Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 00:27:14 Player: Cogchaaaan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (548) 2740 Value Destroyed (27788) 27788 Prototype IDs (66) 1320 Alien Tech Used (7) 1400 Bonus (21856) 21856 TOTAL SCORE: 65004 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9588 Follower Combat Kills 2375 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Win 3000 Friendly Fire -2507 Cogmind --------- Core Integrity 859/1600 Matter 113/300 Energy 99/100 System Corruption 49% Temperature Warm (136) +ITN Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Experimental Reaction Control System Compact HERF Cannon Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Quantum Capacitor Medium Regenerative Plating Graphene Brace Advanced Thermal Shield Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Vortex Chain Reactor Armored Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Energy Well Matter Compressor Deep Structural Scanner Improved Kinecellerator Quantum Capacitor Centrium Medium Armor Plating Subatomic Replicator Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Cooled Nova Cannon Hypervelocity Multirail Gamma Bomb Array [Rating: 215] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Utility 11 | . . . . . 2 . . . 2 . . . . 2 . . 1 . . . . 1 . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 8 12 2 26 1 33 17 3 6 13 13 14 2 12 3 3 1 6 1 . 2 . 3 8 20 22 4 12 Power 34 | 1 2 1 3 1 4 3 . . 2 3 1 . 2 . . . 2 . . . . . 3 2 1 . 3 Engine 17 | 1 2 1 2 1 3 3 . . 2 1 . . 1 . . . . . . . . . . . . . . Core 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . 1 1 . 1 . . . 2 . . . . . 3 2 1 . 3 Propulsion 59 | 2 3 . 10 . 14 5 1 2 2 4 2 1 2 . 1 . 1 . . . . . . 3 3 2 1 Treads 54 | . 2 . 10 . 14 3 1 2 2 4 2 1 2 . 1 . 1 . . . . . . 3 3 2 1 Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 94 | 2 4 1 3 . 10 4 2 2 7 2 7 1 6 3 . . 2 1 . 1 . 1 3 10 14 1 7 Device 57 | 1 1 1 . . 5 3 . . 5 1 2 1 4 2 . . 1 . . . . 1 3 9 11 1 5 Storage 9 | 1 2 . 3 . 1 . . . . . 2 . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 . 2 . 2 . . . 2 . . . . 1 . . . . . . 1 . . Hackware 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Protection 15 | . 1 . . . 3 1 . 2 . 1 3 . . . . . 1 . . 1 . . . . 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 60 | 3 3 . 10 . 5 5 . 2 2 4 4 . 2 . 2 1 1 . . 1 . 2 2 5 4 1 1 Energy Gun 14 | 1 . . 5 . 3 1 . 1 . 2 1 . . . . . . . . . . . . . . . . Energy Cannon 20 | . 2 . 2 . . . . 1 1 . . . 2 . 1 . 1 . . 1 . 2 1 4 2 . . Ballistic Gun 13 | 2 . . 1 . 1 2 . . 1 1 1 . . . 1 1 . . . . . . . . 1 . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . . 1 2 . . . 1 . . . . . . . . . . . . 1 1 . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 4 . 1 5 . . . . 8 . . . . . . . . 2 . . 1 2 15 1 1 Corrupted Parts 7 | . . . . . . . . . . . 2 . 3 . . 1 . . . . . . . . . . 1 System Corruption 16 | . . . . . . . . . . . 3 . 6 . . 3 . . . . . . . . . . 4 Parts Lost 59 | . 1 . . . 11 3 2 . 2 6 . . . . 1 . 2 . . . . . 1 5 . 1 24 Power 7 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . 3 Propulsion 15 | . . . . . 3 . 1 . 1 3 . . . . . . . . . . . . . 2 . . 5 Utility 25 | . 1 . . . 4 3 1 . . 2 . . . . . . . . . . . . . 2 . 1 11 Weapon 12 | . . . . . 3 . . . 1 1 . . . . 1 . 1 . . . . . . . . . 5 Highest Loss Streak 16 | . 1 . . . 3 2 1 . 1 2 . . . . 1 . 1 . . . . . 1 2 . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 3 8 9 18 20 21 24 24 23 19 19 20 23 23 22 23 23 20 21 21 21 21 22 22 21 20 20 18 Power 1 | . 1 1 1 1 1 1 2 1 1 1 2 2 2 2 2 2 1 2 2 2 2 2 1 3 3 3 2 Propulsion 4 | 1 2 2 4 5 6 8 7 6 4 3 2 4 4 4 4 4 3 3 3 3 3 3 3 1 2 2 1 Utility 8 | . 2 3 6 8 8 10 9 10 8 9 9 12 12 10 10 10 10 10 10 10 10 10 10 9 8 9 8 Weapon 5 | . 2 3 7 6 5 3 5 4 4 4 6 5 5 6 7 7 5 6 6 6 6 7 6 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 1 8 . 3 3 . 4 2 2 7 . . . . . 3 . . . . 1 2 4 3 . 3 Power 10 | . . . 1 . 1 1 . . . . 3 . . . . . 1 . . . . . . 1 2 . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 17 | . . 1 . . 1 . . 3 2 1 4 . . . . . 1 . . . . . . 1 1 . 2 Weapon 18 | . 1 . 7 . 1 2 . . . 1 . . . . . . 1 . . . . 1 2 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 100 99 99 98 94 99 99 90 86 85 87 87 88 88 89 89 74 89 76 81 81 74 65 64 Engine 6 | . 14 14 6 11 8 8 9 8 12 7 6 6 5 5 5 5 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 4 . 6 6 5 5 5 9 10 10 10 10 9 13 12 6 4 4 Treads 21 | . 12 28 32 33 26 26 26 25 25 25 18 13 13 11 11 11 15 15 15 15 15 14 14 14 13 13 11 Device 13 | . 11 14 11 11 16 17 12 9 11 6 5 6 5 10 11 11 13 14 15 14 15 13 14 17 19 17 19 Storage 7 | . 14 14 11 11 9 9 9 8 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 9 | . . . . . 5 5 4 9 12 20 20 20 20 17 17 17 15 15 15 15 15 14 14 13 12 13 11 Protection 4 | . 2 . . . 5 3 9 8 7 6 6 6 6 5 5 5 6 5 5 5 5 4 4 3 4 3 3 Energy Gun 6 | . . . 12 . 5 15 18 16 11 12 5 6 1 . . . . . . . . . . . . . . Energy Cannon 7 | . 6 28 9 22 13 3 . . 1 . . . 5 5 5 5 10 10 10 . 10 9 10 11 12 8 7 Ballistic Gun 6 | . 20 . 10 11 8 6 9 8 5 6 5 13 11 11 10 11 5 5 5 . 4 . . . . . . Peak Build Rating 215 | 7 8 10 21 20 31 37 37 38 53 58 106 106 110 118 120 121 137 136 136 131 136 142 157 179 205 202 215 Average Rating 78 | 5 7 8 18 19 26 32 35 34 47 56 84 104 107 116 113 119 131 131 131 111 131 135 145 162 185 197 199 On Entrance 88 | . 7 7 10 20 20 31 37 36 38 49 56 106 101 109 117 114 117 131 131 131 131 131 131 154 171 198 201 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 197 | 14 31 32 59 59 104 111 106 105 88 84 131 131 137 131 132 137 157 157 157 155 157 159 170 184 197 194 193 Greatest Support 260 | 20 40 40 60 60 64 64 64 65 87 87 160 160 160 160 160 160 180 180 180 180 180 180 180 220 250 260 260 Greatest Overweight (x) 3 | 3 1 . . . 1 2 1 1 1 1 1 1 . . 1 . . . . . . . . 1 1 . 2 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 20 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 20 20 24 25 25 24 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 10 13 20 20 25 25 25 25 24 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 8 9 18 20 21 24 24 23 19 19 21 25 24 24 25 24 23 25 25 24 25 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 13 20 20 25 24 25 25 19 20 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 3 Class Distribution -------------------- 36% | Scavenger-Gunner 14% | Commander-Gunner 10% | Scavenger-Tank 7% | Scavenger-Skirmisher 7% | Mutant 6% | Alien-Mutant 4% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 10885 | 316 235 432 821 126 994 711 157 191 540 568 283 238 453 . 231 72 356 60 169 76 146 233 428 996 805 430 818 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31175 | 180 376 274 1764 . 2706 1566 246 . 684 1352 353 161 891 37 59 106 489 21 105 96 269 193 618 2616 1482 3918 10613 Parts 1388 | 17 36 10 115 . 156 71 9 . 32 55 28 8 52 2 3 5 29 1 6 . 15 9 44 111 53 156 365 Haulers Intercepted 19 | . 1 . 6 . 5 6 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 12 | . . . . . . 2 . . 1 2 . . . . . . . . . . . . . 1 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . . 8 2 . . 6 . 8 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 417 | . 15 4 38 . 57 23 4 . 11 18 3 1 11 . 1 4 9 1 2 . 6 2 8 25 16 41 117 Guns 120 | . 8 . 27 . 26 14 4 . 8 11 . 1 4 . 1 . 1 . . . . . . . . . 15 Cannons 151 | . 1 4 11 . 23 4 . . . . . . 7 . . . 7 . 2 . 1 1 6 14 11 19 40 AOE 35 | . 6 . . . 7 4 . . . 5 . . . . . 4 . 1 . . 4 . . 1 . . 3 Classes Destroyed 28 | 2 8 . 2 . 5 . 1 . 2 1 . . . . . . . . . . . . 1 1 1 . 4 Worker 25 | . 1 1 . . 8 3 . . . 1 . . 7 . . . . . . . . . . . . 2 2 Builder 19 | . 1 . 1 . 1 2 . . 2 1 . . 1 . . . 1 . . . . . . 1 . 5 3 Tunneler 8 | 5 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Hauler 19 | . 1 . 6 . 5 6 . . . . . . . . . . . . . . . . . . . . 1 Recycler 12 | 1 . 1 1 . . 2 . . . 4 . . . . . . . . . . . . . 2 . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 8 | . 1 . 1 . 1 . . . . . . 2 1 . . . 1 . . . . . . 1 . . . Watcher 28 | . 1 . 5 . 2 1 . . 1 1 2 . 1 1 . . 1 . . . . . 2 5 2 . 3 Swarmer 65 | . 12 . 15 . 8 4 . . . 3 . . . . . 4 5 1 . . 4 . 1 . 8 . . Cutter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 145 | . 2 4 14 . 25 9 2 . 4 6 . . 7 . . . . . . . . . . 8 . 23 41 Brawler 14 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . 2 5 Duelist 16 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . 2 9 Protector 11 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 6 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Sentry 45 | . . . 9 . 6 10 2 . . 6 . 1 . . . . 2 . . . 1 2 . 2 . 2 2 Specialist 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Hunter 30 | . . . . . 2 . . . 2 2 . . . . 1 . . . . . . . 2 . 3 2 16 Programmer 51 | . . . . . . . 1 . 1 . . . 1 . . . 2 . 2 . 1 . 5 9 4 7 18 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 Behemoth 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 1 Cetus Guard 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 28 | 4 9 2 5 . 9 5 1 . 5 11 4 1 6 1 1 4 7 1 2 . 5 1 3 11 6 17 28 Combat Bots Only 23 | . 6 2 4 . 9 4 1 . 3 4 3 1 3 . 1 4 5 1 2 . 5 1 2 10 6 13 23 Max Kills in Single Turn 7 | 1 2 1 2 . 2 2 1 . 1 4 1 1 7 1 1 2 2 1 1 . 4 1 1 2 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 2 . . . 2 . . . . . 2 . 1 . . 4 . . 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2199 | . 103 15 98 . 189 92 12 . 73 150 16 7 51 . 3 11 65 . 4 . 30 8 38 131 100 170 833 Missed 513 | . 25 4 24 . 48 18 4 . 14 61 8 2 13 . . 4 15 . 1 . 10 3 10 18 18 37 176 Hits 1686 | . 78 11 74 . 141 74 8 . 59 89 8 5 38 . 3 7 50 . 3 . 20 5 28 113 82 133 657 Melee 46 | . . . . . 8 . . . 4 . . . . . . . . . . . . . . . . 1 33 Projectile 1640 | . 78 11 74 . 133 74 8 . 55 89 8 5 38 . 3 7 50 . 3 . 20 5 28 113 82 132 624 AOE 16 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 2 Critical Strikes 57 | . 2 . . . 4 1 . . 3 . . . 2 . 1 . 1 . . . . . 1 4 5 5 28 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 14 Part Disruptions 7 | . . . . . . . . . 5 . . . . . . . . . . . . . 1 . . . 1 Damage Taken 26396 | . 815 157 855 . 2597 1084 123 . 1129 1096 171 105 923 . 131 107 865 . 58 . 360 139 544 2932 878 1454 9873 Core 2137 | . 106 68 51 . 292 115 14 . 106 45 26 . 93 . 18 32 52 . . . 30 . 25 206 49 68 741 Absorbed by Shields 5344 | . . . . . . 28 . . . 27 57 . . . . . . . . . . . . . 697 975 3560 Reduced by Siege Mode 1546 | . . . . . . . . . . . . . . . . . 21 . . . 4 . 19 291 61 183 967 Ignored by Resistances 2900 | . . . . . 32 . . . . . . . . . . . 7 . . . 118 . . 287 29 1289 1138 Regen/Repaired (Parts) 4722 | . . . 427 . 79 295 . . . . 6 47 125 64 2 . 229 . . . 56 16 96 516 92 2029 643 Core Remaining (%) 70 | 100 . 30 . 87 . . . 23 . . . . 68 . . 95 . . . . 92 . 98 . . 57 53 Volleys Fired 1679 | 9 65 12 99 . 132 74 10 . 67 48 13 10 40 3 4 2 32 9 4 1 6 22 103 158 63 180 513 Largest 3 | 2 2 2 3 . 3 3 3 . 3 3 1 3 3 3 3 1 3 1 3 1 3 1 1 1 1 1 2 Hottest 250 | 40 120 120 159 . 180 180 137 . 149 185 240 148 250 153 153 43 215 90 230 105 230 110 113 120 120 120 150 Shots Fired 2609 | 18 121 24 287 2 359 184 33 . 159 131 13 29 103 5 8 2 72 10 8 1 11 22 104 160 63 176 504 Gun 1113 | 18 93 . 233 . 185 144 33 . 119 122 7 29 64 2 4 . 20 1 2 . 3 . . . . . 34 Cannon 1427 | . 22 24 53 2 158 36 . . 40 3 . . 35 3 4 . 51 6 6 1 6 22 104 160 63 176 452 Launcher 67 | . 6 . 1 . 16 4 . . . 6 4 . 4 . . 2 1 3 . . 2 . . . . . 18 Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 617 | 18 93 . 97 . 102 51 12 . 48 52 6 20 52 2 4 . 20 1 2 . 3 . . . . . 34 Thermal 1451 | . 22 24 189 2 241 129 21 . 111 73 1 9 46 3 4 . 51 6 6 1 6 8 98 83 44 63 210 Explosive 33 | . 6 . 1 . 16 4 . . . 6 . . . . . . . . . . . . . . . . . Electromagnetic 506 | . . . . . . . . . . . 4 . 5 . . 2 1 3 . . 2 14 6 77 19 113 260 Robot Hit Streak 48 | 5 12 9 15 . 18 18 18 . 35 27 7 13 9 1 3 . 9 . 8 9 10 18 11 36 18 22 48 Robot Miss Streak 6 | 2 4 1 4 . 4 2 1 . 3 4 1 3 5 2 1 . 2 . . . 1 3 3 3 3 3 6 Penetration Max 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 Secondary Targets 8 | . 1 . 2 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Capacitor 976 | . . . . . . . . . . . . . . . . . . . . . . 22 104 160 63 176 451 Shots Hit Robots 1726 | 11 59 18 160 . 225 134 26 . 100 105 22 24 61 1 3 . 32 . 4 1 6 16 48 109 37 135 389 Core Hits 1004 | 7 34 8 67 . 135 51 9 . 32 107 19 20 41 1 1 3 15 1 3 1 10 5 17 40 15 69 293 Critical Kills 34 | . . . . . 1 . . . . . 1 2 4 . 1 . 1 . . . 1 . 1 2 2 . 18 Critical Parts Destroyed 37 | . . . 1 . . 1 . . . . . 3 6 . . . . . . . . . . . . . 26 Critical Strikes 118 | . . . 6 . 6 12 2 . 8 . 3 5 11 . 1 . 1 . . . 1 1 1 3 2 2 53 Burn 31 | . . . 5 . 5 11 2 . 8 . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 2 2 . 3 Destroy 68 | . . . 1 . . . . . . . 1 5 11 . 1 . . . . . . . . . . . 49 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 20 | . . . 1 . 1 4 . . . . 13 . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 6 | . . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 3 . . . . 13 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63765 | 137 1070 317 2669 . 6086 2962 522 . 1945 3321 1050 479 2440 28 31 208 1192 53 123 37 676 565 1781 5625 1739 7402 21307 Guns 13063 | 137 504 . 1996 . 2089 1857 492 . 1605 2317 33 479 727 28 31 . 160 . . . . . . . . . 608 Cannons 37368 | . 248 315 616 . 2311 524 . . 325 61 . . 694 . . . 868 . 123 37 187 565 1781 5363 1739 6017 15594 Explosions 11938 | . 293 . . . 1637 160 . . . 943 454 . 1001 . . 208 164 53 . . 489 . . 262 . 1385 4889 Melee 913 | . . . . . . 350 . . . . 563 . . . . . . . . . . . . . . . . Ramming 483 | . 25 2 57 . 49 71 30 . 15 . . . 18 . . . . . . . . . . . . . 216 Kinetic 5786 | 137 504 . 634 . 1035 572 135 . 626 618 33 226 439 28 31 . 160 . . . . . . . . . 608 Thermal 30068 | . 248 315 1978 . 3365 1809 357 . 1304 1760 . 253 982 . . 95 868 . 123 37 471 163 1601 2256 1035 2254 8794 Explosive 4343 | . 293 . . . 1637 160 . . . 943 . . . . . . . . . . . . . 113 . 1197 . Electromagnetic 22172 | . . . . . . . . . . . 454 . 1001 . . 113 164 53 . . 205 402 180 3256 704 3951 11689 Impact 350 | . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 563 | . . . . . . . . . . . 563 . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . 4 4 5 5 5 . 4 5 8 8 8 . . 3 3 3 4 4 4 . 4 10 14 17 49 Average Corruption 6 | . . . 4 4 4 5 5 . 3 4 5 4 1 . . 3 2 3 3 4 4 . 1 6 11 15 18 Corruption Purged 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 573 | . . . 42 44 34 50 61 . 2 31 21 5 4 . . . 3 5 9 7 8 . 11 42 45 45 104 Message Errors 108 | . . . 5 11 5 12 6 . . 8 6 . 1 . . . 2 . 2 3 2 . 1 6 7 9 22 Matter Fused 145 | . . . 11 14 12 12 18 . . 4 4 4 1 . . . . 2 5 1 2 . 2 15 11 10 17 Heat Flow Errors 52 | . . . 7 4 . 7 5 . . 2 3 . . . . . . . . . 1 . 1 3 5 4 10 Energy Discharges 76 | . . . 5 5 1 5 15 . 1 6 3 1 1 . . . 1 1 1 1 1 . 2 5 5 6 10 Parts Rejected 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fused 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . 1 Data Loss (minor) 70 | . . . 6 6 6 5 7 . . 6 3 . . . . . . . 1 1 . . 2 4 4 6 13 Data Loss (major) 22 | . . . 3 2 . 2 2 . 1 2 2 . . . . . . 1 . . 1 . . . 4 2 . Misfires 24 | . . . . 2 3 2 3 . . 1 . . . . . . . 1 . . . . 2 3 3 1 3 Alerts 15 | . . . 2 . 1 2 4 . . . . . . . . . . . . 1 . . . 3 1 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 44 | . . . 2 . 6 3 . . . 2 . . 1 . . . . . . . 1 . 1 1 3 5 19 Overload Shots 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Overflow Damage 1227 | . 4 6 1 . . 225 . . 2 17 . . 55 . . 31 37 . . . . . 53 267 67 189 273 Projectiles 593 | . . 6 1 . . . . . 2 . . . 10 . . . 26 . . . . . 53 188 67 54 186 Explosions 343 | . 4 . . . . 21 . . . 17 . . 45 . . 31 11 . . . . . . 79 . 135 . Melee 291 | . . . . . . 204 . . . . . . . . . . . . . . . . . . . . 87 Knockbacks 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 977 | . 20 . . . . . . . . . . . 103 . . . . . . . . . . 64 . 271 519 Shots 42 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . 3 35 Rammed 37 | . 7 . 9 . 3 6 2 . 3 . . . 1 . . . . . . . . . . . . . 6 Targets Rammed 42 | . 7 1 10 . 6 6 2 . 3 . . . 1 . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 593 | . 120 275 386 120 304 593 256 . 304 201 193 18 472 96 92 . 312 208 104 66 118 122 386 295 396 223 196 Average Temperature 97 | . 28 109 80 57 95 154 63 . 87 59 90 7 100 50 38 . 84 88 55 37 58 52 131 110 107 65 112 Received Heat Transfer 3731 | . 171 90 234 . 846 439 27 . 108 314 12 . 321 . . . 54 . . . 18 18 . 201 . 484 394 Effects 27 | . . 3 1 . . 15 . . . . . . 1 . . . . . . . . . 5 . 2 . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Energy Bleed 8 | . . . 1 . . 4 . . . . . . . . . . . . . . . . 1 . 2 . . Interference 12 | . . 3 . . . 6 . . . . . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations 64 | . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 3 10 7 12 26 Total Turns 807 | . . . . . . . . . . . . . . . . . 41 . 1 . 11 2 21 121 47 151 412 Longest Duration 63 | . . . . . . . . . . . . . . . . . 19 . 1 . 11 2 9 20 20 47 63 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Robots Corrupted 99 | . . . . . . 1 . . . . 3 . . . . . . . . . . 1 1 9 3 22 59 Combat Hostiles 93 | . . . . . . . . . . . 3 . . . . . . . . . . 1 1 8 2 22 56 Parts Fried 212 | . . . . . . 4 . . . . . . 2 . . 1 1 . . . . 2 1 25 4 46 126 Impact Corruptions 9 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 17 | . . . . . 1 1 . . 3 2 . . . . . . 1 . . . 1 . 1 2 2 . 3 Combat Hostiles 17 | . . . . . 1 1 . . 3 2 . . . . . . 1 . . . 1 . 1 2 2 . 3 Parts Melted 141 | . . . 12 . 17 16 2 . 11 13 . . . . . . 7 . 1 . 1 1 10 11 10 6 23 Heat Transferred 40403 | . 518 666 4773 . 6551 4440 851 . 3256 3848 . 575 1266 . . 50 1094 . 124 9 274 250 1916 1654 814 1755 5719 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 13 | . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . 2 . 1 6 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . 1 . 1 . 3 2 . . . 1 . . 4 2 . . 1 . . . . . . 1 1 4 5 Low Security (%) 61 | 100 89 100 63 100 18 . 100 . 100 83 100 100 18 20 . . 98 . . . . 100 100 37 95 27 . Level 1 19 | . 10 . 36 . 29 77 . . . 16 . . 14 27 . . 1 . . . . . . 62 4 13 . Level 2 7 | . . . . . 29 22 . . . . . . 15 51 . . . . . . . . . . . 12 15 Level 3 5 | . . . . . 22 . . . . . . . 44 . . . . . . . . . . . . 34 16 Level 4 2 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . 12 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3179 | 10 241 70 283 83 946 565 184 . 116 318 196 167 1338 651 . . 204 . . . . 40 105 327 234 1178 3179 Initial 688 | . . . . 83 . 385 154 . . 50 85 29 28 651 . . 65 . . . . 20 . 51 114 57 688 Average 302 | 1 78 13 153 4 459 344 35 . 24 130 115 111 631 419 . . 120 . . . . 8 21 175 114 591 1623 Influence Increases 16362 | 30 411 110 1241 . 1653 1041 349 . 426 1157 326 213 1770 43 132 135 401 20 50 . 130 81 502 846 602 1452 3241 Destroy 0b10 Robot/C 9320 | . 280 80 760 . 1060 580 160 . 260 700 160 80 520 . 60 80 180 20 40 . 120 40 180 500 340 860 2260 Destroy 0b10 Robot/NC 705 | 30 25 10 75 . 105 70 . . 15 60 10 10 80 5 . . 20 . . . . . 10 45 10 45 80 Destroy Leader 1852 | . 44 20 192 . 214 164 . . 72 116 . . 110 2 20 10 42 . 10 . 10 20 44 130 54 130 448 Allied During Kill 1338 | . . . . . . 69 32 . 10 190 127 90 659 5 52 45 59 . . . . . . . . . . Successful Hack 398 | . . . 48 . 27 76 7 . 28 41 . . . 10 . . 32 . . . . 15 54 . 60 . . Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . . . 45 . 30 30 . . 15 15 15 30 225 15 . . . . . . . . 120 45 75 105 60 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1144 | . 32 . 16 . 37 37 . . 11 35 14 3 146 6 . . 68 . . . . 6 64 126 48 282 213 Lose Combat Pursuer 480 | . 30 . 105 . 30 15 . . 15 . . . 30 . . . . . . . . . 30 . 15 30 180 Influence Decreases 13203 | 30 411 110 1027 214 740 1558 683 62 322 1107 407 204 522 1209 296 30 420 106 50 . 100 111 410 735 703 405 1231 Entered New Map 2643 | . . . . 131 . 528 242 62 . 54 69 44 54 679 62 . 40 32 . . . 10 . 41 89 45 461 Time Decay 7344 | 30 301 110 577 83 480 620 391 . 248 513 318 140 278 230 204 30 310 74 50 . 100 101 318 494 464 350 530 Lost Part 577 | . 10 . . . 110 30 10 . 20 60 . . . . 10 . 20 . . . . . 7 50 . 10 240 Lost Ally 504 | . . . . . . 80 40 . 54 180 20 20 40 . 20 . 50 . . . . . . . . . . Purge Threat 2135 | . 100 . 450 . 150 300 . . . 300 . . 150 300 . . . . . . . . 85 150 150 . . Squads Dispatched 109 | . 1 . 3 . 8 3 . . 9 7 . . 8 1 . . 1 . . . . 1 4 7 4 9 43 Investigation 11 | . 1 . 1 . 1 1 . . . 4 . . 2 1 . . . . . . . . . . . . . Extermination 22 | . . . . . . . . . 2 . . . 1 . . . 1 . . . . . 2 6 3 2 5 Reinforcement 33 | . . . 2 . 2 2 . . 7 3 . . 3 . . . . . . . . 1 2 1 1 4 5 Assault 35 | . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . 2 27 Garrison 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 1 1 . . 3 1 . . 1 . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 39 | . 3 . 7 . 2 3 . . 2 3 2 . 2 . . . 1 . . . . 1 2 2 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 622 | . 33 4 53 . 66 32 7 . 18 40 10 4 29 1 3 4 11 . 2 . 6 4 16 41 21 55 162 Peak Tracking Total 12 | . 6 2 4 . 6 4 1 . 3 7 5 2 3 1 1 4 5 . 2 . 5 2 4 5 4 9 12 Tactical Retreats 24 | . 3 . 3 . 2 1 . . 1 . . . 1 . . . . . . . . . 2 . 1 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 17 | . . . 3 . . 2 . . 3 3 . . 1 . . . . . . . . . . 3 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 60 | . . . 3 . 3 2 . . 1 4 1 2 15 1 . . . . . . . . 8 3 6 7 4 Max in Single Turn 4 | . . . 1 . 1 1 . . 1 1 1 1 4 1 . . . . . . . . 1 2 1 1 1 Garrison Access 5 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 115 | . 7 . 15 . 7 13 8 7 3 12 1 . 6 3 . . 4 . . 4 . 3 7 4 6 2 3 Terminals 74 | . 5 . 9 . 5 10 2 . 1 12 1 . 5 2 . . 3 . . . . 3 5 2 5 2 2 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 7 | . . . 2 . 1 2 . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Units 12 | . 2 . 2 . . . 6 . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 1 . . 1 Total Hacks 366 | . 21 . 58 . 18 38 19 59 6 31 1 . 11 10 . . 10 . . 17 . 8 28 13 12 2 4 Successful 211 | . 7 . 38 . 5 22 9 59 2 12 . . 3 6 . . 4 . . 17 . 3 15 2 7 . . Failed 155 | . 14 . 20 . 13 16 10 . 4 19 1 . 8 4 . . 6 . . . . 5 13 11 5 2 4 Catastrophic 40 | . 3 . 4 . 4 3 2 . 2 3 1 . 6 1 . . . . . . . 1 . 4 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 2 . 15 . 10 8 10 . 2 13 1 . 7 6 . . 6 . . . . 5 4 1 5 1 2 Terminals 203 | . 18 . 31 . 12 23 3 . 2 31 1 . 10 9 . . 7 . . . . 8 26 7 10 2 3 Fabricators 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . Repair Stations 31 | . . . 14 . 2 12 . . 2 . . . . . . . . . . . . . 1 . . . . Recycling Units 28 | . 3 . 6 . . . 16 . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 12 | . . . . . 4 3 . . . . . . 1 . . . . . . . . . 1 2 . . 1 Terminal Hacks 142 | . 5 . 16 . 1 10 1 59 1 9 . . 1 4 . . 1 . . 17 . 2 12 1 2 . . Record 66 | . . . 1 . . . . 58 . . . . . . . . . . . 5 . . 2 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 8 | . . . 3 . . . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . 1 . . 1 . . . . . . . . . . . . . 4 . . 1 . . . . Open Door 12 | . . . . . . 4 . . . 7 . . . . . . . . . . . 1 . . . . . Branch Access Points 7 | . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . 1 1 . 1 . . Unreport Threat 17 | . 1 . 3 . 1 2 . . . 2 . . 1 2 . . . . . . . . 3 1 1 . . Locate Traps 9 | . 3 . 3 . . 1 . . . . . . . . . . . . . . . . 2 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 25 | . . . 12 . 2 9 . . 1 . . . . . . . . . . . . . 1 . . . . Scan Component 14 | . . . 6 . 1 5 . . 1 . . . . . . . . . . . . . 1 . . . . Repair 11 | . . . 6 . 1 4 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 24 | . . . 2 . 2 2 5 . . 3 . . 1 2 . . 2 . . . . 1 1 . 3 . . Terminals 18 | . . . 2 . 2 2 . . . 3 . . 1 1 . . 2 . . . . 1 1 . 3 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 15 | . . . 2 . 2 2 . . . 3 . . . 1 . . 1 . . . . 1 1 . 2 . . Sabotage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 5 . 13 . 7 11 5 . 3 8 2 . 5 2 . . 3 . . . . 2 5 4 5 2 2 Full Trace Events 7 | . 2 . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . . . . . . . . . . . . . . . 4 . . 4 . 1 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . 6 . 1 4 . . . . . . . . . . . . . . . . . . . . . Time 359 | . . . 162 . 25 172 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 6 . 9 . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 7 . . 7 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 43 | . . 1 . . . 10 7 1 . 18 5 . . . . . 1 . . . . . . . . . . Largest Group 10 | . . 1 1 . . 10 9 9 8 7 10 8 7 3 3 2 2 . . . . . . . . . . Highest-Rated Group 765 | . . 31 31 . . 173 157 157 147 285 765 505 472 269 269 185 185 . . . . . . . . . . Highest-Rated Ally 159 | . . 31 31 . . 29 29 29 29 159 159 96 96 96 96 96 96 . . . . . . . . . . Total Orders 7 | . . . . . . 1 . 2 3 . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . 1 . . . Ally Attacks 419 | . . . . . . 55 15 . 33 133 27 15 124 . 12 2 3 . . . . . . . . . . Total Damage 9831 | . . . . . . 700 213 . 501 2625 1015 468 3901 . 408 . . . . . . . . . . . . Kills 66 | . . . . . . 6 4 . 2 22 5 3 22 . 2 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 10445 | 5 628 . . . . . . . 923 35 . 34 125 480 476 18 539 361 388 274 225 342 1063 1727 1154 383 1265 Sensors 8037 | . . . . . . . . . 867 35 . 34 125 476 440 17 532 356 386 270 221 337 1013 1711 1147 70 . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Structural 9408 | . . . . . . . . . 811 . . . . 479 475 17 535 360 386 274 223 337 1028 1695 1140 383 1265 Seismic 635 | 5 628 . . . . . . . . . . . . . . . . . . . . . . 2 . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 8 | . . . 3 . . . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . . . 2 . . 1 1 . . . . . . . . Drone Launches 7 | . . . . . . 2 . . 3 . . . . . . . . . . . . . . 2 . . . Drone Recoveries 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 31715 | 162 1054 740 2489 1793 1974 2084 2329 4010 1128 1468 709 295 607 481 486 67 681 384 445 274 258 385 1184 1882 1321 793 2232 Spaces Moved 13350 | 84 559 423 1116 521 558 657 929 1942 458 742 243 79 271 288 275 27 315 217 249 156 137 197 584 725 571 265 762 Core 357 | 15 . . . . . . . 340 . . . . . . . . . . . . . . . . . . 2 Treads 12600 | . 237 423 1116 521 558 657 929 1602 458 742 243 79 271 288 275 27 315 217 249 156 137 197 584 725 571 265 758 Legs 391 | 69 322 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 230 230 230 50 152 148 150 160 160 160 160 160 163 163 163 163 163 163 163 163 160 160 50 Average Speed 179 | 133 137 160 160 160 238 230 233 202 154 152 168 161 160 160 160 160 163 163 163 163 163 163 163 193 176 160 160 Slowest Speed 330 | 200 190 160 160 160 240 305 235 235 232 230 240 240 160 160 240 160 163 163 163 163 163 163 163 246 260 163 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 89 96 97 92 65 93 99 88 17 87 70 74 37 6 57 6 10 48 53 60 40 7 72 32 54 20 20 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 13 | . . . . . . . 5 5 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 19 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . 1 . . . 4 . . . . . . 2 . . 2 2 . . . . . . . . Spaces Dug 143 | . 5 . 8 . 6 1 . . 15 . . . 1 . 2 . 11 6 2 . . 2 21 30 8 9 16 Terrain Destroyed 714 | . 29 . 9 . 28 49 . . 16 33 . 3 206 2 6 1 40 11 6 . 2 2 32 46 16 104 73 Melee 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 254 | . . . 1 . . . . . 16 . . 3 24 2 6 . 40 7 6 . 1 2 32 39 16 15 44 AOE 458 | . 29 . 7 . 28 48 . . . 33 . . 182 . . 1 . 4 . . 1 . . 7 . 89 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 19716 | 114 724 462 1612 1481 931 1082 1070 2032 752 984 513 222 357 304 310 44 418 235 280 175 156 257 803 1185 876 625 1712 Wait 3275 | 10 51 16 282 959 141 283 24 18 167 96 177 126 3 5 18 5 28 . 24 . 4 16 58 173 125 136 330 Move 13321 | 83 558 422 1115 520 557 656 928 1941 457 741 242 78 270 287 274 26 314 216 248 155 136 196 583 724 570 264 760 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 4 11 6 27 . 21 9 2 35 3 9 16 . 5 2 . . 8 . . . . 3 6 12 11 2 1 Fast Attach 221 | 7 4 2 25 1 20 15 3 9 4 8 12 4 8 2 4 . 4 2 . 7 . 1 9 26 25 8 11 Attach 125 | . 2 . 2 . 13 6 1 5 6 5 3 . 2 2 . . 4 . . 1 . 2 1 7 9 5 49 Detach 53 | . . . . . 2 1 . . 1 . 3 . . . . . . . . 1 . 2 1 2 5 3 32 Swap 326 | 1 16 . 14 . 16 7 . . 38 9 8 1 15 1 7 10 19 6 4 . 10 12 30 52 28 20 2 Drop 297 | . 10 3 37 1 22 18 2 24 6 11 26 3 13 2 3 1 9 2 . 6 . 3 12 31 39 7 6 Fire 1679 | 9 65 12 99 . 132 74 10 . 67 48 13 10 40 3 4 2 32 9 4 1 6 22 103 158 63 180 513 Melee 20 | . . . 1 . 1 4 . . . . 13 . . . . . . . . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . 7 1 10 . 6 6 2 . 3 . . . 1 . . . . . . . . . . . . . 6 Escape Stasis 6 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 2 Rewire 158 | . . . . . . 1 98 . . 55 . . . . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 6) 419 | -10/Materials | Discovered new exit (range 5) 594 | -10/Materials | Discovered new exit (range 14) 763 | -10/Materials | Derelicts attacked the area 765 | -10/Materials | Discovered new exit (range 10) 1201 | -10/Materials | Discovered new exit (range 8) 1217 | -10/Materials | Entered Mines 1559 | -10/Mines | Discovered new exit (range 10) 1626 | -10/Mines | Core integrity fell below 50% 1891 | -10/Mines | Received a Mining Laser from a helpful Derelict 1894 | -10/Mines | Discovered new exit (range 11) 1930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1930 | -10/Mines | Discovered new exit (range 5) 1957 | -10/Mines | Entered Materials 1957 | -9/Materials | Accompanied by 1 ally 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2275 | -9/Materials | Build established: Gunner 2503 | -9/Materials | Discovered new exit (range 7) 2584 | -9/Materials | Discovered new exit (range 5) 2600 | -9/Materials | Identified exit to Mines 2707 | -9/Materials | Build established: Scavenger-Gunner 2820 | -9/Materials | Repaired Hcp. Storage Unit 2849 | -9/Materials | Repaired Lgt. Treads 2876 | -9/Materials | Repaired Lgt. Treads 2904 | -9/Materials | Repaired Lgt. Treads 3387 | -9/Materials | Discovered new exit (range 15) 3923 | -9/Materials | Repaired Lgt. Treads 3957 | -9/Materials | Repaired Autogun 4177 | -9/Materials | Discovered new exit (range 14) 4446 | -9/Materials | Entered Mines 4505 | -9/Mines | Assembled infested the area 5546 | -9/Mines | Learned location of 1 exit from Lower Caves 5655 | -9/Mines | Discovered new exit (range 15) 5677 | -9/Mines | Discovered new exit (range 5) 6239 | -9/Mines | Entered Materials 6239 | -8/Materials | Evolved 2 slots: Utility x2 6474 | -8/Materials | Discovered new exit (range 10) 6624 | -8/Materials | Build established: Scavenger-Tank 6729 | -8/Materials | Destroyed 7 combat bots 6742 | -8/Materials | Repaired Adv. Beam Cannon 6960 | -8/Materials | Discovered new exit (range 16) 6961 | -8/Materials | Destroyed 7 combat bots 7391 | -8/Materials | Build established: Scavenger-Gunner 7439 | -8/Materials | First assault squad dispatched 7530 | -8/Materials | Lost 3 parts (1n2u) 7674 | -8/Materials | Discovered new exit (range 15) 7881 | -8/Materials | Sterilization system engaged 7881 | -8/Materials | Non-combat units ordered to evacuate 7883 | -8/Materials | Core integrity fell below 50% 7916 | -8/Materials | Destroyed 9 combat bots 7981 | -8/Materials | Combat units ordered to evacuate 8124 | -8/Materials | Discovered new exit (range 16) 8181 | -8/Materials | Ambient heat levels rising (+10) 8213 | -8/Materials | Entered Storage 8546 | -8/Storage | Repaired Imp. Medium Laser 8599 | -8/Storage | Repaired Adv. Beam Cannon 8642 | -8/Storage | Repaired Imp. Ion Engine 8681 | -8/Storage | Repaired Arm. Treads 9096 | -8/Storage | Discovered new exit (range 16) 9911 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9962 | -8/Storage | Lost 3 allies 10290 | -8/Storage | Used back door to open Recycling access 10290 | -8/Storage | Discovered new exit (range 4) 10297 | -8/Storage | Entered Recycling 10297 | -8/Recycling | Accompanied by 5 allies 10467 | -8/Recycling | Build established: Commander-Tank 10919 | -8/Recycling | Scanned before Scraplab entrance 10923 | -8/Recycling | Build established: Tank 10994 | -8/Recycling | Discovered new exit (range 16) 11969 | -8/Recycling | Build established: Commander-Gunner 12585 | -8/Recycling | Entered Scraplab 12604 | -8/Recycling | Discovered new exit (range 2) 12626 | -8/Recycling | Entered Scraptown 12626 | -8/Scraptown | Accompanied by 9 allies 12626 | -8/Scraptown | System corruption cleaned by C-Scrubber 13128 | -8/Scraptown | Discovered new exit (range 7) 13346 | -8/Scraptown | Visited Cave Peace 13457 | -8/Scraptown | Visited Shadow of the Wyrm 14032 | -8/Scraptown | Visited Awakened 14107 | -8/Scraptown | Visited Red Mages 14354 | -8/Scraptown | Visited Comm Corps 14466 | -8/Scraptown | Visited TADAMA 14586 | -8/Scraptown | Visited Symbiants 14652 | -8/Scraptown | Visited UFD Registry 14652 | -8/Scraptown | Registered with UFD as "Steelsplitter" 14748 | -8/Scraptown | Visited Modified Component R&D 14868 | -8/Scraptown | Visited Scrap Suit Storage 14944 | -8/Scraptown | Visited Botcube Research 14968 | -8/Scraptown | Botcube activated 15052 | -8/Scraptown | Discovered new exit (range 3) 15216 | -8/Scraptown | Visited Cartography Club 15288 | -8/Scraptown | Visited Observation Area 15334 | -8/Scraptown | Found Surveybot 17 Chip 15379 | -8/Scraptown | Learned location of Storage (-8) 15379 | -8/Scraptown | Learned location of Lower Caves (-6) 15379 | -8/Scraptown | Learned location of Cetus (-6) 15379 | -8/Scraptown | Learned 8 Materials zone layouts 15379 | -8/Scraptown | Learned 12 Materials zone layouts 15379 | -8/Scraptown | Learned 16 Materials zone layouts 15379 | -8/Scraptown | Learned 4 Mines zone layouts 15379 | -8/Scraptown | Learned 4 Storage zone layouts 15379 | -8/Scraptown | Learned 12 Lower Caves zone layouts 15379 | -8/Scraptown | Learned 20 Upper Caves zone layouts 15379 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 15379 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 15379 | -8/Scraptown | Learned 4 Armory zone layouts 15379 | -8/Scraptown | Learned location of 2 exits from Lower Caves 15379 | -8/Scraptown | Learned location of 2 exits from Upper Caves 15379 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 15435 | -8/Scraptown | Found Deep Structural Scanner 15758 | -8/Scraptown | Visited Research Penetration Think Tank 15831 | -8/Scraptown | Visited Science Testing Area 15878 | -8/Scraptown | Visited Junk Repository 15955 | -8/Scraptown | Visited Science Guys 16054 | -8/Scraptown | Visited Curators Association 16477 | -8/Scraptown | Met Optimus 16477 | -8/Scraptown | Accepted into 0bPrime 16633 | -8/Scraptown | Civil war broke out across Scraptown 16636 | -8/Scraptown | Entered Factory 16636 | -6/Factory | Accompanied by 8 allies 16636 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 16637 | -6/Factory | Identified exit to Factory 16725 | -6/Factory | Discovered new exit (range 42) 16889 | -6/Factory | Identified exit to Lower Caves 16889 | -6/Factory | Identified exit to Extension 16927 | -6/Factory | Build established: Commander-Skirmisher 17051 | -6/Factory | Lost 5 allies 17764 | -6/Factory | Entered Extension 17952 | -6/Extension | Rescued a captive Derelict 17954 | -6/Extension | Rescued a captive Derelict 17967 | -6/Extension | Rescued a captive Derelict 18076 | -6/Extension | Lost 4 allies 18186 | -6/Extension | Lost 4 allies 18262 | -6/Extension | Rescued a captive Derelict 18264 | -6/Extension | Rescued a captive Derelict 18427 | -6/Extension | Build established: Scavenger-Gunner 18629 | -6/Extension | Spotted B-75 Beast 18637 | -6/Extension | Allies destroyed B-75 Beast 18653 | -6/Extension | Spotted B-75 Beast 18664 | -6/Extension | Destroyed B-75 Beast 18714 | -6/Extension | Disrupted transfer network 18798 | -6/Extension | Lost 3 allies 18921 | -6/Extension | Rescued A7 19048 | -6/Extension | Rescued a captive Derelict 19049 | -6/Extension | Rescued a captive Derelict 19072 | -6/Extension | Rescued a captive Derelict 19073 | -6/Extension | Rescued a captive Derelict 19127 | -6/Extension | Rescued a captive Derelict 19173 | -6/Extension | Discovered exit to Factory (range 10) 19176 | -6/Extension | Discovered new exit (range 6) 19183 | -6/Extension | Identified exit to Cetus 19232 | -6/Extension | Entered Cetus 19232 | -6/Cetus | Accompanied by 5 allies (A7) 19237 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19252 | -6/Cetus | Spotted Cetus Guard 19252 | -6/Cetus | Spotted Cetus Guard 19254 | -6/Cetus | Spotted Cetus Guard 19255 | -6/Cetus | Spotted Cetus Guard 19260 | -6/Cetus | Allies destroyed Cetus Guard 19261 | -6/Cetus | Allies destroyed Cetus Guard 19266 | -6/Cetus | Allies destroyed Cetus Guard 19267 | -6/Cetus | Allies destroyed Cetus Guard 19398 | -6/Cetus | Started Cetus Manufacturing Module 19423 | -6/Cetus | Manufactured an Enhanced Grunt 19448 | -6/Cetus | Manufactured an Enhanced Grunt 19473 | -6/Cetus | Manufactured an Enhanced Grunt 19498 | -6/Cetus | Manufactured an Enhanced Grunt 19523 | -6/Cetus | Manufactured an Enhanced Grunt 19556 | -6/Cetus | Escorted A7 to Cetus Mainframe 19620 | -6/Cetus | Discovered new exit (range 16) 19645 | -6/Cetus | Spotted Cetus Guard 19646 | -6/Cetus | Spotted Cetus Guard 19649 | -6/Cetus | Spotted Cetus Guard 19649 | -6/Cetus | Spotted Cetus Guard 19652 | -6/Cetus | Destroyed Cetus Guard 19652 | -6/Cetus | Allies destroyed Cetus Guard 19656 | -6/Cetus | Destroyed Cetus Guard 19662 | -6/Cetus | Destroyed Cetus Guard 19671 | -6/Cetus | Discovered exit to Factory (range 15) 19678 | -6/Cetus | Met Revision 17 19860 | -6/Cetus | Identified exit to Archives 19862 | -6/Cetus | Murdered A7 19869 | -6/Cetus | Found Prototype Protection 19869 | -6/Cetus | Identified Med. Regenerative Plating 19888 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19941 | -6/Cetus | Entered Archives 19941 | -6/Archives | Accompanied by 8 allies 20137 | -6/Archives | Discovered exit to Factory (range 14) 20180 | -6/Archives | Discovered new exit (range 16) 20194 | -6/Archives | Discovered new exit (range 16) 20229 | -6/Archives | Identified exit to Hub_04(d) 20236 | -6/Archives | Entered Hub_04(d) 20236 | -6/Hub_04(d) | Accompanied by 7 allies 20333 | -6/Hub_04(d) | Spotted B-75 Beast 20347 | -6/Hub_04(d) | Destroyed B-75 Beast 20586 | -6/Hub_04(d) | First assault squad dispatched 20622 | -6/Hub_04(d) | Garrison activated, responded to threat 20648 | -6/Hub_04(d) | Lost 3 allies 20694 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 20832 | -6/Hub_04(d) | Network Hub disabled 20843 | -6/Hub_04(d) | Entered Factory 20843 | -5/Factory | Accompanied by 3 allies 20843 | -5/Factory | Evolved 2 slots: Utility x2 21091 | -5/Factory | Identified exit to Upper Caves 21109 | -5/Factory | Build established: Scavenger-Skirmisher 21294 | -5/Factory | Loaded intel: 8 recycling unit locations 21324 | -5/Factory | Entered Upper Caves 21324 | -5/Upper Caves | Accompanied by 3 allies 21325 | -5/Upper Caves | Identified exit to Upper Caves 21771 | -5/Upper Caves | Encountered a Warlord checkpoint 21810 | -5/Upper Caves | Entered another Upper Caves area 21810 | -5/Upper Caves | Accompanied by 2 allies 21811 | -5/Upper Caves | Identified exit to Warlord 21812 | -5/Upper Caves | Identified exit to Factory 21877 | -5/Upper Caves | Entered Factory 21877 | -4/Factory | Accompanied by 2 allies 21877 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21878 | -4/Factory | Identified exit to Research 21878 | -4/Factory | Identified exit to Armory 22179 | -4/Factory | Build established: Scavenger-Tank 22213 | -4/Factory | Identified exit to Upper Caves 22306 | -4/Factory | Found Quantum Capacitor 22315 | -4/Factory | Discovered exit to Research (range 16) 22558 | -4/Factory | Entered Upper Caves 22654 | -4/Upper Caves | Learned Research trap positions 22857 | -4/Upper Caves | Discovered new exit (range 14) 22898 | -4/Upper Caves | Identified exit to Upper Caves 22942 | -4/Upper Caves | Entered another Upper Caves area 22977 | -4/Upper Caves | Discovered exit to Research (range 11) 23168 | -4/Upper Caves | Encountered a Warlord checkpoint 23180 | -4/Upper Caves | Learned Research emergency access door positions 23348 | -4/Upper Caves | Discovered new exit (range 17) 23377 | -4/Upper Caves | Identified exit to Zhirov 23387 | -4/Upper Caves | Entered Zhirov 23388 | -4/Zhirov | Identified exit to Proximity Caves 23418 | -4/Zhirov | Met Zhirov 23449 | -4/Zhirov | Learned location of Quarantine (-3) 23449 | -4/Zhirov | Learned location of Testing (-2) 23449 | -4/Zhirov | Learned location of Command (-1) 23464 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23499 | -4/Zhirov | Found Alien Artifact 23499 | -4/Zhirov | Identified Integrated Reactor 23499 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23661 | -4/Zhirov | Entered Proximity Caves 23663 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23919 | -3/Proximity Caves | Entered Research 23919 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23920 | -3/Research | Loaded intel: 80 trap records 24119 | -3/Research | Revision forces began assault on 0b10 24142 | -3/Research | Met up with Revision 17++ 24176 | -3/Research | Identified exit to Quarantine 24304 | -3/Research | Entered Quarantine 24315 | -3/Quarantine | Found Alien Artifact 24315 | -3/Quarantine | Identified Core Reset Matrix 24315 | -3/Quarantine | Used Core Reset Matrix 24319 | -3/Quarantine | Detected hypermatrix surge 24319 | -3/Quarantine | Sensed 13 artifacts in vicinity 24347 | -3/Quarantine | Found Core Stripper 24449 | -3/Quarantine | Found Subatomic Replicator 24509 | -3/Quarantine | Discovered new exit (range 13) 24529 | -3/Quarantine | Build established: Scavenger-Skirmisher 24734 | -3/Quarantine | Scanned by Researcher 24841 | -3/Quarantine | Cryocooling Duct disabled 24856 | -3/Quarantine | Ambient heat levels rising (+20) 24856 | -3/Quarantine | Non-combat units ordered to evacuate 25061 | -3/Quarantine | Found Unknown Launcher 25061 | -3/Quarantine | Identified Gamma Bomb Array 25368 | -3/Quarantine | Build established: Scavenger-Gunner 25486 | -3/Quarantine | Identified exit to Research 25488 | -3/Quarantine | Entered Research 25488 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25551 | -2/Research | Found Quantum Capacitor 26056 | -2/Research | Destroyed 10 combat bots 26192 | -2/Research | Spotted B-90 Cyclops 26205 | -2/Research | Destroyed B-90 Cyclops 26348 | -2/Research | Build established: Scavenger-Skirmisher 26599 | -2/Research | System corruption reached 10% 27074 | -2/Research | Build established: Scavenger-Gunner 27270 | -2/Research | Found Prototype Launcher 27270 | -2/Research | Identified Point Singularity Launcher 27344 | -2/Research | Discovered new exit (range 9) 27351 | -2/Research | Identified exit to Testing 27370 | -2/Research | Entered Testing 27542 | -2/Testing | Found Prototype Device 27542 | -2/Testing | Identified AEGIS Remote Shield 27675 | -2/Testing | Found Prototype Reactor 27675 | -2/Testing | Identified Singularity Reactor 27682 | -2/Testing | Found Prototype Device 27682 | -2/Testing | Identified Adv. Kinecellerator 27729 | -2/Testing | Found Prototype Device 27729 | -2/Testing | Identified Exp. Transmission Jammer 27884 | -2/Testing | Found Prototype Processor 27884 | -2/Testing | Identified Exp. Signal Interpreter 27965 | -2/Testing | Discovered new exit (range 10) 28170 | -2/Testing | Found Prototype Ballistic Gun 28171 | -2/Testing | Identified Hyp. Multirail 28358 | -2/Testing | Found Prototype Energy Cannon 28358 | -2/Testing | Identified Cld. Nova Cannon 28508 | -2/Testing | Spotted Fortress 28515 | -2/Testing | Destroyed Fortress 28526 | -2/Testing | Found Prototype Device 28526 | -2/Testing | Identified Thermal Barrier 28541 | -2/Testing | Found Unknown Protection 28541 | -2/Testing | Identified Hvy. Insulated Plating 28546 | -2/Testing | Found Prototype Protection 28546 | -2/Testing | Identified Centrium Heavy Armor Plating 28564 | -2/Testing | Found Prototype Reactor 28675 | -2/Testing | Discovered new exit (range 6) 28675 | -2/Testing | Discovered new exit (range 6) 28682 | -2/Testing | Identified exit to Protoforge 28688 | -2/Testing | Identified exit to Section 7 28691 | -2/Testing | Entered Section 7 28692 | -2/Section 7 | Detected hypermatrix surge 28692 | -2/Section 7 | Sensed 18 artifacts in vicinity 28871 | -2/Section 7 | Garrison activated, responded to threat 28942 | -2/Section 7 | Spotted B-90 Cyclops 28968 | -2/Section 7 | Destroyed B-90 Cyclops 28977 | -2/Section 7 | Spotted S7 Guard 28990 | -2/Section 7 | Destroyed S7 Guard 29065 | -2/Section 7 | Destroyed 13 combat bots 29065 | -2/Section 7 | Found Integrated Thermoelectric Network 29065 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 29101 | -2/Section 7 | Scanned by Researcher 29180 | -2/Section 7 | Discovered new exit (range 16) 29193 | -2/Section 7 | Destroyed 8 combat bots 29209 | -2/Section 7 | Found Integrity Redistributor 29209 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-296) 29337 | -2/Section 7 | Build established: Alien-Mutant 29339 | -2/Section 7 | Found Spacefold Activator 29483 | -2/Section 7 | Identified exit to Access 29484 | -2/Section 7 | Entered Access 29484 | -1/Access | Evolved 2 slots: Utility x2 29734 | -1/Access | First assault squad dispatched 29938 | -1/Access | Destroyed 8 combat bots 30045 | -1/Access | Spotted B-99 Colossus 30217 | -1/Access | Intercept squad dispatched 30239 | -1/Access | Spotted Tracker 30240 | -1/Access | Spotted Tracker 30248 | -1/Access | Destroyed Tracker 30250 | -1/Access | Destroyed Tracker 30265 | -1/Access | Spotted Combat Programmer 30267 | -1/Access | System corruption reached 10% 30272 | -1/Access | Destroyed Combat Programmer 30292 | -1/Access | Spotted Combat Programmer 30298 | -1/Access | Destroyed Combat Programmer 30544 | -1/Access | Spotted B-99 Colossus 30832 | -1/Access | Destroyed 9 combat bots 30978 | -1/Access | High security lockdown imminent 31058 | -1/Access | High security lockdown engaged 31071 | -1/Access | Intercept squad dispatched 31085 | -1/Access | Spotted Tracker 31086 | -1/Access | Spotted Tracker 31095 | -1/Access | Destroyed Tracker 31100 | -1/Access | Destroyed Tracker 31105 | -1/Access | System corruption reached 30% 31124 | -1/Access | Spotted Combat Programmer 31134 | -1/Access | Destroyed Combat Programmer 31139 | -1/Access | Spotted Combat Programmer 31155 | -1/Access | Destroyed 7 combat bots 31208 | -1/Access | Spotted Investigator 31211 | -1/Access | Destroyed Investigator 31251 | -1/Access | Destroyed 23 combat bots 31402 | -1/Access | Destroyed Combat Programmer 31446 | -1/Access | Discovered new exit (range 3) 31469 | -1/Access | Identified exit to Surface 31522 | -1/Access | Spotted B-99 Colossus 31535 | -1/Access | Spotted B-99 Colossus 31558 | -1/Access | Identified Vortex Chain Reactor 31568 | -1/Access | Destroyed B-99 Colossus 31583 | -1/Access | Spotted Striker 31592 | -1/Access | Spotted Executioner 31592 | -1/Access | Spotted Striker 31592 | -1/Access | Spotted Striker 31615 | -1/Access | Destroyed Striker 31619 | -1/Access | Used Subatomic Replicator to replicate Hyp. Multirail 31626 | -1/Access | Destroyed Executioner 31636 | -1/Access | Destroyed Striker 31654 | -1/Access | Spotted Striker 31659 | -1/Access | Spotted Executioner 31693 | -1/Access | Destroyed Executioner 31693 | -1/Access | Destroyed Striker 31698 | -1/Access | Lost 16 parts (3p3n6u4w) 31715 | -1/Access | Released all parts (10) 31716 | *** | Heading to fleet! Last Messages --------------- 31709_ Penetrated by Slug. 31709_ Centrium Medium Armor Plating destroyed. 31709_ Slug penetrates Sealed Heavy Doors. 31709_ Penetrated by Slug. 31709_ Slug penetrates Main Access Shell. 31712_ System corrupted: Matter fused (-7). 31714_ Arm. Heavy Treads destroyed. 31714_ Knocked back. 31714_ Slug penetrates Sealed Heavy Doors. 31715_ Released Hyp. Multirail. 31715_ Released Spacefold Activator. 31715_ Released Adv. Energy Well. 31715_ Released Adv. Coolant Injector. 31715_ Released Core Analyzer. 31715_ Released Huge Storage Unit. 31715_ Released Adv. Targeting Computer. 31715_ Released Quantum Capacitor. 31715_ Released Cld. Nova Cannon. 31715_ Released Quantum Reactor. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#### ???????????????????????????????????? | | ???????## ???????????????????????????????????? | | ???????## ???????????????????????????????????? | | ???????#### ???????????????????????????????????? | | ???????#### ???????????????????????????????????? | | ???????#### ???????????????????????????????????? | | ???????#### ???????????????????????????????????? | | ???????#### #???????????????????????????????????? | | ??????? ## #???????????????????????????????????? | | ??????? ## #???????????????????????????????????? | | ??????? ## #####################???????????????? | | ??????? ## #####################???????????????? | | ??????? ## #####################????#### ????? | | ??????? ##%%#######"#############????#### | | ??????? ## ""T"""" """"???? # | | ??????? ## % "" """" ] [""""???? # | | ??????? ## " ""!"""!""""???? ###+##### | | ########### " *!%%%="%""???? | | ########### " !!%%%=!! """%=%= | | ########### " "!@**!%==%=BB*% | | ########### " ![!!!!==" ""[]!! ?? | | !! ## " """*!!=""""?? ###+###?? | | ! ## % " !/!=""""???? # ?? | | ## % " /""""???? # ?? | | ## #######"#############????#### """"?? | | ## ############### #####????#### "????? | | ## #####################????#### "????? | | ## #####################???????????????? | | ## ####????????????????????????????????? | | ## ####????????????????????????????????? | | ## ####????????????????????????????????? | | ##% ####????????????????????????????????? | | ## "###????????????????????????????????? | | ########### "###????????????????????????????????? | | ########### ####????????????????????????????????? | | ########### ####????????????????????????????????? | | ########### ####????????????????????????????????? | | #??????#### ####????????????????????????????????? | | ########### "###????????????????????????????????? | | ##########"% ####????????????????????????????????? | | ###########% ####????????????????????????????????? | | ###########% "#####################????????????### | | ## # #############????????????### | | #" # #############????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 85 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 EM Shielding 2 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Core Shielding 20 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Prc. Energy Filter | -3/Quarantine | Archive Proton Burst Cannon | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Exp. Optical Array | -3/Quarantine | Archive Ionic Axe | -2/Testing | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Hvy. Wave Gun | -2/Section 7 | Archive Imp. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Archive S-43 Plague | -2/Testing | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 64% | -9/Materials Lgt. Treads | 62% | -9/Materials Lgt. Treads | 72% | -9/Materials Lgt. Treads | 73% | -9/Materials Lgt. Treads | 47% | -9/Materials Autogun | 58% | -9/Materials Adv. Beam Cannon | 39% | -8/Materials Imp. Medium Laser | 17% | -8/Storage Adv. Beam Cannon | 16% | -8/Storage Imp. Ion Engine | 54% | -8/Storage Arm. Treads | 73% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Integrated Thermoelectric Network Integrity Redistributor Spacefold Activator Subatomic Replicator Achievements -------------- Shocking Conclusion Sunderer Victory By Combat Challenges ------------ None Game ------ Seed IonicBehemothClaymores Manual? 0 Play Time 06:06:24 Cumulative 49.2 hours Start 2025.05.04 @ 16:58:34 End 2025.05.05 @ 00:27:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 0/0/2/0/0/0/2/0/0/0 Lore% 34 Gallery% 40 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a24c69d-abaa-44cb-9e14-429c058e8543