Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.22 @ 18:18:04 Player: misiasty3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2960) 2960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 7954 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 267 Entered DSFs 500 Friendly Fire -78 Cogmind --------- Core Integrity 734/850 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Heavy Treads > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Improved Heavy Armor Plating Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Gauss Rifle Rocket Launcher > --- INVENTORY -------- Fission Core Armored Treads Advanced Treads Advanced Treads Advanced Targeting Computer Field Laser Beam Cannon Gauss Rifle [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . 1 . 1 2 . . . Weapon 2 | . . 1 . 1 . . . . Parts Attached 43 | 5 3 5 2 15 . 8 3 2 Power 4 | 1 . 1 . 1 . 1 . . Engine 4 | 1 . 1 . 1 . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 1 . 2 . 3 1 1 Treads 10 | 2 . 1 . 2 . 3 1 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 2 2 1 3 . 4 1 1 Device 3 | . . . . 1 . 2 . . Storage 2 | 1 1 . . . . . . . Processor 4 | . 1 2 . . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . . . 1 2 . 2 1 . Artifact . | . . . . . . . . . Weapon 14 | 1 1 1 1 9 . . 1 . Energy Gun 7 | 1 1 . 1 4 . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 3 | . . . . 2 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 12 | . . . . 2 . 4 . 6 Power 2 | . . . . . . 1 . 1 Propulsion 3 | . . . . . . 1 . 2 Utility 2 | . . . . . . 2 . . Weapon 5 | . . . . 2 . . . 3 Highest Loss Streak 6 | . . . . 1 . 3 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 4 6 9 9 9 6 9 7 Power . | 1 1 1 1 1 1 . 1 . Propulsion 1 | . . 1 1 . 1 1 3 2 Utility 2 | . . 2 3 3 3 1 1 2 Weapon 3 | 1 1 2 3 3 4 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . 1 3 . 1 1 3 Power 3 | . . . . . . 1 1 1 Propulsion 2 | . . . . 1 . . . 1 Utility 3 | . . . 1 2 . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 90 90 100 96 84 94 81 63 Engine 8 | . 13 11 11 9 7 6 6 4 Treads 19 | . 27 22 22 18 15 14 16 14 Device 4 | . . . . 7 7 11 6 6 Storage 9 | . 14 11 11 9 7 7 6 3 Processor 10 | . 6 20 21 9 7 7 6 7 Protection 6 | . . . . 9 7 13 11 6 Energy Gun 18 | . 28 22 22 16 15 15 13 9 Ballistic Gun 2 | . . . . 2 7 7 6 4 Launcher 7 | . . 3 11 13 7 7 6 3 Peak Build Rating 56 | 5 7 14 16 37 35 47 56 54 Average Rating 26 | 3 6 12 15 26 35 42 48 46 On Entrance 23 | . 5 7 14 15 35 35 46 54 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 56 | 12 18 21 28 43 43 56 55 54 Greatest Support 78 | 40 40 40 40 44 44 56 78 78 Greatest Overweight (x) 10 | . . . . . . 1 . 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 8 Most Carried 10 | 5 6 8 10 10 9 10 10 10 Average Carried 7 | 2 4 6 9 9 9 6 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 8 10 9 9 10 10 . Class Distribution -------------------- 34% | Gunner 24% | Mutant 15% | Scavenger-Tank 14% | Commander-Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Tank | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Matter Collected 1452 | 183 76 211 20 553 . 246 . 163 Remotely . | . . . . . . . . . Salvage Created 3621 | . 117 623 60 1457 . 722 . 642 Parts 147 | . 16 39 3 50 . 34 . 5 Haulers Intercepted 5 | . . 1 . 4 . . . . Recyclers Shooed 4 | . . 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Combat Hostiles Destroyed 69 | . 6 19 1 27 . 13 . 3 Guns 41 | . 6 9 1 14 . 11 . . Cannons 1 | . . . . 1 . . . . AOE 23 | . . 10 . 8 . 2 . 3 Classes Destroyed 14 | . 2 7 . 1 . 3 . 1 Worker 4 | . . 2 . 2 . . . . Builder 2 | . . 1 . 1 . . . . Hauler 5 | . . 1 . 4 . . . . Recycler 3 | . . 2 . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 4 | . 2 1 . 1 . . . . Swarmer 16 | . 6 10 . . . . . . Grunt 34 | . . 5 . 21 . 8 . . Brawler 3 | . . 1 . 2 . . . . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . 3 1 4 . . . . Specialist 3 | . . . . . . 3 . . Heavy 1 | . . . . . . 1 . . Compactor 3 | . . . . . . . . 3 Best Kill Streak 18 | . 3 18 1 6 . 4 . 1 Combat Bots Only 11 | . 3 11 1 6 . 4 . 1 Max Kills in Single Turn 3 | . 1 3 1 3 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . 3 . 2 . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Hostile Shots Fired 210 | . 13 45 4 89 . 42 . 17 Missed 66 | . 1 19 1 27 . 17 . 1 Hits 144 | . 12 26 3 62 . 25 . 16 Melee 17 | . . . . 1 . . . 16 Projectile 127 | . 12 26 3 61 . 25 . . Critical Strikes 19 | . . 1 . 7 . 2 . 9 Actively Blocked 10 | . . . . . . 1 . 9 Damage Taken 2252 | . 67 211 34 847 . 517 . 576 Core 225 | . 18 20 . 71 . . . 116 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 635 | . 24 66 9 242 . 139 . 155 Regen/Repaired (Parts) 7 | . 7 . . . . . . . Core Remaining (%) 94 | 100 92 . 95 87 . 100 . . Volleys Fired 176 | . 11 25 8 89 . 25 . 18 Largest 4 | . 2 3 2 4 . 4 . 4 Hottest 185 | . 90 120 113 185 . 185 . 185 Shots Fired 397 | . 22 62 14 194 . 78 . 27 Gun 307 | . 22 50 12 148 . 66 . 9 Cannon 16 | . . . . 16 . . . . Launcher 74 | . . 12 2 30 . 12 . 18 Special . | . . . . . . . . . Kinetic 48 | . . . . 20 . 25 . 3 Thermal 275 | . 22 50 12 144 . 41 . 6 Explosive 66 | . . 12 2 22 . 12 . 18 Electromagnetic 8 | . . . . 8 . . . . Robot Hit Streak 46 | . 7 27 37 46 . 29 . 33 Robot Miss Streak 3 | . 3 1 . 2 . 1 . 2 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 4 | . . 2 . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . Shots Hit Robots 302 | . 13 46 10 149 . 61 . 23 Core Hits 188 | . 8 50 3 79 . 39 . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 11 | . . . 1 9 . 1 . . Burn 10 | . . . 1 8 . 1 . . Destroy 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8819 | . 166 1237 143 3562 . 1739 . 1972 Guns 3870 | . 166 432 143 1952 . 1037 . 140 Cannons 210 | . . . . 210 . . . . Explosions 4739 | . . 805 . 1400 . 702 . 1832 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 775 | . . . . 315 . 399 . 61 Thermal 3696 | . 166 432 143 2238 . 638 . 79 Explosive 4202 | . . 805 . 863 . 702 . 1832 Electromagnetic 146 | . . . . 146 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 119 | . . 17 . 102 . . . . Projectiles 15 | . . . . 15 . . . . Explosions 104 | . . 17 . 87 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 135 | . . . . 74 . 20 . 41 Shots 9 | . . . . 4 . 1 . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 445 | . 90 284 84 443 . 445 . 309 Average Temperature 109 | . 39 95 33 112 . 149 . 175 Received Heat Transfer 837 | . . 72 18 603 . 144 . . Effects 5 | . . . . 4 . 1 . . Shutdowns 3 | . . . . 2 . 1 . . Energy Bleed 1 | . . . . 1 . . . . Damage (major) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 3 . . . . Combat Hostiles 3 | . . . . 3 . . . . Parts Melted 8 | . . 1 . 7 . . . . Heat Transferred 8610 | . 434 1153 444 5099 . 1332 . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Maximum Alert Level 3 | . . 2 1 3 1 2 1 . Low Security (%) 69 | 100 100 76 71 55 . 14 76 100 Level 1 19 | . . 8 28 20 100 59 23 . Level 2 7 | . . 14 . 12 . 25 . . Level 3 3 | . . . . 11 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 780 | . 87 508 254 780 290 517 234 31 Initial 290 | . . 6 178 66 290 178 234 21 Average 171 | . 27 158 162 271 290 344 153 4 Influence Increases 2737 | . 156 608 367 1175 . 379 . 52 Destroy 0b10 Robot/C 1520 | . 120 380 220 540 . 260 . . Destroy 0b10 Robot/NC 110 | . 10 35 5 50 . 10 . . Destroy Leader 348 | . 24 74 80 130 . 40 . . Allied During Kill 40 | . . . 40 . . . . . Successful Hack 2 | . 2 . . . . . . . Disable Machine 135 | . . 36 . 90 . 9 . . Anti-Garrison Action 150 | . . . . 150 . . . . Destroy Structure 417 | . . 83 22 200 . 60 . 52 Lose Combat Pursuer 15 | . . . . 15 . . . . Influence Decreases 2737 | . 137 129 680 615 455 152 443 126 Entered New Map 1355 | . . 13 320 119 455 112 283 53 Time Decay 1136 | . 137 116 240 430 . . 160 53 Lost Part 60 | . . . . 20 . 40 . . Lost Ally 186 | . . . 120 46 . . . 20 Squads Dispatched 13 | . . 1 1 8 . 2 1 . Investigation 3 | . . . . 3 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . . 1 . 4 . 2 . . Assault 1 | . . . . 1 . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Distress Signals 3 | . 1 . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 8 19 9 45 . 13 . 5 Peak Tracking Total 7 | . 3 7 4 5 . 4 . 3 Tactical Retreats 1 | . . . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Traps Triggered 8 | . 1 . . 3 . 2 2 . Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Machines Disabled 16 | . . 4 . 11 . 1 . . Max in Single Turn 6 | . . 2 . 6 . 1 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Machines Accessed 5 | . 1 . 1 1 1 . 1 . Terminals 2 | . . . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . 2 . 1 3 1 . 1 . Successful 6 | . 2 . . 3 1 . . . Failed 2 | . . . 1 . . . 1 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 2 . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 1 1 . 1 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Total Allies 11 | . . . 10 . . . . 1 Largest Group 10 | . . . 10 4 . . . 1 Highest-Rated Group 88 | . . . 88 32 . . . 31 Highest-Rated Ally 31 | . . . 16 8 . . . 31 Initial Warlord ECA Mod 9 | . . . . . . . 9 9 Total Orders . | . . . . . . . . . Ally Attacks 92 | . . . 69 10 . . . 13 Total Damage 965 | . . . 622 88 . . . 255 Kills 11 | . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Turns Passed 3131 | 66 407 292 496 880 3 310 339 338 Spaces Moved 1472 | 43 201 121 291 343 3 96 211 163 Core 24 | 12 . . . . . . . 12 Treads 1448 | 31 201 121 291 343 3 96 211 151 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 145 155 155 Average Speed 162 | 129 160 160 160 150 145 219 157 178 Slowest Speed 550 | 160 160 160 160 160 145 225 160 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 47 22 49 43 . 95 8 61 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 492 | . . 97 20 214 . 65 . 96 Melee . | . . . . . . . . . Projectile 4 | . . . . . . 4 . . AOE 488 | . . 97 20 214 . 61 . 96 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Was Total 1891 | 54 264 165 309 544 2 142 223 188 Wait 112 | . 41 9 2 59 . 1 . . Move 1465 | 42 200 120 290 342 2 95 211 163 Hop . | . . . . . . . . . Pick Up 57 | 7 7 6 5 19 . 8 4 1 Fast Attach . | . . . . . . . . . Attach 29 | 5 4 2 . 7 . 7 2 2 Detach 2 | . . . . . . 1 1 . Swap 21 | . 1 3 2 12 . 2 1 . Drop 27 | . . . 2 16 . 1 4 4 Fire 176 | . 11 25 8 89 . 25 . 18 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Repaired Ion Engine 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 591 | -9/Materials | Destroyed 7 combat bots 749 | -9/Materials | Discovered new exit (range 10) 751 | -9/Materials | Destroyed 11 combat bots 766 | -9/Materials | Entered Storage 915 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 937 | -9/Storage | Garrison activated, responded to threat 996 | -9/Storage | Discovered new exit (range 14) 1078 | -9/Storage | Lost 3 allies 1205 | -9/Storage | Build established: Commander-Gunner 1211 | -9/Storage | Discovered new exit (range 15) 1262 | -9/Storage | Entered Materials 1262 | -8/Materials | Accompanied by 4 allies 1262 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1406 | -8/Materials | Lost 4 allies 1732 | -8/Materials | Build established: Gunner 2079 | -8/Materials | Discovered new exit (range 15) 2142 | -8/Materials | Entered Factory 2142 | -7/Factory | Evolved 2 slots: Utility x2 2145 | -7/Factory | Identified exit to DSF 2145 | -7/Factory | Entered DSF 2188 | -7/DSF | Additional patrols routed to DSF 2225 | -7/DSF | Lost 3 parts (1p1n1u) 2364 | -7/DSF | Discovered new exit (range 14) 2386 | -7/DSF | Sterilization system engaged 2406 | -7/DSF | Ambient heat levels rising (+10) 2421 | -7/DSF | Ambient heat levels rising (+10) 2436 | -7/DSF | Ambient heat levels rising (+10) 2451 | -7/DSF | Ambient heat levels rising (+10) 2455 | -7/DSF | Entered Factory 2455 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2543 | -6/Factory | Build established: Scavenger-Tank 2692 | -6/Factory | Discovered new exit (range 7) 2794 | -6/Factory | Sucked down chute 2794 | -6/Factory | Entered Waste 2795 | -6/Waste | Met a frightened Derelict 2816 | -6/Waste | Spotted C-40 Crusher 2843 | -6/Waste | Destroyed C-40 Crusher 2885 | -6/Waste | Spotted C-40 Crusher 2888 | -6/Waste | Spotted C-40 Crusher 2888 | -6/Waste | Spotted C-40 Crusher 2890 | -6/Waste | Destroyed C-40 Crusher 2936 | -6/Waste | Destroyed C-40 Crusher 2962 | -6/Waste | Spotted C-40 Crusher 3002 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3002 | -6/Waste | Spotted C-40 Crusher 3010 | -6/Waste | Crushed by Compactor (1 part destroyed) 3014 | -6/Waste | Build established: Tank 3015 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3018 | -6/Waste | Crushed by Compactor (1 part destroyed) 3030 | -6/Waste | Crushed by Compactor (1 part destroyed) 3048 | -6/Waste | Crushed by Compactor (1 part destroyed) 3052 | -6/Waste | Crushed by Compactor (1 part destroyed) 3068 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3083 | -6/Waste | Lost 6 parts (1p2n3w) 3132 | -6/Waste | Self-destructed Last Messages --------------- 03022_ Med. Storage Unit crushed. 03028_ Adv. Treads crushed. 03030_ Gauss Rifle crushed. 03032_ The unstable cave ceiling collapses. 03048_ Med. Treads crushed. 03052_ Angular Momentum Engine crushed. 03068_ Hvy. Particle Gun crushed. 03089_ Dropped Fission Core. 03090_ Dropped Hrd. Medium Armor Plating. 03090_ Dropped Field Laser. 03091_ Dropped Gauss Rifle. 03091_ Hrd. Medium Armor Plating crushed. 03091_ Gauss Rifle crushed. 03091_ Acquired Hvy. Treads. 03095_ Imp. Propulsion Shielding crushed. 03096_ The unstable cave ceiling collapses. 03096_ C-40 Crusher crushed by falling debris. 03097_ Fission Core crushed. 03097_ Hvy. Treads crushed. 03097_ 203 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #???????????#?????????????????? | | ??? ?????????# #????????? #?????????????????? | | ??? ######## ######## ###???????????????? | | ??# CC @ #???????????????? | | ??# CCCC #???????????????? | | ??# CC #???????????????? | | ??# #???????????????? | | ??? ######## ######## ###???????????????? | | ??# #??????# #??????? #?????????????????? | | ??# #??????# #??????? #?????????????????? | | ??# #??????# #???????? #?????????????????? | | ??# #??????# #???????? #?????????????????? | | ??# #??????# #???????? ?????????????????? | | ??# #??????# #????????? ????????????????? | | ??# #??????# #????????? #???????????????? | | ??# #??????# #?????????? #???????????????? | | ??# #??????# #?????????? ##????????????????? | | ??# #####??# #?????????????????????????????? | | ??# ## ##### #?????????????????????????????? | | ### # # ## #?????????????????????????????? | | # # # #?????????????????????????????? | | [ #?????????????????????????????? | | ! #?????????????????????????????? | | #????????????????????????????? | | ##????????????????????????????? | | # # #?????????????????????????????? | | ### ### # # #?????????????????????????????? | | ??# #?###### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Sml. Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 88% | -10/Materials Studied --------- Sml. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Heavy Suspicion Hot Goods I Laugh At Your Crits It's Just You Item+ Overwhelming Remodeling Resistances Are Futile The More The Merrier There's More Where That Came From Window Shopping Challenges ------------ None Game ------ Seed FocalSkeletonComputer Manual? 0 Play Time 01:30:07 Cumulative 12.9 hours Start 2026.02.22 @ 13:21:29 End 2026.02.22 @ 18:18:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a376325b-ca2f-40d3-ac33-511b346dd169