Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.17 @ 07:39:13 Player: Storm Mk9 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (5031) 5031 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1426) 1426 TOTAL SCORE: 10352 Bonus ------- High Alert Combat Kills 726 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 191/244 System Corruption 9% Temperature Critical (595) Movement Treading (49) Location -7/Garrison Parts ------- > --- POWER (2) -------- Multi-Deuterium Engine > --- PROPULSION (3) --- Treaded FPA Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink Layered Medium Armor Plating > --- WEAPON (4) ------- Kinetic Construct/G Hyp. Ballistic Driver Construct/G Hpw. Electro Construct/G Shotgun KE Plasma Construct/C > --- INVENTORY (5) ---- Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Treaded FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Layered Medium Armor Plating > --- WEAPON ----------- Kinetic Construct/G Hyp. Ballistic Driver Construct/G Hpw. Electro Construct/G Shotgun KE Plasma Construct/C > --- INVENTORY -------- Advanced EMP Blaster [Rating: 75] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Constructs Treads Constructs Leg Improved Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Slots Evolved 7 | . 1 2 . . 4 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . 1 . . . 2 . . . Weapon 2 | . . 1 . . 1 . . . Parts Attached 48 | 7 2 6 11 1 7 . 8 6 Power 3 | 1 . 1 1 . . . . . Engine 1 | 1 . . . . . . . . Core 2 | . . 1 1 . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . 2 4 . . . . . Treads . | . . . . . . . . . Leg 8 | 2 . 2 4 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 2 1 . 1 6 . 8 6 Device 14 | . 1 . . 1 3 . 5 4 Storage . | . . . . . . . . . Processor 3 | 1 . 1 . . 1 . . . Hackware . | . . . . . . . . . Protection 9 | 1 1 . . . 2 . 3 2 Artifact . | . . . . . . . . . Weapon 11 | 2 . 2 6 . 1 . . . Energy Gun 6 | 1 . 2 3 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 6 | . . . . . 3 2 1 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 3 | . . . . . 1 2 . . Weapon 2 | . . . . . 2 . . . Highest Loss Streak 3 | . . . . . 3 2 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 97 98 99 67 61 63 68 70 Engine 2 | . 12 8 . . . . 3 1 Core 5 | . . 1 10 10 7 7 3 3 Treads 1 | . . . . . . 7 4 . Leg 6 | . 25 29 29 11 . . 1 1 Hover 1 | . . . . 3 5 . . . Flight 1 | . . . . . . . . 4 Device 15 | . 9 10 10 10 15 10 17 21 Processor 5 | . 12 10 10 10 7 7 3 . Protection 5 | . 11 10 10 . 4 2 4 5 Energy Gun 13 | . 12 19 19 6 4 8 16 22 Energy Cannon 1 | . . . . . 1 7 4 1 Ballistic Gun 9 | . 12 10 9 12 14 12 7 3 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 12 17 20 20 15 37 37 37 54 Greatest Support 129 | 20 20 36 36 42 62 56 72 129 Greatest Overweight (x) 4 | . . . . 4 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 2 2 5 5 Average Carried 2 | . 2 4 5 2 . 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 2 2 2 2 1 Scrap Engine Consumption 243 | . . . . 38 62 2 48 93 Constructs Created 8 | . . . . 4 4 . . . Constructs Modified 94 | . . . . 6 22 3 18 45 Class Distribution -------------------- 78% | Hacker-Construct 11% | Hacker-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Construct | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -7/Waste Hacker-Construct | -7/Factory Hacker-Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Matter Collected 1683 | 265 39 121 206 72 231 . 367 382 Remotely . | . . . . . . . . . Salvage Created 6895 | . 213 390 855 807 1524 . 784 2322 Parts 339 | . 12 25 63 32 74 . 32 101 Haulers Intercepted 3 | . 1 . 1 . 1 . . . Recyclers Shooed 4 | . . 1 . 2 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Combat Hostiles Destroyed 100 | . 4 8 17 3 18 . 14 36 Guns 88 | . 4 8 16 2 17 . 13 28 Cannons 5 | . . . . 1 . . 1 3 AOE 2 | . . . 1 . 1 . . . Classes Destroyed 16 | . 2 5 . 1 5 . . 3 Worker 3 | . . . . . 3 . . . Builder 4 | . . . . . 3 . 1 . Hauler 3 | . 1 . 1 . 1 . . . Recycler 15 | . . . . 7 7 . 1 . Operator 1 | . . . . . 1 . . . Watcher 5 | . . 2 1 . 2 . . . Swarmer 17 | . . 2 3 . 7 . 2 3 Cutter 2 | . . . . . . . . 2 Grunt 35 | . 4 2 5 . 4 . 8 12 Brawler 2 | . . 1 1 . . . . . Duelist 3 | . . 1 . . . . . 2 Sentry 28 | . . 2 8 3 4 . 1 10 Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . 1 . 1 . Programmer 9 | . . . . . 2 . 2 5 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 11 | . 3 5 10 5 11 . 5 5 Combat Bots Only 9 | . 2 3 9 1 6 . 4 5 Max Kills in Single Turn 6 | . 2 2 2 1 6 . 2 2 Gunslinging 1 | . . 1 1 . . . 1 . Exploded 1 | . . . 1 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Damage Taken 3416 | . 43 104 152 32 763 43 327 1952 Core 780 | . . 31 35 7 67 24 27 589 Absorbed by Shields 42 | . . . . . 18 . 24 . Regen/Repaired (Parts) 2054 | . . . . . 288 19 951 796 Core Remaining (%) 93 | 100 100 . . 81 . . . . Volleys Fired 262 | . 8 17 32 24 59 . 29 93 Largest 4 | . 2 3 3 3 4 . 4 4 Hottest 228 | . 60 125 123 122 161 . 198 228 Shots Fired 800 | . 16 47 89 62 174 . 115 297 Gun 754 | . 16 47 89 57 173 . 94 278 Cannon 46 | . . . . 5 1 . 21 19 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 323 | . 8 17 32 46 110 . 44 66 Thermal 306 | . . 13 25 16 62 . 69 121 Explosive . | . . . . . . . . . Electromagnetic 171 | . 8 17 32 . 2 . 2 110 Robot Hit Streak 62 | . 12 22 31 26 62 . 60 55 Robot Miss Streak 3 | . 2 1 1 1 3 . 2 2 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 11 | . 2 2 3 . . . 1 3 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 Shots Hit Robots 622 | . 12 37 71 51 140 . 92 219 Core Hits 254 | . 9 16 31 23 61 . 28 86 Critical Kills 3 | . . 1 . . 1 . 1 . Critical Parts Destroyed 4 | . . . . . 2 . 1 1 Critical Strikes 15 | . . 1 4 . 3 . 4 3 Burn 5 | . . . 4 . . . 1 . Destroy 7 | . . 1 . . 3 . 2 1 Blast 3 | . . . . . . . 1 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13154 | . 248 604 1006 761 3338 . 1930 5267 Guns 11715 | . 149 563 954 695 2712 . 1621 5021 Cannons 640 | . . . . 66 19 . 309 246 Explosions 799 | . 99 41 52 . 607 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5070 | . 71 200 259 549 1888 . 966 1137 Thermal 4809 | . 99 207 393 212 839 . 938 2121 Explosive 607 | . . . . . 607 . . . Electromagnetic 2668 | . 78 197 354 . 4 . 26 2009 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 . . . . 6 6 9 Average Corruption 6 | . 1 . . . . 6 6 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . . . . . . 2 31 57 Message Errors 18 | . . . . . . . 8 10 Matter Fused 22 | . . . . . . 1 8 13 Heat Flow Errors 11 | . . . . . . . 6 5 Energy Discharges 14 | . . . . . . . 2 12 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . 1 5 5 Data Loss (major) 8 | . . . . . . . 1 7 Alerts 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . . . 61 . . . Projectiles . | . . . . . . . . . Explosions 61 | . . . . . 61 . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 241 | . . 24 . . 217 . . . Shots 5 | . . 1 . . 4 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1056 | . 20 153 165 258 122 . 605 1056 Average Temperature 137 | . 7 49 54 75 36 . 206 202 Received Heat Transfer 1320 | . 57 18 108 36 201 . 168 732 Effects 55 | . . . . 1 . . 28 26 Shutdowns 9 | . . . . . . . 3 6 Energy Bleed 10 | . . . . 1 . . 5 4 Interference 6 | . . . . . . . 3 3 Matter Decay 3 | . . . . . . . 2 1 Short Circuit 3 | . . . . . . . 3 . Damage (minor) 9 | . . . . . . . 5 4 Damage (major) 11 | . . . . . . . 7 4 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . 4 Parts Fried 24 | . . 1 . . . . . 23 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 12 | . . 1 . . 1 . 2 8 Heat Transferred 8156 | . 150 457 1136 518 1924 . 1813 2158 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Peak Influence 1463 | . 109 270 562 125 331 25 192 1463 Initial 80 | . . 32 13 80 50 10 2 78 Average 242 | . 44 106 315 59 75 9 88 637 Maximum Alert Level 4 | . . 1 2 . 1 . . 4 Low Security (%) 67 | 100 100 92 23 100 89 100 100 8 Level 1 8 | . . 7 31 . 10 . . 12 Level 2 13 | . . . 44 . . . . 40 Level 3 8 | . . . . . . . . 31 Level 4 1 | . . . . . . . . 6 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 2 . 3 . 5 . Investigation 2 | . . . 1 . . . 1 . Extermination 4 | . . . . . 2 . 2 . Reinforcement 3 | . . . 1 . . . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Distress Signals 6 | . 1 . 1 . 3 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 6 12 19 2 25 6 14 37 Peak Tracking Total 6 | . 3 3 3 1 6 6 4 5 Tactical Retreats 7 | . . . . . 3 . . 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Traps Triggered 20 | . 1 . 7 . 3 . 2 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Machines Disabled 11 | . . . . . 4 . 2 5 Max in Single Turn 4 | . . . . . 4 . 1 2 Garrison Access 1 | . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . 2 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Machines Accessed 23 | . 2 2 3 8 2 . 4 2 Terminals 11 | . 1 2 3 2 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 1 . . 6 . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 53 | . 6 5 6 22 4 . 7 3 Successful 32 | . 4 1 2 18 1 . 5 1 Failed 21 | . 2 4 4 4 3 . 2 2 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 30 | . 7 5 8 8 2 . . . Terminals 28 | . 4 5 6 8 2 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 22 | . 2 . . 14 . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 9 | . 1 1 2 4 . . . 1 Record 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 4 | . 1 1 1 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 13 | . . . . 9 . . 4 . Report Inventory 9 | . . . . 6 . . 3 . Retrieve Components 4 | . . . . 3 . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . 3 . . 5 . . . . Terminals 2 | . 1 . . 1 . . . . Botnet 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . 4 . . . . Reject 5 | . 1 . . 4 . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 1 1 4 2 . 3 2 Full Trace Events 4 | . . . 1 1 . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . . . . 7 . . 8 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Turns Passed 7150 | 60 269 465 447 836 1915 102 1123 1933 Spaces Moved 4148 | 47 197 318 274 550 914 97 826 925 Core 16 | 14 . . . 2 . . . . Treads 723 | . . . . . . 95 518 110 Legs 1379 | 33 197 318 274 157 . . 122 278 Wheels 226 | . . . . 44 131 . . 51 Hover 942 | . . . . 347 593 2 . . Flight 862 | . . . . . 190 . 186 486 Fastest Speed 49 | 50 120 120 120 72 52 105 58 49 Average Speed 90 | 99 120 120 120 85 70 105 89 84 Slowest Speed 250 | 120 120 120 120 250 141 141 105 122 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 44 37 58 94 27 76 19 92 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 127 | . 3 7 3 . 26 . 10 78 Melee . | . . . . . . . . . Projectile 17 | . . . . . 7 . 10 . AOE 110 | . 3 7 3 . 19 . . 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Total 7012 | 60 214 365 316 866 2058 96 1144 1893 Wait 2484 | . . 15 . 279 1063 . 268 859 Move 4142 | 46 196 317 273 549 914 96 826 925 Hop . | . . . . . . . . . Pick Up 37 | 7 7 4 . 1 6 . 8 4 Fast Attach 16 | . . 3 11 1 . . 1 . Attach 26 | 7 2 2 . . 4 . 6 5 Detach 2 | . . . . . 1 . . 1 Swap 6 | . . 1 . . 3 . 1 1 Drop 30 | . 1 6 . 12 3 . 5 3 Fire 262 | . 8 17 32 24 59 . 29 93 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . 5 . . 1 Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 15) 61 | -11/Junkyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 61 | -10/Materials | Identified exit to Mines 61 | -10/Materials | Discovered exit to Mines (range 8) 137 | -10/Materials | Discovered exit to Mines (range 8) 312 | -10/Materials | Build established: Hacker-Mutant 313 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Discovered exit to Materials (range 11) 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 423 | -9/Materials | Identified exit to Mines 423 | -9/Materials | Identified exit to Storage 642 | -9/Materials | Identified exit to Materials 642 | -9/Materials | Discovered exit to Materials (range 11) 687 | -9/Materials | Build established: Hacker-Gunner 795 | -9/Materials | Entered Storage 940 | -9/Storage | Destroyed 9 combat bots 977 | -9/Storage | Identified exit to Recycling 1117 | -9/Storage | Learned location of Armory (-4) 1238 | -9/Storage | Used back door to open Recycling access 1242 | -9/Storage | Entered Recycling 1243 | -9/Recycling | Found Scrap Engine 1533 | -9/Recycling | Build established: Hacker-Mutant 1837 | -9/Recycling | Build established: Hacker-Construct 1863 | -9/Recycling | Identified exit to Factory 2078 | -9/Recycling | Entered Factory 2078 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2352 | -7/Factory | Garrison activated, responded to threat 2750 | -7/Factory | Lost 3 parts (1u2w) 3026 | -7/Factory | Identified exit to Lower Caves 3026 | -7/Factory | Discovered exit to Lower Caves (range 8) 3927 | -7/Factory | Identified exit to Factory 3927 | -7/Factory | Discovered exit to Factory (range 16) 3993 | -7/Factory | Sucked down chute 3993 | -7/Factory | Entered Waste 4003 | -7/Waste | Spotted C-40 Crusher 4008 | -7/Waste | EMP discharged 4018 | -7/Waste | Spotted C-40 Crusher 4028 | -7/Waste | Spotted C-40 Crusher 4033 | -7/Waste | Spotted C-40 Crusher 4034 | -7/Waste | Crushed by Compactor (1 part destroyed) 4035 | -7/Waste | Spotted C-40 Crusher 4037 | -7/Waste | Spotted C-40 Crusher 4043 | -7/Waste | Crushed by Compactor (1 part destroyed) 4085 | -7/Waste | Identified exit to Factory 4085 | -7/Waste | Discovered exit to Factory (range 11) 4095 | -7/Waste | Entered Factory 5218 | -7/Factory | Identified exit to Garrison 5218 | -7/Factory | Entered Garrison 5338 | -7/Garrison | Triggered checkpoint 5364 | -7/Garrison | Installed Relay Interface Framework 6126 | -7/Garrison | Identified exit to Factory 6126 | -7/Garrison | Discovered exit to Factory (range 9) 6466 | -7/Garrison | Triggered checkpoint 6572 | -7/Garrison | Phase Generator disabled 6594 | -7/Garrison | Triggered checkpoint 6622 | -7/Garrison | Discovered exit to Factory (range 10) 6716 | -7/Garrison | Triggered checkpoint 6739 | -7/Garrison | Found Unknown Device 6741 | -7/Garrison | Identified Quantum Capacitor 6749 | -7/Garrison | Spotted B-75 Beast 6768 | -7/Garrison | Destroyed B-75 Beast 7010 | -7/Garrison | Discovered exit to Factory (range 9) 7016 | -7/Garrison | Garrison Relay disabled 7064 | -7/Garrison | Garrison Relay disabled 7104 | -7/Garrison | Triggered checkpoint 7129 | -7/Garrison | Core integrity fell below 50% 7132 | -7/Garrison | Core integrity fell below 20% 7152 | -7/Garrison | Core destroyed Last Messages --------------- 07128_ G-47 Trooper misfires. 07129_ Overheating: Core damaged (-91). 07129_ G-47 Trooper destroyed. 07129_ Slug penetrates G-47 Trooper. 07129_ G-47 Trooper destroyed. 07130_ Power failure, Multi-Deuterium Engine shutdown. 07131_ Overheating: Treaded FPA Exoskeleton damaged (-303). 07132_ Overheating: Core damaged (-140). 07132_ System corrupted: Matter fused (-6). 07139_ Overheating: Energy bleed (-34). 07141_ Overheating: Energy bleed (-26). 07144_ Power failure, Multi-Deuterium Engine shutdown. 07144_ Overheating: Matter decay (-50). 07149_ Overheating: Treaded FPA Exoskeleton damaged (-112). 07149_ Overheating: Arm. Scrap Engine damaged (-156). 07149_ Overheating: Lyr. Medium Armor Plating damaged (-20). 07149_ Overheating: Hpw. Electro Construct/G damaged (-15). 07151_ Power failure, Multi-Deuterium Engine shutdown. 07151_ Overheating: Energy bleed (-58). 07152_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | # #?????????????????# "" |%"" #????????????? | | #????????????????## "%! " ##???????????? | | #????????????????#" " !!"! "#???????????? | | #?????????????????#" " "#???????????? | | #?????????????????#"!!" "! "#???????????? | | #?????????????????# !!#! =# "#???????????? | | # # #?????????????????#"" % % ""#???????????? | | ##??????????????????### # # ###???????????? | | ##????????????????????### / ###?????????????? | | #####???????????????????????# ! #???????????????? | | ##???????????????????????????#%###???????????????? | | #???????????????????????????# ######????????????? | | ##?????????############??????#!## #????????????? | | #??????????#""""""""""#?###### ## < #????????????? | | #??????????#""" ! !"""#?# #????????????? | | ##?????????#"" !% ""#?# #????????????? | | #?????????#" ! ! ! #?# ##########????????????? | | #?????????#" !"% # !"#?# #?????????????????????? | | #?????????#" #= # "#?# #?????????????????????? | | ##?????????#"! #% # "#?# #?????????????????????? | | ???????????#"! #### !"#?# #?????????????????????? | | ???????????#"! !"#?# #?????????????????????? | | ???????????#"" ""#?# #?????????????????????? | | ???????????### ###?# #?????????????????????? | | ?????????????# #???# #?????????????????????? | | ?????????????# #####???#@=#?????????????????????? | | #######??????# #########%!### ###?????????????? | | #??##### =%=% #?????????? | | #??# %*%= #?????????? | | #### #??# ### ### #####[!### #####+#?????????? | | ???# #??# ??# #?# #???#!=#??? ?#???????????? | | ???# #??# ??# ### #???# #????#####????????????? | | ???# #??# ??# #???# #?????????????????????? | | ???# #### ### ### #?????????????????????? | | ???# ## ## #?# ##### #?????????????????????? | | #### ## ## ## #???# #?????????????????????? | | ## #???# #?????????????????????? | | ^ #?????????????????????? | | ^ #?????????????????????? | | ### ## ## ######## ##?????????????????????? | | ### ## ## #??????? ???????????????????????? | | # "??????? ???????????????????????? | | # "?#????? ???????????????????????? | | # "???????????????????????????????? | | # "?#????????????###??????????????? | | ### ## ## #??????????????# #??????????????? | | ### ## ## #????????????###"###????????????? | | #??????#####?# %!!#????????????? | | ??????? #?# #????????????? | | ### ##???????# ### #####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 28 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ChipHeavyVibroblade Manual? 0 Play Time 01:12:47 Cumulative 134.3 hours Start 2023.03.17 @ 06:20:31 End 2023.03.17 @ 07:39:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 57 Rogue 13 Adventurer 0 Explorer 44 Win Type - Total 5 Types 1/1/0/2/0/0/0/0/1 Lore% 54 Gallery% 55 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f63a10e-2d8b-4475-a0cd-124f8238c834