Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 14:31:44 Player: BlobtheGreat Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (281) 1405 Value Destroyed (10384) 10384 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4268) 4268 TOTAL SCORE: 25897 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 611 Follower Combat Kills 57 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 9/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Enhanced Nova Cannon Heavy Proton Missile Launcher Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Small Battery 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Advanced Force Field Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- High-powered Shock Rifle Quantum Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Field Propulsion Drive Relay Coupler [Specialist] Proton Cannon Long-range Proton Cannon Micro-nuke Launcher Advanced Remote Datajack Improved Plasma Cutter Power Sword [Rating: 125] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Cooled Field Propulsion Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . . . 4 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . Utility 10 | . . . . . . . 2 . . . 1 . . . . . 1 2 . . . . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 195 | 8 6 2 14 1 . 3 14 13 9 6 15 10 2 . . 8 21 4 1 2 3 2 26 6 19 Power 21 | 1 1 . 1 . . 1 . 1 . 1 2 2 . . . 2 1 . . 2 . . 3 . 3 Engine 10 | 1 1 . 1 . . 1 . 1 . 1 2 1 . . . . . . . 1 . . . . . Core 6 | . . . . . . . . . . . . 1 . . . 2 1 . . 1 . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Propulsion 65 | 2 2 . 6 . . 1 6 3 4 . 5 3 1 . . 3 7 . . . 1 . 9 3 9 Treads 32 | 2 2 . 5 . . 1 6 3 4 . 3 2 1 . . 3 . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . 2 . . . . . 7 . . . 1 . 9 . 4 Flight 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 5 Utility 56 | 2 2 . 2 . . . 5 3 2 3 4 4 . . . 2 8 2 1 . 2 2 9 1 2 Device 24 | 1 . . . . . . 1 1 . 2 2 2 . . . 1 5 . 1 . 1 1 5 . 1 Storage 9 | 1 1 . 2 . . . 1 . . . 1 . . . . . 1 . . . . . 2 . . Processor 9 | . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 1 1 1 1 Hackware 6 | . . . . . . . . . 1 . . . . . . 1 1 2 . . . . 1 . . Protection 8 | . 1 . . . . . 1 2 1 1 1 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 3 1 2 5 1 . 1 3 6 3 2 4 1 1 . . 1 5 2 . . . . 5 2 5 Energy Gun 14 | 2 . 1 3 . . . 3 2 . . . . . . . . 1 . . . . . 2 . . Energy Cannon 9 | . . . . . . . . 1 1 . 1 . 1 . . 1 1 . . . . . 1 . 2 Ballistic Gun 13 | 1 . . 2 . . 1 . 1 2 2 1 1 . . . . . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 1 . . . . . 1 . . 1 . . . . . . 1 . . . . 1 2 2 Special Weapon 4 | . . . . . . . . 1 . . 1 . . . . . 2 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . . 2 2 . 2 . . . . . 1 . . . . . 4 2 2 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . . 1 . . . . . . . . . . . . . . 10 . . Parts Lost 102 | . 2 1 5 . . . 11 8 . . 4 4 . . . 14 . 1 1 1 5 . 35 1 9 Power 13 | . 1 . . . . . 1 . . . . 1 . . . 2 . . 1 . 2 . 4 . 1 Propulsion 36 | . . . 1 . . . 4 3 . . . 1 . . . 6 . . . 1 2 . 10 1 7 Utility 22 | . . . . . . . 2 1 . . 1 1 . . . 2 . 1 . . 1 . 13 . . Weapon 31 | . 1 1 4 . . . 4 4 . . 3 1 . . . 4 . . . . . . 8 . 1 Highest Loss Streak 26 | . 2 1 2 . . . 8 9 . . 2 1 . . . 6 . 1 1 1 5 . 26 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 5 8 13 13 19 20 23 22 19 22 23 23 23 24 25 25 22 17 9 10 10 8 8 9 4 4 Power . | . . . . . . 2 . . . . 1 1 2 2 2 1 . . . . . . . 1 1 Propulsion 5 | 3 2 3 3 8 8 7 7 4 3 4 5 7 7 7 7 7 1 3 3 2 . . 2 1 1 Utility 6 | . 2 5 6 7 8 8 6 6 7 7 7 9 10 11 11 10 12 2 2 3 3 3 1 . . Weapon 4 | . 2 5 3 3 3 3 6 7 8 8 6 3 3 3 3 2 1 2 3 3 3 4 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 1 3 . 1 . 3 2 10 1 5 2 . . . . 6 1 1 1 1 . 4 . 1 Power 4 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 Propulsion 17 | . 4 . . . . . . . 5 . 4 . . . . . . 1 1 1 . . 1 . . Utility 16 | . . 1 2 . 1 . 1 1 2 . . 1 . . . . 5 . . . 1 . 1 . . Weapon 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . Tool/Special 6 | . . . 1 . . . . . . . 1 1 . . . . 1 . . . . . 2 . . Average Slot Usage (%) 93 | . 99 100 99 100 100 100 99 75 98 100 98 99 100 100 100 71 85 98 97 98 92 89 82 21 43 Engine 7 | . 13 14 11 11 11 11 8 6 9 9 7 5 7 7 7 1 . . . 3 2 . . . . Core 1 | . . . . . . . . . . . . . . . . 5 10 10 8 5 4 5 2 . . Treads 23 | . 28 28 32 33 33 33 26 16 26 27 29 26 30 30 30 14 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 34 31 31 30 28 26 21 . 4 Device 8 | . 6 . . . . . 8 . . 8 13 15 15 15 15 18 15 14 14 15 14 15 14 . 2 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 5 5 5 5 5 5 5 . . Processor 3 | . . . . . . . 9 9 9 . . 5 7 7 7 7 5 5 5 5 6 10 10 11 14 Hackware 2 | . . . . . . . . . 7 9 7 1 . . . 1 5 14 15 15 13 10 10 . . Protection 7 | . 7 14 10 11 11 11 8 11 9 9 7 7 7 7 7 2 . . . . . . . . . Energy Gun 5 | . 13 14 16 9 11 7 10 13 4 . . . . . . . 1 4 . . . . 2 . . Energy Cannon 4 | . . . . . . . . 2 9 11 10 9 7 7 7 5 2 4 . . . . . . 1 Ballistic Gun 11 | . 13 10 15 22 22 25 15 3 6 14 10 11 15 15 15 4 . . 5 5 5 5 3 . . Peak Build Rating 125 | 7 10 12 18 18 20 23 31 32 43 45 56 56 53 53 53 53 83 96 96 93 91 87 125 47 111 Average Rating 39 | 6 8 10 15 17 18 22 27 25 36 43 51 53 53 53 53 39 67 92 93 91 86 85 105 32 77 On Entrance 42 | . 7 10 11 17 18 20 22 20 29 42 43 51 53 53 53 53 29 83 94 92 86 85 87 15 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 34 35 98 98 98 101 107 110 116 117 121 119 116 115 115 115 124 45 46 53 52 45 66 12 42 Greatest Support 88 | 40 40 40 60 60 60 60 60 60 60 60 88 80 80 80 80 80 62 56 72 56 56 52 78 17 60 Greatest Overweight (x) 35 | . . . 1 1 1 1 2 35 2 1 1 1 1 1 1 5 2 . . . 1 . 7 . 3 Average Overweight (x) . | . . . . 1 1 1 1 2 1 1 1 1 1 1 1 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 5 5 Average Capacity 21 | 7 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 22 10 10 10 10 10 10 5 5 Most Carried 25 | 7 15 15 19 22 25 25 25 25 25 25 25 25 25 25 25 25 24 10 10 10 10 10 10 5 5 Average Carried 20 | 5 8 14 14 21 22 24 24 21 24 25 24 24 25 25 25 22 17 9 9 10 8 8 9 3 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 5 5 5 Final Carried 25 | 7 15 14 19 22 25 25 22 25 25 25 25 25 25 25 25 22 10 10 10 10 7 9 5 3 5 Class Distribution -------------------- 35% | Bothacker-Skirmisher 19% | Mutant 14% | Tank 10% | Skirmisher 8% | Bothacker-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -6/Zion Bothacker-Mutant | -5/Proximity Caves Bothacker-Mutant | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -4/Upper Caves Bothacker-Mutant | -3/Research Mutant | -3/Testing Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Matter Collected 5943 | 297 354 115 474 30 . 112 448 231 27 557 840 768 15 10 . 463 13 178 4 357 154 26 435 . 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11026 | 137 522 237 1652 75 . 169 1056 533 416 857 1424 1110 34 . . 634 13 178 92 327 50 . 1461 . 49 Parts 621 | 14 42 14 75 6 . 11 70 22 30 48 74 50 3 . . 34 2 6 5 16 6 . 86 . 7 Haulers Intercepted 14 | . 1 . 6 . . . 2 . . . 3 . . . . . . 1 . 1 . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . 32 . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 224 | . 13 6 25 4 . 6 19 13 8 24 22 26 . . . 15 . . 8 4 8 . 19 . 4 Guns 102 | . 8 5 18 4 . 1 16 8 5 10 9 8 . . . 6 . . . . . . 4 . . Cannons 34 | . . . . . . . . 2 2 6 8 11 . . . 4 . . . . . . 1 . . AOE 84 | . 5 1 7 . . 5 3 3 1 7 4 7 . . . 4 . . 8 4 8 . 13 . 4 Classes Destroyed 17 | 1 5 . 5 . . . 1 1 . 1 . . . . . 3 . . . . . . . . . Worker 10 | . . . 2 . . 1 1 . 1 . 1 . . . . . 1 2 . . . . 1 . . Builder 4 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 Tunneler 8 | 7 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 14 | . 1 . 6 . . . 2 . . . 3 . . . . . . 1 . 1 . . . . . Recycler 9 | . . . 2 . . . 2 . . . 4 . . . . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 10 | . 3 . 2 . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . Swarmer 72 | . 3 1 4 4 . 3 5 4 2 8 4 7 . . . 3 . . 8 4 8 . . . 4 Grunt 84 | . 10 5 12 . . 3 8 5 4 10 7 11 . . . 2 . . . . . . 7 . . Brawler 4 | . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . Duelist 5 | . . . 1 . . . . . . . . 2 . . . 2 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 29 | . . . 8 . . . 5 2 2 3 2 3 . . . 2 . . . . . . 2 . . Hunter 5 | . . . . . . . 1 . . . 2 1 . . . 1 . . . . . . . . . Programmer 21 | . . . . . . . . . . 3 7 1 . . . 1 . . . . . . 9 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 3 8 2 5 4 . 3 4 4 3 4 6 4 1 . . 4 1 3 8 4 8 . 13 . 5 Combat Bots Only 13 | . 7 2 4 4 . 3 3 4 3 4 5 4 . . . 4 . . 8 4 8 . 13 . 4 Max Kills in Single Turn 6 | 1 2 1 2 2 . 2 2 2 2 3 4 4 1 . . 2 1 1 4 4 4 . 6 . 4 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 1 2 . . 2 2 2 1 3 3 4 . . . 2 . . 4 4 4 . 6 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Hostile Shots Fired 1512 | . 59 20 67 13 . 16 126 82 23 85 162 133 . . . 125 . . 33 28 43 . 332 40 125 Missed 512 | . 14 8 18 2 . 8 36 25 6 28 49 48 . . . 33 . . 16 14 11 . 122 26 48 Hits 1000 | . 45 12 49 11 . 8 90 57 17 57 113 85 . . . 92 . . 17 14 32 . 210 14 77 Melee 9 | . . . . . . . . . . . . 1 . . . 8 . . . . . . . . . Projectile 991 | . 45 12 49 11 . 8 90 57 17 57 113 84 . . . 84 . . 17 14 32 . 210 14 77 Critical Strikes 32 | . . . 2 . . . 9 1 . 3 3 2 . . . 2 . . . 1 1 . 6 . 2 Part Disruptions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Damage Taken 17372 | . 671 182 773 89 . 123 1589 912 274 791 1426 1058 . . . 1790 . 34 343 250 730 . 3755 325 2257 Core 3856 | . 186 29 107 22 . 25 107 114 60 41 78 30 . . . 198 . 15 63 49 132 . 979 165 1456 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . . . . . . . . 45 . . Regen/Repaired (Parts) 531 | . . . 156 . . . . . . . 375 . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 14 . . . 61 . . . 41 . . . . . 56 100 . . . . 77 . 12 . Volleys Fired 660 | 17 60 17 65 5 . 5 52 32 22 56 140 68 3 . . 45 4 . 6 1 8 . 35 . 19 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 . . 3 2 . 1 1 1 . 3 . 1 Hottest 216 | 60 60 65 113 88 . 88 131 126 118 155 158 158 121 . . 183 162 . 49 49 49 . 216 . 120 Shots Fired 1411 | 33 99 32 172 15 . 9 139 58 47 136 282 165 5 . . 98 5 . 6 2 9 . 80 . 19 Gun 892 | 33 89 31 164 15 . 6 136 43 28 68 101 74 2 . . 34 1 . . 1 1 . 65 . . Cannon 410 | . . . . . . . . 11 19 60 171 79 3 . . 44 4 . . . . . 4 . 15 Launcher 80 | . 10 1 8 . . 3 3 4 . 8 2 5 . . . 11 . . 6 1 5 . 11 . 2 Special 29 | . . . . . . . . . . . 8 7 . . . 9 . . . . 3 . . . 2 Kinetic 582 | 17 50 16 67 10 . 4 81 11 17 68 101 74 2 . . 34 . . . 1 1 . 28 . . Thermal 501 | 12 30 . . . . . 27 16 19 60 171 79 3 . . 44 1 . . . . . 22 . 17 Explosive 70 | . 10 1 8 . . 3 3 4 . 8 2 5 . . . 11 . . 6 1 5 . 1 . 2 Electromagnetic 231 | 4 9 15 97 5 . 2 28 27 11 . . . . . . . 4 . . . . . 29 . . Robot Hit Streak 25 | 4 7 8 14 6 . 4 25 10 11 17 12 13 1 . . 24 12 . 2 3 2 . 12 . . Robot Miss Streak 6 | 3 4 1 4 1 . 1 6 3 5 4 3 2 2 . . 5 . . 1 . 2 . 2 . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 8 | . . . . 1 . 1 2 2 . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . Shots Hit Robots 833 | 15 57 23 104 12 . 3 108 34 34 68 135 100 1 . . 71 1 7 2 7 2 . 49 . . Core Hits 487 | 7 29 12 59 4 . 10 52 28 17 35 51 49 1 . . 35 1 3 21 7 12 . 49 . 5 Critical Kills 4 | . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Critical Strikes 11 | . . . 1 . . . 1 . . 2 3 1 . . . 1 1 . . . . . 1 . . Burn 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Meltdown 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . 1 2 1 . . . 1 . . . . . . . . . Corrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 36 | . . . . 1 . . . 4 . . . . . . . . . 7 . 9 . . 15 . . Impact 5 | . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . 7 . 9 . . 15 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27023 | 200 1128 323 2636 188 . 354 2124 1048 867 2164 3596 2764 27 . . 1884 24 514 1060 732 814 . 4032 . 544 Guns 10738 | 200 712 311 1683 188 . 46 1902 531 448 732 1436 964 23 . . 466 24 . . 16 . . 1056 . . Cannons 5369 | . . . . . . . . 145 334 928 1855 1195 . . . 852 . . . . . . 60 . . Explosions 9836 | . 413 12 943 . . 281 200 372 85 504 271 605 . . . 566 . . 1060 302 814 . 2870 . 538 Melee 870 | . . . . . . . . . . . . . . . . . . 468 . 362 . . 40 . . Ramming 210 | . 3 . 10 . . 27 22 . . . 34 . 4 . . . . 46 . 52 . . 6 . 6 Kinetic 6888 | 106 366 120 626 132 . 30 1101 78 229 732 1436 964 23 . . 466 . . . 16 . . 463 . . Thermal 8257 | 94 263 . 274 . . 100 296 365 419 928 1855 1195 . . . 852 24 . . . . . 1592 . . Explosive 6426 | . 389 12 669 . . 181 200 166 . 504 271 605 . . . 566 . . 1060 302 814 . 149 . 538 Electromagnetic 4372 | . 107 191 1057 56 . 16 505 439 219 . . . . . . . . . . . . . 1782 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 870 | . . . . . . . . . . . . . . . . . . 468 . 362 . . 40 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 1 1 4 4 6 6 6 6 6 . 2 2 2 2 2 28 29 2 Average Corruption 4 | . . . . . . . . 1 1 3 2 5 6 6 6 6 . 2 2 2 2 2 10 28 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . . . . . . . . 5 2 28 46 75 21 3 5 43 . . 1 4 3 2 19 12 1 Message Errors 57 | . . . . . . . . 1 1 5 13 14 8 . . 7 . . . . 1 2 4 1 . Matter Fused 72 | . . . . . . . . 2 . 11 10 26 . 1 2 10 . . 1 . . . 5 3 1 Heat Flow Errors 31 | . . . . . . . . 1 . 3 6 5 5 . 1 7 . . . 1 . . 2 . . Energy Discharges 25 | . . . . . . . . 1 . 2 5 7 2 1 1 3 . . . 1 . . . 2 . Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Parts Fused 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Data Loss (minor) 33 | . . . . . . . . . . 2 6 10 1 1 . 7 . . . 1 . . 3 2 . Data Loss (major) 13 | . . . . . . . . . . 1 1 2 4 . 1 2 . . . . . . 1 1 . Misfires 11 | . . . . . . . . . . 2 1 3 . . . 3 . . . 1 1 . . . . Alerts 9 | . . . . . . . . . 1 1 . 3 1 . . 3 . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Weapon Failures 7 | . . . . . . . . . . 1 3 3 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 755 | . 16 . 17 . . . . . . 77 136 76 . . . 2 . 141 . 75 41 . 60 . 114 Projectiles 155 | . . . . . . . . . . 9 136 10 . . . . . . . . . . . . . Explosions 384 | . 16 . 17 . . . . . . 68 . 66 . . . 2 . . . . 41 . 60 . 114 Melee 216 | . . . . . . . . . . . . . . . . . . 141 . 75 . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 714 | . 97 29 68 . . 52 . 104 29 45 . 13 . . . 45 . 23 . 25 152 . 29 . 3 Shots 21 | . 4 1 3 . . 2 . 2 1 2 . 1 . . . 1 . . . . 2 . 2 . . Rammed 17 | . 1 . 2 . . 1 2 . . . 3 . 1 . . . . 2 . 3 . . 1 . 1 Targets Rammed 18 | . 1 . 2 . . 1 2 . . . 4 . 1 . . . . 2 . 3 . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 696 | . 137 120 306 147 . 78 33 497 404 481 222 186 220 . 136 342 94 . 11 188 . . 391 . 696 Average Temperature 103 | . 38 45 83 78 . 47 8 135 135 118 55 51 90 . 82 102 56 . 8 94 . . 103 . 215 Received Heat Transfer 3603 | . 249 81 291 . . 18 504 324 108 288 288 435 . . . 321 . . 9 18 . . 534 9 126 Effects 56 | . . . 1 . . . . 4 4 7 . . . . . . . . . . . . 2 . 38 Shutdowns 13 | . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . 9 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 17 | . . . 1 . . . . 3 3 4 . . . . . . . . . . . . 1 . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Damage (major) 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 12 | . . 1 5 . . . . 1 1 . . . . . . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Parts Melted 12 | 1 . . 1 . . . . . . 2 3 2 . . . 1 . . . . . . 2 . . Heat Transferred 10777 | 225 550 . 400 . . 100 814 381 494 1184 2331 1475 . . . 1494 111 . . . . . 1218 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 . 5 . . 1 . 5 1 . . . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Maximum Alert Level 5 | . 1 . 2 . . . . 2 1 3 2 4 3 . . . 3 . 1 1 . . 2 5 4 Low Security (%) 51 | 100 86 100 88 100 . 100 100 52 . 2 24 14 . . . . . 100 75 90 . . 92 . . Level 1 24 | . 13 . 11 . . . . 15 100 26 69 29 15 . . . 21 . 24 9 . . 1 . . Level 2 12 | . . . . . . . . 32 . 28 5 21 82 . . . 39 . . . . . 5 . . Level 3 7 | . . . . . . . . . . 41 . 22 2 . . . 39 . . . . . . . 40 Level 4 2 | . . . . . . . . . . . . 12 . . . . . . . . . . . . 59 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1645 | 5 226 50 405 80 . 92 96 630 373 976 512 1339 702 . . . 900 123 376 210 . . 459 1645 1300 Initial 1100 | . . 4 . 21 . . . 1 306 189 512 90 702 . . . 900 123 . 197 . . 33 197 1100 Average 275 | 1 126 6 85 7 . 14 37 232 293 585 256 566 518 . . . 595 23 79 150 . . 48 1613 1112 Influence Increases 9612 | 35 507 159 888 91 . 174 593 700 247 787 739 1349 8 . . 295 905 25 386 145 202 . 766 60 551 Destroy 0b10 Robot/C 4440 | . 260 120 500 80 . 120 380 260 160 480 440 520 . . . 240 . . 160 80 180 . 380 . 80 Destroy 0b10 Robot/NC 300 | 35 25 . 70 . . 5 30 . 10 . 55 . 5 . . 15 5 20 . 15 . . 5 . 5 Destroy Leader 818 | . 48 20 166 10 . 20 116 10 50 30 140 30 2 . . 40 . 2 10 14 20 . 80 . 10 Allied During Kill 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Successful Hack 183 | . 46 . 43 . . . 27 14 . 14 36 . . . . . . 3 . . . . . . . Disable Machine 105 | . . . 60 . . . . . . . 30 . . . . . . . . . . . . . 15 Anti-Garrison Action 1200 | . . . . . . . . 300 . 150 . 750 . . . . . . . . . . . . . Destroy Structure 809 | . 68 4 49 1 . 29 10 56 12 68 38 34 1 . . . . . 186 36 . . 106 . 111 Advance Influence 900 | . . . . . . . . . . . . . . . . . 900 . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . 15 30 Lose Combat Pursuer 810 | . 60 15 . . . . 30 60 15 45 . 15 . . . . . . 30 . . . 195 45 300 Influence Decreases 9873 | 35 494 172 832 147 . 174 590 73 586 102 1586 139 999 150 198 295 652 278 10 339 258 75 466 164 1059 Entered New Map 3237 | . . 9 . 35 . . . 2 324 102 464 39 637 130 198 . . 130 . 179 68 25 18 154 723 Time Decay 4678 | 35 474 163 482 112 . 174 487 . 262 . 762 . 362 20 . 185 342 27 . 150 140 50 205 . 246 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . . Lost Part 780 | . 20 . 50 . . . 33 71 . . 40 40 . . . 110 . 5 10 10 50 . 241 10 90 Lost Ally 92 | . . . . . . . . . . . 20 60 . . . . 10 . . . . . 2 . . Purge Threat 786 | . . . 300 . . . 70 . . . 300 . . . . . . 116 . . . . . . . Squads Dispatched 46 | . 2 . 1 . . . 7 . 1 . 13 . 2 . . 1 1 . . 1 . . 6 6 5 Investigation 4 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Extermination 14 | . . . . . . . . . . . 8 . 1 . . . 1 . . 1 . . 2 . 1 Reinforcement 12 | . 1 . 1 . . . 2 . . . 4 . . . . . . . . . . . 3 . 1 Assault 11 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 6 3 Garrison 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Distress Signals 19 | . 2 . 2 . . . 3 . 3 . 2 . . . . . . . . . . . 3 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 23 9 38 4 . 4 39 16 14 24 34 26 1 . . 26 . 1 18 6 10 . 42 15 38 Peak Tracking Total 19 | . 7 2 5 4 . 3 5 5 4 4 4 4 1 . . 6 . 1 19 4 9 . 17 10 17 Tactical Retreats 26 | . 3 1 . . . . 2 3 1 1 . 1 . . . . . . 1 . . . 4 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Traps Triggered 29 | . 2 . 2 . . . 1 4 1 4 2 9 . . . . 1 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Machines Disabled 12 | . . . 5 . . . . 2 . 1 2 1 . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Garrison Relay 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Machines Accessed 54 | . 7 . 11 1 1 . 5 1 1 2 9 2 . . . . 3 3 . 2 1 . 3 . 2 Terminals 38 | . 7 . 10 . . . 4 1 . 2 6 2 . . . . 2 2 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 Total Hacks 156 | . 23 . 58 1 1 . 17 1 1 3 21 3 . . . . 5 10 . 3 1 . 6 . 2 Successful 72 | . 14 . 25 1 1 . 10 1 1 1 6 . . . . . 1 6 . 1 1 . 1 . 2 Failed 83 | . 9 . 32 . . . 7 . . 2 15 3 . . . . 4 4 . 2 . . 5 . . Catastrophic 16 | . 3 . 2 . . . . . . 2 4 2 . . . . . . . 1 . . 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 16 . 29 . 1 . 12 . . . 9 . . . . . . 5 . 2 . . . . . Terminals 134 | . 23 . 55 . . . 16 1 . 3 16 3 . . . . 4 9 . 2 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 3 . . . . . . . 2 . . . . . . . . . . . 2 . . Recycling Units 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 Terminal Hacks 33 | . 7 . 11 1 1 . 3 1 . 1 3 . . . . . . 3 . . 1 . 1 . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 7 | . . . 2 . . . 2 . . . 2 . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 Unlock Access 4 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Unauthorized Hacks 28 | . 7 . 12 . . . 6 . . . 1 . . . . . . 2 . . . . . . . Terminals 28 | . 7 . 12 . . . 6 . . . 1 . . . . . . 2 . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 9 | . 2 . 2 . . . 3 . . . 1 . . . . . . 1 . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 7 . . . 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . 11 . . . 5 . 1 2 9 2 . . . . 2 2 . 1 . . 3 . . Full Trace Events 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . Non-combat 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Relay Couplers Released 20 | . . . . . . . . 8 . 7 . 5 . . . . . . . . . . . . . Machine Destruction 16 | . . . . . . . . 8 . 3 . 5 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Attached 5 | . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Total Allies 14 | . . . . . . . . . . . 2 3 . . . 7 . 1 . . 1 . . . . Largest Group 4 | . . . . . . . . . . . 2 3 . . . 4 1 1 . . 1 1 1 . . Highest-Rated Group 119 | . . . . . . . . . . . 49 60 . . . 119 20 26 . . 56 56 56 . . Highest-Rated Ally 56 | . . . . . . . . . . . 26 20 . . . 30 20 26 . . 56 56 56 . . Total Orders 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 2 . . . 3 . . . 21 . . . . 4 . 4 . . Total Damage 845 | . . . . . . . . . . . . 80 . . . 412 . . . . 174 . 179 . . Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Active Infowar (turns) 3746 | 202 606 . . . . . . . . . . . . . . . 569 141 86 304 291 114 793 188 452 Optics 240 | . . . . . . . . . . . . . . . . . . . . . . . . . 240 Seismic 808 | 202 606 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1605 | . . . . . . . . . . . . . . . . . . . . . 87 114 793 188 423 Jamming 1991 | . . . . . . . . . . . . . . . . . 569 141 86 304 291 114 486 . . Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Drone Launches 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . . . . . . . . . . . . . . . . . . 35 12 29 Items 76 | . . . . . . . . . . . . . . . . . . . . . . . 35 12 29 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Turns Passed 27157 | 278 1413 1215 2017 1140 876 1377 1767 1894 572 1793 4226 2766 825 57 146 1586 766 141 86 304 291 114 793 188 526 Spaces Moved 13374 | 132 745 723 906 332 364 564 517 516 189 641 1434 1007 328 24 60 371 609 261 169 475 472 153 901 474 1007 Core 162 | 1 . . . . . . . 2 . . . . . . . . . . . . . . 2 70 87 Treads 8850 | 131 745 723 906 332 364 564 517 514 189 641 1434 1007 328 24 60 371 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3270 | . . . . . . . . . . . . . . . . . 609 261 169 475 472 153 899 . 232 Flight 1092 | . . . . . . . . . . . . . . . . . . . . . . . . 404 688 Fastest Speed 5 | 50 160 160 160 240 240 240 240 240 243 250 246 247 247 247 247 243 30 41 21 41 41 54 40 30 5 Average Speed 172 | 159 160 160 162 240 240 240 240 338 249 250 247 248 247 247 247 385 110 41 38 41 44 54 58 37 36 Slowest Speed 1800 | 160 160 160 240 240 240 240 320 1800 320 250 250 250 247 247 247 570 150 41 41 47 111 54 400 50 200 Overloaded Moves 196 | . . . . . . . . . . . . . . . . . . . 21 . 6 . 103 28 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . . . . . . . . . . . . . . . 7 33 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 98 98 82 63 43 86 43 56 17 73 30 67 12 5 9 64 11 5 30 13 60 21 15 65 32 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 . 1 . . . . . . 1 . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 . 3 . . . . . . . 2 . 1 . . . . 2 2 . . . Spaces Dug 239 | . 41 . 15 1 . 24 . 1 1 . 15 21 . . . . . . 51 3 39 . 14 . 13 Terrain Destroyed 802 | . 79 4 52 1 . 31 8 36 8 63 54 25 2 . . 54 . . 149 23 99 . 76 . 38 Melee 19 | . . . . 1 . . . 1 . . . . . . . . . . . 3 . . 14 . . Projectile 59 | . . . . . . . . . 4 . 38 . 2 . . . . . . . . . . . 15 AOE 724 | . 79 4 52 . . 31 8 35 4 63 16 25 . . . 54 . . 149 20 99 . 62 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Zio Pro Fac Fac Gar Fac Upp Upp Res Tes Res Total 16238 | 163 868 749 1313 662 368 581 934 598 257 741 1873 1142 339 23 59 455 704 284 185 566 544 184 1068 474 1104 Wait 1577 | . 28 5 294 321 . . 320 12 9 19 239 17 3 . . . 29 . . 72 55 26 61 . 67 Move 13282 | 131 744 722 905 331 363 563 517 515 189 640 1433 1006 327 23 59 370 608 260 168 474 471 152 900 460 951 Hop 29 | . . . . . . . . . . . . . . . . . . . . . . . . 6 23 Pick Up 129 | 7 15 1 14 2 4 2 11 10 12 2 14 3 1 . . 2 10 5 1 1 2 2 8 . . Fast Attach 103 | 7 . . 4 . . . 5 5 2 2 11 3 . . . 3 11 1 2 1 1 1 19 5 20 Attach 71 | . 2 1 6 . . . 7 7 1 . 5 4 . . . 8 11 3 . . 4 1 7 1 3 Detach 23 | . . . 2 . . . . 1 . 1 1 2 . . . 2 5 . . . . 2 . . 7 Swap 108 | 1 10 2 11 2 . 5 8 5 6 7 8 10 2 . . 5 4 3 1 4 2 . 10 . 2 Drop 138 | . 8 1 10 . 1 5 12 1 16 6 18 4 2 . . . 21 3 3 1 1 . 12 2 11 Fire 660 | 17 60 17 65 5 . 5 52 32 22 56 140 68 3 . . 45 4 . 6 1 8 . 35 . 19 Melee 36 | . . . . 1 . . . 4 . . . . . . . . . 7 . 9 . . 15 . . Ram 7 | . . . . . . . . . . . . . . . . . . 2 . 3 . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . 2 . . 1 2 . . . 4 . 1 . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 6 . 8 . 16 . . . . . . 4 . . . . . . Rewire 29 | . . . . . . . . . . . . 9 . . . 20 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Garrison -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 279 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Destroyed 7 combat bots 682 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Discovered new exit (range 11) 843 | -10/Materials | Discovered new exit (range 13) 886 | -10/Materials | Core integrity fell below 50% 1040 | -10/Materials | Discovered new exit (range 13) 1186 | -10/Materials | Discovered new exit (range 12) 1660 | -10/Materials | Discovered new exit (range 8) 1692 | -10/Materials | Entered Mines 1699 | -10/Mines | Learned location of Mines (-8) 1714 | -10/Mines | Core integrity fell below 20% 1770 | -10/Mines | Discovered new exit (range 6) 1773 | -10/Mines | Met a Derelict testing a Signal Generator 1782 | -10/Mines | Found Signal Generator 1953 | -10/Mines | Discovered new exit (range 8) 2483 | -10/Mines | Discovered new exit (range 9) 2907 | -10/Mines | Entered Materials 2907 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3143 | -9/Materials | Discovered new exit (range 16) 3224 | -9/Materials | Build established: Tank 3517 | -9/Materials | Discovered new exit (range 12) 3787 | -9/Materials | Discovered new exit (range 5) 3881 | -9/Materials | Repaired Hrd. Light Armor Plating 4312 | -9/Materials | Discovered new exit (range 10) 4384 | -9/Materials | Central database locked down 4422 | -9/Materials | Discovered new exit (range 8) 4545 | -9/Materials | Learned Storage emergency access door positions 4611 | -9/Materials | Learned Storage trap positions 4716 | -9/Materials | Learned 2 Storage zone layouts 4772 | -9/Materials | Learned location of 1 exit from Storage 4924 | -9/Materials | Entered Mines 4925 | -9/Mines | Identified exit to Materials 4929 | -9/Mines | Learned 8 Materials zone layouts 5247 | -9/Mines | Found the Drone Emporium 5258 | -9/Mines | Found Prototype Device 5604 | -9/Mines | Assembled infested the area 6018 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6021 | -9/Mines | Discovered new exit (range 5) 6064 | -9/Mines | Entered Exiles 6124 | -9/Exiles | Met 8R-AWN 6158 | -9/Exiles | Met EX-HEX 6252 | -9/Exiles | Met EX-BIN 6280 | -9/Exiles | Aligned with FarCom system 6283 | -9/Exiles | Given EX-Vault access code 6340 | -9/Exiles | Opened EX-Vault 6355 | -9/Exiles | Found Modified TNC 6409 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6678 | -9/Exiles | Found Field Lobotomy Kit 6909 | -9/Exiles | Discovered new exit (range 15) 6940 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6940 | -9/Exiles | Entered Mines 7112 | -8/Mines | Discovered exit to Materials (range 6) 7230 | -8/Mines | Build established: Skirmisher 7335 | -8/Mines | Discovered exit to Materials (range 11) 8317 | -8/Mines | Entered Materials 8317 | -8/Materials | Evolved 2 slots: Utility x2 8318 | -8/Materials | Identified exit to Factory 8673 | -8/Materials | Garrison activated, responded to threat 9129 | -8/Materials | Discovered exit to Factory (range 15) 9497 | -8/Materials | Garrison activated, responded to threat 9579 | -8/Materials | Build established: Scavenger-Skirmisher 9695 | -8/Materials | Garrison activated, responded to threat 10061 | -8/Materials | Discovered exit to Factory (range 16) 10084 | -8/Materials | Identified exit to Garrison 10084 | -8/Materials | Entered Garrison 10085 | -8/Garrison | Identified Bomb Drone Bay 10115 | -8/Garrison | Lost 9 parts (1p4n2u2w) 10352 | -8/Garrison | Build established: Mutant 10490 | -8/Garrison | Triggered checkpoint 10654 | -8/Garrison | Triggered checkpoint 10668 | -8/Garrison | Discovered new exit (range 61) 10668 | -8/Garrison | Discovered new exit (range 87) 10668 | -8/Garrison | Discovered new exit (range 70) 10771 | -8/Garrison | Garrison Relay disabled 10967 | -8/Garrison | Build established: Scavenger-Mutant 11387 | -8/Garrison | Lost 3 parts (1n2w) 11568 | -8/Garrison | Triggered checkpoint 11641 | -8/Garrison | Build established: Mutant 11741 | -8/Garrison | Installed Relay Interface Framework 11806 | -8/Garrison | Triggered checkpoint 11847 | -8/Garrison | Garrison Relay disabled 11978 | -8/Garrison | Entered Materials 12177 | -8/Materials | Core integrity fell below 50% 12550 | -8/Materials | Identified exit to Garrison 12550 | -8/Materials | Entered Garrison 12712 | -8/Garrison | Triggered checkpoint 12759 | -8/Garrison | Garrison Relay disabled 12911 | -8/Garrison | Triggered checkpoint 12938 | -8/Garrison | Build established: Bothacker-Skirmisher 13138 | -8/Garrison | Discovered exit to Factory (range 15) 13162 | -8/Garrison | Triggered checkpoint 13377 | -8/Garrison | Triggered checkpoint 13428 | -8/Garrison | Triggered checkpoint 13547 | -8/Garrison | Discovered exit to Factory (range 15) 14094 | -8/Garrison | Discovered exit to Factory (range 13) 14119 | -8/Garrison | Expanded RIF knowledge: Program Shield 14343 | -8/Garrison | Entered Factory 14343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17234 | -7/Factory | Discovered new exit (range 11) 18185 | -7/Factory | Discovered new exit (range 7) 18554 | -7/Factory | Identified exit to Garrison 18569 | -7/Factory | Entered Garrison 18847 | -7/Garrison | Triggered checkpoint 18960 | -7/Garrison | Garrison Relay disabled 19039 | -7/Garrison | Triggered checkpoint 19186 | -7/Garrison | Discovered new exit (range 12) 19297 | -7/Garrison | Triggered checkpoint 19607 | -7/Garrison | Triggered checkpoint 19795 | -7/Garrison | Triggered checkpoint 19974 | -7/Garrison | Discovered new exit (range 13) 20075 | -7/Garrison | Triggered checkpoint 20183 | -7/Garrison | Discovered new exit (range 12) 20317 | -7/Garrison | Triggered checkpoint 20690 | -7/Garrison | Triggered checkpoint 20750 | -7/Garrison | Triggered checkpoint 20882 | -7/Garrison | Expanded RIF knowledge: Autooverride 21087 | -7/Garrison | Triggered checkpoint 21142 | -7/Garrison | Lost 3 allies 21335 | -7/Garrison | Entered Factory 21961 | -7/Factory | Discovered new exit (range 8) 22100 | -7/Factory | Cargo convoy interrupted 22160 | -7/Factory | Entered Lower Caves 22161 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 22217 | -7/Lower Caves | Entered Zion 22334 | -6/Zion | Discovered new exit (range 12) 22363 | -6/Zion | Entered Proximity Caves 22365 | -5/Proximity Caves | Spotter reported a threat 22366 | -5/Proximity Caves | Spotter reported a threat 22385 | -5/Proximity Caves | Learned Factory stockpile data 22428 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22459 | -5/Proximity Caves | Build established: Bothacker-Gunner 22680 | -5/Proximity Caves | Spotted B-75 Beast 22706 | -5/Proximity Caves | Spotter reported a threat 22732 | -5/Proximity Caves | Lost 3 parts (1p2n) 22748 | -5/Proximity Caves | Destroyed B-75 Beast 22772 | -5/Proximity Caves | Spotter reported a threat 22832 | -5/Proximity Caves | Spotter reported a threat 22893 | -5/Proximity Caves | Spotter reported a threat 22993 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23014 | -5/Proximity Caves | Spotter reported a threat 23037 | -5/Proximity Caves | Assimilated L-41 Fighter with FLK Orb 23039 | -5/Proximity Caves | Assimilated G-50 Soldier with FLK Orb 23067 | -5/Proximity Caves | Lost 6 parts (1p1n2u2w) 23136 | -5/Proximity Caves | Assimilated L-41 Fighter with FLK Orb 23141 | -5/Proximity Caves | Assimilated L-41 Fighter with FLK Orb 23166 | -5/Proximity Caves | Spotter reported a threat 23176 | -5/Proximity Caves | Lost 6 allies 23216 | -5/Proximity Caves | Lost 4 parts (3n1w) 23318 | -5/Proximity Caves | Build established: Bothacker-Mutant 23931 | -5/Proximity Caves | Discovered new exit (range 4) 23949 | -5/Proximity Caves | Entered Factory 23949 | -5/Factory | Accompanied by 1 ally 23949 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 24249 | -5/Factory | Search patrols dispatched 24549 | -5/Factory | Search patrols dispatched 24699 | -5/Factory | Discovered new exit (range 7) 24715 | -5/Factory | Entered another Factory area 24715 | -4/Factory | Evolved 2 slots: Utility x2 24856 | -4/Factory | Identified exit to Garrison 24856 | -4/Factory | Entered Garrison 24910 | -4/Garrison | Spotted B-86 Titan 24929 | -4/Garrison | Spotted B-86 Titan 24930 | -4/Garrison | Triggered checkpoint 24930 | -4/Garrison | Triggered checkpoint 24939 | -4/Garrison | Discovered new exit (range 8) 24942 | -4/Garrison | Entered Factory 24956 | -4/Factory | Destroyed 8 combat bots 25226 | -4/Factory | Discovered new exit (range 15) 25245 | -4/Factory | Discovered new exit (range 10) 25246 | -4/Factory | Entered Upper Caves 25248 | -4/Upper Caves | Learned Research stockpile data 25297 | -4/Upper Caves | Spotted B-86 Titan 25427 | -4/Upper Caves | Destroyed 8 combat bots 25448 | -4/Upper Caves | Lost 5 parts (2p2n1u) 25480 | -4/Upper Caves | Discovered new exit (range 4) 25537 | -4/Upper Caves | Entered another Upper Caves area 25537 | -4/Upper Caves | Accompanied by 1 ally 25576 | -4/Upper Caves | Discovered new exit (range 4) 25651 | -4/Upper Caves | Entered Research 25651 | -3/Research | Accompanied by 1 ally 25651 | -3/Research | Evolved 2 slots: Utility x2 25676 | -3/Research | Spotted B-86 Titan 25743 | -3/Research | Spotted B-86 Titan 26105 | -3/Research | Lost 6 parts (1p2n2u1w) 26233 | -3/Research | Found Prototype Device 26233 | -3/Research | Identified Exp. Thermal Shield 26306 | -3/Research | System corruption reached 10% 26342 | -3/Research | Discovered new exit (range 13) 26378 | -3/Research | Lost 3 allies 26414 | -3/Research | Destroyed 13 combat bots 26439 | -3/Research | Core integrity fell below 50% 26444 | -3/Research | Entered Testing 26445 | -3/Testing | Maximum security lockdown engaged 26450 | -3/Testing | Found Prototype Launcher 26450 | -3/Testing | Identified Tactical Quantum Warhead 26475 | -3/Testing | Lost 26 parts (3p7n9u7w) 26537 | -3/Testing | Found Gamma Bomb Array 26589 | -3/Testing | Core integrity fell below 20% 26629 | -3/Testing | Discovered new exit (range 12) 26632 | -3/Testing | Entered Research 26632 | -2/Research | Evolved 2 slots: Utility x2 26690 | -2/Research | Build established: Mutant 26882 | -2/Research | First assault squad dispatched 27114 | -2/Research | Core integrity fell below 50% 27142 | -2/Research | Lost 9 parts (1p7n1w) 27142 | -2/Research | Core integrity fell below 20% 27158 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 27107_ U-05 Engineer destroyed. 27107_ Cld. Impulse Thruster destroyed. 27107_ Dropped Fusion Compressor. 27108_ K-01 Serf collects debris. 27110_ R-10 Processor collects Fusion Compressor. 27111_ Cld. Field Propulsion Drive destroyed. 27111_ K-01 Serf collects debris. 27112_ Dropped Mic. Antimatter Reactor. 27129_ W-44 Eye sends out distress signal. 27132_ ALERT: Unidentified disturbance in Zone 2N, multiple assault carriers dispatched. 27133_ Slammed into K-01 Serf. 27135_ K-01 Serf cleans the Fabricator. 27140_ System corrupted: Matter fused (-9). 27141_ K-01 Serf cleans the Fabricator. 27142_ S-43 Plague destroyed. 27142_ K-01 Serf collects debris. 27143_ K-01 Serf destroyed. 27144_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????? ?????????????????????? | | ????????????????? #????????????????????? | | ????????????????? +????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #??????????????####### | | ?????????????????# #??w???????????? | | ?????????????????# #?????????????????# | | ?????????????????# #?????????????????# | | ????????????????## #?????????????????# | | ????????????????? #?##???????#??????# | | ?????????????????# #?# ?????? #??????# | | ?????????????????# #?#] ??? ???????# | | ?????????????????# #?# ? !?????### | | ?????????????????# #?? """ ??????# | | ?????????????????# #?? """" ?????## | | ?????????????????# @ #??? """"??????# | | ??????????????" ; s#??? """ ??????#T | | ??????????? """ # s#???? ???????## | | ??????????? """ ?# s#???? ????????# # | | ??????????? ??# s######/########## # | | ?????????? ????+ sss s p # | | ?????????# ?????# # | | ?????????##??????# # | | ?????????????????# # | | ?????????????????#+##+######+########## # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????? # | | ??????????????????????????????????????? # | | ??????????????????????????????????????? ?? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 300 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 52 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 13% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Explorer Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed WarlordDeliverySpiker Manual? 0 Play Time 02:26:39 Cumulative 63.5 hours Start 2025.07.05 @ 14:31:31 End 2025.07.06 @ 14:31:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b87d35cb-7068-4e7e-9ec7-c36d7b8324d9