Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 17:17:49 Player: BionicBot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1807) 1807 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 4397 Bonus ------- High Alert Combat Kills 95 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Weight Redist. System Weight Redist. System Improved Terrain Scanner Core Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Visual Processing Unit Shield Generator > --- WEAPON ----------- Maul > --- INVENTORY -------- Aerolev Unit Flight Unit Flight Unit Flight Unit Weight Redist. System Weight Redist. System Improved Terrain Scanner Core Shielding [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | 7 12 22 8 4 Power 8 | 1 2 4 1 . Engine 7 | 1 2 3 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 27 | 2 6 11 4 4 Treads 1 | . . 1 . . Leg 4 | 2 2 . . . Wheel 5 | . 2 3 . . Hover 4 | . . . 4 . Flight 13 | . 2 7 . 4 Utility 8 | 2 2 2 2 . Device 4 | 1 1 1 1 . Storage 3 | 1 . 1 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 5 1 . Energy Gun 6 | 1 1 4 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 4 10 1 6 Power 6 | . 2 2 1 1 Propulsion 11 | . 2 5 . 4 Utility 1 | . . . . 1 Weapon 3 | . . 3 . . Highest Loss Streak 5 | . 2 3 1 5 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 89 | . 97 88 84 68 Engine 9 | . 13 7 8 1 Core 1 | . . 3 . . Leg 4 | . 12 . . . Wheel 7 | . 10 7 . . Hover 4 | . . . 31 28 Flight 13 | . 3 24 2 . Device 6 | . 3 8 7 6 Storage 7 | . 12 2 15 15 Processor 11 | . 12 11 9 7 Energy Gun 12 | . 14 15 . . Ballistic Gun 7 | . 13 6 . . Impact Weapon 1 | . . . 8 7 Naked Turns 21 | . . . . 21 Heaviest Build 27 | 12 12 14 27 27 Greatest Support 48 | 20 32 48 32 32 Greatest Overweight (x) 4 | 3 3 1 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 6 | 7 7 5 9 9 Most Carried 10 | 4 8 8 10 9 Average Carried 5 | 2 5 4 8 8 Final Capacity 10 | 8 5 8 10 5 Final Carried 9 | 2 4 8 9 5 Class Distribution -------------------- 44% | Mutant 44% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 802 | 277 163 287 75 . Remotely 207 | 192 15 . . . Salvage Created 2307 | 74 504 1273 271 185 Parts 141 | 2 31 99 5 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 54 | . 11 32 5 6 Melee 6 | . . . 3 3 Guns 43 | . 11 32 . . Classes Destroyed 8 | 1 4 3 . . Worker 2 | . . 1 1 . Hauler 1 | . . 1 . . Recycler 3 | 1 1 1 . . Operator 2 | . 1 . 1 . Watcher 9 | . 3 5 1 . Swarmer 20 | . 3 14 . 3 Grunt 23 | . 8 9 3 3 Sentry 11 | . . 9 2 . Best Kill Streak 6 | 1 4 6 3 3 Combat Bots Only 5 | . 4 5 3 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 395 | . 60 152 39 144 Missed 121 | . 15 56 8 42 Damage Taken 2836 | . 468 1099 420 849 Core 927 | . 115 259 78 475 Absorbed by Shields 88 | . . . 53 35 Regen/Repaired (Parts) 135 | . 69 66 . . Core Remaining (%) 63 | 100 54 35 . . Volleys Fired 172 | 7 50 115 . . Largest 2 | 2 2 2 . . Hottest 100 | 70 85 100 . . Shots Fired 336 | 14 99 223 . . Gun 336 | 14 99 223 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 136 | 7 49 80 . . Thermal 200 | 7 50 143 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 5 13 18 . . Robot Miss Streak 4 | 3 4 4 . . Penetration Max . | . . . . . Secondary Targets 10 | . 4 6 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 256 | 8 65 157 18 8 Core Hits 103 | 2 26 69 3 3 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . . . 3 1 Critical Strikes 17 | . 4 8 4 1 Burn 12 | . 4 8 . . Smash 5 | . . . 4 1 Melee Attacks 34 | . . . 22 12 Impact 34 | . . . 22 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3608 | 72 748 1783 676 329 Guns 2595 | 72 748 1775 . . Cannons . | . . . . . Explosions . | . . . . . Melee 1005 | . . . 676 329 Ramming 8 | . . 8 . . Kinetic 741 | 47 222 472 . . Thermal 1854 | 25 526 1303 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1005 | . . . 676 329 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 10 . . . Message Errors 2 | . 2 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 319 | . . . 218 101 Projectiles 18 | . . . . 18 Explosions . | . . . . . Melee 301 | . . . 218 83 Knockbacks 6 | . . . 3 3 Impact 5 | . . . 3 2 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 4 | . . 4 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | 70 213 349 . 14 Average Temperature 89 | 28 85 95 . 9 Received Heat Transfer 939 | . 183 453 168 135 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . 4 3 Impact Corruptions 15 | . . . 9 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 5 7 . . Heat Transferred 5674 | 74 1665 3935 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 701 | 5 257 701 543 462 Initial 352 | . 3 46 269 352 Average 224 | . 96 275 365 410 Maximum Alert Level 3 | . 1 3 2 2 Low Security (%) 51 | 100 90 38 . . Level 1 29 | . 9 37 75 24 Level 2 17 | . . 22 24 76 Level 3 . | . . 1 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 5 4 1 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 5 | . 4 1 . . Assault 1 | . . 1 . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 22 53 14 21 Peak Tracking Total 13 | . 4 6 7 13 Tactical Retreats 8 | . . 4 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 20 | . 6 10 4 . Terminals 14 | . 5 7 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 61 | . 15 34 12 . Successful 38 | . 8 23 7 . Failed 23 | . 7 11 5 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 10 16 3 . Fabricators . | . . . . . Repair Stations 17 | . 5 12 . . Recycling Units . | . . . . . Scanalyzers 13 | . . 6 7 . Garrison Access 2 | . . . 2 . Terminal Hacks 16 | . 5 11 . . Prototype ID Bank 4 | . 1 3 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 2 | . . 2 . . Locate Traps 3 | . 1 2 . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 3 7 . . Scan Component 6 | . 2 4 . . Repair 4 | . 1 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . 5 6 . Insert Component 6 | . . 3 3 . Analyze 5 | . . 2 3 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 15 | . 5 7 3 . Full Trace Events 5 | . 2 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 2 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 3 . . Time 104 | . 26 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 2 3 . Part Schematics Acquired 5 | . . 2 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2637 | 90 866 1267 264 150 Spaces Moved 2177 | 53 535 1082 389 118 Core 55 | 20 4 . 2 29 Treads 1 | . . 1 . . Legs 263 | 33 230 . . . Wheels 413 | . 248 165 . . Hover 429 | . . . 340 89 Flight 1016 | . 53 916 47 . Fastest Speed 31 | 50 37 31 31 38 Average Speed 60 | 104 103 47 38 40 Slowest Speed 250 | 200 200 160 250 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 93 85 22 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3120 | 75 759 1628 462 196 Wait 599 | . 139 381 24 55 Move 2174 | 52 534 1081 389 118 Hop . | . . . . . Pick Up 52 | 9 15 21 7 . Fast Attach 12 | . 1 5 6 . Attach 35 | 7 7 15 2 4 Detach 2 | . . . 2 . Swap 6 | . 4 2 . . Drop 26 | . 9 7 10 . Fire 172 | 7 50 115 . . Melee 34 | . . . 22 12 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 3) 544 | -10/Materials | Discovered new exit (range 11) 748 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Repaired Lgt. Assault Rifle 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Propulsion x2 1136 | -9/Materials | Build established: Scavenger-Mutant 1385 | -9/Materials | Discovered new exit (range 3) 1677 | -9/Materials | Discovered new exit (range 8) 1701 | -9/Materials | Core integrity fell below 50% 1739 | -9/Materials | Lost 3 parts (1p1n1w) 1845 | -9/Materials | Discovered new exit (range 18) 1897 | -9/Materials | Discovered new exit (range 5) 2040 | -9/Materials | Repaired Ion Engine 2075 | -9/Materials | Repaired Flight Unit 2131 | -9/Materials | Repaired Flight Unit 2157 | -9/Materials | First assault squad dispatched 2224 | -9/Materials | Entered another Materials area 2224 | -8/Materials | Evolved 2 slots: Utility x2 2391 | -8/Materials | Garrison activated, responded to threat 2488 | -8/Materials | Identified exit to Garrison 2488 | -8/Materials | Entered Garrison 2508 | -8/Garrison | Triggered checkpoint 2537 | -8/Garrison | Build established: Mutant 2592 | -8/Garrison | Triggered checkpoint 2617 | -8/Garrison | Released all parts (8) 2620 | -8/Garrison | Triggered checkpoint 2620 | -8/Garrison | Core integrity fell below 50% 2622 | -8/Garrison | Triggered checkpoint 2623 | -8/Garrison | Triggered checkpoint 2626 | -8/Garrison | Core integrity fell below 20% 2638 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- alarm sounds. 02620_ C-30 ARC bursts open, deploying its payload. 02620_ S-10 Pest unfolds itself. 02622_ Beams of light sweep through the air. An alarm sounds. 02623_ Critical hit (Burn: +37). 02623_ Beams of light sweep through the air. An alarm sounds. 02631_ Triggered Stasis Trap. 02631_ A bubble of rippling energy engulfs the area. 02631_ Field strength at 94. 02632_ Field strength at 88. 02633_ Field strength at 80. 02634_ Field strength at 69. 02635_ Field strength at 58. 02636_ Field strength at 47. 02637_ Field strength at 36. 02638_ Field strength at 20. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????######????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ######## ######???????????????????????????????? | | #####???????????????????????????? | | ????????????????????????????? | | ^ ??????????????????????????????? | | ### ## ## #???????????????????????????????? | | ### ## ## ###?????????????????????????????? | | #%" #?????????????????????????????? | | #" #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | ### ## ## ###?????????????????????????????? | | ??# ## ## ##########??????????????????????? | | ### s #??????????????????????? | | + = s #??????????????????????? | | ###==!%* #######s #??????????????????????? | | ??##/!## ## ##?????#s #??????????????????????? | | ???#%*## ## #??# ###s #??????????????????????? | | ???#%=######## #??? s ss #??????????????????????? | | ???+==#??????# #??????# @#??????????????????????? | | ??##%[#??????# #??????# #??????????????????????? | | ???#* #??????# #??????# #??????????????????????? | | ???# #??????# #??????# #??????????????????????? | | ???# #??????# ???????# #??????????????????????? | | ??? #??????# ??????? ??????????????????????? | | ??? #??????# ??????? ??????????????????????? | | ???## #??????###??????#####??????????????????????? | | ????? 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T??????????????????????????????????????????? | | ?????"???????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed TractorSmallAxe Manual? 0 Play Time 00:46:09 Cumulative 9.7 hours Start 2024.04.29 @ 16:29:59 End 2024.04.29 @ 17:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67ac3b43-140f-42fb-8788-03d0992c13f3