Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.03 @ 19:53:26 Player: Wotf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (150) 750 Value Destroyed (3792) 3792 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 7764 Bonus ------- High Alert Combat Kills 242 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 67/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Sensor Array Long-range Tractor Beam Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Kinecellerator Kinecellerator Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Advanced Treads Aluminum Leg Compact Wheel VTOL Module VTOL Module Improved Flight Unit Improved Heat Sink Improved Sensor Array Gauss Rifle Advanced Assault Cannon Advanced EMP Blaster Improved Grenade Launcher Missile Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Light Armor Plating Device Kinecellerator Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 5 | . . 1 . 2 2 . . Weapon . | . . . . . . . . Parts Attached 102 | 7 10 13 1 23 34 1 13 Power 9 | 1 1 1 . 1 4 . 1 Engine 6 | 1 1 1 . 1 2 . . Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 29 | 3 1 4 . 6 12 1 2 Treads 1 | 1 . . . . . . . Leg 3 | . . . . . 3 . . Wheel 24 | 2 1 4 . 6 9 1 1 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 28 | 1 5 4 . 8 9 . 1 Device 6 | . . 2 . . 4 . . Storage 4 | 1 1 . . 2 . . . Processor 1 | . . 1 . . . . . Hackware 2 | . . . . . 2 . . Protection 15 | . 4 1 . 6 3 . 1 Artifact . | . . . . . . . . Weapon 36 | 2 3 4 1 8 9 . 9 Energy Gun 1 | . . . . . . . 1 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 11 | 2 . 1 . 2 5 . 1 Ballistic Cannon 13 | . 3 2 1 5 2 . . Launcher 7 | . . 1 . 1 1 . 4 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 24 | . . . . 2 3 2 17 Power 2 | . . . . . . . 2 Propulsion 8 | . . . . 1 2 1 4 Utility 9 | . . . . 1 1 1 6 Weapon 5 | . . . . . . . 5 Highest Loss Streak 13 | . . . . 1 1 1 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 98 98 87 58 Engine 8 | . 14 11 11 9 4 7 3 Wheel 25 | . 27 33 33 25 22 20 14 Device 10 | . . 10 11 2 18 30 18 Storage 8 | . 14 11 11 9 7 4 . Processor 5 | . . 11 11 9 1 . . Hackware 3 | . . . . . 11 7 3 Protection 12 | . 12 . . 23 13 4 4 Ballistic Gun 1 | . . . . . 4 9 4 Ballistic Cannon 15 | . 26 20 22 17 9 . . Naked Turns 31 | . . . . . . . 31 Heaviest Build 55 | 11 28 24 24 47 55 51 35 Greatest Support 48 | 10 20 36 30 48 48 42 36 Greatest Overweight (x) 2 | 2 2 . . 1 1 1 2 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 5 Average Capacity 11 | 7 8 10 10 10 15 12 5 Most Carried 15 | 6 10 10 10 15 15 15 5 Average Carried 10 | 3 8 9 9 10 14 11 3 Final Capacity 15 | 8 10 10 10 15 15 5 5 Final Carried 15 | 4 10 9 10 15 15 5 4 Class Distribution -------------------- 41% | Scavenger-Mutant 40% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 3752 | 258 327 414 50 1456 1077 . 170 Remotely . | . . . . . . . . Salvage Created 4574 | 43 252 610 240 1624 1555 . 250 Parts 262 | 6 23 43 9 78 91 . 12 Haulers Intercepted 9 | . . 4 . 3 2 . . Recyclers Shooed 10 | 1 . . . 3 4 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 84 | . 11 15 3 23 26 . 6 Guns 5 | . . . . . 5 . . Cannons 66 | . 11 11 3 20 20 . 1 AOE 13 | . . 4 . 3 1 . 5 Classes Destroyed 15 | 1 5 3 1 3 2 . . Worker 10 | . 1 1 . 3 4 . 1 Builder 6 | . . . . 3 3 . . Tunneler 2 | 2 . . . . . . . Hauler 9 | . . 4 . 3 2 . . Recycler 21 | . 1 . 2 13 4 . 1 Mechanic 1 | . . . . 1 . . . Operator 4 | . . 2 . 1 1 . . Watcher 13 | . 3 2 . 4 4 . . Swarmer 23 | . 9 4 . 3 3 . 4 Grunt 40 | . 2 8 2 9 18 . 1 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . 1 . . Sentry 13 | . . 3 . 7 3 . . Hunter 4 | . . . . 4 . . . Programmer 2 | . . . . . 1 . 1 Best Kill Streak 9 | 2 5 4 3 6 9 . 6 Combat Bots Only 7 | . 4 4 3 4 7 . 4 Max Kills in Single Turn 4 | 1 2 4 1 3 2 . 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . 2 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 524 | . 46 23 5 112 119 2 217 Missed 160 | . 13 8 2 25 38 . 74 Damage Taken 3634 | . 206 193 25 872 727 63 1548 Core 822 | . 21 25 8 63 93 25 587 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1135 | . 66 55 7 306 230 17 454 Core Remaining (%) 92 | 100 91 . 91 88 . . . Volleys Fired 276 | 11 24 35 5 101 76 . 24 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 96 | 40 78 78 78 96 96 . 93 Shots Fired 513 | 15 48 68 10 197 143 . 32 Gun 77 | 15 . . . 4 47 . 11 Cannon 418 | . 48 66 10 191 91 . 12 Launcher 14 | . . 2 . 2 1 . 9 Special 4 | . . . . . 4 . . Kinetic 481 | 15 48 66 10 195 138 . 9 Thermal 12 | . . . . . . . 12 Explosive 13 | . . 2 . 2 1 . 8 Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 27 | 7 9 16 3 26 27 . 11 Robot Miss Streak 5 | 1 3 3 1 3 5 . 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 364 | 13 27 47 5 147 105 . 20 Core Hits 184 | 4 14 27 5 60 60 . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 20 | 1 1 2 . 13 3 . . Destroy 1 | 1 . . . . . . . Blast 19 | . 1 2 . 13 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10632 | 112 577 1203 108 4117 3597 . 918 Guns 1292 | 112 . . . 51 934 . 195 Cannons 8029 | . 577 993 108 3846 2289 . 216 Explosions 1310 | . . 210 . 220 374 . 506 Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 9083 | 112 577 993 108 3897 3223 . 173 Thermal 338 | . . . . . 122 . 216 Explosive 1099 | . . 210 . 220 252 . 417 Electromagnetic 111 | . . . . . . . 111 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 337 | . 15 14 . 227 69 . 12 Projectiles 323 | . 15 14 . 227 65 . 2 Explosions 14 | . . . . . 4 . 10 Melee . | . . . . . . . . Knockbacks 37 | . 7 1 . 18 11 . . Impact . | . . . . . . . . Kinetic 34 | . 5 1 . 18 10 . . Secondary 3 | . 2 . . . 1 . . Self-Inflicted Damage 31 | . . 31 . . . . . Shots 1 | . . 1 . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 467 | . 231 78 36 444 467 . 272 Average Temperature 103 | . 83 19 13 118 120 . 112 Received Heat Transfer 1395 | . . 87 18 450 345 . 495 Effects 15 | . . . . 11 4 . . Shutdowns 4 | . . . . 1 3 . . Energy Bleed 4 | . . . . 4 . . . Interference 5 | . . . . 5 . . . Damage (minor) 2 | . . . . 1 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 409 | . . . . . 100 . 309 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 657 | 10 325 398 211 531 657 207 401 Initial 192 | . 5 45 130 69 175 192 115 Average 307 | 2 207 261 203 343 434 195 157 Maximum Alert Level 2 | . 1 2 1 2 2 1 2 Low Security (%) 24 | 100 47 18 2 15 7 76 77 Level 1 47 | . 52 80 97 55 20 23 20 Level 2 27 | . . . . 28 72 . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 3 . 4 7 . . Investigation 7 | . 2 2 . 2 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . . 1 . 2 4 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 12 | . 1 5 . 2 3 . 1 Communications Jammed 2 | . . . . . 1 . 1 Distress Signals 2 | . . . . . 1 . 1 Times Spotted 133 | . 15 18 3 31 37 4 25 Peak Tracking Total 9 | . 5 4 3 7 4 4 9 Tactical Retreats 10 | . . 1 . 2 2 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 11 | . 2 1 . 2 5 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 11 | . 1 1 . 3 5 . 1 Max in Single Turn 3 | . 1 1 . 1 3 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 17 | . 5 5 . 3 2 . 2 Terminals 14 | . 5 5 . 2 1 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 40 | . 13 11 . 7 5 . 4 Successful 26 | . 6 8 . 4 5 . 3 Failed 14 | . 7 3 . 3 . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 37 | . 14 12 . 6 2 . 3 Terminals 37 | . 13 11 . 6 4 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 11 | . 4 3 . . 3 . 1 Record 4 | . . . . . 3 . 1 Emergency Access Points 1 | . . 1 . . . . . Locate Traps 5 | . 4 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 2 5 . 3 1 . 1 Terminals 12 | . 2 5 . 3 1 . 1 Track 3 | . 1 . . 1 . . 1 Assimilate 2 | . . 2 . . . . . Botnet 2 | . 1 . . 1 . . . Operators 4 | . . 2 . 1 1 . . Search 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 1 . 2 1 . . Full Trace Events 5 | . 3 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . find_chute 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4475 | 93 451 658 270 1340 1188 94 381 Spaces Moved 3363 | 42 356 559 293 874 736 94 409 Core 134 | 22 . . . . . . 112 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3157 | 20 356 559 293 874 736 94 225 Hover . | . . . . . . . . Flight 72 | . . . . . . . 72 Fastest Speed 35 | 50 80 80 80 80 95 90 35 Average Speed 92 | 116 94 84 80 98 105 99 69 Slowest Speed 150 | 150 110 86 80 100 115 108 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 50 44 67 66 19 77 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 172 | . 2 14 1 51 57 . 47 Melee . | . . . . . . . . Projectile 44 | . 2 . 1 29 11 . 1 AOE 128 | . . 14 . 22 46 . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 4233 | 74 425 678 319 1161 1011 94 471 Wait 284 | . 10 53 14 99 95 . 13 Move 3357 | 41 355 558 292 873 736 93 409 Hop . | . . . . . . . . Pick Up 126 | 12 18 10 4 37 37 . 8 Fast Attach . | . . . . . . . . Attach 43 | 7 6 3 . 5 12 1 9 Detach 2 | 1 . . . . . . 1 Swap 59 | . 4 10 1 18 22 . 4 Drop 76 | 2 8 9 3 28 25 . 1 Fire 276 | 11 24 35 5 101 76 . 24 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 519 | -10/Materials | Discovered new exit (range 13) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 739 | -9/Materials | Discovered new exit (range 11) 753 | -9/Materials | Discovered new exit (range 14) 818 | -9/Materials | Identified exit to Mines 981 | -9/Materials | Discovered new exit (range 12) 1030 | -9/Materials | Identified exit to Materials 1203 | -9/Materials | Entered Mines 1234 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1254 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1258 | -9/Mines | Found Prototype Device 1288 | -9/Mines | Learned 4 Materials zone layouts 1322 | -9/Mines | Discovered exit to Materials (range 11) 1354 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1473 | -9/Mines | Entered Materials 1473 | -8/Materials | Evolved 2 slots: Utility x2 1474 | -8/Materials | Identified exit to Storage 1940 | -8/Materials | Build established: Scavenger-Mutant 2132 | -8/Materials | Discovered new exit (range 15) 2175 | -8/Materials | Identified exit to Factory 2304 | -8/Materials | Discovered exit to Storage (range 5) 2673 | -8/Materials | Discovered exit to Factory (range 8) 2813 | -8/Materials | Entered Factory 2813 | -7/Factory | Evolved 2 slots: Utility x2 3012 | -7/Factory | Garrison activated, responded to threat 3057 | -7/Factory | Destroyed 7 combat bots 3408 | -7/Factory | Build established: Hacker-Mutant 4001 | -7/Factory | Sucked down chute 4001 | -7/Factory | Entered Waste 4008 | -7/Waste | Spotted C-40 Crusher 4033 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4041 | -7/Waste | Spotted C-40 Crusher 4060 | -7/Waste | Spotted C-40 Crusher 4067 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4082 | -7/Waste | Discovered new exit (range 15) 4082 | -7/Waste | Spotted C-40 Crusher 4095 | -7/Waste | Entered Factory 4324 | -7/Factory | Lost 4 parts (1p3u) 4398 | -7/Factory | Core integrity fell below 50% 4437 | -7/Factory | Core integrity fell below 20% 4465 | -7/Factory | Lost 13 parts (1p4n3u5w) 4476 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- P-60 Hacker destroyed. U-05 Engineer builds a Wall. Missile Launcher destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Mic. Nuclear Core. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. R8TM9KEBFAN>XG100 9JQKE0UAEJ Acquired Plasma Cannon. Dropped Remote Datajack. Acquired 170 matter. Subcomponent Replicator disabled. Destroyed Imp. Sensor Array. Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. B-48 Gladiator emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????+ + #? | | #########??????????????????????????# # #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# ### ####? | | ######?????????????????????????????# % #???? | | #????????????????????????#+#??# #???? | | #????????????????????????# #??# ##???? | | #????????????????????????# #??## ### #????? | | #????????????????????????# #???# #?# #????? | | #?????????????????######## #???# #?# ?? | | #?????????????????# | # #???# #?# | | #?????????????????# # ##### #?# | | #?????????????????# + #?##+###### | | #?????????????????# # #####??? ??????? | | #?????????????????#/ # #??????? ??????? | | #?????????????????# # #??????? ??????? | | #?????????????????#####+## #??????? ??????? | | ######?????????????????##### #???????#??????? | | #??????????????????????# bs #??????????????? | | #??????????????????????# l #??????????????? | | ######?????????????????# " " #??????????????? | | #????????????????## " """ #??????????????? | | "" #????????????????# """"" #??????????????? | | "" #????????????????#T #??????????????? | | "" #????????????????## @ #??????????????? | | #?????????????????# ]! #??????????????? | | "" #?????????????????# ]/ #??????????????? | | "" #?????????????????# ##??????????????? | | "" #?????????????????# #???????????????? | | ??????????????????????? +???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????##+#### #???????????????? | | ??????????????????????????????## #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Safety First Challenges ------------ None Game ------ Seed CoolantAlertNanoactuators Manual? 0 Play Time 02:03:49 Cumulative 15.7 hours Start 2024.05.10 @ 14:04:28 End 2024.06.03 @ 19:53:26 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4547d526-71cf-49e4-90c3-81bd77773ffe