Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 00:04:59 Player: Miniluz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (4282) 4282 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 10777 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Core Analyzer Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Encrypted Comm Array 0b10 Decoder Chip [Scout] Beamcaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Large Matter Pod High-capacity Matter Pod Structural Scanner Enhanced Optical Array Improved Signal Interpreter Terrain Scan Processor Targeting Computer Particle Charger Kinecellerator Hacking Suite Hacking Suite Improved Hacking Suite Authchip [Armor] High-powered Shock Rifle Plasma Rifle High-powered Shotgun Magnetic Acceleration Cannon EMP Blaster Rocket Launcher Heavy Missile Launcher Ripper [Rating: 54] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun High-powered Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . 1 . . . . Utility 4 | . . . 1 . 1 1 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 112 | 7 6 4 10 9 17 1 11 21 12 7 5 2 Power 13 | 1 2 1 . 2 2 . 1 3 1 . . . Engine 8 | 1 1 1 . 1 2 . 1 . 1 . . . Core 5 | . 1 . . 1 . . . 3 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 1 3 4 7 . 6 2 2 2 1 2 Treads 29 | 2 . 1 3 4 7 . 6 2 2 2 . . Leg 2 | . . . . . . . . . . . 1 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 39 | 2 4 . 2 2 4 1 3 9 5 3 4 . Device 16 | 1 2 . . 1 1 1 . 4 4 2 . . Storage 4 | 1 1 . 1 . 1 . . . . . . . Processor 7 | . . . 1 . . . . 3 1 1 1 . Hackware 5 | . . . . . . . . 2 . . 3 . Protection 7 | . 1 . . 1 2 . 3 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . 2 5 1 4 . 1 7 4 2 . . Energy Gun 7 | . . . . . 3 . 1 1 1 1 . . Energy Cannon 6 | . . . 4 . 1 . . 1 . . . . Ballistic Gun 8 | 2 . 1 1 . . . . 3 1 . . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 . . Launcher 4 | . . 1 . 1 . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 49 | . . 3 1 1 1 . 13 10 1 8 6 5 Power 5 | . . 1 . 1 . . 1 1 . . 1 . Propulsion 21 | . . 1 1 . . . 5 4 1 5 2 2 Utility 15 | . . 1 . . 1 . 5 4 . 1 1 2 Weapon 8 | . . . . . . . 2 1 . 2 2 1 Highest Loss Streak 6 | . . 3 1 1 1 . 6 3 1 3 6 5 To Critical Strikes 2 | . . . . . . . 2 . . . . . Average Backups 20 | 1 10 14 17 24 24 24 22 22 24 24 23 4 Power 1 | . 1 1 2 1 1 2 1 2 2 2 1 . Propulsion 1 | . 1 1 1 4 2 3 2 1 1 1 1 . Utility 10 | . 5 7 8 13 15 15 15 12 12 13 12 2 Weapon 5 | . 2 4 5 5 4 4 3 5 8 7 6 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 3 1 6 . 7 . . 3 2 1 7 2 Power 3 | . 2 . . . 1 . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . Utility 22 | . 1 1 3 . 5 . . 2 2 1 5 2 Weapon 6 | . . . 3 . 1 . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 99 99 98 99 89 97 99 86 60 36 Engine 6 | . 11 2 11 1 9 7 6 . 5 6 5 . Core 2 | . 2 11 . 9 . . . 5 . . . . Treads 29 | . 27 28 32 33 36 30 27 32 32 19 9 . Device 8 | . 11 . 10 9 17 14 7 6 5 5 6 4 Storage 8 | . 14 14 11 11 9 7 7 6 6 6 5 . Processor 11 | . . . 10 1 . . . 14 25 26 23 13 Protection 3 | . 2 11 . 11 9 15 16 3 . . . . Energy Gun 2 | . . . . . 3 23 19 1 5 5 1 . Energy Cannon 4 | . . . 12 21 14 . . 2 . . . . Ballistic Gun 10 | . 28 22 9 . . . . 10 10 8 1 . Launcher 1 | . . 5 . . . . 2 1 2 . 1 . Peak Build Rating 54 | 7 10 11 16 18 30 37 37 52 54 52 44 27 Average Rating 29 | 5 8 9 13 17 23 36 33 46 50 47 31 22 On Entrance 24 | . 7 10 8 16 16 30 37 27 52 50 47 24 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 12 31 33 94 99 105 108 117 114 111 116 113 1 Greatest Support 102 | 40 40 40 60 60 83 83 83 102 102 102 42 4 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 1 1 2 4 . Average Overweight (x) . | . . . . 1 1 1 1 . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 13 15 19 25 25 25 25 25 25 25 23 5 Most Carried 25 | 2 15 15 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | 1 10 14 17 24 24 24 22 22 24 24 23 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 15 14 25 22 24 25 24 25 25 25 5 4 Class Distribution -------------------- 35% | Mutant 20% | Scavenger-Mutant 18% | Gunner 8% | Derelict-Gunner 6% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Skirmisher | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Matter Collected 4067 | 210 501 318 256 131 322 . 210 809 792 336 154 28 Remotely . | . . . . . . . . . . . . . Salvage Created 4919 | 54 495 210 809 231 1066 . 766 594 348 281 65 . Parts 273 | 8 38 10 46 12 74 . 38 26 6 14 1 . Haulers Intercepted 12 | . 2 . 4 . 5 . . 1 . . . . Recyclers Shooed 3 | . . . 2 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 8 12 . . Prevented 10 | . . . . . . . . . 6 4 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 100 | . 12 8 15 5 19 . 10 14 6 7 4 . Guns 37 | . 12 7 2 . . . 2 9 2 3 . . Cannons 21 | . . . 8 3 9 . . 1 . . . . AOE 36 | . . 1 4 2 10 . 6 3 3 3 4 . Classes Destroyed 17 | 1 5 1 2 1 2 . 4 1 . . . . Worker 7 | . . . 3 . 4 . . . . . . . Builder 2 | . 1 . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 12 | . 2 . 4 . 5 . . 1 . . . . Recycler 5 | . . . 1 1 3 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . 2 . 2 . . . . . . . . . Swarmer 33 | . 6 3 7 . 10 . . 3 . 4 . . Grunt 29 | . 6 3 2 4 4 . 2 3 5 . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 14 | . . 2 6 . 4 . . 1 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . Specialist 4 | . . . . . . . 2 2 . . . . Hunter 4 | . . . . . . . . 1 . 3 . . Programmer 3 | . . . . . . . . 3 . . . . Heavy 2 | . . . . . . . 1 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . . . Guerrilla 2 | . . . . . . . 2 . . . . . Fireman 2 | . . . . . . . 2 . . . . . Best Kill Streak 6 | 2 3 3 4 3 6 . 5 3 3 4 4 . Combat Bots Only 5 | . 3 3 4 2 4 . 5 3 3 4 4 . Max Kills in Single Turn 4 | 1 2 1 2 2 4 . 2 3 1 2 1 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 1 2 1 3 . 2 3 1 2 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 824 | . 47 64 68 33 100 . 127 137 74 94 23 57 Missed 285 | . 14 23 17 4 40 . 41 49 29 35 8 25 Hits 539 | . 33 41 51 29 60 . 86 88 45 59 15 32 Melee 7 | . . . . . 2 . 5 . . . . . Projectile 532 | . 33 41 51 29 58 . 81 88 45 59 15 32 AOE 11 | . . . . 8 3 . . . . . . . Critical Strikes 22 | . 2 1 . . 2 . 13 3 1 . . . Part Disruptions 3 | . . . . . . . 3 . . . . . Damage Taken 9709 | . 372 557 610 851 1050 . 1957 1614 617 914 680 487 Core 1736 | . 82 138 82 223 176 . 170 119 50 71 260 365 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 50 | . 50 . . . . . . . . . . . Core Remaining (%) 55 | 100 . 12 . 23 68 . 75 . . . . . Volleys Fired 357 | 6 48 30 60 11 54 . 42 53 17 19 17 . Largest 3 | 2 2 2 2 2 2 . 3 3 3 3 3 . Hottest 183 | 40 40 53 136 136 136 . 183 166 120 153 153 . Shots Fired 705 | 12 96 53 120 22 99 . 91 113 34 47 18 . Gun 431 | 12 96 48 60 . 10 . 72 72 24 35 2 . Cannon 198 | . . . 58 18 82 . . 32 . 6 2 . Launcher 76 | . . 5 2 4 7 . 19 9 10 6 14 . Special . | . . . . . . . . . . . . . Kinetic 343 | 12 96 48 60 . . . . 75 18 31 3 . Thermal 279 | . . . 58 18 92 . 72 29 . 9 1 . Explosive 42 | . . 5 2 . 7 . 3 4 5 2 14 . Electromagnetic 41 | . . . . 4 . . 16 5 11 5 . . Robot Hit Streak 19 | 4 10 13 12 10 11 . 9 13 18 19 12 . Robot Miss Streak 4 | 1 3 2 4 2 4 . 4 3 1 3 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 447 | 7 65 40 73 14 65 . 47 69 24 29 14 . Core Hits 241 | 4 31 22 28 10 43 . 28 30 12 13 20 . Critical Kills 3 | . 1 . 1 . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 . . Critical Strikes 9 | . 1 . 1 . 1 . 2 1 1 2 . . Burn 4 | . . . . . 1 . 2 . . 1 . . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 4 | . 1 . . . . . . 1 1 1 . . Melee Attacks 2 | . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12494 | 74 727 515 1521 418 2086 . 1621 2159 1091 821 1461 . Guns 4457 | 74 706 355 460 . 162 . 845 1025 373 457 . . Cannons 2605 | . . . 737 277 1110 . . 443 . 20 18 . Explosions 5196 | . . 151 230 135 728 . 776 682 707 344 1443 . Melee . | . . . . . . . . . . . . . Ramming 236 | . 21 9 94 6 86 . . 9 11 . . . Kinetic 3248 | 74 706 355 460 . . . . 974 291 370 18 . Thermal 4188 | . . . 737 277 1272 . 981 837 . 84 . . Explosive 3536 | . . 151 230 . 728 . 266 248 256 214 1443 . Electromagnetic 1286 | . . . . 135 . . 374 91 533 153 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 4 4 4 4 4 Average Corruption 3 | . . . . . . . 6 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 118 | . . . . . . . 2 25 49 21 17 4 Message Errors 32 | . . . . . . . 1 3 17 6 4 1 Matter Fused 26 | . . . . . . . . 5 10 6 5 . Heat Flow Errors 12 | . . . . . . . . 3 4 3 1 1 Energy Discharges 13 | . . . . . . . . 1 5 3 3 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . . . 6 5 2 2 1 Data Loss (major) 4 | . . . . . . . 1 2 1 . . . Misfires 8 | . . . . . . . . 2 5 1 . . Alerts 4 | . . . . . . . . 2 1 . 1 . Weapon Failures 2 | . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 150 | . . . 32 . 43 . 2 22 . 5 46 . Projectiles 47 | . . . 24 . 1 . . 22 . . . . Explosions 103 | . . . 8 . 42 . 2 . . 5 46 . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . 1 . . . 1 . . 1 . 2 . . Impact 2 | . 1 . . . 1 . . . . . . . Kinetic 3 | . . . . . . . . 1 . 2 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . . 53 . 42 53 . . . . Shots 6 | . . . . . 2 . 3 1 . . . . Rammed 40 | . 4 2 20 2 8 . . 1 3 . . . Targets Rammed 44 | . 4 2 22 2 10 . . 1 3 . . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . . . 2 . 2 . . . . . . . Highest Temperature 411 | . 29 64 342 318 359 . 129 411 261 405 246 241 Average Temperature 88 | . 14 17 122 135 66 . 43 101 99 118 97 130 Received Heat Transfer 2199 | . 171 267 165 144 273 . 591 279 255 54 . . Effects 6 | . . . 4 . . . . . 1 1 . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 4 | . . . 3 . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Robots Corrupted 6 | . . . . . . . 2 1 2 1 . . Combat Hostiles 5 | . . . . . . . 2 1 1 1 . . Parts Fried 8 | . . . . 1 . . 1 . 4 2 . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 10 | . . . 3 . 2 . 2 1 1 1 . . Heat Transferred 7486 | . . . 1295 481 2368 . 1939 1181 . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . Low Security (%) 93 | 100 100 100 100 100 85 100 100 80 . . . . Level 1 6 | . . . . . 14 . . 19 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 299 | 10 120 84 162 86 264 70 143 299 . . . . Initial 70 | . . 5 15 46 8 70 17 39 . . . . Average 56 | . 22 23 55 27 113 47 87 60 . . . . Influence Increases 3144 | 15 372 267 535 141 667 5 156 626 130 170 . 60 Destroy 0b10 Robot/C 1840 | . 240 180 300 100 380 . 100 280 120 140 . . Destroy 0b10 Robot/NC 190 | 15 25 . 50 5 65 . 20 10 . . . . Destroy Leader 472 | . 58 30 102 30 100 . 20 92 10 30 . . Allied During Kill 16 | . . 16 . . . . . . . . . . Successful Hack 58 | . 19 . 7 . 21 5 . 6 . . . . Disable Machine 150 | . . . 30 . 15 . . 105 . . . . Destroy Structure 163 | . . 26 16 6 56 . 16 43 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 240 | . 30 15 30 . 15 . . 90 . . . 60 Influence Decreases 3144 | 15 358 240 456 239 534 135 105 433 385 184 . 60 Entered New Map 357 | . . 9 26 74 14 85 8 37 100 4 . . Time Decay 2442 | 15 358 191 420 165 510 50 . 338 275 110 . 10 Lost Part 305 | . . . 10 . 10 . 97 58 10 70 . 50 Lost Ally 40 | . . 40 . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . 3 . 2 6 . . . . Investigation 1 | . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 8 | . 1 . 1 . 2 . 2 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Distress Signals 8 | . . . 3 . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 182 | . 22 10 39 7 41 . 15 20 6 9 4 9 Peak Tracking Total 7 | . 4 4 5 3 7 . 5 3 4 4 4 6 Tactical Retreats 14 | . 2 1 2 . 1 . 1 5 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . . 3 . 1 . . . . . Indirectly 1 | . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 13 | . . 2 2 . 1 . . 7 . . 1 . Max in Single Turn 5 | . . 2 1 . 1 . . 5 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 25 | . 7 . 3 . 6 1 . 2 2 . 4 . Terminals 15 | . 5 . 2 . 4 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 83 | . 21 . 7 . 17 1 . 8 2 . 27 . Successful 55 | . 10 . 3 . 7 1 . 5 2 . 27 . Failed 27 | . 11 . 4 . 9 . . 3 . . . . Catastrophic 6 | . 2 . 1 . 2 . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 17 | . 10 . 2 . 2 . . 3 . . . . Terminals 41 | . 14 . 6 . 11 1 . 8 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 7 | . 4 . 1 . 2 . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 44 | . 6 . 2 . 1 1 . 5 2 . 27 . Record 14 | . . . . . . . . 2 1 . 11 . Part Schematic 9 | . . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . 2 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . Reject 3 | . 1 . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 4 . 3 . 5 . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . Highest-Rated Group 57 | . . 57 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 9 8 Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Active Infowar (turns) 11120 | 19 1338 . 1890 50 1501 108 61 1873 2343 1140 684 113 Optics 5982 | . . . . . . . . 1873 2343 1140 513 113 Sensors 1714 | . . . . . . 108 61 1545 . . . . Structural 1344 | . 632 . . . . . . 103 . . 535 74 Traps 2 | . . . . . . . . . . 2 . . Seismic 5878 | 19 706 . 1889 . 1501 . . . 1485 278 . . T.N.C. 1940 | . . . 1890 50 . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Turns Passed 13413 | 182 1656 830 1891 595 1660 109 333 1877 2343 1140 684 113 Spaces Moved 5611 | 93 869 457 808 213 561 44 78 727 961 359 229 212 Core 262 | 1 . . . . . . . . . . 50 211 Treads 5317 | 92 869 457 808 213 561 44 78 727 961 359 148 . Legs 31 | . . . . . . . . . . . 31 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Fastest Speed 35 | 50 160 160 160 240 240 240 240 165 163 236 50 35 Average Speed 205 | 158 160 160 186 240 240 240 242 222 233 289 266 49 Slowest Speed 400 | 160 160 160 240 240 240 240 246 250 243 312 400 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 52 | 4 97 73 44 58 50 2 79 14 96 61 82 27 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 1 1 1 . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 13 | . . 1 . . . . . . 6 6 . . Spaces Dug 2 | . . . . . . . . 2 . . . . Terrain Destroyed 268 | . . 26 13 7 65 . 23 44 38 19 33 . Melee 1 | . . . . . . . . 1 . . . . Projectile 12 | . . . . 1 . . . 8 . 3 . . AOE 255 | . . 26 13 6 65 . 23 35 38 16 33 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Dat Pro Total 6813 | 113 1050 507 1063 269 768 48 144 891 1029 428 286 217 Wait 403 | 6 94 11 121 28 64 . 3 33 18 22 3 . Move 5599 | 92 868 456 807 212 560 43 77 726 960 358 228 212 Hop . | . . . . . . . . . . . . . Pick Up 121 | 2 17 2 22 1 22 3 3 25 6 7 11 . Fast Attach 36 | 7 4 1 3 1 4 . 1 1 4 5 3 2 Attach 53 | . . 2 3 1 7 2 9 16 1 5 6 1 Detach 11 | . 2 . 2 . 1 . . 1 1 1 3 . Swap 96 | . 3 1 10 10 21 . 9 23 10 5 2 2 Drop 91 | . 10 2 13 3 25 . . 10 9 6 13 . Fire 357 | 6 48 30 60 11 54 . 42 53 17 19 17 . Melee 2 | . . . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 44 | . 4 2 22 2 10 . . 1 3 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Discovered new exit (range 14) 1107 | -10/Materials | Discovered new exit (range 3) 1249 | -10/Materials | Repaired Lgt. Treads 1380 | -10/Materials | Discovered new exit (range 13) 1455 | -10/Materials | Discovered new exit (range 3) 1839 | -10/Materials | Entered Mines 2080 | -10/Mines | Discovered new exit (range 16) 2158 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2330 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2417 | -10/Mines | Discovered new exit (range 12) 2504 | -10/Mines | Core integrity fell below 50% 2520 | -10/Mines | Core integrity fell below 20% 2572 | -10/Mines | Lost 3 parts (1p1n1u) 2602 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2669 | -10/Mines | Entered Materials 2669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3060 | -9/Materials | Discovered new exit (range 15) 3296 | -9/Materials | Build established: Scavenger-Mutant 3758 | -9/Materials | Build established: Mutant 3949 | -9/Materials | Discovered new exit (range 5) 4560 | -9/Materials | Entered Mines 4834 | -9/Mines | Discovered new exit (range 15) 4887 | -9/Mines | Learned Materials non-interactive machine intel 4898 | -9/Mines | Build established: Scavenger-Mutant 4932 | -9/Mines | Discovered new exit (range 8) 5097 | -9/Mines | Assembled infested the area 5117 | -9/Mines | Crushed by falling debris 5117 | -9/Mines | Core integrity fell below 50% 5155 | -9/Mines | Entered Materials 5155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5156 | -8/Materials | Loaded intel: 30 non-interactive machine locations 5366 | -8/Materials | Discovered new exit (range 15) 6443 | -8/Materials | Central database locked down 6795 | -8/Materials | Discovered new exit (range 10) 6815 | -8/Materials | Entered Factory 6815 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6921 | -7/Factory | Identified exit to DSF 6924 | -7/Factory | Entered DSF 6962 | -7/DSF | Additional patrols routed to DSF 7031 | -7/DSF | Lost 6 parts (1p3n1u1w) 7069 | -7/DSF | Wild Derelicts raided the area 7213 | -7/DSF | Discovered new exit (range 14) 7219 | -7/DSF | Sterilization system engaged 7239 | -7/DSF | Ambient heat levels rising (+10) 7246 | -7/DSF | Lost 5 parts (1n3u1w) 7254 | -7/DSF | Ambient heat levels rising (+10) 7257 | -7/DSF | Entered Factory 7257 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7647 | -6/Factory | Discovered new exit (range 8) 7771 | -6/Factory | Lost 3 parts (1n1u1w) 8092 | -6/Factory | Identified exit to Factory 8092 | -6/Factory | Identified exit to Lower Caves 8333 | -6/Factory | Build established: Hacker-Skirmisher 8772 | -6/Factory | Build established: Skirmisher 8949 | -6/Factory | Found Launcher Loader 9134 | -6/Factory | Entered Lower Caves 9174 | -6/Lower Caves | Met a Warlord Commander 9175 | -6/Lower Caves | Learned location of Warlord (-4) 9176 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9176 | -6/Lower Caves | Found Encrypted Comm Array 9628 | -6/Lower Caves | Build established: Gunner 10263 | -6/Lower Caves | Discovered new exit (range 20) 10265 | -6/Lower Caves | Learned Factory non-interactive machine intel 10324 | -6/Lower Caves | Encountered a Warlord checkpoint 11405 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11417 | -6/Lower Caves | Identified exit to Lower Caves 11477 | -6/Lower Caves | Entered another Lower Caves area 11741 | -6/Lower Caves | Discovered exit to Factory (range 13) 11822 | -6/Lower Caves | Lost 3 parts (2n1u) 11873 | -6/Lower Caves | Lost 3 parts (2n1w) 11884 | -6/Lower Caves | Build established: Derelict-Gunner 12107 | -6/Lower Caves | Encountered a Warlord checkpoint 12143 | -6/Lower Caves | Learned Factory emergency access door positions 12210 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12452 | -6/Lower Caves | Learned location of Extension (-4) 12580 | -6/Lower Caves | Discovered new exit (range 12) 12617 | -6/Lower Caves | Entered Data Miner 12619 | -6/Data Miner | Discovered new exit (range 6) 12666 | -6/Data Miner | Met Data Miner 12744 | -6/Data Miner | Learned location of Section 7 (-2) 12744 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12798 | -6/Data Miner | Received God Mode back door access code from Data Miner 12920 | -6/Data Miner | Build established: Mutant 13087 | -6/Data Miner | Data Conduit disabled 13113 | -6/Data Miner | Core integrity fell below 50% 13140 | -6/Data Miner | Lost 6 parts (1p2n1u2w) 13301 | -6/Data Miner | Entered Proximity Caves 13388 | -5/Proximity Caves | Core integrity fell below 20% 13414 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13285_ Dropped Imp. Proton Missile Launcher. 13288_ Acquired Beamcaster. 13290_ Acquired Encrypted Comm Array. LOCATION=UNKNOWN GOAL=ESCAPE 13315_ 7,9IEBM%PDTXTSDNA7T%OI V7Z=AGSJV7YW 13343_ System corrupted: Component data lost. 13369_ System corrupted: Heat flow error (+278). 13373_ Hvy. Missile Launcher destroyed. 13376_ S-27 Virus destroyed. 13376_ Structural Scanner destroyed. 13378_ Acquired Unknown Flight Unit. 13378_ Identified VTOL Module. 13379_ Acquired 28 matter. 13379_ VTOL Module destroyed. 13384_ System corrupted: Energy discharge (-17). 13392_ Acquired Unknown Leg. 13392_ Identified Carbon-fiber Leg. 13393_ Carbon-fiber Leg destroyed. 13398_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????############?????????###???????????######## | | ####??## ## ##??????#####???????????######## | | #" #### ##????#### #######?????## | | "" ## ## #???#### ############## # | | ### #??#### ## ########## # | | ""# ##?## ###### ### ### ##### | | #"# ## #???## ###### ## ##### # | | ## #### #????## ## ## | | ?## ### #?????# ## ### #### | | ??# #?# ######## ## ####### ### #### # | | ### ### ######## ## @ ###### ### #### # | | sss ##### ### #### # | | ### #### # | | ### ##### ######## ## # # | | #"" "" ""# ######## ### ## # | | T #### ## ##### ## ## | | #" ### ### ####### ## | | # #### #### ##?#### ### | | + #??#### ?### ###???## ### | | # [ # #?????# ?? ######### ### | | #"""" # #?????? ########## ### | | ?#"""" # #?????#### ## | | ?#"""" "" # ??????### ## | | ?######## ## ??????# #### ############## | | ???????? ???## ####### ############ | | ???????? ##???## ?????????????????###### | | ????????##### ##????## ??????????????????##### | | ????????????# ##?????## ?????????????????????## | | ????????????###?????? ??????????????????????## | | ????????????????????? ??????????????????????## | | ????????????????????? ??????????????????????# | | ????????????????????? ??????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 33 Authchip Count 4 Item Schematics ----------------- Myomer Leg | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 64% | -10/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Like You, Cogmind Challenges ------------ None Game ------ Seed DisruptionLightStreamer Manual? 0 Play Time 01:51:00 Cumulative 20.4 hours Start 2026.09.28 @ 22:09:12 End 2026.09.29 @ 00:04:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4475ff4-e54b-40a1-8bae-32014b6d1d83