Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 22:01:00 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (481) 481 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 4107 Bonus ------- Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 460/700 Matter 285/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit 0b10 Alert Chip Utility Shielding > --- WEAPON (2) ------- Datajack > --- INVENTORY (25) --- Light Ion Engine Humpback High-capacity Battery (250) High-capacity Matter Pod (200) Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Insulated Plating Insulated Plating Insulated Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit 0b10 Alert Chip ECM Suite Utility Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Humpback High-capacity Battery High-capacity Matter Pod Targeting Computer Hardened Medium Armor Plating Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor 0b10 Alert Chip Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 29 | 7 6 7 . . 8 1 Power 5 | 1 1 3 . . . . Engine 4 | 1 1 2 . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 7 | 2 2 1 . . 2 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 4 | . 2 1 . . 1 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 6 | 2 1 1 . . 2 . Device 2 | 1 . 1 . . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 2 2 . . 4 1 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 2 1 . . 3 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . . 2 . 1 9 3 Power 3 | . . 1 . . 1 1 Propulsion 5 | . . . . 1 4 . Utility 1 | . . 1 . . . . Weapon 6 | . . . . . 4 2 Highest Loss Streak 8 | . . 2 . 1 8 3 To Critical Strikes . | . . . . . . . Average Backups 11 | 4 8 11 14 16 9 11 Power 1 | . 2 2 2 2 1 1 Propulsion 1 | 3 1 3 3 3 . . Utility 4 | . 2 2 4 6 5 9 Weapon 3 | . 3 3 5 5 1 . Tool/Special . | . . . . . . . Unused Backups 11 | . 4 . 1 . . 6 Power 1 | . . . . . . 1 Propulsion 4 | . 4 . . . . . Utility 6 | . . . 1 . . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 99 98 100 93 64 45 Engine 9 | . 13 13 14 14 1 . Core 2 | . . . . . 6 6 Treads 6 | . 26 . . . 3 . Wheel 12 | . 1 28 28 21 2 . Device 10 | . 14 13 14 14 5 . Storage 12 | . 14 14 14 14 9 7 Processor 2 | . . . . . 8 7 Protection 2 | . . . . . 8 7 Ballistic Gun 24 | . 28 27 28 28 17 14 Peak Build Rating 18 | 7 8 10 9 9 18 15 Average Rating 10 | 5 7 7 8 8 14 14 On Entrance 7 | . 7 8 8 9 8 15 Naked Turns . | . . . . . . . Heaviest Build 90 | 14 88 89 89 89 90 88 Greatest Support 40 | 40 40 26 26 26 20 3 Greatest Overweight (x) 29 | . 8 3 3 8 29 29 Average Overweight (x) 4 | . 1 3 3 6 13 28 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 Most Carried 17 | 7 14 14 17 17 17 12 Average Carried 12 | 5 8 11 14 17 10 11 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 17 | 6 14 13 17 17 12 11 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 837 | 298 216 118 . 24 181 . Remotely . | . . . . . . . Salvage Created 869 | 76 322 166 . 50 225 30 Parts 63 | 9 25 13 . 5 9 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 20 | . 7 7 . 3 3 . Guns 19 | . 7 7 . 3 2 . AOE 1 | . . . . . 1 . Classes Destroyed 7 | 1 4 . . . 2 . Worker 4 | . 2 . . 1 1 . Tunneler 5 | 4 . . . . . 1 Recycler 3 | . 2 . . . 1 . Swarmer 14 | . 6 5 . 3 . . Grunt 3 | . 1 2 . . . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 3 | 1 3 3 . 2 2 1 Combat Bots Only 3 | . 3 3 . 2 1 . Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 215 | . 36 44 . 14 91 30 Missed 61 | . 12 7 . 2 36 4 Hits 154 | . 24 37 . 12 55 26 Projectile 154 | . 24 37 . 12 55 26 Critical Strikes 6 | . . . . 1 1 4 Damage Taken 2100 | . 244 413 . 92 965 386 Core 659 | . 55 99 . 12 253 240 Absorbed by Shields . | . . . . . . . Redirected to Shielding 29 | . . . . . 25 4 Core Remaining (%) 62 | 100 . . . 33 54 . Volleys Fired 147 | 15 57 24 . 12 26 13 Largest 2 | 2 2 2 . 2 2 2 Hottest 40 | 40 40 40 . 40 40 40 Shots Fired 282 | 30 114 48 . 24 50 16 Gun 279 | 30 114 48 . 24 47 16 Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 279 | 30 114 48 . 24 47 16 Thermal . | . . . . . . . Explosive 3 | . . . . . 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 4 9 10 . 10 11 6 Robot Miss Streak 6 | 3 6 4 . 2 3 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 3 . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 176 | 15 64 32 . 16 35 14 Core Hits 69 | 7 22 14 . 7 15 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1597 | 161 524 263 . 144 388 117 Guns 1423 | 161 524 263 . 144 214 117 Cannons . | . . . . . . . Explosions 174 | . . . . . 174 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1423 | 161 524 263 . 144 214 117 Thermal . | . . . . . . . Explosive 174 | . . . . . 174 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 12 . Message Errors 3 | . . . . . 3 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 197 | . 24 29 . . 197 . Average Temperature 35 | . 9 15 . . 94 . Received Heat Transfer 249 | . 90 159 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 90 | 5 75 90 . 52 33 4 Initial 3 | . 3 . . . . . Average 6 | . 14 17 . 3 1 . Influence Increases 576 | 20 218 170 . 75 89 4 Destroy 0b10 Robot/C 388 | . 140 140 . 60 48 . Destroy 0b10 Robot/NC 57 | 20 20 . . 5 8 4 Destroy Leader 86 | . 30 30 . 10 16 . Successful Hack 13 | . 13 . . . . . Destroy Structure 17 | . . . . . 17 . Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 576 | 15 223 170 . 75 89 4 Entered New Map 2 | . 2 . . . . . Time Decay 517 | 15 221 160 . 65 52 4 Lost Part 57 | . . 10 . 10 37 . Squads Dispatched 8 | . 2 . . . 5 1 Investigation 3 | . 2 . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 11 8 . 9 11 1 Peak Tracking Total 11 | . 3 3 . 11 4 1 Tactical Retreats 6 | . 1 1 . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 11 | . 6 1 2 . 2 . Terminals 7 | . 5 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 30 | . 19 3 2 . 6 . Successful 13 | . 6 2 2 . 3 . Failed 17 | . 13 1 . . 3 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 5 2 1 . 2 . Terminals 24 | . 17 3 . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 2 2 . 1 . Record 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 2 1 . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 6 1 . . 1 . Full Trace Events 4 | . 3 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 4238 | 1 1092 704 422 1428 591 . Seismic 1119 | 1 1092 26 . . . . ECM 3119 | . . 678 422 1428 591 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5668 | 216 1092 719 422 1428 1116 675 Spaces Moved 1852 | 108 416 465 310 357 153 43 Core 114 | 16 . . . . 55 43 Treads 474 | 92 382 . . . . . Legs . | . . . . . . . Wheels 1264 | . 34 465 310 357 98 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 135 135 135 135 140 1450 Average Speed 235 | 143 219 135 135 177 636 1498 Slowest Speed 1500 | 160 320 135 135 200 1500 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 47 95 68 67 17 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . . . 15 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 15 | . . . . . 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2942 | 142 506 519 314 1131 270 60 Wait 853 | . 6 13 . 763 69 2 Move 1846 | 107 415 464 309 356 152 43 Hop . | . . . . . . . Pick Up 43 | 13 14 5 4 . 7 . Fast Attach . | . . . . . . . Attach 27 | 7 1 6 . . 12 1 Detach 1 | . . 1 . . . . Swap 8 | . 5 2 . . 1 . Drop 16 | . 8 4 1 . 3 . Fire 147 | 15 57 24 . 12 26 13 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 17) 496 | -10/Materials | Identified exit to Mines 1309 | -10/Materials | Entered Mines 1503 | -10/Mines | Discovered new exit (range 7) 1504 | -10/Mines | Learned location of Storage (-7) 1599 | -10/Mines | Build established: Scavenger-Mutant 1602 | -10/Mines | Core integrity fell below 50% 1711 | -10/Mines | Learned location of Zion (-6) 1873 | -10/Mines | Discovered new exit (range 10) 1949 | -10/Mines | Discovered new exit (range 6) 2022 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2022 | -10/Mines | Discovered new exit (range 5) 2028 | -10/Mines | Entered Exiles 2062 | -10/Exiles | Met 8R-AWN 2084 | -10/Exiles | Met EX-HEX 2159 | -10/Exiles | Met EX-DEC 2188 | -10/Exiles | Met EX-BIN 2239 | -10/Exiles | Aligned with FarCom system 2240 | -10/Exiles | Given EX-Vault access code 2271 | -10/Exiles | Opened EX-Vault 2281 | -10/Exiles | Found 0b10 Alert Chip 2326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2327 | -10/Exiles | Exiles lab attacked by MAIN.C 2433 | -10/Exiles | Discovered new exit (range 15) 2450 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2450 | -10/Exiles | Entered Mines 3335 | -9/Mines | Assembled infested the area 3340 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3532 | -9/Mines | Build established: Mutant 3866 | -9/Mines | Discovered new exit (range 7) 3878 | -9/Mines | Entered Materials 3878 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4172 | -8/Materials | Lost 8 parts (1p3n4w) 4431 | -8/Materials | Met 7R-MNS 4445 | -8/Materials | Discovered new exit (range 15) 4994 | -8/Materials | Entered Factory 4994 | -7/Factory | Evolved 2 slots: Utility x2 4995 | -7/Factory | Caught up to 7R-MNS 5669 | -7/Factory | Self-destructed Last Messages --------------- 05532_ K-01 Serf collects debris. 05540_ T-07 Excavator destroyed. 05575_ K-01 Serf collects debris. 05582_ R-06 Scavenger collects Seismic Detector. 05583_ K-01 Serf collects debris. 05586_ R-06 Scavenger collects Mining Laser. 05587_ K-01 Serf collects debris. 05596_ ALERT: Cargo convoy en route, clear transfer corridor. 05601_ K-01 Serf cleans the Pressure Siphon. 05631_ Lgt. Assault Rifle destroyed. 05640_ Lgt. Nuclear Core destroyed. 05661_ P-60 Hacker suffers critical hit (Destroy). 05661_ Destroyed Remote Datajack. 05664_ Lgt. Assault Rifle destroyed. 05666_ Jacked P-60 Hacker... >>parse_system Reading system data... 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"""" #?????????? | | ????????????#####+####^ ^ #?????????? | | ????????????# #!!! ###???????? | | ????????????# #!! ???????? | | ????????????# #!! ??????? | | ????????????# "" @#% ??????? | | ????????????# """ p ?????? | | ????????????# S" # ??????? | | ????????????# """ # #######??????????? | | ????????????# """ # #????????????????? | | ????????????# # #????????????????? | | ????????????##?####### #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ########?????????? | | ?????????????######??# # ??????????? | | ????????????? ??# # """" "????????? | | ?????????????? ?# # """" ""???????? | | ??????????????"""" ?# # """" """??????? | | ??????????????"""" # # """" """"?????? | | ?????????????""""" # + #???? | | ?????????????""""" + # """" """??????? | | ?????????? # # """" ""???????? | | ????????# !!! # #] """" """??????? | | ????????# !! ?# # """" """" #???? | | ????????# !! ?####### #???? | | ????????# ????????# ] #???? | | ????????# ????????##############???? | | ????????##########??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightCoordinationMount Manual? 0 Play Time 00:20:00 Cumulative 105.0 hours Start 2025.08.06 @ 21:32:42 End 2025.08.06 @ 22:01:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ffd6c19-f41f-419b-9fe3-426a8809bbc7