Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.26 @ 13:35:39 // AFD2021/Volatile Player: mrjoebobfred Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (258) 1290 Value Destroyed (7969) 7969 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 14243 Bonus ------- High Alert Combat Kills 689 Follower Combat Kills 33 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -498 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 99/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Heat Sink Relay Coupler [Proto] (4) Relay Coupler [Proto] (4) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Hacking Suite Improved System Shield System Restoration Module Mini Drone Bay Scrapoid Pod > --- WEAPON ----------- Cooled Particle Cannon Mass Driver > --- INVENTORY -------- Cold Fusion Reactor Scrap Suit Improved Cryofiber Web Advanced Heat Sink Structural Scanner Improved Sensor Array Particle Charger EM Disruption Field Hacking Suite Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Mass Driver Improved Datajack [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Plasma Cannon Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Slots Evolved 9 | . 1 . 2 2 . . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 6 | . 1 . 1 2 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 114 | 7 3 5 14 25 10 6 5 3 36 Power 13 | 1 . 2 1 2 1 1 . . 5 Engine 10 | 1 . 1 1 2 1 1 . . 3 Core 2 | . . 1 . . . . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 16 | 2 . . 4 2 2 1 . . 5 Treads 14 | 2 . . 4 2 2 1 . . 3 Leg . | . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 2 1 . 6 8 1 4 5 1 17 Device 30 | 1 . . 3 5 . 2 4 1 14 Storage 4 | 1 . . 1 . 1 . 1 . . Processor . | . . . . . . . . . . Hackware 3 | . . . . . . 1 . . 2 Protection 8 | . 1 . 2 3 . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 40 | 2 2 3 3 13 6 . . 2 9 Energy Gun . | . . . . . . . . . . Energy Cannon 22 | . . 2 2 10 4 . . 1 3 Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 7 | . 1 1 1 1 . . . . 3 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . . . . 2 2 . . 1 2 Unidentified Prototypes 3 | . . . . . 1 . . . 2 Corrupted Parts 4 | . . 2 . . . . . . 2 System Corruption 15 | . . 10 . . . . . . 5 Parts Lost 29 | . . . . 1 2 1 . . 25 Power 5 | . . . . . . . . . 5 Propulsion 6 | . . . . . 1 . . . 5 Utility 13 | . . . . 1 1 1 . . 10 Weapon 5 | . . . . . . . . . 5 Highest Loss Streak 13 | . . . . 1 1 1 . . 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 100 99 97 92 91 91 70 Engine 8 | . 12 6 9 7 8 8 8 8 6 Treads 21 | . 25 25 30 24 22 17 16 16 12 Device 23 | . 12 12 10 32 31 24 25 25 24 Storage 8 | . 12 12 10 8 9 9 8 8 5 Hackware 3 | . . . . . . 6 8 8 5 Protection 9 | . 12 12 20 8 8 8 8 8 1 Energy Cannon 10 | . . . 17 15 15 16 16 8 3 Ballistic Gun 2 | . 20 . . . . . . . . Ballistic Cannon 2 | . . 22 2 . . . . . 3 Special Melee Weapon 1 | . . . . . . . . 7 . Peak Build Rating 90 | 7 11 14 22 39 43 48 49 53 90 Average Rating 36 | 5 8 12 19 30 38 46 47 48 65 On Entrance 27 | . 7 11 12 18 39 41 47 48 53 Naked Turns 64 | . . . . . . . . . 64 Heaviest Build 102 | 18 22 27 43 67 67 67 89 87 102 Greatest Support 140 | 40 40 40 69 69 68 92 92 92 140 Greatest Overweight (x) 17 | 4 . . . 1 1 . . . 17 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 15 15 15 15 20 20 20 Average Capacity 15 | 9 10 10 10 15 15 15 16 20 19 Most Carried 20 | 1 10 10 10 15 15 15 17 20 20 Average Carried 13 | . 7 10 9 12 14 14 15 18 18 Final Capacity 20 | 10 10 10 15 15 15 15 20 20 5 Final Carried 20 | 1 10 10 10 15 15 14 17 20 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Matter Collected 1971 | 270 134 168 209 304 43 63 35 82 663 Remotely . | . . . . . . . . . . Salvage Created 8196 | . 759 148 1594 1714 1508 562 374 . 1537 Parts 450 | . 42 9 107 84 74 31 14 . 89 Haulers Intercepted 8 | . 1 . 3 3 . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 183 | . 14 6 34 39 33 20 3 . 34 Melee 2 | . . . . . . . . . 2 Guns 9 | . 9 . . . . . . . . Cannons 121 | . 1 4 24 29 23 14 3 . 23 AOE 42 | . 4 2 9 8 9 5 . . 5 Classes Destroyed 18 | . 6 1 5 . 4 1 . . 1 Worker 18 | . 2 . 2 1 1 . . . 12 Builder 13 | . . . 4 . 2 . . . 7 Tunneler 3 | . . . 1 . . . . . 2 Hauler 8 | . 1 . 3 3 . . . . 1 Recycler 16 | . 6 . 2 2 2 . 3 . 1 Mechanic 2 | . . . . . 1 . . . 1 Operator 3 | . . . 2 1 . . . . . Watcher 11 | . 3 . 3 2 . . . . 3 Swarmer 57 | . 10 2 9 12 4 11 . . 9 Grunt 71 | . 4 2 14 22 12 4 . . 13 Brawler 6 | . . . 2 1 1 1 . . 1 Duelist 2 | . . . . . 2 . . . . Protector 2 | . . . . . 1 . . . 1 Sentry 31 | . . . 9 4 12 2 3 . 1 Demolisher 2 | . . 2 . . . . . . . Specialist 1 | . . . . . . 1 . . . Hunter 6 | . . . . . 1 1 . . 4 Programmer 6 | . . . . . . . . . 6 Best Kill Streak 12 | . 6 2 8 9 11 10 4 . 12 Combat Bots Only 10 | . 3 2 7 6 9 10 1 . 5 Max Kills in Single Turn 8 | . 6 2 6 6 6 3 4 . 8 Gunslinging . | . . . . . . . . . . Exploded 5 | . 1 1 4 4 5 2 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Hostile Shots Fired 1102 | . 45 8 97 144 157 61 12 . 578 Missed 333 | . 18 . 28 40 57 14 4 . 172 Damage Taken 6422 | . 160 95 684 649 553 352 49 . 3880 Core 1103 | . 20 10 76 61 58 26 . . 852 Absorbed by Shields 868 | . . . . 248 205 . . . 415 Reduced by Siege Mode 30 | . . . . . . 6 . . 24 Redirected to Shielding 18 | . 3 2 12 1 . . . . . Ignored by Resistances 5138 | . 104 59 431 643 784 336 68 . 2713 Regen/Repaired (Parts) 384 | . . . 92 158 134 . . . . Core Remaining (%) 85 | 100 . 88 81 . . . . 73 . Volleys Fired 371 | . 31 8 54 72 50 36 8 . 112 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 160 | . 40 78 120 160 160 160 160 . 160 Shots Fired 606 | . 58 17 92 138 97 63 15 . 126 Gun 54 | . 54 . . . . . . . . Cannon 552 | . 4 17 92 138 97 63 15 . 126 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 161 | . 58 16 12 6 . . . . 69 Thermal 445 | . . 1 80 132 97 63 15 . 57 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 35 | . 19 6 16 34 35 31 11 . 23 Robot Miss Streak 3 | . 2 1 1 3 2 1 . . 2 Penetration Max 1 | . . . 1 1 . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 471 | . 43 12 71 107 72 44 10 1 111 Core Hits 322 | . 31 8 56 69 50 25 5 . 78 Critical Kills 13 | . . . 8 3 1 . . . 1 Critical Parts Destroyed 5 | . . . 1 4 . . . . . Critical Strikes 24 | . . 1 9 7 1 . . . 6 Meltdown 5 | . . . 1 2 1 . . . 1 Destroy 13 | . . . 8 5 . . . . . Blast 6 | . . 1 . . . . . . 5 Melee Attacks 4 | . 1 . . . . . . 1 2 Impact 1 | . 1 . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23840 | . 1743 370 3218 4730 3628 1488 588 . 8075 Guns 529 | . 529 . . . . . . . . Cannons 11398 | . 65 265 1421 2626 1888 1194 289 . 3650 Explosions 11892 | . 1149 105 1797 2104 1740 294 299 . 4404 Melee . | . . . . . . . . . . Ramming 21 | . . . . . . . . . 21 Kinetic 3562 | . 594 265 277 214 . 40 . . 2172 Thermal 15441 | . 394 55 2816 3191 3359 1284 588 . 3754 Explosive 2318 | . 110 50 125 451 150 164 . . 1268 Electromagnetic 1103 | . 119 . . 176 119 . . . 689 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Entropic 1395 | . 526 . . 698 . . . . 171 Highest Corruption 10 | . . 10 . . . . . . 8 Average Corruption 2 | . . 6 . . . . . . 2 Corruption Purged 11 | . . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . . Effects 17 | . . 1 . . . . . . 16 Message Errors 2 | . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Misfires 3 | . . 1 . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 11 | . . . . . . . . . 11 Overflow Damage 1421 | . 114 4 155 210 112 67 111 . 648 Projectiles 393 | . . 4 . 89 31 67 . . 202 Explosions 1028 | . 114 . 155 121 81 . 111 . 446 Melee . | . . . . . . . . . . Knockbacks 22 | . . 4 . 3 . . . . 15 Impact . | . . . . . . . . . . Kinetic 21 | . . 4 . 2 . . . . 15 Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 882 | . 10 . 66 85 72 53 . . 596 Shots 24 | . 2 . 2 5 3 3 . . 9 Rammed 2 | . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 479 | . 20 96 285 276 . 59 . . 479 Average Temperature 85 | . 9 36 68 83 . 32 . . 175 Received Heat Transfer 2207 | . 60 24 324 417 339 207 45 . 791 Effects 2 | . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations 3 | . . . . . . 1 . . 2 Total Turns 31 | . . . . . . 13 . . 18 Longest Duration 13 | . . . . . . 13 . . 10 Robots Corrupted 3 | . 1 . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 4 | . 1 . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . 1 2 2 1 . . 2 Combat Hostiles 7 | . . . 1 2 1 1 . . 2 Parts Melted 49 | . . . 12 11 9 8 2 . 7 Heat Transferred 21800 | . 400 50 4681 5014 5470 2380 800 . 3005 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 1 . 1 . . 3 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Peak Influence 1007 | . 310 144 672 483 683 1007 366 . 782 Initial 327 | . . 33 . 117 124 135 327 . . Average 268 | . 79 39 359 208 457 586 166 . 295 Maximum Alert Level 3 | . 1 . 2 2 2 3 1 . 3 Low Security (%) 47 | 100 87 100 14 57 4 6 64 . 52 Level 1 23 | . 12 . 44 25 24 36 35 . 8 Level 2 24 | . . . 41 16 70 22 . . 30 Level 3 3 | . . . . . . 34 . . 7 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . . 1 5 6 6 . . . 11 Investigation 11 | . . 1 3 3 . . . . 4 Extermination 4 | . . . . . . . . . 4 Reinforcement 7 | . . . 2 2 1 . . . 2 Assault 4 | . . . . 1 2 . . . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Distress Signals 13 | . 2 . 5 5 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 238 | . 20 6 43 56 44 20 2 . 47 Peak Tracking Total 7 | . 4 2 6 5 7 7 1 . 6 Tactical Retreats 13 | . 1 . 1 6 . . . . 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Traps Triggered 5 | . 1 . . 2 . 1 . . 1 Indirectly 1 | . 1 . . . . . . . . Trap Hack Attempts 141 | . . . . 85 53 . . . 3 Triggered 2 | . . . . . 1 . . . 1 Disarmed 4 | . . . . 3 1 . . . . Reprogrammed 27 | . . . . 17 10 . . . . Reused 7 | . . . . 3 4 . . . . Traps Extracted . | . . . . . . . . . . Installed 5 | . . 5 . . . . . . . Triggered 7 | . . . . 3 4 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Machines Disabled 47 | . 6 . 9 6 6 2 . . 18 Max in Single Turn 11 | . 3 . 2 2 1 1 . . 11 Garrison Access 1 | . . . . 1 . . . . . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Machines Accessed 78 | . 8 1 14 12 16 4 15 3 5 Terminals 46 | . 7 . 8 7 13 4 6 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . . . 2 1 1 . . . 1 Recycling Units 17 | . 1 . 2 2 1 . 9 . 2 Scanalyzers 4 | . . . 2 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 283 | . 36 1 51 68 33 9 59 12 14 Successful 226 | . 26 1 42 58 25 3 51 12 8 Failed 57 | . 10 . 9 10 8 6 8 . 6 Catastrophic 4 | . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . Manual 164 | . 32 . 29 35 12 8 41 . 7 Terminals 159 | . 30 . 23 34 29 9 29 . 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations 13 | . . . 6 4 2 . . . 1 Recycling Units 58 | . 6 . 8 6 1 . 30 . 7 Scanalyzers 38 | . . . 14 24 . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 84 | . 14 1 8 16 14 2 16 12 1 Record 8 | . . . . . . . . 8 . Part Schematic 7 | . . . . 1 3 . 3 . . Robot Schematic 4 | . . . . 2 . . 2 . . Robot Analysis 29 | . 4 . 2 7 2 . 10 4 . Prototype ID Bank 14 | . 4 . 3 3 3 . 1 . . Open Door 7 | . . 1 . . 6 . . . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 8 | . 3 . 3 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . 4 4 2 . . . . Scan Component 5 | . . . 2 2 1 . . . . Repair 5 | . . . 2 2 1 . . . . Recycling Unit Hacks 18 | . 1 . 3 2 1 . 9 . 2 Retrieve Matter 1 | . . . 1 . . . . . . Retrieve Components 17 | . 1 . 2 2 1 . 9 . 2 Scanalyzer 33 | . . . 11 22 . . . . . Insert Component 15 | . . . 6 9 . . . . . Analyze 18 | . . . 5 13 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 80 | . 11 . 16 14 7 1 26 . 5 Terminals 40 | . 8 . 7 8 7 1 7 . 2 Track 1 | . . . . 1 . . . . . Botnet 11 | . 2 . 2 2 2 . 2 . 1 Skim 27 | . 6 . 5 5 5 . 5 . 1 Override 1 | . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 Overload 1 | . . . . . . . . . 1 Repair Stations 4 | . . . 2 . . . . . 2 Mechanics 1 | . . . 1 . . . . . . Patch 1 | . . . 1 . . . . . . Recycling Units 31 | . 3 . 5 4 . . 19 . . Reject 11 | . 1 . 2 1 . . 7 . . Recyclers 3 | . 1 . 1 1 . . . . . Mask 7 | . 1 . 2 1 . . 3 . . Tunnel 10 | . . . . 1 . . 9 . . Scrapoids 2 | . . . . . . . . . 2 Scanalyzers 4 | . . . 2 2 . . . . . Extract 4 | . . . 2 2 . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 61 | . 7 . 13 10 12 4 12 . 3 Full Trace Events 5 | . . . . . 1 3 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 2 . . 2 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 33 | . . . 10 17 3 . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 2 2 1 . . . . Time 194 | . . . 73 89 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 68 | . 8 . 10 18 . . 17 . 15 Parts Scanalyzed 14 | . . . 5 9 . . . . . Part Schematics Acquired 14 | . . . 5 9 . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 Non-combat 1 | . . . . . . . . . 1 Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . 1 1 parse_system 1 | . . . . . . . . 1 . find_chute 1 | . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . 6 . . . Machine Destruction 6 | . . . . . . 6 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Total Allies 8 | . . . . . 2 . . . 6 Largest Group 5 | . . . . . 2 . . . 5 Highest-Rated Group 140 | . . . . . 62 . . . 140 Highest-Rated Ally 31 | . . . . . 31 . . . 29 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . 3 . . . 8 Total Damage 240 | . . . . . 94 . . . 146 Kills 4 | . . . . . 2 . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Robot Analysis Total 29 | . 4 . 2 7 2 . 10 4 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Turns Passed 15205 | 90 1498 901 1939 2798 1629 871 1372 2012 2095 Spaces Moved 8165 | 51 707 519 1059 1281 779 437 855 1314 1163 Core 135 | 8 . . . . . . . . 127 Treads 8017 | 43 707 519 1059 1281 779 437 855 1314 1023 Legs . | . . . . . . . . . . Wheels 13 | . . . . . . . . . 13 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 150 150 152 152 50 Average Speed 157 | 155 160 160 160 158 172 151 152 152 150 Slowest Speed 900 | 250 160 160 160 232 232 160 152 152 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 76 | 5 98 96 98 91 95 60 99 92 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 18 | . 2 . 2 3 1 . 10 . . Known Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 7 . Spaces Dug 1 | . 1 . . . . . . . . Terrain Destroyed 2072 | . 199 20 356 379 218 54 80 . 766 Melee 1 | . 1 . . . . . . . . Projectile 49 | . . . 2 15 15 . 4 . 13 AOE 2022 | . 198 20 354 364 203 54 76 . 753 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Total 9920 | 58 1015 576 1211 1903 964 584 911 1330 1368 Wait 1001 | . 256 28 69 411 68 96 40 2 31 Move 8156 | 50 706 518 1058 1280 779 435 854 1313 1163 Hop . | . . . . . . . . . . Pick Up 65 | 1 14 5 6 17 2 4 3 6 7 Fast Attach 45 | 7 . 2 6 11 3 2 . . 14 Attach 22 | . 1 . 1 7 1 1 . . 11 Detach 3 | . . . . . . . . . 3 Swap 48 | . 2 3 7 7 6 3 5 3 12 Drop 55 | . 4 7 10 13 2 7 1 5 6 Fire 371 | . 31 8 54 72 50 36 8 . 112 Melee 4 | . 1 . . . . . . 1 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 146 | . . 5 . 85 53 . . . 3 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 209 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Discovered exit to Mines (range 15) 302 | -10/Materials | Build established: Hacker-Mutant 363 | -10/Materials | Discovered exit to Mines (range 15) 406 | -10/Materials | Identified exit to Materials 406 | -10/Materials | Discovered exit to Materials (range 8) 662 | -10/Materials | Discovered exit to Materials (range 16) 1080 | -10/Materials | Discovered exit to Materials (range 15) 1156 | -10/Materials | Identified exit to Subcaves 1230 | -10/Materials | Learned location of 1 exit from Storage 1293 | -10/Materials | Loaded intel: 1 repair station location 1348 | -10/Materials | Learned location of 2 exits from Mines 1587 | -10/Materials | Learned location of Mines (-10) 1589 | -10/Materials | Entered Mines 1614 | -10/Mines | Assembled infested the area 2024 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2024 | -10/Mines | Identified exit to Exiles 2024 | -10/Mines | Discovered exit to Exiles (range 5) 2065 | -10/Mines | Met a Derelict shopkeep closing up shop 2174 | -10/Mines | Found a hidden stash of uninstalled traps 2330 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2479 | -10/Mines | Discovered exit to Materials (range 6) 2490 | -10/Mines | System corruption reached 10% 2490 | -10/Mines | Entered Materials 2490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2491 | -9/Materials | Identified exit to Mines 2796 | -9/Materials | Destroyed 7 combat bots 2962 | -9/Materials | Repaired Broken Bore Cannon 2986 | -9/Materials | Repaired Imp. Heat Sink 3043 | -9/Materials | Identified exit to Materials 3043 | -9/Materials | Discovered exit to Materials (range 15) 3628 | -9/Materials | Discovered exit to Materials (range 10) 3862 | -9/Materials | Learned Storage emergency access door positions 3934 | -9/Materials | Learned Storage trap positions 3994 | -9/Materials | Learned 4 Recycling zone layouts 4046 | -9/Materials | Learned location of Zion (-7) 4319 | -9/Materials | Learned Materials stockpile data 4429 | -9/Materials | Entered another Materials area 4429 | -8/Materials | Evolved 2 slots: Utility x2 4430 | -8/Materials | Identified exit to Storage 4645 | -8/Materials | Repaired Hvy. Particle Cannon 4700 | -8/Materials | Repaired Hvy. Ion Engine 4772 | -8/Materials | Met 7R-MNS 4781 | -8/Materials | Identified exit to Factory 4781 | -8/Materials | Discovered exit to Factory (range 10) 4957 | -8/Materials | Discovered exit to Factory (range 13) 6570 | -8/Materials | Learned location of 1 exit from Lower Caves 6628 | -8/Materials | Learned location of 1 exit from Lower Caves 6640 | -8/Materials | Learned location of 1 exit from Storage 6641 | -8/Materials | Learned location of 1 exit from Extension 6643 | -8/Materials | Learned 4 Recycling zone layouts 6644 | -8/Materials | Learned Recycling recycling unit intel 6645 | -8/Materials | Learned Factory scanalyzer intel 6666 | -8/Materials | Learned location of Storage (-8) 7227 | -8/Materials | Entered Storage 7229 | -8/Storage | Identified exit to Recycling 7230 | -8/Storage | Loaded intel: 18 trap records 7692 | -8/Storage | Garrison activated, responded to threat 7764 | -8/Storage | Used back door to open Recycling access 7765 | -8/Storage | Destroyed 7 combat bots 8386 | -8/Storage | Learned location of 1 exit from Extension 8461 | -8/Storage | Learned Factory security intel 8524 | -8/Storage | Learned location of 1 exit from Storage 8583 | -8/Storage | Met a pair of Derelict thieves 8644 | -8/Storage | Destroyed 9 combat bots 8650 | -8/Storage | Learned Storage trap positions 8689 | -8/Storage | Learned 2 Lower Caves zone layouts 8795 | -8/Storage | Learned 8 Factory zone layouts 8797 | -8/Storage | Repaired Imp. Treads 8856 | -8/Storage | Identified exit to Garrison 8856 | -8/Storage | Entered Garrison 8890 | -8/Garrison | Triggered checkpoint 8947 | -8/Garrison | Garrison Relay disabled 8986 | -8/Garrison | Discovered exit to Recycling (range 34) 8986 | -8/Garrison | Discovered exit to Recycling (range 51) 8986 | -8/Garrison | Discovered exit to Recycling (range 63) 9263 | -8/Garrison | Triggered checkpoint 9314 | -8/Garrison | Destroyed 10 combat bots 9379 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9592 | -8/Garrison | Learned Recycling security intel 9618 | -8/Garrison | Garrison Relay disabled 9727 | -8/Garrison | Entered Recycling 9728 | -8/Recycling | Identified exit to Factory 9729 | -8/Recycling | Identified exit to Scraptown 9730 | -8/Recycling | Loaded intel: 9 recycling unit locations 10023 | -8/Recycling | Learned Storage stockpile data 10082 | -8/Recycling | Learned 4 Recycling zone layouts 10096 | -8/Recycling | Learned 4 Factory zone layouts 10113 | -8/Recycling | Learned Factory stockpile data 11061 | -8/Recycling | Scanned before Scraplab entrance 11082 | -8/Recycling | Entered Scraplab 11099 | -8/Recycling | Entered Scraptown 11297 | -8/Scraptown | Visited UFD Registry 11297 | -8/Scraptown | Registered with UFD as "Protonshaft" 11309 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11319 | -8/Scraptown | Visited Shadow of the Wyrm 11350 | -8/Scraptown | Visited TADAMA 11710 | -8/Scraptown | Discovered exit to Factory (range 9) 11821 | -8/Scraptown | Visited Red Mages 11850 | -8/Scraptown | Found Relay Coupler [Proto] 11854 | -8/Scraptown | Found Relay Coupler [Proto] 11857 | -8/Scraptown | Found Relay Coupler [Proto] 11890 | -8/Scraptown | Visited Assassins FH 12049 | -8/Scraptown | Visited IN-MT5's Study 12090 | -8/Scraptown | Visited Cave Peace 12153 | -8/Scraptown | Visited Scrap Suit Storage 12195 | -8/Scraptown | Visited Sword Containment 12217 | -8/Scraptown | Visited Derelict Rescue Squad 12414 | -8/Scraptown | Visited LU-1G1's Boring Crew 12483 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12496 | -8/Scraptown | Found DCF Scrap (26 items) 12586 | -8/Scraptown | Visited Analyses Database 12627 | -8/Scraptown | Visited Abandonware Association 12647 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 12647 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 12683 | -8/Scraptown | Visited Research Penetration Think Tank 12720 | -8/Scraptown | Visited Scrapoid Pod Storage 12787 | -8/Scraptown | Visited Supply Room 12973 | -8/Scraptown | Found Scrapoid Pod 13078 | -8/Scraptown | Found Scrap Suit 13098 | -8/Scraptown | Discovered exit to Factory (range 5) 13111 | -8/Scraptown | Entered Factory 13111 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13112 | -6/Factory | Identified exit to Lower Caves 13113 | -6/Factory | Identified exit to Factory 13116 | -6/Factory | Loaded intel: 4 scanalyzer locations 13350 | -6/Factory | Lost 4 parts (1p3u) 14506 | -6/Factory | Scrapoid reinforcements arrived 14563 | -6/Factory | Lost 5 allies 14861 | -6/Factory | First assault squad dispatched 15071 | -6/Factory | Core integrity fell below 50% 15114 | -6/Factory | Core integrity fell below 20% 15141 | -6/Factory | Lost 13 parts (3p3n5u2w) 15206 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- EM_IMPRINTER_OVERLOAD 15177_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 15196_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 6 components... Corrupted Scrap Suit Flexi-carbon Leg Shock Rifle Imp. Heat Sink Corrupted Scrap Suit Phase Cannon >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<29-2=27> UFD!ETA<24> UFD!SANITIZING UFD!... 15196_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??#########????????#####??###????????????????????? | | ??] ! ! ????????# * ??????????????????? | | ?# ?????????# """"""" #??????????????? | | ?# "" "" ?????????# / """"""" #??????????????? | | ## "" "" ????????# """"""" #??????????????? | | + """ """ ????????# """"""" #???#######????? | | ## """ """?????????# #???# #????? | | ?# """ """ #???????########+########### #????? | | ## #????????????# #????? | | ##+#+######????????????# b##### ### #????? | | #?????????????????# #???# #?# / #????? | | #?????????????????# #???# #?#######????? | | #??????############ #???# #????????????? | | ##+######???# [! #@ #???# #????????????? | | # ??#""]! """ # #???# #????????????? | | # """ """ ??#"Y = """ # #####+########?????? | | # """ """ ##""!! """ # # #?????? | | # """ """ ## + # // "" #?????? | | # !## """ """ # # / """#?????? | | """""######## """ """ # # F"#?????? | | ! " # """ """ # # """#?????? | | ! # # # """ "" #?????? | | ! # """ """ # # """ #?????? | | # """ """ # # """ #?????? | | # """ """ # Y# #?????? | | # ?? + + #?????? | | # ?? ? # # #?????? | | # ??? !? /# # #?????? | | ############ ###+##########?????? | | #??????????????? | | #??????????????? | | """""" """""" #??????????????? | | """""" """""" #??????????????? | | " """""" """""" #??????????????? | | " """""" """""" #?????########## | | """""" """""" #?????# | | " """""" """""" ] ####### | | " """""" """""" !!! ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Welding Torch | -9/Materials | Extracted Cmb. Airjet | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Hvy. Mace | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Imp. Datajack | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Minigun | -8/Materials | Extracted Imp. Assault Rifle | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Hacking Suite | -8/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Field Laser | -8/Materials | Extracted Shock Absorption System | -8/Storage | Hacked Imp. Medium Treads | -8/Storage | Hacked Matter Filter | -8/Storage | Hacked Hyp. Gauss Rifle | -8/Recycling | Hacked Launcher Loader | -8/Recycling | Hacked Xenon Bombardment Thruster | -8/Recycling | Hacked Robot Schematics ------------------ O-16 Technician | -8/Materials | Hacked M-13 Machinist | -8/Materials | Hacked Y-45 Defender | -8/Recycling | Hacked M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicDeliveryMembrane Manual? 0 Play Time 02:59:50 Cumulative 555.7 hours Start 2024.11.25 @ 11:08:17 End 2024.11.26 @ 13:35:39 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode AFD2021/Volatile Game No. 89 Rogue 6 Adventurer 6 Explorer 77 Win Type - Total 39 Types 15/7/2/5/2/1/1/4/2 Lore% 87 Gallery% 87 Achievement% 91 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 657f9cf2-a751-4239-968a-168b08cb0416