Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 06:53:19 Player: Godsword Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (26) 26 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14732 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (61) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Weight Redist. System Long-range Sensor Array Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Advanced Weight Redist. System Enhanced Optical Array Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Reaction Control System > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Energy Well Enhanced Optical Array Improved Sensor Array Power Maul [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Signal Interpreter Device Sensor Array Storage Large Battery Processor Signal Interpreter Weapon Power Maul Energy Gun Improved Medium Laser Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 18 | . . 2 2 2 2 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 31 | . 4 3 1 . 4 2 8 3 4 2 . Power 3 | . . 1 . . . . 2 . . . . Engine 3 | . . 1 . . . . 2 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | . 2 . 1 . 3 2 6 3 4 2 . Device 12 | . 1 . 1 . 2 1 4 1 2 . . Storage 2 | . . . . . . . 2 . . . . Processor 9 | . 1 . . . 1 1 . 2 2 2 . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 5 | . 2 2 . . 1 . . . . . . Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 3 | . 1 1 . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 1 . . . . 1 1 . . . Parts Lost 15 | . . 1 . . 1 1 . 7 2 . 3 Power 2 | . . . . . . . . 2 . . . Propulsion . | . . . . . . . . . . . . Utility 11 | . . . . . 1 1 . 5 2 . 2 Weapon 2 | . . 1 . . . . . . . . 1 Highest Loss Streak 7 | . . 1 . . 1 1 . 7 2 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . 1 3 4 5 4 4 4 4 2 1 2 Power . | . . . 1 1 1 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . 1 2 3 2 2 2 3 1 1 1 Weapon . | . 1 1 1 1 1 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . 1 . 1 1 . . . . . 3 Power 1 | . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . 2 Weapon 2 | . . . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 23 | . 17 30 24 23 23 28 38 37 17 5 9 Device 9 | . 9 11 15 15 13 10 16 17 5 . . Processor 10 | . 6 11 9 7 9 17 15 15 12 2 6 Peak Build Rating 59 | . 5 6 6 6 16 19 37 59 25 13 14 Average Rating 13 | . 1 2 4 5 9 15 25 39 18 6 10 On Entrance 7 | . . 2 2 6 6 11 11 30 7 2 13 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 98 | . 11 . . . . . . . . 62 25 Heaviest Build 17 | . 3 3 2 2 3 2 13 17 2 3 3 Greatest Support 12 | 3 3 3 3 3 3 3 12 12 3 3 3 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 5 5 5 4 3 5 Average Carried 3 | . 1 2 4 4 4 4 4 4 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 3 5 5 5 5 5 4 2 3 5 Class Distribution -------------------- 52% | Mutant 47% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 472 | 200 50 . 35 . . 6 . . 94 . 87 Remotely . | . . . . . . . . . . . . Salvage Created 161 | . . . . . . . . . . . 161 Parts 4 | . . . . . . . . . . . 4 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed 3 | . . . . . . . . . . . 3 Worker 1 | . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . 2 Hauler 1 | . . . . . . . . . . . 1 Best Kill Streak 2 | . . . . . . . . . . . 2 Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 361 | . . 4 6 5 18 52 4 106 27 34 105 Missed 125 | . . 1 5 4 6 23 3 32 9 11 31 Hits 236 | . . 3 1 1 12 29 1 74 18 23 74 Melee 18 | . . . . . . . . 11 7 . . Projectile 218 | . . 3 1 1 12 29 1 63 11 23 74 AOE 4 | . . . . . . . . 2 2 . . Critical Strikes 20 | . . . . . . 3 1 9 3 . 4 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 6064 | . . 47 14 20 248 968 25 1666 840 530 1706 Core 5148 | . . 17 14 20 175 933 25 1181 783 387 1613 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 43 | . . 26 . . . 17 . . . . . Core Remaining (%) 69 | 100 100 95 97 97 79 6 97 9 . 19 . Volleys Fired 1 | . . 1 . . . . . . . . . Largest 1 | . . 1 . . . . . . . . . Hottest 100 | . . 100 . . . . . . . . . Shots Fired 1 | . . 1 . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . . . 4 Core Hits 4 | . . . . . . 1 . . . . 3 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . 2 Melee Attacks 9 | . . . . . 1 . . . . 3 5 Impact 9 | . . . . . 1 . . . . 3 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 450 | . . . . . 7 35 . 8 . . 400 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 337 | . . . . . . . . . . . 337 Ramming 113 | . . . . . 7 35 . 8 . . 63 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 337 | . . . . . . . . . . . 337 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 3 . 4 5 7 9 Average Corruption 4 | . . . . . 2 2 . 3 5 5 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . 1 . . 2 . 3 2 Message Errors 3 | . . . . . 1 . . . . 2 . Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 194 | . . . . . . . . . . . 194 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 194 | . . . . . . . . . . . 194 Knockbacks 2 | . . . . . . 1 . . . . 1 Impact 2 | . . . . . . 1 . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . 3 17 . 3 . . 26 Shots . | . . . . . . . . . . . . Rammed 31 | . . . . . 2 5 . 5 . . 19 Targets Rammed 31 | . . . . . 2 5 . 5 . . 19 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 208 | . . . . . . . . 208 . . 165 Average Temperature 122 | . . . . . . . . 130 . . 113 Received Heat Transfer 424 | . . 18 9 9 . 27 27 217 36 . 81 Effects 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 6 Impact Corruptions 7 | . . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 95 Level 1 . | . . . . . . . . . . . 4 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 222 | . 15 18 8 70 50 36 15 15 2 3 222 Initial 34 | . . 1 . . 34 24 . 7 2 . . Average 13 | . 3 4 1 6 20 4 2 1 . . 74 Influence Increases 655 | . 15 26 8 90 111 29 30 15 . 9 322 Destroy 0b10 Robot/NC 20 | . . . . . . . . . . . 20 Destroy Leader 2 | . . . . . . . . . . . 2 Successful Hack 37 | . . 10 8 . 5 14 . . . . . Destroy Structure 11 | . . 1 . . 1 . . . . 9 . Partial Spotted 75 | . 15 15 . . 15 . 30 . . . . Lose Combat Pursuer 510 | . . . . 90 90 15 . 15 . . 300 Influence Decreases 443 | . 10 31 8 20 131 79 15 25 5 9 110 Entered New Map 77 | . . 4 . . 36 26 . 8 3 . . Time Decay 305 | . 10 26 8 20 85 43 15 7 2 9 80 Lost Part 60 | . . . . . 10 10 . 10 . . 30 Purge Threat 1 | . . 1 . . . . . . . . . Squads Dispatched 12 | . . . . 1 1 2 . 3 1 2 2 Investigation 4 | . . . . . . . . 1 . 2 1 Extermination 4 | . . . . 1 1 2 . . . . . Reinforcement 4 | . . . . . . . . 2 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 3 | . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 2 4 3 7 10 11 1 20 8 11 32 Peak Tracking Total 19 | . 2 3 4 5 7 10 2 18 8 12 19 Tactical Retreats 13 | . . . . 2 3 1 . 1 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 3 | . . . . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 24 | . 3 3 2 3 2 4 1 2 1 2 1 Terminals 15 | . 2 2 2 1 1 2 . 2 . 2 1 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 49 | . 7 7 4 6 2 7 2 4 2 5 3 Successful 14 | . 1 5 1 1 2 4 . . . . . Failed 34 | . 6 2 3 4 . 3 2 4 2 5 3 Catastrophic 11 | . . 1 1 . . 1 . 3 1 3 1 Database Lockouts 1 | . . . . 1 . . . . . . . Manual . | . . . . . . . . . . . . Terminals 30 | . 4 5 4 1 1 3 . 4 . 5 3 Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 4 | . . 2 . . . 2 . . . . . Recycling Units 6 | . 3 . . . 1 . 2 . . . . Scanalyzers 5 | . . . . 3 . 2 . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 5 | . . 3 1 . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . Repair 2 | . . 1 . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 3 | . . . . 1 . 2 . . . . . Retrieve Study 3 | . . . . 1 . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 2 3 2 3 . 4 1 2 1 2 1 Full Trace Events 4 | . . . . . . . . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 . 2 . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . Time 52 | . . 26 . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Active Infowar (turns) 1283 | . 56 130 61 127 190 397 133 126 63 . . Optics 812 | . . . . . 94 397 133 126 62 . . Sensors 1220 | . 56 130 61 127 190 362 133 101 60 . . Terrain 326 | . . . . . 37 289 . . . . . Jamming 1 | . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 1762 | 10 83 130 61 127 190 397 133 145 95 187 204 Spaces Moved 2466 | 20 140 168 109 220 353 357 196 160 176 231 336 Core 2466 | 20 140 168 109 220 353 357 196 160 176 231 336 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 51 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 100 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 14 | 4 38 19 21 8 16 10 6 8 7 24 12 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . 1 . . 1 . . . . 3 . Terrain Destroyed 5 | . . 1 . . 1 . . . . 3 . Melee 4 | . . . . . 1 . . . . 3 . Projectile 1 | . . 1 . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total 2954 | 19 151 211 114 236 364 574 226 222 181 294 362 Wait 370 | . 1 32 3 . . 208 14 53 2 57 . Move 2455 | 19 139 167 108 219 351 356 195 160 175 230 336 Hop . | . . . . . . . . . . . . Pick Up 17 | . 3 3 2 1 2 1 2 . . 1 2 Fast Attach 23 | . 4 3 1 . 2 2 4 3 2 2 . Attach 12 | . 1 . . . 2 1 4 1 2 1 . Detach 6 | . 2 . . . 1 . 3 . . . . Swap 2 | . . . . . . . 2 . . . . Drop 13 | . 1 5 . 1 2 1 2 1 . . . Fire 1 | . . 1 . . . . . . . . . Melee 9 | . . . . . 1 . . . . 3 5 Ram 30 | . . . . . 2 5 . 4 . . 19 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . 15 1 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 12) 87 | -10/Materials | Identified exit to Materials 94 | -10/Materials | Entered another Materials area 94 | -9/Materials | Evolved 2 slots: Utility x2 162 | -9/Materials | Identified exit to Materials 217 | -9/Materials | Repaired Lgt. Ion Engine 224 | -9/Materials | Entered another Materials area 224 | -8/Materials | Evolved 2 slots: Utility x2 272 | -8/Materials | Identified exit to Factory 285 | -8/Materials | Entered Factory 285 | -7/Factory | Evolved 2 slots: Utility x2 295 | -7/Factory | Central database locked down 313 | -7/Factory | Build established: Mutant 407 | -7/Factory | Discovered new exit (range 9) 411 | -7/Factory | Identified exit to Factory 412 | -7/Factory | Entered another Factory area 412 | -6/Factory | Evolved 2 slots: Utility x2 554 | -6/Factory | Spotted B-75 Beast 591 | -6/Factory | Discovered new exit (range 19) 602 | -6/Factory | Identified exit to Factory 602 | -6/Factory | Entered another Factory area 602 | -5/Factory | Evolved 2 slots: Utility x2 698 | -5/Factory | Repaired Sensor Array 795 | -5/Factory | Build established: Scout 975 | -5/Factory | Core integrity fell below 50% 991 | -5/Factory | Core integrity fell below 20% 995 | -5/Factory | Discovered new exit (range 9) 999 | -5/Factory | Identified exit to Factory 999 | -5/Factory | Entered another Factory area 999 | -4/Factory | Evolved 2 slots: Utility x2 1127 | -4/Factory | Discovered new exit (range 9) 1131 | -4/Factory | Identified exit to Research 1132 | -4/Factory | Entered Research 1132 | -3/Research | Evolved 2 slots: Utility x2 1265 | -3/Research | Discovered new exit (range 14) 1270 | -3/Research | Core integrity fell below 50% 1272 | -3/Research | Identified exit to Research 1277 | -3/Research | Core integrity fell below 20% 1277 | -3/Research | Entered another Research area 1277 | -2/Research | Evolved 2 slots: Utility x2 1306 | -2/Research | Lost 7 parts (2p5u) 1361 | -2/Research | Discovered new exit (range 20) 1371 | -2/Research | Core integrity fell below 50% 1372 | -2/Research | Identified exit to Quarantine 1372 | -2/Research | Entered Quarantine 1543 | -2/Quarantine | Core integrity fell below 20% 1554 | -2/Quarantine | Discovered new exit (range 9) 1559 | -2/Quarantine | Entered Access 1559 | -1/Access | Evolved 2 slots: Utility x2 1664 | -1/Access | Build established: Mutant 1743 | -1/Access | Core integrity fell below 50% 1752 | -1/Access | Core integrity fell below 20% 1763 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01741_ Slammed into H-88 Terminator. 01741_ Destabilizing: System corrupted (+2). 01742_ Penetrated by Slug. 01742_ Slammed into H-88 Terminator. 01742_ Destabilizing: Core damaged (-64). 01742_ Slug penetrates Wall. 01743_ Slammed into H-88 Terminator. 01745_ System corrupted: Substantial component data lost. 01745_ Penetrated by Slug. 01745_ Slammed into H-88 Terminator. 01746_ Penetrated by Slug. 01746_ Slammed into H-88 Terminator. 01749_ Penetrated by Slug. 01749_ Slammed into P-80 Master. 01754_ Destabilizing: System corrupted (+2). 01755_ Slammed into P-80 Master. 01757_ Destabilizing: System corrupted (+1). 01759_ K-01 Serf collects debris. 01760_ System corrupted: Heat flow error (+217). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ???????????######+??????# " #???????????? | | ??????????? ????# """" #???????????? | | ?????????? ??# """"" #???????????? | | ?????????? # """"" #???????????? | | ??????????pp /@ """" #???????????? | | ?????????? # " #???????????? | | ?????????? ??# ] #???????????? | | ??????????? ????# s w #???????????? | | ??????????? #??????# s #???????????? | | ???????????? ?????????# = #???????????? | | ???????????? ???????????########s#####?????????### | | ?????????????????????????????# #???????????# | | ??????????????????????# ###### ############# | | ??????????????????????# " p%%%%%%%%%%%+ | | ??????????????????????######## ###########%# | | ?????????????????????????????# #?????????#%# | | ?????????????????????????????## ##?????????#%# | | ??????????????????????????????# #??????????# ### | | ??????????????????????????????# #??????????#%#?? | | ??????????????????????????????# #??????????# #?? | | ??????????????????????????????# #??????????# #?? | | ??????????????????????????????# #??????????#%#?? | | ??????????????????????????????# #??????????# #?? | | ??????????????????????????????# #???????? ## #?? | | ??????????????????????????????+ #?????? ## #?? | | ????????????????????????????? # #???? ## #?? | | ???????????????????????????? # #?? ## #?? | | ??????????????????????????? ?# # ## #?? | | ?????????????????????????? ?# + ""Y""???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 510 Power Amplification 30 Additional Mass Support 9 Evasion (%) 60 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 35% | -9/Materials Sensor Array | 15% | -5/Factory Studied --------- Maul | -7/Factory | Hacked Lgt. Ion Engine | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledDroneSuperbattery Manual? 0 Play Time 00:43:55 Cumulative 36.6 hours Start 2026.06.01 @ 23:07:34 End 2026.06.02 @ 06:53:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 78925b93-74ae-49d7-bd13-4b6c1177d5ee