Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 19:46:36 Player: Conwew Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (2893) 2893 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 8761 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 688 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Signal Interpreter Light Regenerative Plating Hardlight Generator > --- WEAPON ----------- Improved Lightning Gun Gatling Laser Minigun > --- INVENTORY -------- Fusion Compressor Medium Treads Medium Treads Advanced Targeting Computer Improved Medium Armor Plating [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Signal Interpreter Protection Light Regenerative Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . . Power 2 | . . . . . . 1 . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 3 | . . . 2 . . 1 . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 87 | 5 5 . 10 7 10 3 . 21 9 4 3 10 . Power 14 | 1 . . 1 2 . 1 . 2 3 2 . 2 . Engine 4 | 1 . . 1 . . . . . 1 . . 1 . Core 7 | . . . . 1 . 1 . 2 2 . . 1 . Reactor 3 | . . . . 1 . . . . . 2 . . . Propulsion 26 | 2 . . 4 . 4 1 . 9 2 2 . 2 . Treads 8 | . . . . . . . . 4 2 2 . . . Leg 14 | . . . 2 . 4 1 . 5 . . . 2 . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . Utility 26 | . 2 . 5 2 4 1 . 5 2 . 1 4 . Device 11 | . 1 . 3 . 2 . . 2 2 . . 1 . Storage . | . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 1 . . . 3 . Hackware . | . . . . . . . . . . . . . . Protection 11 | . 1 . 2 2 2 1 . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 3 . . 3 2 . . 5 2 . 2 2 . Energy Gun 10 | 1 3 . . . . . . 2 1 . 2 1 . Energy Cannon 4 | . . . . . 2 . . 2 . . . . . Ballistic Gun 6 | 1 . . . 3 . . . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . 1 . . . . Parts Lost 40 | . 1 . 4 6 2 . 2 3 . . 1 20 1 Power 8 | . . . 1 2 . . . . . . . 5 . Propulsion 10 | . . . 2 . 1 . 2 1 . . . 4 . Utility 13 | . . . 1 2 1 . . 1 . . 1 6 1 Weapon 9 | . 1 . . 2 . . . 1 . . . 5 . Highest Loss Streak 13 | . 1 . 3 2 1 . 1 2 . . 1 13 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 4 | . 3 5 4 2 4 3 5 4 4 5 4 2 . Power . | . . . . . . . . . . 1 1 . . Propulsion . | . . . . . 2 1 1 . 2 2 . . . Utility 1 | . . 2 1 1 . . 1 1 1 2 2 1 . Weapon 1 | . 2 2 3 1 1 1 3 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . 1 2 2 . . . . 3 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . Utility 2 | . . . . . . . . 2 . . . . . Weapon 5 | . . 2 2 . . . . 1 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 86 100 82 98 97 99 82 88 99 91 86 66 20 Engine 4 | . 14 14 10 1 . . . . 3 3 . 1 . Core 6 | . . . . 7 . 6 7 9 16 13 13 9 . Reactor 1 | . . . . 1 9 7 4 . . 2 6 3 . Treads 4 | . . . . . . . . 1 26 18 13 7 . Leg 11 | . . . 2 21 35 30 23 25 . . . 3 . Wheel 5 | . 28 28 3 . . . . . . . . . . Device 20 | . 13 14 31 33 20 15 15 14 19 20 15 6 . Processor 2 | . . . . . . . . . 6 6 6 13 20 Protection 11 | . 3 14 12 10 13 22 15 20 6 6 11 7 . Energy Gun 11 | . 17 28 22 3 . . . 2 13 13 14 11 . Energy Cannon 2 | . . . . . 11 15 15 11 . . . . . Ballistic Gun 5 | . 9 . . 18 6 . . . 5 6 4 1 . Peak Build Rating 71 | 5 10 9 25 31 35 39 39 49 59 71 71 69 9 Average Rating 32 | 3 6 9 18 26 32 37 31 36 56 65 69 48 7 On Entrance 30 | . 5 9 9 25 31 30 39 22 49 59 71 69 9 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 9 18 17 40 39 41 42 42 41 40 50 52 51 . Greatest Support 140 | 26 26 26 30 30 50 48 48 112 112 140 140 140 3 Greatest Overweight (x) 11 | . . . 11 1 . 1 1 1 . . . 4 . Average Overweight (x) . | . . . 5 . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 . Average Carried 4 | . 3 5 4 2 4 3 5 4 4 5 4 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 . . Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Mutant 11% | Tank 10% | Scavenger-Tank 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Matter Collected 1696 | 210 123 40 85 309 197 . 40 178 226 55 66 167 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3655 | . 369 . 336 770 360 . . 679 245 . 574 322 . Parts 184 | . 19 . 26 55 18 . . 19 10 . 26 11 . Haulers Intercepted 3 | . 2 . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 10 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Combat Hostiles Destroyed 68 | . 10 . 8 17 5 . . 12 4 . 5 7 . Guns 54 | . 10 . 8 16 2 . . 3 4 . 5 6 . Cannons 2 | . . . . . 2 . . . . . . . . AOE 4 | . . . . . . . . 4 . . . . . Classes Destroyed 12 | . 4 . 3 1 . . . 2 1 . 1 . . Worker 4 | . . . 2 . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 3 | . 2 . . 1 . . . . . . . . . Recycler 4 | . . . 1 . . . . 1 . . 2 . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 9 | . 1 . 1 2 2 . . . 2 . 1 . . Swarmer 18 | . 6 . 6 4 . . . . . . . 2 . Grunt 25 | . 4 . . 8 4 . . 8 . . . 1 . Duelist 3 | . . . . . . . . 1 . . . 2 . Sentry 13 | . . . 2 5 2 . . 2 1 . . 1 . Hunter 4 | . . . . . . . . . 1 . 2 1 . Programmer 6 | . . . . . . . . 1 2 . 3 . . Best Kill Streak 5 | . 3 . 4 3 1 . . 5 2 . 5 5 . Combat Bots Only 5 | . 3 . 3 3 1 . . 4 1 . 2 5 . Max Kills in Single Turn 4 | . 1 . 1 1 1 . . 4 1 . 3 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Hostile Shots Fired 741 | . 35 . 88 93 37 . 2 172 60 . 45 200 9 Missed 218 | . 8 . 14 33 11 . . 63 17 . 13 57 2 Hits 523 | . 27 . 74 60 26 . 2 109 43 . 32 143 7 Melee 3 | . . . . . . . 2 . . . . 1 . Projectile 520 | . 27 . 74 60 26 . . 109 43 . 32 142 7 Critical Strikes 16 | . . . . 2 . . 2 5 3 . . 2 2 Damage Taken 7535 | . 276 . 824 811 468 . 104 1277 528 . 535 2591 121 Core 1364 | . 56 . 82 118 85 . . 165 55 . 84 605 114 Absorbed by Shields 72 | . . . . . . . . . 68 . 4 . . Regen/Repaired (Parts) 388 | . . . . 108 . . . 59 164 . 37 20 . Core Remaining (%) 77 | 100 . 77 . 50 84 . . 76 . . . . . Volleys Fired 255 | . 38 . 28 58 27 . . 37 24 . 20 23 . Largest 3 | . 2 . 2 2 2 . . 2 3 . 3 3 . Hottest 210 | . 100 . 100 100 112 . . 149 174 . 210 210 . Shots Fired 521 | . 69 . 56 114 54 . . 61 69 . 60 38 . Gun 467 | . 69 . 56 114 34 . . 27 69 . 60 38 . Cannon 46 | . . . . . 20 . . 26 . . . . . Launcher . | . . . . . . . . . . . . . . Special 8 | . . . . . . . . 8 . . . . . Kinetic 199 | . 26 . . 83 34 . . . 24 . 17 15 . Thermal 260 | . 43 . 56 31 . . . 41 45 . 23 21 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 62 | . . . . . 20 . . 20 . . 20 2 . Robot Hit Streak 33 | . 7 . 6 18 8 . . 24 22 . 15 33 . Robot Miss Streak 4 | . 2 . 2 3 2 . . 1 4 . 3 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . . . 2 4 . . . . 1 . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . 1 1 . Shots Hit Robots 382 | . 45 . 35 85 38 . . 52 51 . 41 35 . Core Hits 169 | . 21 . 17 34 12 . . 20 19 . 26 19 1 Critical Kills 2 | . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 1 . Critical Strikes 23 | . 1 . 5 4 . . . 7 2 . 1 3 . Burn 15 | . 1 . 5 4 . . . 3 2 . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Destroy 4 | . . . . . . . . . . . 1 3 . Corrupt 3 | . . . . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7559 | . 597 . 495 1299 768 . . 1484 1027 . 1037 815 37 Guns 6040 | . 597 . 492 1299 393 . . 392 1027 . 1037 803 . Cannons 950 | . . . . . 336 . . 614 . . . . . Explosions 425 | . . . . . 39 . . 386 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 52 | . . . 3 . . . . . . . . 12 37 Kinetic 2293 | . 246 . . 973 393 . . . 308 . 141 232 . Thermal 4082 | . 351 . 492 326 39 . . 1030 719 . 568 557 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1132 | . . . . . 336 . . 454 . . 328 14 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 1 1 2 2 7 Average Corruption 1 | . . . . . . . . 1 1 1 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . . 7 3 1 9 6 . Message Errors 7 | . . . . . . . . 1 . 1 3 2 . Matter Fused 9 | . . . . . . . . 2 1 . 4 2 . Heat Flow Errors 2 | . . . . . . . . 1 . . . 1 . Energy Discharges 2 | . . . . . . . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 9 | . . . . . 1 . . 8 . . . . . Projectiles 2 | . . . . . 1 . . 1 . . . . . Explosions 7 | . . . . . . . . 7 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . 71 . . . . 16 Shots 2 | . . . . . . . . 2 . . . . . Rammed 12 | . . . . . . . . . . . . . 12 Targets Rammed 16 | . . . 1 . . . . . . . . 3 12 Kicked 4 | . . . 1 . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 423 | . 180 . 423 18 2 . . 302 122 . 150 349 . Average Temperature 88 | . 49 . 140 6 2 . . 132 33 . 43 149 . Received Heat Transfer 1740 | . 102 . 135 336 213 . . 579 24 . . 351 . Effects 3 | . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 2 . . . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . . . Parts Fried 7 | . . . . . 2 . . 4 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . 3 . . . 1 . Combat Hostiles 5 | . . . . 1 . . . 3 . . . 1 . Parts Melted 31 | . 3 . 2 2 1 . . 9 8 . 4 2 . Heat Transferred 10740 | . 1110 . 1850 1258 50 . . 2485 1627 . 1150 1210 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Maximum Alert Level 2 | . . . . 2 1 . . . . . . . . Low Security (%) 78 | 100 100 100 100 14 26 100 100 100 100 100 100 . . Level 1 7 | . . . . 15 73 . . . . . . . . Level 2 13 | . . . . 69 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 644 | . 96 . 128 644 271 75 1 160 34 . 86 . . Initial 254 | . . . . 24 254 75 1 . 14 . . . . Average 120 | . 32 . 34 446 220 41 . 47 5 . 33 . . Influence Increases 3272 | . 267 . 395 1287 299 . . 459 124 . 246 195 . Destroy 0b10 Robot/C 1940 | . 200 . 260 700 160 . . 240 80 . 160 140 . Destroy 0b10 Robot/NC 125 | . 15 . 25 30 10 . . 5 10 . 30 . . Destroy Leader 486 | . 36 . 64 176 54 . . 60 34 . 52 10 . Allied During Kill 424 | . . . 31 358 31 . . . . . 4 . . Successful Hack 62 | . . . 14 6 8 . . 34 . . . . . Destroy Structure 25 | . 1 . 1 2 6 . . 15 . . . . . Lose Combat Pursuer 210 | . 15 . . 15 30 . . 105 . . . 45 . Influence Decreases 3272 | . 267 . 337 742 735 162 5 430 153 . 224 217 . Entered New Map 503 | . . . . 34 349 92 4 . 15 . . 9 . Time Decay 2186 | . 257 . 267 532 246 70 1 400 138 . 194 81 . Lost Part 283 | . 10 . 30 56 20 . . 30 . . 10 127 . Lost Ally 300 | . . . 40 120 120 . . . . . 20 . . Squads Dispatched 16 | . . . 2 4 1 . . 4 3 . 2 . . Investigation 1 | . . . . 1 . . . . . . . . . Extermination 6 | . . . . . . . . 2 2 . 2 . . Reinforcement 6 | . . . 2 . 1 . . 2 1 . . . . Assault 3 | . . . . 3 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Distress Signals 8 | . . . 4 . 1 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 20 . 21 42 14 . 1 23 12 . 9 14 1 Peak Tracking Total 8 | . 3 . 5 4 4 . 1 5 4 . 2 8 1 Tactical Retreats 8 | . 1 . . 1 1 . . 3 . . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Traps Triggered 4 | . . . 1 . . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Machines Accessed 20 | . . 1 3 8 5 . . 3 . . . . . Terminals 11 | . . . 1 6 3 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 39 | . . 1 8 12 12 . . 6 . . . . . Successful 21 | . . 1 3 7 5 . . 5 . . . . . Failed 18 | . . . 5 5 7 . . 1 . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . . 3 4 4 . . 1 . . . . . Terminals 22 | . . . 3 9 8 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . 3 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 9 | . . . 5 . 2 . . 2 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 8 | . . 1 . 4 1 . . 2 . . . . . Open Door 5 | . . 1 . 4 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 1 . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . 2 . . . . . Retrieve Study 5 | . . . 3 . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . 1 3 . . . . . . . . Terminals 4 | . . . . 1 3 . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . Botnet 3 | . . . . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . . . 2 4 3 . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . 2 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Total Allies 27 | . . 2 . 12 . . . . 12 1 . . . Largest Group 12 | . . 2 2 12 6 . . . 7 1 1 . . Highest-Rated Group 166 | . . 49 49 142 94 . . . 166 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 28 . . . 31 31 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 197 | . . . 16 133 39 . . . . . 9 . . Total Damage 2233 | . . . 232 1523 355 . . . . . 123 . . Kills 32 | . . . 6 20 3 . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Active Infowar (turns) 4316 | . 810 653 1211 1536 98 . . . . . . 8 . Sensors 4308 | . 810 653 1211 1536 98 . . . . . . . . Cloaking 8 | . . . . . . . . . . . . 8 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches 20 | . . . . 20 . . . . . . . . . Drone Recoveries 8 | . . . . 7 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Turns Passed 8467 | 44 854 653 1211 1536 536 153 169 1155 832 208 620 484 12 Spaces Moved 5022 | 43 677 643 348 749 342 111 126 767 452 124 337 302 1 Core 179 | 5 . . 128 . . . . . . . . 45 1 Treads 1086 | . . . . . . . . 33 452 124 337 140 . Legs 2243 | . . . 64 749 342 111 126 734 . . . 117 . Wheels 1513 | 38 677 643 155 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 105 112 120 120 105 160 160 160 50 50 Average Speed 138 | 84 90 90 309 157 112 131 133 118 160 160 160 126 50 Slowest Speed 680 | 90 90 90 680 175 120 190 190 240 160 160 160 250 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 87 94 29 84 37 4 67 25 14 71 14 54 2 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . 3 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 21 | . . . . . 7 . . 14 . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 21 | . . . . . 7 . . 14 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Was Fac Low Low Total 6058 | 47 851 718 426 992 438 119 126 949 511 135 373 360 13 Wait 586 | . 123 72 29 173 45 . . 97 16 2 7 22 . Move 5011 | 42 676 642 347 748 341 111 125 766 452 123 336 301 1 Hop . | . . . . . . . . . . . . . . Pick Up 41 | . 6 2 5 4 5 3 . 11 2 . 3 . . Fast Attach 60 | 5 5 . 7 4 6 1 . 13 7 4 2 6 . Attach 29 | . . . 3 4 5 2 . 8 1 . 1 5 . Detach . | . . . . . . . . . . . . . . Swap 2 | . . . . . . . . 1 1 . . . . Drop 55 | . 3 2 6 1 7 2 . 16 8 6 4 . . Fire 255 | . 38 . 28 58 27 . . 37 24 . 20 23 . Melee . | . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . 12 Kick 4 | . . . 1 . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . 2 . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Entered Mines 951 | -10/Mines | Learned 4 Materials zone layouts 1042 | -10/Mines | Found the Drone Emporium 1046 | -10/Mines | Found Prototype Device 1182 | -10/Mines | Discovered new exit (range 7) 1217 | -10/Mines | Discovered new exit (range 14) 1229 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1292 | -10/Mines | Learned Materials emergency access door positions 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Accompanied by 2 allies 1552 | -9/Materials | Evolved 2 slots: Utility x2 1552 | -9/Materials | Identified Sensor Drone Bay 1553 | -9/Materials | Identified exit to Storage 1557 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1678 | -9/Materials | Lost 3 parts (1p1n1u) 1693 | -9/Materials | Discovered new exit (range 12) 2723 | -9/Materials | Discovered new exit (range 16) 2763 | -9/Materials | Entered Storage 2798 | -9/Storage | Met a pair of Derelict thieves 2972 | -9/Storage | Build established: Scavenger-Mutant 3155 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3170 | -9/Storage | Found Prototype Protection 3211 | -9/Storage | Discovered new exit (range 5) 3456 | -9/Storage | Build established: Commander-Mutant 3494 | -9/Storage | Identified exit to Materials 3672 | -9/Storage | Repaired Carbon-fiber Leg+ 3940 | -9/Storage | Lost 4 allies 3963 | -9/Storage | First assault squad dispatched 4214 | -9/Storage | Build established: Scavenger-Mutant 4299 | -9/Storage | Entered Materials 4299 | -8/Materials | Accompanied by 19 allies 4299 | -8/Materials | Evolved 2 slots: Propulsion x2 4448 | -8/Materials | Lost 4 allies 4568 | -8/Materials | Identified Lgt. Regenerative Plating 4791 | -8/Materials | Discovered new exit (range 10) 4835 | -8/Materials | Entered Factory 4835 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4988 | -7/Factory | Sucked down chute 4988 | -7/Factory | Entered Waste 4988 | -7/Waste | The area was eerily silent 5048 | -7/Waste | A Compactor rumbled back to life 5048 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5048 | -7/Waste | Spotted C-40 Crusher 5096 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5135 | -7/Waste | Discovered new exit (range 12) 5157 | -7/Waste | Entered Factory 5931 | -7/Factory | Build established: Mutant 6296 | -7/Factory | Discovered new exit (range 7) 6311 | -7/Factory | Identified exit to Factory 6312 | -7/Factory | Entered another Factory area 6312 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6569 | -6/Factory | Spotted B-75 Beast 6642 | -6/Factory | Build established: Tank 7100 | -6/Factory | Discovered new exit (range 5) 7107 | -6/Factory | Identified exit to Factory 7144 | -6/Factory | Sucked down chute 7144 | -6/Factory | Entered Waste 7144 | -6/Waste | The area was eerily silent 7144 | -6/Waste | Met up with 1 ally sucked down the chute earlier 7322 | -6/Waste | Discovered new exit (range 13) 7350 | -6/Waste | Identified exit to Factory 7352 | -6/Waste | Entered Factory 7352 | -6/Factory | Accompanied by 1 ally 7568 | -6/Factory | Build established: Scavenger-Tank 7930 | -6/Factory | Discovered new exit (range 15) 7969 | -6/Factory | Identified exit to Lower Caves 7972 | -6/Factory | Entered Lower Caves 8189 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8269 | -6/Lower Caves | Core integrity fell below 50% 8289 | -6/Lower Caves | Lost 13 parts (3p2n5u3w) 8398 | -6/Lower Caves | Lost 3 parts (1n2w) 8442 | -6/Lower Caves | Core integrity fell below 20% 8452 | -6/Lower Caves | Discovered new exit (range 8) 8455 | -6/Lower Caves | Identified exit to Lower Caves 8456 | -6/Lower Caves | Entered another Lower Caves area 8468 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Found Imp. Melee Analysis Suite. Found Cloaking Device. Found Imp. Particle Charger. Found 68 Matter. Fusion Compressor destroyed. Acquired Mak. Cloaking Device. Lgt. Angular Momentum Engine destroyed. Mak. Cloaking Device destroyed. Searching scrap... Found Imp. Titanium Leg. Found Imp. Targeting Computer. Found 65 Matter. EXIT=FOUND EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Slammed into P-60 Hacker. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+5). Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??#???????????????????? | | ????????????????????????# #? ##??????????????????? | | ?????????????????????#### ## ##?????????????????? | | ?????????????????# ###%%% ##????????????????? | | ?????????????????# %%%p ##???????????????? | | ?????????????????#### %%%@ #???????????????? | | ???????????????????# ### #???????????????? | | ???????????????????# #?? #?????????????? | | ???????????????????## #??# #????????????? | | ????????????????????####???## #????????????? | | ?????????????????????????????# ##????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 1% | -9/Storage Studied --------- Med. Laser | -9/Materials | Hacked Carbon-fiber Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Lgt. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below You Again Challenges ------------ None Game ------ Seed LauncherLightReconstructor Manual? 0 Play Time 01:06:04 Cumulative 32.3 hours Start 2026.06.20 @ 18:39:04 End 2026.06.20 @ 19:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d63595e-9c45-48c4-bbe9-1ede530e701c