Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:44:45 Player: Selene Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (21) 105 Value Destroyed (508) 508 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1068) 1068 TOTAL SCORE: 9181 Bonus ------- Follower Combat Kills 1066 Aligned with FarCom 300 Friendly Fire -298 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 70/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer ECM Suite Improved Reaction Control System Hacking Suite Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Fission Core Dimensional Node Initializer Long-range Missile Launcher Field Lobotomy Kit [Rating: 77] Favorites ----------- Power Micro Fission Core Engine Backup Power III Power Core Micro Fission Core Propulsion None Utility Advanced Visual Processing Unit Device Experimental Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Weapon Scythe Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 2 2 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 65 | 4 3 2 . 3 . . 2 11 17 8 4 . 7 2 . 2 Power 4 | . . . . . . . 1 . . . . . 2 . . 1 Engine 2 | . . . . . . . 1 . . . . . 1 . . . Core 2 | . . . . . . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 47 | 2 2 . . 1 . . 1 9 13 8 3 . 5 2 . 1 Device 18 | 1 2 . . 1 . . 1 . 5 1 1 . 3 2 . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 24 | . . . . . . . . 8 7 7 1 . 1 . . . Hackware 4 | . . . . . . . . 1 1 . 1 . 1 . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | 2 1 2 . 2 . . . 2 4 . 1 . . . . . Energy Gun 3 | 1 . . . . . . . . 2 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 1 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . 1 2 1 1 . 1 . . 1 Parts Lost 23 | . 1 1 . 1 . . . 2 4 . . . . . . 14 Power 3 | . . . . . . . . 1 . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . . Utility 17 | . 1 . . . . . . 1 4 . . . . . . 11 Weapon 3 | . . 1 . 1 . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 1 . 1 . . . 2 3 . . . . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 4 4 4 4 5 5 5 4 4 4 5 3 Power 1 | . 2 2 2 1 1 1 . . 1 1 1 1 1 1 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | 1 1 1 1 1 2 1 1 1 1 1 1 2 1 1 1 1 Weapon 1 | . 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . . 2 . . 1 2 3 . . . 4 1 . 1 Power 6 | . . . . 1 . . 1 . 1 . . . 3 . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . 1 1 . . Weapon 5 | . . . . 1 . . . 2 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 29 42 33 25 11 22 12 46 56 66 72 75 77 84 84 60 Device 9 | . 15 28 22 14 . 11 3 1 1 10 10 10 11 23 26 11 Processor 36 | . . . . . . . . 32 46 49 52 52 49 38 36 30 Hackware 4 | . . . . . . . . 4 1 . 4 5 8 10 10 9 Ballistic Gun 1 | . 14 11 11 8 . 11 2 . . . . . . . . . Slashing Weapon 5 | . . . . 1 11 . 7 7 5 5 5 5 5 5 5 3 Peak Build Rating 77 | 3 5 6 5 14 14 11 15 37 50 58 70 75 72 76 75 77 Average Rating 42 | 1 2 5 5 7 5 11 7 23 35 46 65 68 67 73 75 61 On Entrance 31 | . 2 5 5 5 5 11 11 11 33 32 58 66 69 71 75 75 Naked Turns 4 | . . . . 4 . . . . . . . . . . . . Heaviest Build 11 | 3 3 6 3 4 3 2 8 8 5 3 4 11 10 11 11 11 Greatest Support 12 | 3 3 3 3 3 3 3 9 9 3 3 3 3 12 12 12 12 Greatest Overweight (x) 3 | . . 1 . 1 . . . . 1 . 1 3 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 5 4 4 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 5 4 4 4 4 5 5 5 5 5 4 5 5 2 Class Distribution -------------------- 76% | Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Matter Collected 1143 | 258 . . . 213 . . 26 68 206 147 . 110 30 80 . 5 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 823 | 116 . 2 . 31 . . 26 171 76 172 . 107 33 28 . 61 Parts 48 | 7 . 3 . . . . 2 9 7 8 . 4 1 . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . 9 . . Prevented 2 | . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 11 | . . 2 . 3 . . . 5 . . . . . . . 1 Melee 7 | . . . . 1 . . . 5 . . . . . . . 1 Guns 2 | . . . . 2 . . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . . Classes Destroyed 10 | 2 . 1 . 1 . . 1 1 2 . . 1 . . . 1 Worker 3 | . . . . . . . 1 1 . 1 . . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . Recycler 2 | 1 . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . . 2 . . . 1 . . . Swarmer 6 | . . 2 . . . . . 4 . . . . . . . . Grunt 1 | . . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . 1 . . Assembled 3 | . . . . 3 . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 2 | 2 . 1 . 2 . . 1 2 1 1 . . 1 1 . 1 Combat Bots Only 2 | . . 1 . 2 . . . 2 . . . . . . . 1 Max Kills in Single Turn 1 | 1 . 1 . 1 . . 1 1 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Hostile Shots Fired 222 | . 6 28 1 17 . . 1 53 20 . . . . . . 96 Missed 83 | . 3 12 1 4 . . 1 16 8 . . . . . . 38 Hits 139 | . 3 16 . 13 . . . 37 12 . . . . . . 58 Melee 5 | . . . . 2 . . . . 3 . . . . . . . Projectile 134 | . 3 16 . 11 . . . 37 9 . . . . . . 58 AOE 3 | . . . . 3 . . . . . . . . . . . . Critical Strikes 9 | . . 1 . . . . . 1 1 . . . . . . 6 Damage Taken 3390 | . 33 232 . 299 . . . 486 455 . . . . . . 1885 Core 2299 | . 12 100 . 227 . . . 356 303 . . . . . . 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 55 . . . 43 100 49 64 100 . . . . 100 . Volleys Fired 38 | 6 . 5 6 16 . . . . 1 . . 3 . . . 1 Largest 2 | 2 . 1 1 1 . . . . 1 . . 1 . . . 1 Hottest 60 | 60 . 33 20 30 . . . . . . . . . . . . Shots Fired 44 | 12 . 5 6 16 . . . . 1 . . 3 . . . 1 Gun 29 | 12 . 2 6 9 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . . 3 . 7 . . . . . . . . . . . . Special 5 | . . . . . . . . . 1 . . 3 . . . 1 Kinetic 23 | 6 . 2 6 9 . . . . . . . . . . . . Thermal 6 | 6 . . . . . . . . . . . . . . . . Explosive 10 | . . 3 . 7 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 2 . 3 2 2 . . . . 3 . . 6 . . . 7 Robot Miss Streak 3 | 3 . 2 1 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 66 | 5 . 2 4 7 . . 2 14 11 2 . 7 2 1 . 9 Core Hits 40 | 3 . 7 1 8 . . . 6 4 2 . 2 2 1 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . 2 . . . 1 . . 3 Sever 6 | . . . . . . . . . 2 . . . 1 . . 3 Melee Attacks 176 | . . . . 3 . . 4 52 33 24 13 4 10 4 . 29 Impact . | . . . . . . . . . . . . . . . . . Slashing 176 | . . . . 3 . . 4 52 33 24 13 4 10 4 . 29 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 1 3 2 . 4 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2424 | 53 . 173 46 245 . . 119 571 432 136 . 258 74 66 . 251 Guns 153 | 53 . 8 46 46 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 277 | . . 164 . 113 . . . . . . . . . . . . Melee 1993 | . . . . 86 . . 119 571 432 136 . 258 74 66 . 251 Ramming 1 | . . 1 . . . . . . . . . . . . . . Kinetic 120 | 20 . 8 46 46 . . . . . . . . . . . . Thermal 33 | 33 . . . . . . . . . . . . . . . . Explosive 277 | . . 164 . 113 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1993 | . . . . 86 . . 119 571 432 136 . 258 74 66 . 251 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 . . . . . . 4 Average Corruption 6 | . . . . . . . . . 7 . . . . . . 2 Corruption Purged 8 | . . . . . . . . . 8 . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . 4 Effects 7 | . . . . . . . . . 6 . . . . . . 1 Matter Fused 4 | . . . . . . . . . 4 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . 64 . 8 . . 49 . 3 . . 50 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 64 | . . 64 . . . . . . . . . . . . . . Melee 110 | . . . . 8 . . 49 . 3 . . 50 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . 72 . 40 . . . . . . . . . . . . Shots 5 | . . 2 . 3 . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 207 | 15 . 6 . . . . . . 207 . . . . . . . Average Temperature 65 | 10 . 4 . . . . . . 114 . . . . . . . Received Heat Transfer 212 | . 18 66 . 20 . . . 33 54 . . . . . . 21 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 75 | 75 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Maximum Alert Level 2 | . . . . . . . . . 1 . . . 2 . . . Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 94 100 100 100 41 . . 100 Level 1 4 | . . . . . . . . . 5 . . . 29 . . . Level 2 3 | . . . . . . . . . . . . . 29 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 565 | 10 6 75 29 30 . . 5 77 217 63 22 . 565 . . 77 Initial 69 | . . . 29 3 . . . . 14 63 . . . . . 69 Average 53 | 1 . 32 19 4 . . . 23 69 14 3 . 258 . . 24 Influence Increases 2361 | 10 6 105 . 69 . . 7 294 513 80 83 . 902 167 . 125 Destroy 0b10 Robot/C 740 | . . 40 . . . . . 100 160 . . . 320 80 . 40 Destroy 0b10 Robot/NC 90 | 10 . . . . . . 5 5 20 10 . . 30 5 . 5 Destroy Leader 138 | . . 10 . . . . . 10 14 . . . 82 20 . 2 Allied During Kill 476 | . . . . . . . . . 8 . . . 404 62 . 2 Successful Hack 108 | . 6 . . . . . . 20 37 . 18 . 11 . . 16 Disable Machine 165 | . . . . . . . . 45 30 30 45 . 15 . . . Destroy Structure 239 | . . 25 . 39 . . 2 24 19 40 20 . 40 . . 30 Partial Spotted 30 | . . . . . . . . 15 15 . . . . . . . Lose Combat Pursuer 375 | . . 30 . 30 . . . 75 210 . . . . . . 30 Influence Decreases 2361 | 10 6 30 66 78 . . 7 265 413 209 83 . 361 543 62 228 Entered New Map 400 | . . . 46 6 . . . . 15 66 . . . 201 32 34 Time Decay 1428 | 10 . 20 20 62 . . 7 240 278 143 83 . 201 222 30 112 Lost Part 150 | . 6 10 . 10 . . . 20 40 . . . . . . 64 Lost Ally 383 | . . . . . . . . 5 80 . . . 160 120 . 18 Squads Dispatched 17 | . 1 . 1 1 . . . 3 4 1 2 . 2 . . 2 Investigation 5 | . 1 . . 1 . . . 2 . . . . 1 . . . Extermination 7 | . . . . . . . . 1 2 1 1 . 1 . . 1 Reinforcement 5 | . . . 1 . . . . . 2 . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Distress Signals 4 | . . . 1 . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 101 | . 2 6 7 9 . . 2 14 27 . 1 5 2 2 . 24 Peak Tracking Total 12 | . 2 5 4 4 . . 2 5 8 . 1 2 1 3 . 12 Tactical Retreats 19 | . . 2 . 1 . . . 5 5 . . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Traps Triggered 11 | . 1 . . . . . . 1 5 . 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Machines Disabled 12 | . . . . . . . . 3 2 2 3 . 1 1 . . Max in Single Turn 1 | . . . . . . . . 1 1 1 1 . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Machines Accessed 52 | . 4 . 1 . 2 . 1 11 15 5 4 . 2 2 1 4 Terminals 27 | . 4 . 1 . . . 1 6 5 2 3 . 1 1 . 3 Fabricators 3 | . . . . . . . . . 2 1 . . . . . . Repair Stations 6 | . . . . . . . . 2 2 1 . . . . . 1 Recycling Units 9 | . . . . . . . . 3 4 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . . . . . Total Hacks 111 | . 10 . 2 . 2 . 4 21 36 10 9 . 5 2 1 9 Successful 37 | . 2 . . . 2 . 1 6 13 1 3 . 3 2 1 3 Failed 74 | . 8 . 2 . . . 3 15 23 9 6 . 2 . . 6 Catastrophic 21 | . 1 . . . . . 1 7 6 2 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 71 | . 10 . 2 . 1 . 4 14 17 8 4 . 2 . . 9 Terminals 70 | . 10 . 2 . . . 4 14 17 3 8 . 3 1 . 8 Fabricators 8 | . . . . . . . . . 6 2 . . . . . . Repair Stations 9 | . . . . . . . . 3 2 3 . . . . . 1 Recycling Units 14 | . . . . . . . . 4 6 2 . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 5 . 1 . . . . . Terminal Hacks 10 | . 1 . . . 2 . . . 2 . 1 . . 2 1 1 Record 3 | . . . . . 1 . . . . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . 1 Locate Traps 2 | . . . . . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 2 . . . 1 . . . Retrieve Components 4 | . . . . . . . . 1 2 . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 21 | . 1 . . . . . 1 5 7 1 2 . 2 . . 2 Terminals 14 | . 1 . . . . . 1 3 4 . 2 . 1 . . 2 Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 13 | . 1 . . . . . 1 2 4 . 2 . 1 . . 2 Fabricators 2 | . . . . . . . . . 2 . . . . . . . Liberate 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 4 | . . . . . . . . 2 1 1 . . . . . . Mechanics 4 | . . . . . . . . 2 1 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 1 . . . 1 8 12 5 4 . 1 1 . 4 Full Trace Events 3 | . 1 . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 1 1 . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 3 . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Total Allies 31 | . . . . 1 . . . 1 4 . . 23 . . . 2 Largest Group 21 | . . . . 1 1 . . 1 3 . . 21 19 6 . 2 Highest-Rated Group 931 | . . . . 31 31 . . 26 87 . . 931 877 233 . 113 Highest-Rated Ally 141 | . . . . 31 31 . . 26 29 . . 141 141 46 . 82 Total Orders 1 | . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 236 | . . . . . . . . . 41 . . 31 126 32 . 6 Total Damage 6153 | . . . . . . . . . 840 . . 1207 3022 826 . 258 Kills 38 | . . . . . . . . . 8 . . 3 21 4 . 2 Allies Corrupted 3 | . . . . . . . . . . . . . 2 . . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Field Lobotomies 5 | . . . . . . . . . 1 . . 3 . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Active Infowar (turns) 4696 | 4 93 59 53 235 2 26 14 673 1080 487 353 296 485 464 60 312 Optics 4210 | . . . . . . . . 673 1080 487 353 296 485 464 60 312 Sensors 206 | . . . . 164 2 26 14 . . . . . . . . . Terrain 192 | . 38 59 53 42 . . . . . . . . . . . . Seismic 422 | 4 71 59 53 235 . . . . . . . . . . . . Jamming 7 | . . . . . . . . . . . 7 . . . . . ECM 715 | . . . . . . . . . 2 . 1 . 81 464 60 107 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Turns Passed 5041 | 53 96 59 53 334 110 26 82 691 1080 487 353 296 485 464 60 312 Spaces Moved 6957 | 48 180 80 82 423 213 51 130 950 1519 711 533 324 660 620 119 314 Core 6957 | 48 180 80 82 423 213 51 130 950 1519 711 533 324 660 620 119 314 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 51 50 50 50 50 50 50 50 62 50 50 50 50 Slowest Speed 200 | 50 50 100 50 100 50 50 50 50 100 50 100 200 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . 3 . . . . 3 . . . . . . 4 Cave-ins Triggered 4 | . . . . . . . . . 3 . . . . . . 1 Exploration Rate (%) 33 | 3 41 15 17 74 59 23 17 25 43 18 9 93 16 83 15 11 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . 1 . Known Exits Taken 6 | . . . . . . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . . . 1 . . . . . . . . . 3 2 . Spaces Dug 101 | . . . . . . . 2 24 21 20 10 . 4 2 . 18 Terrain Destroyed 178 | . . 28 . 49 . . 2 24 21 20 10 . 4 2 . 18 Melee 101 | . . . . . . . 2 24 21 20 10 . 4 2 . 18 Projectile . | . . . . . . . . . . . . . . . . . AOE 77 | . . 28 . 49 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Res Total 8140 | 63 185 92 88 523 215 50 142 1085 1779 802 597 408 802 768 118 423 Wait 764 | . . . . 70 . . . 60 177 58 38 74 79 136 . 72 Move 6942 | 47 179 79 81 422 212 50 129 949 1518 710 533 323 659 619 118 314 Hop . | . . . . . . . . . . . . . . . . . Pick Up 29 | 4 1 2 1 2 1 . 2 4 2 . 1 . 6 3 . . Fast Attach 56 | 3 2 . . 1 . . 1 11 20 7 5 . 5 . . 1 Attach 17 | 1 1 2 . 1 1 . 2 1 1 . . 2 1 . . 4 Detach 23 | 2 . . . 1 . . 2 3 5 2 2 2 3 . . 1 Swap 14 | . . 2 . 2 1 . . . . 1 2 . 2 3 . 1 Drop 36 | . 2 1 . 5 . . 2 5 7 . 3 . 8 3 . . Fire 38 | 6 . 5 6 16 . . . . 1 . . 3 . . . 1 Melee 176 | . . . . 3 . . 4 52 33 24 13 4 10 4 . 29 Ram 1 | . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . 15 . . . 29 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 5) 125 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Entered Mines 165 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 206 | -10/Mines | Discovered new exit (range 6) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Utility x2 258 | -9/Materials | Discovered new exit (range 8) 262 | -9/Materials | Entered Mines 273 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 287 | -9/Mines | Assembled infested the area 293 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 294 | -9/Mines | Found Prototype Device 294 | -9/Mines | Identified Exp. Sensor Array 342 | -9/Mines | Build established: Mutant 503 | -9/Mines | Met a Derelict shopkeep closing up shop 527 | -9/Mines | Discovered new exit (range 4) 541 | -9/Mines | Core integrity fell below 50% 568 | -9/Mines | Discovered new exit (range 13) 580 | -9/Mines | Received a Mining Laser from a helpful Derelict 586 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 587 | -9/Mines | Discovered new exit (range 5) 596 | -9/Mines | Entered Exiles 596 | -9/Exiles | Accompanied by 1 ally 610 | -9/Exiles | Met 8R-AWN 618 | -9/Exiles | Met EX-HEX 631 | -9/Exiles | Met EX-BIN 637 | -9/Exiles | Aligned with FarCom system 638 | -9/Exiles | Given EX-Vault access code 649 | -9/Exiles | Opened EX-Vault 653 | -9/Exiles | Found Field Lobotomy Kit 663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 680 | -9/Exiles | Met EX-DEC 685 | -9/Exiles | Learned location of Zion (-6) 700 | -9/Exiles | Discovered new exit (range 10) 706 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 706 | -9/Exiles | Entered Mines 728 | -8/Mines | Discovered new exit (range 7) 732 | -8/Mines | Entered Materials 732 | -8/Materials | Evolved 2 slots: Utility x2 755 | -8/Materials | Discovered new exit (range 6) 799 | -8/Materials | Discovered new exit (range 9) 814 | -8/Materials | Entered Factory 814 | -7/Factory | Evolved 2 slots: Utility x2 1211 | -7/Factory | Core integrity fell below 50% 1440 | -7/Factory | Discovered new exit (range 19) 1449 | -7/Factory | Identified exit to Lower Caves 1500 | -7/Factory | Discovered new exit (range 9) 1504 | -7/Factory | Identified exit to Factory 1505 | -7/Factory | Entered another Factory area 1505 | -6/Factory | Evolved 2 slots: Utility x2 1992 | -6/Factory | Spotted B-75 Beast 2225 | -6/Factory | Crushed by falling debris 2226 | -6/Factory | Crushed by falling debris 2227 | -6/Factory | Assimilated L-41 Fighter with FLK Orb 2228 | -6/Factory | Crushed by falling debris 2259 | -6/Factory | Lost 3 parts (3u) 2495 | -6/Factory | Discovered new exit (range 12) 2584 | -6/Factory | Identified exit to Factory 2585 | -6/Factory | Entered another Factory area 2585 | -5/Factory | Evolved 2 slots: Utility x2 3016 | -5/Factory | Discovered new exit (range 12) 3033 | -5/Factory | Identified exit to Factory 3072 | -5/Factory | Entered another Factory area 3072 | -4/Factory | Evolved 2 slots: Utility x2 3425 | -4/Factory | Manually triggered Chute Trap 3425 | -4/Factory | Sucked down chute 3425 | -4/Factory | Entered Waste 3426 | -4/Waste | Met a frightened Derelict 3436 | -4/Waste | Spotted C-40 Crusher 3456 | -4/Waste | Spotted C-40 Crusher 3460 | -4/Waste | Assimilated C-40 Crusher with FLK Orb 3465 | -4/Waste | Spotted C-40 Crusher 3473 | -4/Waste | Assimilated C-40 Crusher with FLK Orb 3474 | -4/Waste | Spotted C-40 Crusher 3476 | -4/Waste | Assimilated C-40 Crusher with FLK Orb 3495 | -4/Waste | Allies destroyed C-40 Crusher 3516 | -4/Waste | Spotted C-40 Crusher 3551 | -4/Waste | Spotted C-40 Crusher 3594 | -4/Waste | Allies destroyed C-40 Crusher 3609 | -4/Waste | Discovered new exit (range 13) 3615 | -4/Waste | Warlord forces began an assault 3674 | -4/Waste | Identified exit to Factory 3721 | -4/Waste | Entered Factory 3721 | -4/Factory | Accompanied by 19 allies 4107 | -4/Factory | Lost 3 allies 4146 | -4/Factory | Build established: Hacker-Mutant 4149 | -4/Factory | Discovered new exit (range 21) 4159 | -4/Factory | Identified exit to Upper Caves 4206 | -4/Factory | Entered Upper Caves 4206 | -4/Upper Caves | Accompanied by 6 allies 4594 | -4/Upper Caves | Spotted B-86 Titan 4603 | -4/Upper Caves | Learned location of 1 exit from Research 4640 | -4/Upper Caves | Found Alien Artifact 4661 | -4/Upper Caves | Discovered new exit (range 5) 4662 | -4/Upper Caves | Identified exit to Upper Caves 4670 | -4/Upper Caves | Entered another Upper Caves area 4709 | -4/Upper Caves | Discovered new exit (range 18) 4721 | -4/Upper Caves | Identified exit to Research 4730 | -4/Upper Caves | Entered Research 4730 | -3/Research | Evolved 2 slots: Utility x2 4731 | -3/Research | Identified exit to Research 4885 | -3/Research | Assimilated P-80 Master with FLK Orb 4906 | -3/Research | Lost 4 parts (1p3u) 4962 | -3/Research | Master 8a assimilated hostile W-44 Eye 5018 | -3/Research | Lost 5 parts (1p4u) 5035 | -3/Research | Identified Dimensional Node Initializer 5035 | -3/Research | Initialized slip node 5041 | -3/Research | Crushed by falling debris 5041 | -3/Research | Core integrity fell below 50% 5041 | -3/Research | Core integrity fell below 20% 5042 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05008_ K-01 Serf cleans the Terminal. 05024_ Imp. Target Analyzer destroyed. 05033_ P-80 Master destroyed. 05034_ Scythe destroyed. 05035_ Identified Dimensional Node Initializer. 05035_ Initializer activates and latches into the ground. 05040_ Slug penetrates Earth. 05040_ Slug penetrates Dimensional Slip Node. 05040_ Dimensional Slip Node implodes. 05040_ Adv. Visual Processing Unit destroyed. 05040_ P-80 Master destroyed. 05041_ The unstable cave ceiling collapses. 05041_ Crushed by falling debris. 05041_ Penetrated by Slug. 05041_ Slug penetrates H-77 Assassin. 05042_ System corrupted: Energy discharge (-28). 05042_ The unstable cave ceiling collapses. 05042_ Penetrated by Slug. 05042_ Adv. Hacking Suite destroyed. 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""" # #?? | | ?????????????????????????????????# """ # #?? | | ?????????????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Containment 8 Corruption Block 15 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 24 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Salvage Targeting 5 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeBladeFrame Manual? 0 Play Time 01:09:13 Cumulative 202.3 hours Start 2025.05.26 @ 21:36:17 End 2025.05.26 @ 22:44:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 126 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5ed70a7-065f-48fc-918f-9e8395a56abd