Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 07:21:17 Player: W1-7CH Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (4212) 4212 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2023) 2023 TOTAL SCORE: 9795 Bonus ------- High Alert Combat Kills 882 Follower Combat Kills 200 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 55/100 System Corruption 2% Temperature Cool (86) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (20) --- 0b10 Alert Chip Relay Coupler [NC] (22) Relay Coupler [Grunt] (26) Relay Coupler [Duelist] (21) Relay Coupler [Heavy] (10) Relay Coupler [Behemoth] (12) Field Laser Field Laser Heavy Particle Gun Heavy Particle Gun Heavy Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle Heavy Laser > --- INVENTORY -------- Cooling System Cooling System Experimental Sensor Array Improved Terrain Scanner 0b10 Alert Chip Hardened Medium Armor Plating Authchip [Processor] Beam Rifle Particle Gun Heavy Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter Katana [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Pulse Rifle Energy Cannon Particle Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 83 | 7 15 4 . 2 19 22 14 Power 12 | 1 2 1 . 1 2 2 3 Engine 10 | 1 1 1 . 1 2 2 2 Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 6 2 . 1 2 9 4 Treads 1 | . . . . . . 1 . Leg 7 | . . . . . . 7 . Wheel 18 | 2 6 2 . 1 2 1 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 3 . . . 7 3 1 Device 8 | 1 1 . . . 4 1 1 Storage 3 | 1 2 . . . . . . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 29 | 2 4 1 . . 8 8 6 Energy Gun 19 | 2 . . . . 8 5 4 Energy Cannon 5 | . 3 1 . . . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . . . . 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 Parts Lost 22 | . 4 . . . 1 9 8 Power 3 | . 1 . . . . 1 1 Propulsion 9 | . 2 . . . . 4 3 Utility 5 | . . . . . . 3 2 Weapon 5 | . 1 . . . 1 1 2 Highest Loss Streak 4 | . 2 . . . 1 2 4 To Critical Strikes . | . . . . . . . . Average Backups 19 | 2 17 19 20 20 19 19 19 Power . | . . . 1 . . . . Propulsion 1 | 1 3 3 3 3 2 . . Utility 6 | . 4 6 6 8 6 6 6 Weapon 9 | . 9 10 9 8 8 10 10 Tool/Special . | . . . . . . . . Unused Backups 29 | . 5 . 1 3 5 2 13 Power 2 | . 1 . . 1 . . . Propulsion 2 | . 1 . . . 1 . . Utility 7 | . . . . . . 1 6 Weapon 17 | . 3 . 1 2 4 1 6 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 100 99 97 97 Engine 9 | . 8 14 14 14 8 8 7 Core 1 | . 4 . . . . . 1 Leg 5 | . . . . . . 11 1 Wheel 15 | . 27 28 28 28 18 5 14 Device 13 | . 14 14 14 14 17 9 17 Storage 10 | . 14 14 14 14 9 9 9 Processor 6 | . . . . . 8 9 9 Hackware 6 | . . . . . 8 9 9 Protection 3 | . . . . . . 7 . Energy Gun 18 | . 6 . . . 26 23 24 Energy Cannon 7 | . 21 28 28 28 . . . Peak Build Rating 36 | 7 15 14 13 16 34 36 36 Average Rating 25 | 5 12 13 12 15 28 31 32 On Entrance 16 | . 7 13 13 13 16 34 32 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 15 55 55 53 57 61 69 62 Greatest Support 36 | 32 36 20 20 22 22 30 30 Greatest Overweight (x) 22 | 1 3 2 2 2 2 22 5 Average Overweight (x) 2 | . 1 2 2 2 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 Average Carried 19 | 2 17 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 20 20 Class Distribution -------------------- 37% | Scavenger-Skirmisher 31% | Mutant 17% | Bothacker-Skirmisher 9% | Skirmisher 3% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1357 | 270 238 20 . 51 230 348 200 Remotely . | . . . . . . . . Salvage Created 4674 | 165 914 119 . 98 785 1388 1205 Parts 228 | 14 54 9 . 4 37 59 51 Haulers Intercepted 11 | . 2 . . . 6 . 3 Recyclers Shooed 5 | . 2 . . . 1 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 85 | . 22 2 . . 10 31 20 Guns 56 | . 2 . . . 10 28 16 Cannons 21 | . 16 2 . . . 3 . AOE 8 | . 4 . . . . . 4 Classes Destroyed 15 | 3 6 . . . 3 2 1 Worker 6 | 2 . . . . 3 . 1 Builder 3 | . . . . . 1 . 2 Tunneler 5 | 3 . 1 . . . . 1 Hauler 11 | . 2 . . . 6 . 3 Recycler 6 | 1 1 . . 1 . . 3 Operator 1 | . 1 . . . . . . Watcher 7 | . 3 . . . 2 1 1 Swarmer 22 | . 8 . . . 3 4 7 Grunt 40 | . 11 2 . . 3 16 8 Brawler 2 | . . . . . . . 2 Sentry 14 | . . . . . 3 8 3 Demolisher 1 | . . . . . . 1 . Hunter 2 | . . . . . 1 1 . Programmer 1 | . . . . . . 1 . Subdweller 3 | . 3 . . . . . . Best Kill Streak 7 | 4 5 2 . 1 3 6 7 Combat Bots Only 6 | . 3 2 . . 2 6 5 Max Kills in Single Turn 3 | 2 3 1 . 1 2 1 3 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . 2 . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 340 | . 82 9 . . 33 132 84 Missed 83 | . 32 3 . . 9 25 14 Hits 257 | . 50 6 . . 24 107 70 Melee 2 | . . . . . . . 2 Projectile 255 | . 50 6 . . 24 107 68 AOE 3 | . . . . . . 3 . Critical Strikes 8 | . 1 . . . 1 4 2 Damage Taken 3761 | . 632 80 . . 376 1604 1069 Core 749 | . 180 11 . . 67 278 213 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . 33 Core Remaining (%) 61 | 100 . . . 23 . . . Volleys Fired 257 | 10 60 8 . 1 51 69 58 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 201 | 100 136 136 . 136 195 196 201 Shots Fired 672 | 20 119 16 . 2 152 199 164 Gun 554 | 20 30 . . . 152 196 156 Cannon 112 | . 87 16 . 2 . 3 4 Launcher 6 | . 2 . . . . . 4 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 666 | 20 117 16 . 2 152 199 160 Explosive 6 | . 2 . . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 5 23 5 . 7 19 23 16 Robot Miss Streak 4 | 1 4 2 . . 3 4 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . . . 1 4 3 Max Gunslinging Chain 1 | . . . . . 1 1 1 Shots Hit Robots 435 | 14 75 10 . 2 98 135 101 Core Hits 199 | 7 36 4 . 1 38 62 51 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 23 | 1 . . . . 11 6 5 Burn 23 | 1 . . . . 11 6 5 Melee Attacks 9 | . . . . . . 4 5 Impact . | . . . . . . . . Slashing 9 | . . . . . . 4 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8557 | 189 1763 206 . 42 1556 2335 2466 Guns 6128 | 189 187 . . . 1556 2260 1936 Cannons 1678 | . 1280 206 . 42 . 75 75 Explosions 689 | . 296 . . . . . 393 Melee 62 | . . . . . . . 62 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 7882 | 189 1467 206 . 42 1556 2335 2087 Explosive 613 | . 296 . . . . . 317 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 62 | . . . . . . . 62 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . . 2 Average Corruption 1 | . 1 1 1 1 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . 4 . 3 3 . . 1 Message Errors 4 | . 2 . 1 1 . . . Matter Fused 5 | . 2 . 2 . . . 1 Energy Discharges 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 63 | . 37 . . . . . 26 Projectiles 11 | . 11 . . . . . . Explosions 52 | . 26 . . . . . 26 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . 2 . . . . . 72 Shots 4 | . 1 . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 600 | 312 324 111 . 12 262 600 350 Average Temperature 96 | 136 64 55 . 8 52 151 86 Received Heat Transfer 1593 | . 198 48 . . 177 738 432 Effects 10 | . 1 . . . 3 5 1 Shutdowns 2 | . 1 . . . . 1 . Interference 3 | . . . . . 3 . . Matter Decay 2 | . . . . . . 2 . Short Circuit 2 | . . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 49 | 1 8 . . . 12 16 12 Heat Transferred 18531 | 629 2812 370 . 74 4662 5476 4508 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . . . . . 1 5 4 Low Security (%) 37 | 100 100 100 . 100 76 . . Level 1 6 | . . . . . 23 8 . Level 2 12 | . . . . . . 29 . Level 3 22 | . . . . . . 24 73 Level 4 14 | . . . . . . 22 26 Level 5 6 | . . . . . . 15 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2087 | 10 178 163 . 5 325 2087 1218 Initial 1017 | . 6 61 . . . 211 1017 Average 646 | 2 62 121 . . 147 1021 1047 Influence Increases 4127 | 30 559 117 . 5 701 1986 729 Destroy 0b10 Robot/C 1800 | . 380 40 . . 360 620 400 Destroy 0b10 Robot/NC 205 | 30 35 5 . 5 65 10 55 Destroy Leader 346 | . 90 10 . . 128 30 88 Allied During Kill 56 | . . . . . 51 4 1 Successful Hack 52 | . . . . . 20 12 20 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 165 | . . 45 . . 45 15 60 Anti-Garrison Action 1200 | . . . . . . 1200 . Destroy Structure 138 | . 24 17 . . 2 50 45 Lose Combat Pursuer 135 | . . . . . 30 45 60 Influence Decreases 2975 | 20 412 156 118 5 376 224 1664 Entered New Map 1402 | . 4 96 118 . . 114 1070 Time Decay 1233 | 20 368 60 . 5 306 . 474 Lost Part 220 | . 40 . . . 10 90 80 Lost Ally 120 | . . . . . 60 20 40 Squads Dispatched 10 | . 4 . . . 2 . 4 Investigation 3 | . 3 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 1 . . . 5 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 31 2 . . 24 34 31 Peak Tracking Total 6 | . 4 2 . . 4 6 6 Tactical Retreats 6 | . . . . . 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . 4 . . . 1 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 17 | . 1 3 . . 3 6 4 Max in Single Turn 3 | . 1 3 . . 1 2 2 Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 23 | . 7 . 1 . 6 2 7 Terminals 14 | . 5 . . . 4 2 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 4 | . 2 . . . . . 2 Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 50 | . 18 . 1 . 13 4 14 Successful 33 | . 13 . 1 . 8 1 10 Failed 16 | . 5 . . . 5 3 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts 1 | . . . . . . . 1 Manual 21 | . 11 . 1 . 5 . 4 Terminals 33 | . 13 . . . 8 4 8 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 7 | . 5 . . . . . 2 Scanalyzers 6 | . . . . . 4 . 2 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 10 | . 4 . 1 . 1 1 3 Robot Analysis 2 | . 2 . . . . . . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Terminal Index 2 | . . . . . 1 . 1 Garrison Index 1 | . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 5 | . 3 . . . . . 2 Report Inventory 4 | . 2 . . . . . 2 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . . . 2 . 1 Retrieve Study 3 | . . . . . 2 . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 6 . . . 4 . 2 Terminals 11 | . 5 . . . 4 . 2 Skim 11 | . 5 . . . 4 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 . . . 4 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . 1 Parts Repaired 1 | . . . . . . . 1 Time 32 | . . . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . Machine Destruction 9 | . . . . . . 9 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 3 . 3 . Largest Group 3 | . . . . 3 3 2 2 Highest-Rated Group 51 | . . . . 40 40 51 38 Highest-Rated Ally 31 | . . . . 16 16 31 20 Total Orders . | . . . . . . . . Ally Attacks 75 | . . . . . 70 3 2 Total Damage 885 | . . . . . 776 42 67 Kills 9 | . . . . . 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 2652 | 13 496 . . . 894 259 990 Sensors 11 | . . . . . 11 . . Terrain 1902 | . . . . . 653 259 990 Traps 255 | . . . . . 255 . . Seismic 509 | 13 496 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 7714 | 107 1227 136 362 569 915 3188 1210 Spaces Moved 3987 | 61 828 96 328 465 560 1083 566 Core 14 | 5 . . . . . 9 . Treads 6 | . . . . . . 6 . Legs 612 | . . . . . . 578 34 Wheels 3355 | 56 828 96 328 465 560 490 532 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 110 110 115 Average Speed 148 | 98 111 110 110 113 113 240 127 Slowest Speed 1150 | 100 145 110 110 115 115 1150 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 3 99 20 70 87 56 97 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 5 | . . . . . . 1 4 Terrain Destroyed 156 | . 21 19 . . . 76 40 Melee 5 | . . . . . . 1 4 Projectile 1 | . . . . . . . 1 AOE 150 | . 21 19 . . . 75 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 5175 | 84 1016 111 329 505 736 1478 916 Wait 635 | . 76 . . 30 63 210 256 Move 3979 | 60 827 95 327 464 559 1081 566 Hop . | . . . . . . . . Pick Up 66 | 7 20 1 1 3 18 11 5 Fast Attach 26 | 7 5 . . . 5 5 4 Attach 16 | . 2 1 . . 3 6 4 Detach 1 | . . . . . . . 1 Swap 63 | . 14 3 . 2 15 18 11 Drop 63 | . 12 3 1 5 22 14 6 Fire 257 | 10 60 8 . 1 51 69 58 Melee 9 | . . . . . . 4 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 34 | . . . . . . 34 . Rewire 9 | . . . . . . 9 . Trap . | . . . . . . . . Miscellaneous 17 | . . . . . . 17 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Discovered new exit (range 12) 613 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Derelicts attacked the area 829 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Discovered new exit (range 2) 997 | -10/Materials | Loaded intel: 8 terminal locations 1073 | -10/Materials | Learned location of 2 exits from Mines 1335 | -10/Materials | Entered Mines 1337 | -10/Mines | Identified exit to Exiles 1363 | -10/Mines | Met a Derelict bent on vengeance 1465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1471 | -10/Mines | Entered Exiles 1499 | -10/Exiles | Met 8R-AWN 1517 | -10/Exiles | Met EX-HEX 1550 | -10/Exiles | Met EX-BIN 1563 | -10/Exiles | Aligned with FarCom system 1564 | -10/Exiles | Given EX-Vault access code 1590 | -10/Exiles | Opened EX-Vault 1600 | -10/Exiles | Found 0b10 Alert Chip 1625 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1661 | -10/Exiles | Met EX-DEC 1821 | -10/Exiles | Discovered new exit (range 14) 1833 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1833 | -10/Exiles | Entered Mines 1868 | -9/Mines | Discovered new exit (range 6) 1994 | -9/Mines | Discovered new exit (range 7) 2010 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2012 | -9/Mines | Found Prototype Device 2027 | -9/Mines | Learned location of 1 exit from Lower Caves 2343 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2402 | -9/Mines | Entered Materials 2402 | -8/Materials | Accompanied by 3 allies 2402 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2678 | -8/Materials | Identified Exp. Sensor Array 2897 | -8/Materials | Discovered new exit (range 12) 2929 | -8/Materials | Build established: Scavenger-Skirmisher 3310 | -8/Materials | Build established: Skirmisher 3315 | -8/Materials | Identified exit to Garrison 3317 | -8/Materials | Entered Garrison 3374 | -8/Garrison | Phase Generator disabled 3547 | -8/Garrison | Triggered checkpoint 3699 | -8/Garrison | Triggered checkpoint 3853 | -8/Garrison | Triggered checkpoint 3910 | -8/Garrison | Discovered new exit (range 10) 3950 | -8/Garrison | Build established: Scavenger-Skirmisher 4005 | -8/Garrison | Triggered checkpoint 4203 | -8/Garrison | Triggered checkpoint 4207 | -8/Garrison | Triggered checkpoint 4837 | -8/Garrison | Discovered new exit (range 11) 4867 | -8/Garrison | Installed Relay Interface Framework 4973 | -8/Garrison | Triggered checkpoint 5041 | -8/Garrison | Garrison Relay disabled 5295 | -8/Garrison | Core integrity fell below 50% 5321 | -8/Garrison | Triggered checkpoint 5375 | -8/Garrison | Discovered new exit (range 13) 5787 | -8/Garrison | Rescued a captive Derelict 5787 | -8/Garrison | Rescued a captive Derelict 6013 | -8/Garrison | Garrison Relay disabled 6120 | -8/Garrison | Garrison Relay disabled 6434 | -8/Garrison | Build established: Bothacker-Skirmisher 6505 | -8/Garrison | Entered Materials 6505 | -8/Materials | Accompanied by 2 allies 6905 | -8/Materials | First assault squad dispatched 6980 | -8/Materials | Repaired Cooling System 7089 | -8/Materials | Core integrity fell below 20% 7102 | -8/Materials | Discovered new exit (range 15) 7566 | -8/Materials | Central database locked down 7715 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07638_ U-05 Engineer builds a Wall. 07640_ K-01 Serf collects debris. 07642_ U-05 Engineer lays Concrete. 07656_ K-01 Serf collects debris. 07669_ System corrupted: Matter fused (-6). 07703_ C-45 Heavy ARC bursts open, deploying its payload. 07703_ G-50 Soldier unfolds itself. 07703_ B-36 Bruiser unfolds itself. 07703_ G-47 Trooper unfolds itself. 07705_ ALERT: Unidentified disturbance in Zone 4O, assault force dispatched. 07709_ Lgt. Treads melted. 07709_ B-36 Bruiser destroyed. 07709_ Switching to secondary target: G-50 Soldier. 07709_ Deuterium Engine destroyed. 07713_ Field Laser destroyed. 07713_ Cooling System destroyed. 07715_ Field Laser destroyed. 07715_ Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????###?####?#?#??##?#?#?##????###?#?#?????# | | ????????????##???#???#############?#######???#?#?? | | ????????????##??#?##### T ! #?#?####?####?###? | | ?????????????######" ! ! ##?#########??#### | | ????????######### [ %[ ###?#?###?####?### | | ????????# ## # * = "" ###########?###### | | ????????# #" #[% "" ##############?### | | ????????# "" #" # " ##########?##? " | | ######### S"" #" # ############## "" | | * # #* "" #" # ! ############## "" | | # # #" # #############?### ?" | | " + ##+#########+## # ! ############## " | | T # ########## # | | " ] # "# # # | | # #######+###### T# """ # # | | ###### #???# #?## # "# [ """ #% ###+# | | ?????# ##??# ##?# ## # """ # % | | ?????# #?### ##### ####### ! %w% %% %% | | ????## ##??# + ####### """ # %% | | ????# #??# #####k / """ # ###+# | | ????+ #??# #####g######## """ # # = | | ????# ##?######### =g@ ####] # # | | ????# #??????#??## ] g ############# # | | ????##+####???#??#??# """ #############*= # | | ????# #????#?#??# """"" #############%% # | | ????# ##?#??#?#?# """"" ###### #%= # !% | | ????# #???#??#??# i""""" ###### """ #! # = | | ????# """#?????##??# """ ###### """ # # | | ????# """#????###??# ###### """ # # | | ????# """#????##?### ] ###### """ # # | | ????# #??????##?############### """ # # | | ????#^ """#??????#?????######?#### * + # | | ????# """#??????#??##########?####%! # # | | ????# """#?????##?#######?########= ########/ | | ????# #?????#########?######### ##### [ | | ????# #???#?###?########[[!!!!# !]|##### | | ????##########??#??#########[[!!!!# ]]|#####! ! | | ??????????#????############# # ]] ##### | | ???????????#???#?#?#?####### ################ | | ?????#????#?############### | | ?????????#?#?# # ########### | | ???#??##?????# # ########### """"" | | ????????#?#?## + ########### """"" | | ????#?##???#?# # ########### """"" | | ??????##??##?# # ########### | | ?#??#?#??##??############## ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 34% | -8/Materials Studied --------- Wheel | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed DimensionalTeslaCarapace Manual? 0 Play Time 00:54:33 Cumulative 44.1 hours Start 2026.07.24 @ 06:28:07 End 2026.07.24 @ 07:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f96de790-fb6b-4aaf-b127-ebfb6fca3d34