Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 11:48:11 Player: Zeta Lockhart Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (2506) 2506 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 8403 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Insulated Plating Insulated Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Cannon Autogun Mini Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Advanced ECM Suite Hardened Light Armor Plating Improved Light Armor Plating Spread Laser Ion Cannon Heavy Ion Cannon [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Insulated Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power 2 | . . . . . 1 . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 3 | . . . . . 1 1 . . 1 . . . . Weapon 2 | . . . . . 1 1 . . . . . . . Parts Attached 66 | 6 6 4 2 . 14 6 5 9 1 3 3 . 7 Power 11 | 1 . 1 . . 3 2 3 . . 1 . . . Engine 2 | 1 . 1 . . . . . . . . . . . Core 9 | . . . . . 3 2 3 . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 9 | 2 . . . . 3 1 1 2 . . . . . Treads 9 | 2 . . . . 3 1 1 2 . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 24 | 1 3 2 1 . 4 1 1 5 1 1 1 . 3 Device 8 | . 1 1 . . 1 . 1 2 . . . . 2 Storage 2 | 1 1 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . 1 1 1 . 3 1 . 3 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 3 1 1 . 4 2 . 2 . 1 2 . 4 Energy Gun 5 | . . . 1 . 2 1 . . . . 1 . . Energy Cannon 3 | . . . . . . . . 1 . . . . 2 Ballistic Gun 9 | 2 3 . . . 1 . . . . 1 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 1 . . 1 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . Parts Lost 30 | . . . . . 5 . 1 1 . 2 9 . 12 Power 4 | . . . . . 1 . . . . . 2 . 1 Propulsion 6 | . . . . . 2 . 1 . . . 3 . . Utility 10 | . . . . . 1 . . 1 . 1 3 . 4 Weapon 10 | . . . . . 1 . . . . 1 1 . 7 Highest Loss Streak 7 | . . . . . 3 . 1 1 . 1 4 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 100 82 94 99 99 93 92 67 53 29 Engine 4 | . 14 14 14 14 4 . . . . . . . . Core 8 | . . . . . 9 14 14 15 13 13 9 6 3 Treads 17 | . 28 28 28 28 16 19 22 22 20 20 6 . . Device 9 | . 7 9 2 . 4 7 6 8 13 13 13 13 3 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 6 4 Protection 8 | . 6 4 11 14 12 15 15 12 13 12 3 . 1 Energy Gun 6 | . . . . 14 9 15 15 13 6 6 5 6 3 Energy Cannon 2 | . . . . . . . . 1 6 6 6 6 6 Ballistic Gun 9 | . 26 18 13 . 9 7 7 7 6 5 6 6 1 Launcher 7 | . . 9 14 14 8 6 7 6 6 6 6 6 2 Peak Build Rating 48 | 6 10 19 19 10 26 37 37 39 42 48 48 25 28 Average Rating 26 | 4 9 16 11 10 20 31 36 37 41 41 31 25 15 On Entrance 23 | . 6 10 19 10 10 26 37 36 39 42 48 25 25 Naked Turns 32 | . . . . . . . . . . . . . 32 Heaviest Build 58 | 14 24 24 22 21 34 43 43 43 45 58 58 32 34 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 60 60 60 3 3 Greatest Overweight (x) 11 | . . . . . 1 1 . 1 . . 10 10 11 Average Overweight (x) . | . . . . . . . . . . . 3 10 4 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 10 9 7 9 9 9 9 9 10 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Tank 20% | Tank 19% | Scavenger-Bomber 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Bomber | -6/Lower Caves Scavenger-Bomber | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Matter Collected 2108 | 214 225 145 10 24 498 . 445 122 . 201 198 . 26 Remotely . | . . . . . . . . . . . . . . Salvage Created 2264 | 56 215 127 . 21 770 . 398 40 . 108 398 . 131 Parts 117 | 3 8 6 . 5 40 . 23 5 . 7 18 . 2 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . Recyclers Shooed 5 | . 1 2 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 6 16 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 2 4 . 4 15 . 10 1 . 5 13 . 3 Guns 20 | . 2 2 . 1 4 . 4 1 . . 5 . 1 Cannons 2 | . . . . . . . . . . 1 1 . . AOE 35 | . . 2 . 3 11 . 6 . . 4 7 . 2 Classes Destroyed 14 | 1 2 . . 1 5 . 2 1 . 1 1 . . Worker 2 | . 1 . . . 1 . . . . . . . . Builder 4 | . . . . . 3 . . 1 . . . . . Hauler 2 | . . . . . 2 . . . . . . . . Recycler 7 | 1 2 . . . 4 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 17 | . . . . 4 4 . . . . 4 5 . . Grunt 32 | . 2 4 . . 10 . 8 . . . 5 . 3 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . Sentry 1 | . . . . . . . . . . . 1 . . Hunter 2 | . . . . . 1 . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 17 | 1 3 2 . 4 17 . 4 1 . 4 5 . 3 Combat Bots Only 5 | . 2 2 . 4 4 . 4 1 . 4 5 . 3 Max Kills in Single Turn 4 | 1 1 1 . 2 3 . 1 1 . 2 4 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 3 . 1 . . 2 4 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Hostile Shots Fired 391 | . 11 14 . 7 86 . 18 17 33 59 52 . 94 Missed 117 | . 2 3 . 1 27 . 4 . 14 23 11 . 32 Damage Taken 5012 | . 127 155 . 128 903 . 471 252 230 379 952 . 1415 Core 1196 | . 42 16 . 24 201 . . 61 15 26 110 . 701 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 73 | . . . . . . . 18 51 . 4 . . . Regen/Repaired (Parts) 32 | . . . . . . 32 . . . . . . . Core Remaining (%) 80 | 100 . . . 67 63 . . 91 . . . . . Volleys Fired 141 | 2 14 12 . 3 41 . 21 10 1 8 16 . 13 Largest 4 | 2 2 2 . 2 3 . 4 3 2 4 4 . 4 Hottest 220 | 40 46 53 . 80 116 . 168 138 98 178 198 . 220 Shots Fired 388 | 4 28 24 . 6 103 . 66 30 2 30 59 . 36 Gun 272 | 4 28 21 . 3 77 . 54 28 1 15 30 . 11 Cannon 45 | . . . . . . . . . 1 8 16 . 20 Launcher 71 | . . 3 . 3 26 . 12 2 . 7 13 . 5 Special . | . . . . . . . . . . . . . . Kinetic 154 | 4 28 21 . . 39 . 21 10 1 8 16 . 6 Thermal 125 | . . . . 3 33 . 17 8 1 8 30 . 25 Explosive 71 | . . 3 . 3 26 . 12 2 . 7 13 . 5 Electromagnetic 38 | . . . . . 5 . 16 10 . 7 . . . Robot Hit Streak 16 | 2 6 5 . 4 6 . 16 4 1 9 12 . 7 Robot Miss Streak 12 | 2 3 3 . 1 6 . 3 4 1 5 12 . 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 247 | 2 19 17 . 4 57 . 38 18 1 21 41 . 29 Core Hits 188 | 2 7 9 . 4 48 . 28 6 . 10 47 . 27 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 5 | . 1 1 . . 1 . . 2 . . . . . Burn 3 | . . . . . 1 . . 2 . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8156 | 27 318 420 . 244 2502 . 1072 287 12 674 1585 . 1015 Guns 2756 | 27 310 183 . 26 758 . 531 223 12 131 390 . 165 Cannons 812 | . . . . . . . . . . 158 225 . 429 Explosions 4448 | . . 203 . 211 1744 . 541 48 . 385 970 . 346 Melee . | . . . . . . . . . . . . . . Ramming 140 | . 8 34 . 7 . . . 16 . . . . 75 Kinetic 1473 | 27 310 183 . . 304 . 192 82 12 61 199 . 103 Thermal 2052 | . . . . 26 701 . 97 113 . 208 416 . 491 Explosive 4077 | . . 203 . 211 1423 . 541 48 . 335 970 . 346 Electromagnetic 414 | . . . . . 74 . 242 28 . 70 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 2 1 1 1 1 3 Average Corruption 1 | . . . . . . . 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . 3 3 . 6 8 4 2 Message Errors 3 | . . . . . . . 1 . . 1 1 . . Matter Fused 8 | . . . . . . . . 2 . 4 1 1 . Heat Flow Errors 2 | . . . . . . . 1 . . . . 1 . Energy Discharges 4 | . . . . . . . 1 . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 1 . 1 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 259 | . . . . 46 154 . 14 . . 3 42 . . Projectiles . | . . . . . . . . . . . . . . Explosions 259 | . . . . 46 154 . 14 . . 3 42 . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . . . . 86 134 . 167 . . 11 131 . 32 Shots 18 | . . . . 2 5 . 6 . . 1 4 . . Rammed 34 | . 1 6 . 1 . . . . . . . . 26 Targets Rammed 36 | . 2 6 . 1 . . . 1 . . . . 26 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . . Highest Temperature 507 | . 77 76 . 81 359 . 453 507 14 273 244 182 290 Average Temperature 133 | . 33 33 . 41 155 . 149 261 10 128 91 95 115 Received Heat Transfer 1062 | . 75 90 . . 342 . 99 . . 36 213 . 207 Effects 16 | . . . . . 7 . 5 4 . . . . . Shutdowns 3 | . . . . . . . 1 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 7 | . . . . . 4 . 3 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 3403 | . . . . 74 1188 . 259 370 . 272 568 . 672 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Peak Influence 519 | 5 83 154 . 108 519 238 484 259 44 . . . . Initial 254 | . 3 31 . . 41 235 166 254 44 . . . . Average 163 | 3 22 41 . 41 272 237 367 179 44 . . . . Maximum Alert Level 2 | . . . . . 2 1 2 1 . . . . . Low Security (%) 62 | 100 100 100 . 100 40 . 27 42 100 . . . . Level 1 23 | . . . . . 21 100 20 57 . . . . . Level 2 14 | . . . . . 38 . 52 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 3 . . . 1 . 1 . . Investigation 1 | . . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 3 . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 69 | . 4 4 . 4 20 . 10 1 3 7 12 . 4 Peak Tracking Total 7 | . 3 2 . 4 5 . 5 1 2 4 7 . 3 Tactical Retreats 6 | . . . . . 1 . 1 . . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Traps Triggered 3 | . . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Machines Disabled 9 | . . . . . 8 . . . . . 1 . . Max in Single Turn 2 | . . . . . 2 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Machines Accessed 5 | . . . 1 . . 2 . . 1 . 1 . . Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 8 | . . . 1 . . 3 . . 3 . 1 . . Successful 5 | . . . 1 . . 3 . . . . 1 . . Failed 3 | . . . . . . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 2 | . . . 1 . . . . . . . 1 . . Record 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . . 1 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 32 | . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Turns Passed 8260 | 123 377 785 791 232 658 264 578 696 190 965 1944 506 151 Spaces Moved 3823 | 68 194 453 492 139 293 87 291 387 112 552 636 93 26 Core 309 | 7 . . . . . . . . . . 183 93 26 Treads 3514 | 61 194 453 492 139 293 87 291 387 112 552 453 . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 166 165 166 166 166 550 50 Average Speed 196 | 148 160 160 160 160 168 200 166 166 166 166 293 550 298 Slowest Speed 600 | 160 160 160 160 160 240 245 166 250 166 166 550 550 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 32 77 90 28 25 2 33 10 4 56 85 71 3 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 . . 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 1 . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 454 | . . 34 . 23 166 . 84 10 . 32 56 . 49 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . 1 . 1 AOE 452 | . . 34 . 23 166 . 84 10 . 32 55 . 48 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Total 4332 | 86 238 493 497 142 386 177 349 421 114 582 680 92 75 Wait 142 | . . . . . 11 74 16 . . 18 23 . . Move 3811 | 67 193 452 491 138 292 87 290 386 111 551 635 92 26 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 11 11 9 2 . 16 6 8 9 1 2 2 . . Fast Attach 15 | . 4 1 . . 3 2 2 2 . 1 . . . Attach 50 | 6 2 3 2 . 11 4 3 7 1 2 2 . 7 Detach 5 | . 3 . . . 1 . . . . . . . 1 Swap 1 | . . . . . . . . . . . 1 . . Drop 54 | . 9 10 2 . 11 4 9 6 . . 1 . 2 Fire 141 | 2 14 12 . 3 41 . 21 10 1 8 16 . 13 Melee . | . . . . . . . . . . . . . . Ram 26 | . . . . . . . . . . . . . 26 Kick . | . . . . . . . . . . . . . . Crush 10 | . 2 6 . 1 . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 9) 501 | -10/Materials | Entered Mines 502 | -10/Mines | Assembled infested the area 583 | -10/Mines | Discovered new exit (range 7) 586 | -10/Mines | Met 8R-AWN 730 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 733 | -10/Mines | Found Prototype Device 733 | -10/Mines | Identified Exp. Sensor Array 1280 | -10/Mines | Discovered new exit (range 5) 1286 | -10/Mines | Entered Exiles 1287 | -10/Exiles | Identified exit to Mines 1326 | -10/Exiles | Welcomed by 8R-AWN 1363 | -10/Exiles | Met EX-HEX 1411 | -10/Exiles | Met EX-BIN 1442 | -10/Exiles | Aligned with FarCom system 1443 | -10/Exiles | Given EX-Vault access code 1602 | -10/Exiles | Met EX-DEC 1772 | -10/Exiles | Visited The Gauntlet 2077 | -10/Exiles | Entered Mines 2105 | -9/Mines | Identified exit to Materials 2309 | -9/Mines | Entered Materials 2309 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2692 | -8/Materials | Lost 3 parts (1n1u1w) 2908 | -8/Materials | Discovered new exit (range 16) 2967 | -8/Materials | Entered Factory 2967 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3046 | -7/Factory | Repaired Mni. Grenade Launcher 3231 | -7/Factory | Identified exit to Garrison 3231 | -7/Factory | Entered Garrison 3509 | -7/Garrison | Build established: Tank 3659 | -7/Garrison | Triggered checkpoint 3789 | -7/Garrison | Discovered new exit (range 12) 3809 | -7/Garrison | Entered Factory 4484 | -7/Factory | Discovered new exit (range 13) 4505 | -7/Factory | Entered another Factory area 4505 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4678 | -6/Factory | Discovered new exit (range 10) 4695 | -6/Factory | Entered Lower Caves 4811 | -6/Lower Caves | Build established: Scavenger-Tank 4851 | -6/Lower Caves | Encountered a Warlord checkpoint 4993 | -6/Lower Caves | Spotted B-75 Beast 5463 | -6/Lower Caves | Destroyed B-75 Beast 5614 | -6/Lower Caves | Discovered new exit (range 15) 5660 | -6/Lower Caves | Entered another Lower Caves area 5906 | -6/Lower Caves | Identified exit to Data Miner 6041 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 6396 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6438 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6848 | -6/Lower Caves | Build established: Scavenger-Bomber 7604 | -6/Lower Caves | Entered Data Miner 7604 | -6/Data Miner | Discovered new exit (range 7) 7725 | -6/Data Miner | Met Data Miner 7940 | -6/Data Miner | Received God Mode back door access code from Data Miner 8110 | -6/Data Miner | Entered Proximity Caves 8132 | -5/Proximity Caves | Spotted B-75 Beast 8198 | -5/Proximity Caves | Lost 7 parts (4u3w) 8235 | -5/Proximity Caves | Core integrity fell below 50% 8252 | -5/Proximity Caves | Core integrity fell below 20% 8259 | -5/Proximity Caves | Lost 5 parts (1p4w) 8261 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08229_ Dropped Med. Storage Unit. 08231_ Acquired 26 matter. 08234_ Slammed into B-75 Beast. 08239_ Knocked back. 08241_ Slammed into B-75 Beast. 08241_ Destabilizing: Core damaged (-8). 08242_ Slammed into B-75 Beast. 08245_ Knocked back. 08245_ Slammed into B-75 Beast. 08251_ Knocked back. 08252_ Slammed into B-75 Beast. 08252_ Destabilizing: Core damaged (-8). 08253_ Slammed into B-75 Beast. 08254_ The unstable cave ceiling collapses. 08254_ Slammed into B-75 Beast. 08256_ The unstable cave ceiling collapses. 08256_ Adv. ECM Suite crushed. 08256_ Slammed into B-75 Beast. 08256_ Destabilizing: System corrupted (+2). 08257_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? #????????????????????????????????? | | ???????????????? #???????????????????????????????? | | ????????????????? ##?????????????????????????????? | | ???????????????### ##????????????????????????????? | | ??????????????##! # ####?????????????????????????? | | ??????????????# #% % ##????????????????????????? | | ?????????????## #????????????????????????? | | ?????????????# % ######???????????????????? | | ?????????????## % # ##???? ?????????? | | ?????????????## % ;% ##; #????????? | | ?????????????# # ; % #?????????? | | ?????????????## % %@BB ; #?????????? | | ??????????????#### # % %BB # #?????????? | | ?????????????????##;; ##?????????????????? | | ?????????????????###; ???????????????? | | ?????????????????# ## #????????????? | | ?????????????????## ## ## ####????????????? | | ??????????????????### ####?##? #???????????????? | | ????????????????????# #???????? #???????????????? | | ????????????????????# #?????????##???????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SystemGlidesysCompanion Manual? 0 Play Time 01:18:28 Cumulative 10.2 hours Start 2025.01.25 @ 10:25:48 End 2025.01.25 @ 11:48:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bd0cd53-f89e-42c3-b171-eb17b92fb032