Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 11:21:17 Player: beans Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (2363) 2363 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 8722 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Heavy Plasma Cannon Mini Assault Cannon CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Advanced Signal Interpreter Modified TNC Armor Integrity Analyzer System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Mini Assault Cannon Missile Launcher CPS Tube CPS Tube [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Matter Pod Processor Modified TNC Hackware System Shield Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Blade Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 2 . Utility 3 | . . . 1 . . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 57 | 4 . 4 21 . . . 12 2 2 1 2 9 Power 10 | 1 . 1 2 . . . 3 . 2 1 . . Engine 7 | 1 . . 2 . . . 3 . 1 . . . Core 3 | . . 1 . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . . 4 . . . 1 . . . . 3 Treads 3 | 2 . . . . . . . . . . . 1 Leg 1 | . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . 3 . . . 1 . . . . 2 Utility 13 | . . 2 5 . . . 2 1 . . 1 2 Device 7 | . . 1 3 . . . 1 1 . . . 1 Storage 1 | . . 1 . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . 1 1 Hackware 2 | . . . 2 . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 1 . 1 10 . . . 6 1 . . 1 4 Energy Gun 4 | . . 1 2 . . . 1 . . . . . Energy Cannon 4 | . . . 3 . . . . . . . . 1 Ballistic Gun 6 | 1 . . 1 . . . 4 . . . . . Ballistic Cannon 4 | . . . 3 . . . . 1 . . . . Launcher 2 | . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 5 . . . 1 1 . . . . Parts Lost 28 | . . . 11 . . . 5 1 1 . . 10 Power 4 | . . . 1 . . . 1 . 1 . . 1 Propulsion 7 | . . . 2 . . . . . . . . 5 Utility 8 | . . . 4 . . . 1 1 . . . 2 Weapon 9 | . . . 4 . . . 3 . . . . 2 Highest Loss Streak 5 | . . . 3 . . . 4 1 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . . 4 5 5 5 3 3 4 4 5 4 Power . | . . . . 1 1 1 . . . . . . Propulsion . | . . . . 2 2 2 . . . . . . Utility . | . . . . . . 1 . 1 1 . . . Weapon 2 | . . . 2 2 1 1 2 2 3 2 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . 1 . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 80 | . 57 87 83 77 77 77 85 97 99 100 73 42 Engine 6 | . 14 3 9 . . . 7 9 5 . . . Core 1 | . . 10 . . . . . . 2 9 6 1 Treads 4 | . 28 28 5 . . . . . . . . . Leg 3 | . . . 6 . . . . . . . . . Flight 13 | . . . 3 22 22 22 35 36 36 36 26 11 Device 14 | . . 9 21 11 11 11 7 . 9 9 6 2 Storage 4 | . . 9 6 . . . . . . . . . Processor 2 | . . . . . . . 1 9 9 9 6 9 Hackware 5 | . . . . 22 22 22 18 15 9 9 6 5 Energy Gun 6 | . . 9 10 . . . 4 . . . . . Energy Cannon 9 | . . . 17 . . . . . . . . . Ballistic Gun 5 | . 14 14 . . . . 3 24 27 27 16 5 Ballistic Cannon 2 | . . . . 22 22 22 6 3 . . . . Peak Build Rating 56 | 4 4 14 20 20 21 21 44 46 46 48 54 56 Average Rating 23 | 3 4 11 17 20 20 21 32 43 45 47 49 26 On Entrance 26 | . 4 4 14 20 20 21 21 44 46 46 48 54 Avg Prop Armor Cover (%) 1 | . . . 1 . . . . . . . . 3 Naked Turns 22 | . . . . . . . . . . . . 22 Heaviest Build 23 | 5 5 12 23 9 9 9 18 19 19 17 18 18 Greatest Support 40 | 40 40 40 40 10 10 10 20 20 20 20 20 20 Greatest Overweight (x) 7 | . . . 7 . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 . 3 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 4 5 5 5 3 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 5 5 5 5 3 4 4 5 5 5 Class Distribution -------------------- 25% | Gunner 20% | Mutant 19% | Hacker-Sprinter 17% | Sprinter 14% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Matter Collected 2241 | 235 . 61 330 . . 46 513 186 754 . . 116 Remotely . | . . . . . . . . . . . . . Salvage Created 4186 | . . 86 1867 . . 38 633 292 1097 . . 173 Parts 237 | . . 9 112 . . 2 30 14 45 . . 25 Haulers Intercepted 7 | . . . 4 . . . 3 . . . . . Recyclers Shooed 13 | . . . 4 . . . 1 . 8 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Combat Hostiles Destroyed 65 | . . 2 36 . . 1 8 6 4 . . 8 Melee 2 | . . . . . . . . . . . . 2 Guns 24 | . . 2 9 . . . 2 5 4 . . 2 Cannons 29 | . . . 19 . . 1 6 1 . . . 2 AOE 7 | . . . 5 . . . . . . . . 2 Classes Destroyed 15 | . . 1 10 . . 1 1 . . . . 2 Worker 7 | . . . 5 . . . 2 . . . . . Builder 3 | . . . 1 . . . . . 2 . . . Tunneler 2 | . . . 2 . . . . . . . . . Hauler 7 | . . . 4 . . . 3 . . . . . Recycler 17 | . . . 5 . . . 2 . 10 . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 5 | . . . 4 . . . 1 . . . . . Swarmer 20 | . . . 20 . . . . . . . . . Cutter 7 | . . . . . . . . . . . . 7 Grunt 17 | . . 2 7 . . . 5 3 . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 18 | . . . 8 . . . 3 3 4 . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . Best Kill Streak 13 | . . 2 7 . . 1 9 4 13 . . 2 Combat Bots Only 6 | . . 2 6 . . 1 4 4 1 . . 2 Max Kills in Single Turn 4 | . . 1 4 . . 1 1 2 1 . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Hostile Shots Fired 357 | . . 18 156 . . . 67 15 10 . . 91 Missed 112 | . . 4 43 . . . 28 7 3 . . 27 Hits 245 | . . 14 113 . . . 39 8 7 . . 64 Melee 57 | . . . 2 . . . . . . . . 55 Projectile 188 | . . 14 111 . . . 39 8 7 . . 9 AOE 4 | . . . . . . . . . . . . 4 Critical Strikes 25 | . . . 1 . . . . . 1 . . 23 Damage Taken 4087 | . . 174 1298 . . . 834 134 104 . . 1543 Core 1436 | . . 12 265 . . . 260 . 47 . . 852 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 95 . . . 33 . . . 44 . . Volleys Fired 304 | 2 . 13 120 . . 2 63 20 51 . . 33 Largest 3 | 1 . 1 3 . . 2 3 3 3 . . 3 Hottest 204 | 20 . 20 204 . . 66 129 90 75 . . 90 Shots Fired 710 | 2 . 13 306 . . 4 113 60 153 . . 59 Gun 417 | 2 . 13 95 . . . 61 57 153 . . 36 Cannon 287 | . . . 210 . . 4 51 3 . . . 19 Launcher 6 | . . . 1 . . . 1 . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 381 | 2 . 13 14 . . 4 87 60 153 . . 48 Thermal 323 | . . . 291 . . . 25 . . . . 7 Explosive 6 | . . . 1 . . . 1 . . . . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 1 . 4 7 . . 4 11 4 9 . . 13 Robot Miss Streak 7 | 1 . 2 7 . . . 4 5 4 . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 339 | 1 . 8 127 . . 4 57 25 81 . . 36 Core Hits 144 | . . 5 62 . . 2 26 9 26 . . 14 Critical Kills 2 | . . . 1 . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . 3 . . . 3 1 . . . . Burn 2 | . . . 2 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . Blast 3 | . . . . . . . 3 . . . . . Melee Attacks 16 | . . . . . . . . . . . 1 15 Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . 1 8 Piercing 7 | . . . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6946 | 15 . 109 2860 . . 72 1148 529 1354 . . 859 Guns 3572 | 15 . 109 705 . . . 517 473 1354 . . 399 Cannons 2761 | . . . 1830 . . 72 631 56 . . . 172 Explosions 481 | . . . 325 . . . . . . . . 156 Melee 115 | . . . . . . . . . . . . 115 Ramming 17 | . . . . . . . . . . . . 17 Kinetic 3621 | 15 . 109 74 . . 72 961 529 1354 . . 507 Thermal 2799 | . . . 2548 . . . 187 . . . . 64 Explosive 394 | . . . 238 . . . . . . . . 156 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . 60 Piercing 55 | . . . . . . . . . . . . 55 Highest Corruption 5 | . . . 5 5 5 5 . . . . . 4 Average Corruption 4 | . . . 5 5 5 5 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 35 | . . . 26 . 2 1 . . . . . 6 Message Errors 12 | . . . 9 . 2 . . . . . . 1 Matter Fused 7 | . . . 6 . . . . . . . . 1 Heat Flow Errors 3 | . . . 2 . . . . . . . . 1 Energy Discharges 4 | . . . 3 . . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . . . . . . 1 Data Loss (major) 2 | . . . 1 . . 1 . . . . . . Misfires 2 | . . . 1 . . . . . . . . 1 Weapon Failures 3 | . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 107 | . . . 107 . . . . . . . . . Projectiles 15 | . . . 15 . . . . . . . . . Explosions 92 | . . . 92 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . 6 . . . . 3 Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 5 . . . . 3 Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 299 | . . . 136 . . . . . . . . 163 Shots 5 | . . . 2 . . . . . . . . 3 Rammed 12 | . . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 416 | . . . 416 . . . 310 332 31 . . 243 Average Temperature 93 | . . . 84 . . . 136 107 8 . . 142 Received Heat Transfer 681 | . . 99 168 . . . 279 63 45 . . 27 Effects 7 | . . . . . . . 3 4 . . . . Energy Bleed 5 | . . . . . . . 1 4 . . . . Interference 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . Parts Melted 8 | . . . 8 . . . . . . . . . Heat Transferred 5552 | . . . 5045 . . . 407 . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Maximum Alert Level 2 | . . . 2 1 . . . 1 . . . 1 Low Security (%) 75 | 100 100 100 59 . . 100 100 96 100 . 100 84 Level 1 20 | . . . 33 100 . . . 3 . . . 15 Level 2 3 | . . . 6 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Peak Influence 580 | . . 40 580 224 . 30 185 203 169 . 1 237 Initial 224 | . . . . 224 . . . 78 78 . . 4 Average 141 | . . 7 186 224 . 9 83 142 116 . . 137 Influence Increases 2406 | . . 50 1208 . . 30 453 185 181 . 6 293 Destroy 0b10 Robot/C 1300 | . . 40 720 . . 20 160 120 80 . . 160 Destroy 0b10 Robot/NC 230 | . . . 115 . . . 45 . 70 . . . Destroy Leader 314 | . . 10 176 . . 10 48 40 . . . 30 Successful Hack 12 | . . . . . . . . 7 . . 5 . Disable Machine 165 | . . . 90 . . . 15 15 30 . . 15 Destroy Structure 130 | . . . 77 . . . 20 3 1 . 1 28 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 240 | . . . 30 . . . 150 . . . . 60 Influence Decreases 2209 | . . 50 632 352 224 30 268 167 245 139 . 102 Entered New Map 949 | . . . . 352 224 . . 107 125 139 . 2 Time Decay 980 | . . 50 522 . . 30 218 50 110 . . . Lost Part 280 | . . . 110 . . . 50 10 10 . . 100 Squads Dispatched 10 | . . . 3 . . . 1 1 . . . 5 Investigation 1 | . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . . . . . 1 . . . . 5 Assault 2 | . . . 2 . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Distress Signals 8 | . . . 2 . . . 4 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 1 2 44 . . . 29 8 3 . . 13 Peak Tracking Total 6 | . 2 2 6 . . . 6 4 1 . . 6 Tactical Retreats 9 | . . . 1 . . . 5 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Traps Triggered 8 | . . . 3 . . . 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Machines Disabled 11 | . . . 6 . . . 1 1 2 . . 1 Max in Single Turn 2 | . . . 2 . . . 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Machines Accessed 6 | . . . . . 1 . 2 1 1 . 1 . Terminals 3 | . . . . . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 15 | . . . . . 1 . 6 2 5 . 1 . Successful 5 | . . . . . 1 . 2 1 . . 1 . Failed 10 | . . . . . . . 4 1 5 . . . Catastrophic 2 | . . . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . 1 . 4 2 . . . . Terminals 7 | . . . . . . . 4 2 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . 5 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . . 1 . . 1 . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . 1 1 1 . . . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Active Infowar (turns) 581 | . . . . . . . 2 91 238 130 10 110 T.N.C. 581 | . . . . . . . 2 91 238 130 10 110 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Turns Passed 4042 | 57 23 268 2107 16 69 67 515 111 238 130 10 431 Spaces Moved 3765 | 37 15 146 915 8 211 190 761 167 469 477 15 354 Core 112 | 12 . . 5 . . . . . . . . 95 Treads 493 | 25 15 146 307 . . . . . . . . . Legs 426 | . . . 426 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2734 | . . . 177 8 211 190 761 167 469 477 15 259 Fastest Speed 26 | 50 160 160 32 32 32 32 26 26 26 26 26 26 Average Speed 71 | 124 160 160 180 32 32 32 26 26 26 26 26 38 Slowest Speed 400 | 160 160 160 400 32 32 32 26 26 26 26 26 200 Overloaded Moves 20 | . . . . . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 8 . . . . 3 Potential Cave-ins 5 | . . . . . . . 2 . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 6 48 68 2 61 35 36 27 76 47 1 73 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 3 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug 9 | . . . . . . . . . . . 1 8 Terrain Destroyed 152 | . . . 76 . . . 36 1 . . 1 38 Melee 9 | . . . . . . . . . . . 1 8 Projectile 5 | . . . . . . . 1 1 . . . 3 AOE 138 | . . . 76 . . . 35 . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac DSF Total 4562 | 46 14 168 1115 20 212 191 977 210 530 483 18 578 Wait 287 | . . . 26 13 . . 133 19 6 . . 90 Move 3734 | 36 14 145 914 7 210 189 746 166 468 476 15 348 Hop 9 | . . . . . . . 6 . . . . 3 Pick Up 45 | 4 . 5 14 . 1 . 7 2 2 3 . 7 Fast Attach 26 | . . . 13 . . . 2 . . 1 1 9 Attach 39 | 4 . 3 10 . . . 11 1 1 . . 9 Detach 8 | . . . 4 . . . 2 . . . . 2 Swap 17 | . . 1 6 . . . 5 2 1 . 1 1 Drop 20 | . . 1 8 . 1 . 2 . 1 3 . 4 Fire 304 | 2 . 13 120 . . 2 63 20 51 . . 33 Melee 16 | . . . . . . . . . . . 1 15 Ram 12 | . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . 45 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 15) 81 | -10/Materials | Entered Mines 167 | -10/Mines | Learned location of Storage (-8) 271 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 282 | -10/Mines | Learned location of Zion (-6) 306 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 8) 321 | -10/Mines | Discovered new exit (range 14) 349 | -10/Mines | Entered Materials 349 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 893 | -9/Materials | Build established: Gunner 1294 | -9/Materials | Discovered new exit (range 16) 1699 | -9/Materials | Discovered new exit (range 5) 1992 | -9/Materials | Discovered new exit (range 8) 2090 | -9/Materials | Discovered new exit (range 10) 2132 | -9/Materials | Build established: Scavenger-Gunner 2308 | -9/Materials | Core integrity fell below 50% 2347 | -9/Materials | Lost 3 parts (1p1u1w) 2349 | -9/Materials | First assault squad dispatched 2456 | -9/Materials | Entered Mines 2457 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2457 | -9/Mines | Discovered new exit (range 5) 2458 | -9/Mines | Met a Derelict bent on vengeance 2466 | -9/Mines | Received a Mining Laser from a helpful Derelict 2472 | -9/Mines | Entered Exiles 2472 | -9/Exiles | Accompanied by 1 ally 2481 | -9/Exiles | Met 8R-AWN 2486 | -9/Exiles | Met EX-HEX 2496 | -9/Exiles | Met EX-BIN 2500 | -9/Exiles | Aligned with FarCom system 2500 | -9/Exiles | Given EX-Vault access code 2507 | -9/Exiles | Opened EX-Vault 2510 | -9/Exiles | Found Modified TNC 2518 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2526 | -9/Exiles | Met EX-DEC 2538 | -9/Exiles | Discovered new exit (range 12) 2541 | -9/Exiles | Left Exiles lab with Modified TNC 2541 | -9/Exiles | Entered Mines 2603 | -8/Mines | Discovered new exit (range 15) 2608 | -8/Mines | Entered Materials 2608 | -8/Materials | Evolved 2 slots: Propulsion x2 2726 | -8/Materials | Build established: Hacker-Sprinter 3069 | -8/Materials | Lost 4 parts (1u3w) 3093 | -8/Materials | Discovered new exit (range 13) 3123 | -8/Materials | Entered Storage 3225 | -8/Storage | Garrison activated, responded to threat 3233 | -8/Storage | Used back door to open Recycling access 3233 | -8/Storage | Discovered new exit (range 4) 3234 | -8/Storage | Entered Recycling 3306 | -8/Recycling | Core integrity fell below 50% 3426 | -8/Recycling | Discovered new exit (range 10) 3462 | -8/Recycling | Scanned before Scraplab entrance 3466 | -8/Recycling | Entered Scraplab 3471 | -8/Recycling | Discovered new exit (range 3) 3472 | -8/Recycling | Entered Scraptown 3474 | -8/Scraptown | Build established: Sprinter 3520 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3545 | -8/Scraptown | Discovered new exit (range 13) 3561 | -8/Scraptown | Visited Red Mages 3573 | -8/Scraptown | Visited Symbiants 3578 | -8/Scraptown | Turned away by UFD registrar 3586 | -8/Scraptown | Visited Fellowship of the Rings 3602 | -8/Scraptown | Entered Factory 3602 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3612 | -6/Factory | Identified exit to DSF 3612 | -6/Factory | Entered DSF 3638 | -6/DSF | Additional patrols routed to DSF 3750 | -6/DSF | Lost 3 parts (1p2n) 3946 | -6/DSF | Core integrity fell below 50% 3988 | -6/DSF | Crushed by falling debris 4031 | -6/DSF | Core integrity fell below 20% 4033 | -6/DSF | Sterilization system engaged 4043 | -6/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- dispatching Cutter reinforcements to area. Acquired Scythe. Surge Thruster severed. Acquired Surge Thruster. Surge Thruster severed. C-17 Slicer destroyed. System Shield destroyed. Destroyed Reaction Control System. Scythe severed. Hvy. Pick destroyed. Acquired Surge Thruster. Knocked back. Surge Thruster destroyed. Knocked back. Acquired Imp. Medium Treads. Imp. Medium Treads severed. System corrupted: Energy discharge (-21). Slammed into C-17 Slicer. ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. Map ----- +----------------------------------------------------+ | ????????????????????? ????#"########/%## | | ????????????????????# ?????###????#// /# | | ????????????????????# ?????????????#/ /# | | ???????????????????????????????????### ## | | ????????????????????????????????####// /# | | ????????????????????????????????# ##/ !/# | | ????????????????????????????????### // /# | | ???????## ????????????????########## ## | | ??????#!! ????????????????#!!!# ?# | | ??????#!! ??????????? ##!!!# ## | | ???????/C ] ?????????? | | ???????//=%=?????????? | | ???????//%/=?????????? = | | ???????? =*#?????????? ##!!!#== ## ! | | ???????? #??????????# ###!!!#===?# ! | | ???????## ###??????### "###/####### ## | | ???????#] #???????!! [[?# #???#== =# | | ???????#] C #?####??!! [[?# ###?#== =# | | ????##?#] ??#!!#???! [??# !!#?#==^^=# | | ????# ### #####!!##### #### !!#?### ## | | ?????# #] + # !!## ###?#==^^=# | | ??????##] ######## !!## #???#= = =# | | ??????## [ # ####### !!##/####### ## | | ??????# ###]]#]]]#?# #?#=H=# ### ## | | ????### # c#]]]### ###===# ## "" | | ???#"""" ] *c@ c "" | | ???#"## [ =cc = ! "" | | ???#??# " # ]]# # # #=[##""""" | | ??????#"""""######### #########""""" | | ??????####"##???????#########???????##"### | | ?????????#"#?????????????????????????#"#?? | | ?????????""#?????????????????????????#""?? | | ?????????##???????????????????????????##?? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Armor Integrity Analysis 30 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionWarpBiocell Manual? 0 Play Time 00:40:31 Cumulative 263.7 hours Start 2026.04.12 @ 10:24:33 End 2026.04.12 @ 11:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 701 Rogue 699 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e65651ee-8756-451a-af97-40eb5269dea9