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 15471 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 1207 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -1824 Cogmind --------- Core Integrity 1046/1150 Matter 129/300 Energy 350/350 System Corruption 4% Temperature Cool (76) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Makeshift System Shield Makeshift System Shield > --- WEAPON (4) ------- KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY (25) --- Quantum Reactor Improved Treads Armored Treads Medium Treads Advanced Cooling System Improved Matter Compressor (0) Experimental Sensor Array Experimental Sensor Array Improved Target Analyzer Improved Weapon Cycler Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Proton Missile Launcher Proton Missile Launcher Mini Smartbomb Launcher Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Centrium Medium Armor Plating Hacking Suite Makeshift System Shield Makeshift System Shield Corruption Screen > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Armored Treads Medium Treads Advanced Cooling System Improved Matter Compressor Experimental Sensor Array Experimental Sensor Array Improved Target Analyzer Improved Weapon Cycler Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Shield Generator Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator KE Penetrator Advanced KE Penetrator Proton Missile Launcher Proton Missile Launcher Mini Smartbomb Launcher Improved Remote Datajack Plasma Cutter [Rating: 146] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 1 . . . . 1 . . . . Utility 5 | . . . . . 1 . . . . . 1 2 . . 1 Weapon 2 | . . . 1 . . 1 . . . . . . . . . Parts Attached 310 | 7 4 6 38 9 40 43 17 8 18 6 32 13 30 23 16 Power 15 | 1 . 1 4 . 2 1 1 . . . . . . 4 1 Engine 12 | 1 . 1 4 . 2 1 1 . . . . . . 2 . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 73 | 2 . 2 12 1 14 11 5 . 4 4 5 . 6 5 2 Treads 73 | 2 . 2 12 1 14 11 5 . 4 4 5 . 6 5 2 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 115 | 2 2 1 5 2 9 17 6 4 6 2 19 8 14 7 11 Device 48 | 1 . 1 . 1 4 7 4 3 4 1 13 3 3 3 . Storage 9 | 1 1 . 2 . . 1 . . . . . . . . 4 Processor 13 | . . . . . 1 1 . . . . 2 3 3 2 1 Hackware 3 | . . . . . . . . . . . . . . . 3 Protection 42 | . 1 . 3 1 4 8 2 1 2 1 4 2 8 2 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 107 | 2 2 2 17 6 15 14 5 4 8 . 8 5 10 7 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 89 | 2 2 2 15 6 15 9 4 3 6 . 6 3 7 7 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . 1 1 . . Special Weapon 6 | . . . 2 . . . 1 . 1 . . . 2 . . Impact Weapon 5 | . . . . . . 5 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 1 . . . 2 . . 1 . 5 1 Corrupted Parts 3 | . . . . . . . . . . 1 . . . 2 . System Corruption 6 | . . . . . . . . . . 1 . . . 5 . Parts Lost 23 | . . 6 . . . 5 . . . . . 1 2 6 3 Power 2 | . . 1 . . . . . . . . . . . . 1 Propulsion 5 | . . 2 . . . 1 . . . . . . 1 1 . Utility 9 | . . 1 . . . 1 . . . . . . 1 5 1 Weapon 7 | . . 2 . . . 3 . . . . . 1 . . 1 Highest Loss Streak 6 | . . 6 . . . 5 . . . . . 1 1 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 98 99 97 99 99 99 100 98 100 99 99 99 91 86 Engine 8 | . 14 13 11 11 9 7 7 7 7 7 6 5 5 4 . Treads 35 | . 28 28 32 33 36 37 37 38 37 38 40 35 35 29 21 Device 5 | . 5 12 . 2 6 3 9 7 6 6 5 10 . 5 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 Processor 3 | . . . . . 2 6 . . . . 7 11 11 10 9 Protection 7 | . 7 . 10 9 9 3 4 7 6 7 5 5 15 8 6 Ballistic Gun 27 | . 28 27 30 30 26 27 29 29 27 30 25 19 21 23 20 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 151 | 15 34 34 62 60 71 111 108 110 106 109 117 118 126 135 151 Greatest Support 230 | 40 40 40 60 60 80 100 108 108 108 111 139 139 142 174 230 Greatest Overweight (x) 2 | . . . 1 . . 2 1 1 1 . . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 19 20 20 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 20 20 20 25 24 22 25 25 25 25 25 25 25 Average Carried 21 | 2 11 11 18 19 19 24 13 19 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 11 20 20 20 25 14 22 25 25 25 25 25 24 23 Class Distribution -------------------- 33% | Scavenger-Tank 20% | Tank 17% | Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Matter Collected 8533 | 104 642 122 1412 143 1366 1467 250 191 180 50 633 101 749 727 396 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8685 | 47 352 192 1844 214 1825 1113 190 47 150 . 593 51 356 956 755 Parts 513 | 6 23 6 120 9 106 59 7 5 7 . 34 3 22 53 53 Haulers Intercepted 14 | . 2 . 6 . 6 . . . . . . . . . . Recyclers Shooed 9 | . . . 1 . 1 4 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 7 . 7 . . . . . Prevented 5 | . . . . . . . . 1 . 4 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Combat Hostiles Destroyed 147 | . 7 4 35 3 33 22 . 2 . . 6 . 2 19 14 Melee 1 | . . . 1 . . . . . . . . . . . . Guns 146 | . 7 4 34 3 33 22 . 2 . . 6 . 2 19 14 Classes Destroyed 17 | 1 5 . 4 . 2 1 . . 1 . . . . . 3 Worker 8 | . . . 1 . 3 2 . . . . 1 1 . . . Builder 3 | . 1 . 1 . . . . . . . 1 . . . . Tunneler 4 | 2 . . 1 . . . . . . . . . . . 1 Hauler 14 | . 2 . 6 . 6 . . . . . . . . . . Recycler 4 | . . . 1 1 . 1 . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 14 | . 1 . 4 . 1 2 . . . . 1 1 1 2 1 Swarmer 41 | . 3 . 10 . 9 3 . 2 . . . . . 10 4 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 47 | . 4 4 17 3 12 5 . . . . 2 . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 25 | . . . 8 . 9 6 . . . . . . 2 . . Specialist 6 | . . . . . 2 1 . . . . . . . . 3 Hunter 4 | . . . . . 1 1 . . . . 1 . . . 1 Programmer 12 | . . . . . . 6 . . . . 2 . . 1 3 Cetus Guard 8 | . . . . . . . . . . . . . . 8 . Striker 1 | . . . . . . . . . . . . . . . 1 Savage 3 | . . . . . . . . . 2 . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 3 2 6 2 6 4 . 1 . . 4 2 1 6 6 Combat Bots Only 6 | . 3 2 5 2 6 3 . 1 . . 3 . 1 5 6 Max Kills in Single Turn 3 | 1 1 1 2 1 2 2 . 1 1 . 1 1 2 3 1 Gunslinging 2 | . . . 1 . 1 1 . . . . . . . 2 . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Damage Taken 11974 | . 207 742 838 111 1403 3078 . 83 . . 595 274 334 1703 2606 Core 1118 | . 72 45 107 14 166 367 . . . . 50 . 22 171 104 Absorbed by Shields 188 | . . . . . 188 . . . . . . . . . . Reduced by Siege Mode 277 | . . . . . . . . . . . . . . . 277 Redirected to Shielding 136 | . . . . . . . . . . . . . . 136 . Regen/Repaired (Parts) 527 | . . . 238 . 48 . . . . . 241 . . . . Core Remaining (%) 73 | 100 . 53 . 69 69 . . . . 47 94 . . 80 . Volleys Fired 481 | 2 32 9 116 10 88 49 8 5 33 . 23 3 44 30 29 Largest 4 | 2 2 2 3 3 3 4 1 4 1 . 4 4 4 4 4 Hottest 140 | 40 46 46 69 69 74 109 20 122 20 . 129 136 136 136 140 Shots Fired 1356 | 4 64 18 314 30 264 195 10 20 33 . 93 12 65 120 114 Gun 1259 | 4 64 18 297 30 264 195 2 18 . . 93 12 28 120 114 Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . 2 . . . . 5 . . Special 90 | . . . 17 . . . 8 . 33 . . . 32 . . Kinetic 1259 | 4 64 18 297 30 264 195 2 18 . . 93 12 28 120 114 Thermal 88 | . . . 17 . . . 8 . 33 . . . 30 . . Explosive 5 | . . . . . . . . . . . . . 5 . . Electromagnetic 2 | . . . . . . . . 2 . . . . . . . Robot Hit Streak 21 | 3 10 9 12 7 18 20 4 3 5 . 8 1 9 15 21 Robot Miss Streak 7 | 1 4 5 6 6 2 7 2 4 1 . 5 4 3 5 5 Penetration Max 1 | . . . . . 1 1 . . . . 1 . 1 1 1 Secondary Targets 25 | . . . 4 . 5 2 . . . . . . 1 8 5 Max Gunslinging Chain 2 | . . . 1 . 2 1 . . . . . . 1 2 1 Shots Hit Robots 860 | 3 36 14 190 17 181 145 6 9 25 . 47 4 38 81 64 Core Hits 407 | 2 18 8 69 6 76 96 5 4 8 . 21 2 17 43 32 Critical Kills 22 | . . . 1 . 2 . . . . . 5 1 4 3 6 Critical Parts Destroyed 31 | . . . . . 1 1 . . . . 10 2 1 7 9 Critical Strikes 63 | . . . 1 . 3 1 . . . . 16 3 9 13 17 Destroy 61 | . . . 1 . 3 1 . . . . 16 3 7 13 17 Sever 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 19 | . . . . . . 12 . . . . 5 2 . . . Impact 12 | . . . . . . 12 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 5 2 . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15964 | 40 502 229 3035 276 2971 2812 73 152 280 . 802 61 540 1872 2319 Guns 14669 | 40 479 225 2881 261 2885 2627 . 134 . . 702 37 223 1872 2303 Cannons . | . . . . . . . . . . . . . . . . Explosions 91 | . . . . . . 73 . 18 . . . . . . . Melee 78 | . . . . . . 78 . . . . . . . . . Ramming 386 | . 23 4 72 15 86 34 . . . . 100 24 12 . 16 Kinetic 14669 | 40 479 225 2881 261 2885 2627 . 134 . . 702 37 223 1872 2303 Thermal 813 | . . . 82 . . 73 73 . 280 . . . 305 . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . 18 . . . . . . . Impact 78 | . . . . . . 78 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 3 15 15 5 5 1 3 . . 7 4 Average Corruption 5 | . . . . . 2 6 7 5 5 1 2 . . 4 2 Corruption Purged 13 | . . . . . 3 . 10 . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . 6 . 7 Effects 155 | . . . . . 2 79 29 13 1 2 20 . . 8 1 Message Errors 44 | . . . . . . 24 6 4 . . 5 . . 5 . Matter Fused 38 | . . . . . . 21 5 2 . 1 7 . . 2 . Heat Flow Errors 22 | . . . . . 2 10 8 2 . . . . . . . Energy Discharges 19 | . . . . . . 7 6 2 1 . 1 . . 1 1 Parts Rejected 3 | . . . . . . 2 . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . 7 . 2 . . 3 . . . . Data Loss (major) 4 | . . . . . . 1 . 1 . . 2 . . . . Misfires 6 | . . . . . . 3 2 . . . 1 . . . . Alerts 6 | . . . . . . 3 2 . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 55 | . . . 2 . . 48 . . . . . 2 3 . . Projectiles 3 | . . . . . . . . . . . . . 3 . . Explosions 48 | . . . . . . 48 . . . . . . . . . Melee 4 | . . . 2 . . . . . . . . 2 . . . Knockbacks 3 | . . . . . 1 . . . . . 2 . . . . Impact 3 | . . . . . 1 . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . 156 . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . Rammed 41 | . 4 1 10 1 6 8 . . . . 8 . 1 . 2 Targets Rammed 47 | . 4 1 11 2 7 9 . . . . 9 1 1 . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 1 1 1 . . . . 1 1 . . . Highest Temperature 324 | . 83 5 105 116 210 248 237 247 . . 274 85 111 324 203 Average Temperature 52 | . 30 3 32 54 31 61 90 76 . . 87 37 36 106 76 Received Heat Transfer 1943 | . 114 187 264 66 379 531 . . . . 117 . 81 126 78 Effects 1 | . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 32 | . . . . . . . . . . . . . . . 32 Longest Duration 32 | . . . . . . . . . . . . . . . 32 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . Impact Corruptions 2 | . . . 1 . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . . . . . . Heat Transferred 2529 | . . . 259 . . 50 259 . 962 . . . 999 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Peak Influence 535 | 10 130 50 456 252 433 535 . . . . 507 173 294 360 391 Initial 177 | . 6 . . 177 20 151 . . . . . 161 . 117 89 Average 180 | 2 27 21 185 132 165 320 . . . . 258 65 102 186 143 Maximum Alert Level 2 | . . . 2 1 2 2 . . . . 2 . 1 1 1 Low Security (%) 61 | 100 100 100 56 76 59 33 . . . . 35 100 76 76 81 Level 1 25 | . . . 39 23 40 22 . . . . 38 . 23 23 18 Level 2 12 | . . . 3 . . 44 . . . . 26 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 4 . 5 16 . . . . 7 . . . 5 Investigation 5 | . . . 1 . 1 1 . . . . 1 . . . 1 Extermination 10 | . . . . . . 6 . . . . 3 . . . 1 Reinforcement 16 | . . . 3 . 4 3 . . . . 3 . . . 3 Assault 2 | . . . . . . 2 . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Distress Signals 11 | . . . 1 . 4 1 . . . . 1 . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 310 | . 16 25 70 3 54 42 . 2 . . 25 3 16 20 34 Peak Tracking Total 15 | . 4 15 6 3 4 9 . 1 . . 4 2 3 6 12 Tactical Retreats 15 | . . 1 . . 7 4 . . . . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Traps Triggered 4 | . . . 1 . 3 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . 4 . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 4 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Machines Disabled 30 | . . . 2 . 2 5 . . . . 16 . 2 . 3 Max in Single Turn 4 | . . . 1 . 1 4 . . . . . . . . 2 Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Machines Accessed 47 | . 8 . 10 . 16 7 . 1 . . 2 2 . . 1 Terminals 34 | . 8 . 8 . 11 6 . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations 5 | . . . 2 . 2 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . Total Hacks 120 | . 21 . 34 . 43 12 . 1 . . 4 2 . . 3 Successful 73 | . 12 . 19 . 29 5 . 1 . . 4 2 . . 1 Failed 45 | . 8 . 14 . 14 7 . . . . . . . . 2 Catastrophic 8 | . 1 . 3 . 3 1 . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 74 | . 13 . 20 . 17 6 . . . . 7 3 5 . 3 Terminals 90 | . 21 . 25 . 33 10 . . . . . 1 . . . Fabricators 5 | . . . . . . . . . . . 2 . . . 3 Repair Stations 15 | . . . 9 . 4 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . 1 . . . Terminal Hacks 37 | . 9 . 8 . 16 2 . 1 . . . 1 . . . Robot Analysis 4 | . 2 . 1 . 1 . . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . 4 . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . 2 . . . . . . . . . . Unreport Threat 8 | . 2 . 2 . 3 1 . . . . . . . . . Locate Traps 5 | . 2 . 1 . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . 1 . . . 1 Repair Station Hacks 14 | . . . 8 . 4 . . . . . 2 . . . . Scan Component 7 | . . . 4 . 2 . . . . . 1 . . . . Repair 7 | . . . 4 . 2 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 12 | . 3 . 3 . 3 3 . . . . . . . . . Terminals 11 | . 3 . 3 . 3 2 . . . . . . . . . Botnet 11 | . 3 . 3 . 3 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . 10 . 15 7 . . . . 2 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . . 13 . . . . Parts Built 3 | . . . . . . . . . . . 1 . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 148 | . . . . . . . . . . . 102 . . . 46 Total Part Build Rating 26 | . . . . . . . . . . . 8 . . . 18 Parts Repaired 7 | . . . 4 . 2 . . . . . 1 . . . . Time 266 | . . . 116 . 112 . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 1 . . 13 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Total Allies 35 | . . . . . . . . . 9 1 3 . 21 . 1 Largest Group 14 | . . . . . . . . . 7 7 4 . 14 10 1 Highest-Rated Group 584 | . . . . . . . . . 232 232 241 . 584 353 30 Highest-Rated Ally 85 | . . . . . . . . . 40 40 70 . 85 85 30 Zionite Dispatches 4 | . . . . . . . . . . . 1 . 2 . 1 Heavy 1 | . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . . 1 . 2 STAY 2 | . . . . . . . . . . . . . 1 . 1 DROP 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 208 | . . . . . . . . . . 12 82 . 81 33 . Total Damage 5661 | . . . . . . . . . . 255 1773 . 2805 828 . Kills 36 | . . . . . . . . . . 4 13 . 19 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Robot Analysis Total 4 | . 2 . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Turns Passed 23507 | 119 1147 1135 3326 766 2968 4104 985 610 1778 987 1727 1012 1793 429 621 Spaces Moved 11030 | 64 631 651 1539 445 1407 1333 279 346 1004 599 910 520 860 168 274 Core 3 | 3 . . . . . . . . . . . . . . . Treads 11027 | 61 631 651 1539 445 1407 1333 279 346 1004 599 910 520 860 168 274 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 164 164 160 160 161 163 162 162 150 Average Speed 176 | 154 160 160 176 160 160 249 238 167 162 160 162 163 162 162 157 Slowest Speed 330 | 160 160 160 240 160 160 330 246 244 240 162 163 163 163 164 162 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 90 95 94 98 84 24 50 64 88 65 22 14 74 57 5 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . 2 1 . . . . . Known Exits Taken 6 | . . . 1 . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . Scrap Searched 10 | . . 1 . 3 . . 1 1 2 2 . . . . . Spaces Dug 18 | . . . . . . 11 . . . . 5 2 . . . Terrain Destroyed 177 | . . . . . 14 50 . . . . 9 2 64 8 30 Melee 18 | . . . . . . 11 . . . . 5 2 . . . Projectile 33 | . . . . . . 2 . . . . 1 . 1 8 21 AOE 123 | . . . . . 14 37 . . . . . . 63 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Total 14098 | 77 710 730 1943 481 1947 1958 580 363 1094 628 1091 672 1175 257 392 Wait 1714 | . 27 62 168 6 361 477 277 . 5 13 85 124 49 13 47 Move 11017 | 63 630 650 1538 444 1406 1333 278 345 1003 598 910 519 859 167 274 Hop . | . . . . . . . . . . . . . . . . Pick Up 126 | 5 9 2 27 2 7 16 . 5 11 2 12 4 8 7 9 Fast Attach 58 | 7 1 . 6 6 7 1 . . 9 1 2 2 3 8 5 Attach 49 | . . 6 1 1 3 3 12 . 5 . 2 3 3 5 5 Detach 17 | . 1 . 2 . 1 1 . . 5 . 1 2 2 1 1 Swap 203 | . 3 . 31 2 30 39 5 8 4 5 28 8 24 10 6 Drop 204 | . 3 . 43 8 37 19 . . 19 6 15 4 20 16 14 Fire 481 | 2 32 9 116 10 88 49 8 5 33 . 23 3 44 30 29 Melee 19 | . . . . . . 12 . . . . 5 2 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 45 | . 4 1 11 2 7 8 . . . . 8 1 1 . 2 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 165 | . . . . . . . . . . 3 . . 162 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 497 | -10/Materials | Discovered new exit (range 3) 714 | -10/Materials | Discovered new exit (range 5) 743 | -10/Materials | Central database locked down 1115 | -10/Materials | Discovered new exit (range 10) 1267 | -10/Materials | Entered Mines 1270 | -10/Mines | Met a Derelict bent on vengeance 1294 | -10/Mines | Assembled infested the area 1379 | -10/Mines | Lost 6 parts (1p2n1u2w) 1522 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1522 | -10/Mines | Discovered new exit (range 5) 1730 | -10/Mines | Discovered new exit (range 6) 2004 | -10/Mines | Discovered new exit (range 7) 2089 | -10/Mines | Learned Materials garrison access intel 2402 | -10/Mines | Entered Materials 2402 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2403 | -9/Materials | Identified exit to Mines 2408 | -9/Materials | Discovered new exit (range 15) 2745 | -9/Materials | Build established: Scavenger-Tank 2926 | -9/Materials | Repaired Lgt. Treads 2960 | -9/Materials | Repaired Hvy. Assault Rifle 3142 | -9/Materials | Discovered new exit (range 6) 3682 | -9/Materials | Build established: Scavenger-Mutant 4049 | -9/Materials | Discovered new exit (range 7) 4169 | -9/Materials | Build established: Scavenger-Tank 4201 | -9/Materials | Central database locked down 4486 | -9/Materials | Identified exit to Storage 4668 | -9/Materials | Discovered new exit (range 16) 4910 | -9/Materials | Build established: Tank 5356 | -9/Materials | Repaired Autogun 5390 | -9/Materials | Repaired Lgt. Armor Plating 5728 | -9/Materials | Entered Mines 5735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5917 | -9/Mines | Learned location of Storage (-9) 6017 | -9/Mines | Discovered new exit (range 5) 6148 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6152 | -9/Mines | Found Prototype Device 6386 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6389 | -9/Mines | Discovered new exit (range 12) 6494 | -9/Mines | Entered Materials 6494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6495 | -8/Materials | Loaded intel: 1 garrison access location 6818 | -8/Materials | Build established: Scavenger-Tank 7201 | -8/Materials | Discovered new exit (range 16) 7947 | -8/Materials | Discovered new exit (range 5) 8242 | -8/Materials | Identified Exp. Sensor Array 8697 | -8/Materials | Repaired Broken Exp. Sensor Array 8833 | -8/Materials | Build established: Scavenger-Gunner 8860 | -8/Materials | Repaired Gauss Rifle 9462 | -8/Materials | Entered Factory 9462 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9963 | -7/Factory | Build established: Scavenger-Tank 10327 | -7/Factory | Garrison activated, responded to threat 10331 | -7/Factory | Build established: Tank 10467 | -7/Factory | Cargo convoy interrupted 11476 | -7/Factory | Build established: Mutant 12449 | -7/Factory | Identified exit to Lower Caves 13462 | -7/Factory | First assault squad dispatched 13538 | -7/Factory | System corruption reached 10% 13566 | -7/Factory | Core integrity fell below 50% 13566 | -7/Factory | Entered Lower Caves 13592 | -7/Lower Caves | Lost 5 parts (1n1u3w) 13944 | -7/Lower Caves | Build established: Skirmisher 14275 | -7/Lower Caves | Build established: Tank 14455 | -7/Lower Caves | Discovered new exit (range 8) 14551 | -7/Lower Caves | Entered another Lower Caves area 14615 | -7/Lower Caves | Discovered new exit (range 15) 15133 | -7/Lower Caves | Encountered a Warlord checkpoint 15140 | -7/Lower Caves | Discovered new exit (range 8) 15161 | -7/Lower Caves | Entered Zion 15223 | -7/Zion | System corruption cleaned by Quarantine Array 15299 | -7/Zion | Found CR-A16's Pointy Stick 15441 | -7/Zion | Received a visual enhancement algorithm 15549 | -7/Zion | Found Prototype Device 15549 | -7/Zion | Identified Bomb Factory No. 2 15841 | -7/Zion | Learned location of Armory (-3) 15915 | -7/Zion | Gained Derelict followers 15992 | -7/Zion | Learned location of Extension (-5) 16008 | -7/Zion | Given the Hacking Drone Bay 16022 | -7/Zion | Found Prototype Device 16022 | -7/Zion | Identified Hacking Drone Bay 16561 | -7/Zion | Imprinted 16563 | -7/Zion | Declared Zion's savior 16675 | -7/Zion | Build established: Scavenger-Tank 16915 | -7/Zion | Discovered new exit (range 10) 16939 | -7/Zion | Entered Proximity Caves 16939 | -6/Proximity Caves | Accompanied by 7 allies 17059 | -6/Proximity Caves | Learned 8 Factory zone layouts 17905 | -6/Proximity Caves | Discovered new exit (range 8) 17926 | -6/Proximity Caves | Entered Factory 17926 | -6/Factory | Accompanied by 3 allies 17926 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18004 | -6/Factory | Build established: Scavenger-Mutant 18077 | -6/Factory | Repaired Arm. Treads 18352 | -6/Factory | Retrieved Zion intel report: Component Schematics 18353 | -6/Factory | Zion Light squad teleported in 18671 | -6/Factory | Build established: Scavenger-Skirmisher 18714 | -6/Factory | Fabricated Exp. Sensor Array? 19212 | -6/Factory | Terminal network hard line cut 19646 | -6/Factory | Discovered new exit (range 5) 19651 | -6/Factory | Identified exit to Factory 19653 | -6/Factory | Entered another Factory area 19653 | -5/Factory | Evolved 2 slots: Utility x2 20359 | -5/Factory | Build established: Scavenger-Assassin 20618 | -5/Factory | Found Prototype Launcher 20618 | -5/Factory | Identified Mni. Smartbomb Launcher 20637 | -5/Factory | Discovered new exit (range 19) 20663 | -5/Factory | Identified exit to Extension 20665 | -5/Factory | Entered Extension 21022 | -5/Extension | Build established: Scavenger-Tank 21061 | -5/Extension | Zion Heavy squad teleported in 21075 | -5/Extension | Zion Hacker squad teleported in 21321 | -5/Extension | Energy Cycler disabled 21321 | -5/Extension | Rescued a captive Derelict 21321 | -5/Extension | Rescued a captive Derelict 21321 | -5/Extension | Rescued a captive Derelict 21321 | -5/Extension | Rescued a captive Derelict 21322 | -5/Extension | Rescued a captive Derelict 21322 | -5/Extension | Rescued a captive Derelict 21323 | -5/Extension | Rescued a captive Derelict 21325 | -5/Extension | Rescued a captive Derelict 21326 | -5/Extension | Rescued a captive Derelict 21327 | -5/Extension | Rescued a captive Derelict 21328 | -5/Extension | Rescued a captive Derelict 21330 | -5/Extension | Rescued a captive Derelict 21805 | -5/Extension | Spotted B-75 Beast 21833 | -5/Extension | Allies destroyed B-75 Beast 21834 | -5/Extension | Spotted B-75 Beast 21841 | -5/Extension | Allies destroyed B-75 Beast 21842 | -5/Extension | Discovered new exit (range 15) 21855 | -5/Extension | Found Prototype Protection 21905 | -5/Extension | Terminal network hard line cut 22433 | -5/Extension | Discovered new exit (range 10) 22435 | -5/Extension | Discovered new exit (range 6) 22443 | -5/Extension | Identified exit to Cetus 22458 | -5/Extension | Entered Cetus 22458 | -5/Cetus | Accompanied by 10 allies 22482 | -5/Cetus | Spotted Cetus Guard 22482 | -5/Cetus | Spotted Cetus Guard 22486 | -5/Cetus | Spotted Cetus Guard 22486 | -5/Cetus | Spotted Cetus Guard 22517 | -5/Cetus | Destroyed Cetus Guard 22517 | -5/Cetus | Destroyed Cetus Guard 22524 | -5/Cetus | Destroyed Cetus Guard 22524 | -5/Cetus | Destroyed Cetus Guard 22539 | -5/Cetus | Found Prototype Protection 22539 | -5/Cetus | Identified Zio. Weapon Casing (x2) 22724 | -5/Cetus | Discovered new exit (range 15) 22783 | -5/Cetus | Spotted Cetus Guard 22783 | -5/Cetus | Spotted Cetus Guard 22786 | -5/Cetus | Spotted Cetus Guard 22795 | -5/Cetus | Destroyed Cetus Guard 22795 | -5/Cetus | Spotted Cetus Guard 22798 | -5/Cetus | Destroyed Cetus Guard 22806 | -5/Cetus | Destroyed Cetus Guard 22809 | -5/Cetus | Destroyed Cetus Guard 22821 | -5/Cetus | Discovered new exit (range 15) 22830 | -5/Cetus | Scared off Revision 17 22840 | -5/Cetus | Lost 4 parts (1n3u) 22886 | -5/Cetus | Identified exit to Factory 22887 | -5/Cetus | Entered Factory 22887 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22902 | -4/Factory | Zion Resource Resupply teleported in 23233 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 23472 | -4/Factory | Spotted Striker 23473 | -4/Factory | Cargo convoy interrupted 23504 | -4/Factory | Destroyed Striker 23508 | -4/Factory | Self-destructed Last Messages --------------- 23495_ Penetrated by Slug. 23498_ Slug penetrates Striker. 23498_ Quantum Reactor destroyed. 23501_ Critical hit (Impale). 23502_ Penetrated by Slug. 23504_ Slug penetrates Striker. 23504_ Striker suffers critical hit (Destroy). 23504_ Destroyed Backup Power VII. 23504_ Striker destroyed. 23504_ Switching to secondary target: X-72 Disruptor. 23504_ Slug penetrates X-72 Disruptor. 23505_ Penetrated by Slug. 23507_ Slug penetrates H-77 Assassin. 23507_ Slug penetrates Earth. 23507_ Slug penetrates Wall. 23507_ Slug penetrates X-72 Disruptor. 23507_ X-72 Disruptor destroyed. 23507_ Penetrated by Slug. 23507_ Slug penetrates Wall. 23507_ Centrium Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #????????????????????????????????? ???????? | | """ #????????????????????????????????? ???????? | | #?????????######?????????????????? ???????? | | #?????????# #?????????????????? ???????? | | #"################ #?????????????????? ???????? | | " #?????????????????? ???????? | | # #???????#####?????# #??????? | | # #???????# ???+ ??????? | | *! + #???????# """"""" # #??????? | | %%= #########????#??# """"""" # #??????? | | ###########+#######??????? #??# """"""" # #??????? | | ???#" h ###;#%##h#=##x""""""" # #??????? | | ????# h =!*@%/!%!%% ; #??????? | | ????# """ """" ##;###=#hp[##! ] # +??????? | | ????# """" """" ! #!!!%%!##%### ! #=#??????? | | ????# """" """" #!! *[ # m!###+######## ######## | | ????# """" """" #!! ! + =%[ | | ??????"""" """" # # = ########## T######### | | ???????""" """" # #####????????####???????? | | ?????????" ?""" ; ?????????????????????????? | | ????????? ?? ######?????????????????????????? | | ????????? ??? #??????????????????????????????? | | ?????????#???#####???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 600 Matter Stores 491 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 285 Corruption Block 7 Armor Coverage 450 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 8 Offensive Hacking 10 Defensive Hacking 22 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Targeting Computer | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Salvage Targeting Computer | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileThunderRay Manual? 0 Play Time 02:32:50 Cumulative 335.8 hours Start 2022.02.09 @ 05:14:07 End 2022.02.09 @ 10:08:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 60 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d73554be-d087-4d8e-a281-81f24f0732f9