Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.10 @ 17:03:20 Player: catshark Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1339 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 201/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Datajack > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Nuclear Core Titanium Leg Flight Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scanner Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array ECM Suite > --- WEAPON ----------- Light Assault Rifle Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Titanium Leg Flight Unit Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Terrain Scanner Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 8 6 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 2 | . 2 8 Power . | . . 3 Propulsion . | . . 1 Utility . | . . 2 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 9 | . 4 5 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility 4 | . 1 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 92 | . 93 87 Engine 5 | . 6 3 Core 7 | . 7 7 Leg 28 | . 28 28 Device 4 | . 1 15 Storage 13 | . 14 11 Protection 5 | . 6 . Ballistic Gun 22 | . 25 11 Special Melee Weapon 4 | . 2 11 Peak Build Rating 20 | 6 9 20 Average Rating 7 | 5 7 13 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 13 15 20 Greatest Support 51 | 20 20 51 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 9 Most Carried 10 | 5 8 10 Average Carried 2 | . 2 8 Final Capacity 10 | 8 8 10 Final Carried 9 | . 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 447 | 230 217 . Remotely . | . . . Salvage Created 495 | . 484 11 Parts 31 | . 31 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 10 1 Guns 11 | . 10 1 Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 7 | . 7 . Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 72 | . 49 23 Missed 18 | . 12 6 Hits 54 | . 37 17 Projectile 54 | . 37 17 Damage Taken 480 | . 359 121 Core 127 | . 92 35 Absorbed by Shields . | . . . Ignored by Resistances 144 | . 107 37 Core Remaining (%) 81 | 100 63 . Volleys Fired 62 | . 56 6 Largest 2 | . 2 1 Hottest 40 | . 40 20 Shots Fired 109 | . 103 6 Gun 109 | . 103 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 109 | . 103 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 71 3 Core Hits 32 | . 31 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 646 | . 619 27 Guns 638 | . 611 27 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 638 | . 611 27 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 81 | . 81 . Average Temperature 24 | . 24 . Received Heat Transfer 270 | . 252 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | . 85 30 Initial . | . . . Average 15 | . 32 1 Influence Increases 309 | . 279 30 Destroy 0b10 Robot/C 220 | . 200 20 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 56 | . 46 10 Successful Hack 8 | . 8 . Influence Decreases 289 | . 279 10 Time Decay 279 | . 269 10 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 17 4 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 12 3 Successful 12 | . 10 2 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 8 | . 8 . Recycle Component 4 | . 4 . Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled 4 | . 4 . Recycled Matter 124 | . 124 . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 218 | . 89 129 Sensors 22 | . . 22 ECM 217 | . 89 128 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1462 | 574 697 191 Spaces Moved 663 | 170 383 110 Core 16 | 16 . . Treads . | . . . Legs 647 | 154 383 110 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 113 120 123 Slowest Speed 130 | 120 120 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 11 52 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1246 | 551 534 161 Wait 458 | 370 64 24 Move 661 | 169 382 110 Hop . | . . . Pick Up 30 | 6 17 7 Fast Attach 2 | . . 2 Attach 11 | 6 2 3 Detach 1 | . . 1 Swap 9 | . 7 2 Drop 9 | . 3 6 Fire 62 | . 56 6 Melee 1 | . 1 . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 575 | -11/Scrapyard | Entered Materials 576 | -10/Materials | Build established: Mutant 576 | -10/Materials | Met a group of wandering Federalists 971 | -10/Materials | Discovered new exit (range 6) 1206 | -10/Materials | Discovered new exit (range 15) 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1463 | -9/Materials | Self-destructed Last Messages --------------- Downloading performance data... Effective improvements: +10% accuracy >>Study(Lgt. Assault Rifle) Identified Lgt. Assault Rifle... Downloading performance data... Effective improvements: +10% accuracy 01313_ Acquired Med. Storage Unit. 01315_ Dropped Sml. Storage Unit. 01353_ Acquired Titanium Leg. 01361_ Dropped Aluminum Leg. 01370_ Acquired Adv. Visual Processing Unit. 01379_ Acquired Imp. Sensor Array. 01391_ Dropped Visual Processing Unit. 01391_ Dropped Ion Engine. 01393_ Acquired Ion Engine. 01449_ S-10 Pest destroyed. 01450_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????"" ??????????????????? | | ?????????????????????????"" ???????????????????? | | ?????????????????????????"" ???????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????###+###?????????????????? | | ???????????????????????# m #######+###???????? | | ???????????????????????# #???????? | | ???????????????????????# Y +???????? | | ???????????????????????# s #???????? | | ???????????????????????# s ##+###????????????? | | ???????????????????????## ##?????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #?????#+#??????????? | | ????????????????????????# #?????# #?########## | | ????????????????????????# ####### #?# # | | ????????????????????????# # # ### """ !# | | ????????????????????????# # """ # # """ # | | ????????????????????????# # """ # + """ # | | ????????????????????????# + """ + # # | | ????????????????????????# # # # """ / # | | ????????????????????????# # # # """ # | | ????????????????????????# # # # """ # | | ????????????????????????# ####### # # | | ????????????????????????# #?????# ########## | | ????????????????????????# ! #?????# # # | | ????????????????????????# ####### # """ # | | ????????????????????????# # """ # | | ????????????????????????# # """ # | | ????????????????????????# + # | | ????????????????????????# #### ! # # | | ????????????????????????# #??# # "" # | | ????????????????????????#! #??##### S"" # | | ????????????????????????#!!==!!#??????# "" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed MicroMediumEdition Manual? 0 Play Time 00:14:30 Cumulative 2.1 hours Start 2026.09.10 @ 16:35:39 End 2026.09.10 @ 17:03:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5de689f-b4f4-461e-9887-3e4d74ee5d45