Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 14:16:42 Player: TheLostLambda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (120) 600 Value Destroyed (5866) 5866 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3160) 3160 TOTAL SCORE: 15626 Bonus ------- High Alert Combat Kills 738 Follower Combat Kills 1427 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (19) Improved Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Wheel Improved Heat Sink Improved Trap Scanner Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] System Guard Thermic Laser Improved Proton Missile Launcher Improved Concussive RPG Dirty Datajack Dirty Datajack Ripper [Rating: 71] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 . . 4 . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . 1 . . Utility 5 | . . 1 . . 1 . . . 2 . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 156 | 8 1 14 11 . 6 6 2 42 7 4 3 . 20 19 3 10 Power 14 | 1 . 2 . . . 2 . 3 1 . . . 2 2 . 1 Engine 8 | 1 . 2 . . . 1 . . 1 . . . 1 1 . 1 Core 4 | . . . . . . . . 2 . . . . 1 1 . . Reactor 2 | . . . . . . 1 . 1 . . . . . . . . Propulsion 49 | 2 . 4 3 . 2 2 . 18 2 2 . . 4 7 . 3 Treads 20 | . . 3 . . . . . 12 1 2 . . 1 1 . . Leg 12 | 2 . 1 3 . 1 . . 3 . . . . . . . 2 Wheel 8 | . . . . . 1 . . . . . . . 1 5 . 1 Hover 4 | . . . . . . . . 1 1 . . . 1 1 . . Flight 5 | . . . . . . 2 . 2 . . . . 1 . . . Utility 49 | 2 . 4 3 . 2 . 2 11 3 1 2 . 9 5 . 5 Device 17 | 1 . 1 . . 1 . 1 4 . 1 2 . 2 1 . 3 Storage 7 | 1 . 1 1 . 1 . . . 2 . . . 1 . . . Processor 8 | . . 1 . . . . 1 1 1 . . . 3 . . 1 Hackware 4 | . . . . . . . . . . . . . 1 2 . 1 Protection 13 | . . 1 2 . . . . 6 . . . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 3 1 4 5 . 2 2 . 10 1 1 1 . 5 5 3 1 Energy Gun 11 | 1 1 1 1 . . 1 . 3 . 1 . . 1 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 . Ballistic Gun 17 | 2 . 2 2 . 2 . . 6 . . . . 2 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . 1 Launcher 4 | . . 1 1 . . . . . 1 . . . 1 . . . Special Weapon 3 | . . . . . . . . 1 . . . . . 2 . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . 1 . . Unidentified Prototypes 5 | . . 1 1 . . 1 . . 1 . . . . 1 . . Corrupted Parts 2 | . . . . . . . . 1 . . . . 1 . . . System Corruption 11 | . . . . . . . . 9 . . . . 2 . . . Parts Lost 67 | . . 9 1 . . 2 . 9 1 . . . 19 15 2 9 Power 7 | . . 2 . . . . . 1 . . . . 2 1 . 1 Propulsion 28 | . . 3 1 . . 2 . 4 . . . . 7 8 . 3 Utility 15 | . . 1 . . . . . 2 . . . . 5 2 2 3 Weapon 17 | . . 3 . . . . . 2 1 . . . 5 4 . 2 Highest Loss Streak 11 | . . 5 1 . . 2 . 4 1 . . . 10 10 11 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Backups 7 | 4 7 7 13 15 13 7 3 4 4 10 14 15 13 4 4 4 Power . | . 1 1 1 1 1 . . . . . 2 2 1 . . . Propulsion . | 2 2 1 1 1 . . . . . 1 1 1 . . . . Utility 3 | . 2 5 6 7 7 4 1 2 3 4 5 5 5 3 3 3 Weapon 1 | . 1 . 3 5 3 1 1 1 1 2 4 4 2 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 40 | . 8 2 7 . 2 6 . 4 . . 4 . 3 . . 4 Power 6 | . . . 2 . . 3 . . . . . . 1 . . . Propulsion 9 | . 7 1 . . . . . . . . 1 . . . . . Utility 14 | . . 1 . . 2 3 . 4 . . 1 . . . . 3 Weapon 9 | . 1 . 5 . . . . . . . 2 . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 100 94 98 100 98 71 93 98 95 100 100 100 89 64 26 36 Engine 2 | . 14 10 11 11 7 2 . . . . . . 3 1 . 1 Reactor 3 | . . . . . . 3 7 6 6 6 6 6 . . . . Treads 19 | . . 25 13 . . . . 25 25 26 26 26 17 2 . . Leg 4 | . 28 5 18 33 28 8 . 2 . . . . . . . 2 Hover 1 | . . . . . . 8 15 . . . . . 4 1 . . Device 4 | . 14 9 2 4 9 2 4 3 6 6 6 6 5 . 1 7 Storage 3 | . 14 11 11 11 12 4 . . 2 6 6 6 5 . . . Processor 11 | . . 10 11 11 7 2 3 11 13 13 13 13 11 17 10 4 Hackware 1 | . . . . . . . . . . . . . . 9 11 10 Protection 9 | . . . 8 6 . 8 15 13 13 13 13 13 12 5 . . Energy Gun 5 | . 17 6 10 . . 11 23 6 . 3 2 . 2 . . . Ballistic Gun 13 | . 10 6 3 22 26 7 . 16 13 18 20 20 17 . . . Launcher 1 | . . 8 6 . 3 1 . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . 2 7 5 5 2 . . . . . . Peak Build Rating 71 | 8 8 17 20 22 30 40 46 51 57 63 69 69 71 67 33 37 Average Rating 41 | 5 7 13 17 20 29 29 43 44 50 58 68 69 59 44 18 23 On Entrance 32 | . 8 8 17 20 22 30 40 46 47 55 63 69 69 25 23 10 Avg Prop Armor Cover (%) 5 | . . 6 . . 14 5 5 4 . . . . 1 15 . 6 Naked Turns 56 | . . . . . . 52 . . . . . . 4 . . . Heaviest Build 76 | 15 15 25 37 36 44 46 33 50 70 70 73 73 76 29 3 15 Greatest Support 106 | 20 20 60 60 39 49 49 16 80 90 98 106 106 106 36 3 30 Greatest Overweight (x) 14 | . . 4 2 . 4 10 2 13 14 . . . 6 4 . 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 35 | 8 8 10 15 15 15 15 5 5 15 15 15 15 35 5 5 5 Average Capacity 8 | 7 8 8 13 15 15 7 5 5 8 15 15 15 13 5 5 5 Most Carried 15 | 8 8 10 15 15 15 15 5 5 6 15 15 15 15 5 5 5 Average Carried 7 | 4 7 7 13 15 13 7 3 4 4 10 14 15 13 4 4 4 Final Capacity 15 | 8 8 10 15 15 15 5 5 5 15 15 15 15 5 5 5 5 Final Carried 15 | 8 8 10 15 15 15 4 3 5 6 15 15 15 5 4 4 4 Class Distribution -------------------- 40% | Scavenger-Tank 18% | Scavenger-Skirmisher 10% | Scavenger-Mutant 9% | Mutant 6% | Hacker-Mutant 4% | Derelict-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Commander-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Matter Collected 4406 | 199 152 364 137 . 112 342 . 1234 199 453 100 . 842 204 . 68 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5223 | 23 221 757 859 . 112 288 . 1162 59 382 75 . 628 536 . 121 Parts 262 | 3 22 44 50 . 5 3 . 49 2 22 4 . 30 21 . 7 Haulers Intercepted 3 | . 1 1 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 30 5 . 22 . . . Prevented 6 | . . . . . . . . . . 1 . . 5 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 94 | . 6 15 15 . 2 1 . 23 2 9 1 . 11 7 . 2 Melee 8 | . . . . . . . . 5 . . . . . 1 . 2 Guns 62 | . 3 12 9 . 2 . . 16 2 9 1 . 7 1 . . Cannons 2 | . . . . . . . . . . . . . 1 1 . . AOE 19 | . 3 3 6 . . 1 . . . . . . 3 3 . . Classes Destroyed 15 | 1 5 4 1 . . 1 . 2 . . . . 1 . . . Worker 4 | . 1 2 1 . . . . . . . . . . . . . Builder 5 | . 1 1 1 . . . . . . . . . . 2 . . Tunneler 4 | 1 . 2 . . . . . . . . . . . . . 1 Hauler 3 | . 1 1 1 . . . . . . . . . . . . . Recycler 3 | . . 1 1 . . . . . . . . . . 1 . . Watcher 4 | . 3 . . . . . . 1 . . . . . . . . Swarmer 34 | . 6 7 5 . . . . 4 2 6 . . 4 . . . Cutter 1 | . . . . . . . . 1 . . . . . . . . Grunt 29 | . . 4 7 . 1 . . 6 . 2 . . 2 5 . 2 Brawler 3 | . . 1 1 . . . . . . . . . 1 . . . Duelist 5 | . . . 1 . . . . 3 . . . . 1 . . . Sentry 19 | . . 3 4 . 1 . . 8 . 1 1 . 1 . . . Specialist 3 | . . . . . . . . 1 . . . . . 2 . . Programmer 2 | . . . . . . . . . . . . . 2 . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | 1 6 5 14 . 1 1 . 2 2 3 1 . 4 2 . 2 Combat Bots Only 11 | . 3 5 11 . 1 1 . 2 2 3 1 . 4 2 . 2 Max Kills in Single Turn 4 | 1 3 2 4 . 1 1 . 2 1 2 1 . 3 1 . 1 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . . . Exploded 3 | . 3 1 2 . . 1 . . . . . . 3 1 . . Melee 1 | . . . . . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 996 | . 27 133 55 . 26 3 . 317 27 52 18 . 104 148 2 84 Missed 352 | . 14 37 16 . 13 . . 122 7 19 10 . 29 50 . 35 Hits 644 | . 13 96 39 . 13 3 . 195 20 33 8 . 75 98 2 49 Melee 34 | . . 3 . . . 3 . 10 . . . . 16 . 2 . Projectile 610 | . 13 93 39 . 13 . . 185 20 33 8 . 59 98 . 49 AOE 3 | . . . . . . . . 2 1 . . . . . . . Critical Strikes 16 | . . 2 1 . 1 2 . 2 1 . . . 4 2 1 . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 10296 | . 231 1102 530 . 151 248 . 2398 324 393 63 . 1876 2109 82 789 Core 1999 | . 104 226 105 . 5 65 . 351 . 11 6 . 116 595 82 333 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . . . . 2 . . . . . 39 . . Ignored by Resistances 125 | . . . . . . . . 125 . . . . . . . . Regen/Repaired (Parts) 631 | . . 109 59 . . 11 . 452 . . . . . . . . Core Remaining (%) 59 | 100 58 . . 17 . . . 39 . . . . 84 . . . Volleys Fired 290 | 5 16 69 25 . 7 13 . 75 5 16 2 . 37 20 . . Largest 4 | 2 2 2 2 . 4 1 . 4 2 4 3 . 4 2 . . Hottest 270 | 60 80 89 96 . 102 30 . 270 66 174 99 . 170 154 . . Shots Fired 643 | 10 32 110 46 . 28 13 . 189 10 53 6 . 124 22 . . Gun 530 | 10 32 93 28 . 27 . . 161 10 51 6 . 109 3 . . Cannon 21 | . . . . . . . . . . . . . 2 19 . . Launcher 69 | . . 17 18 . 1 13 . 5 . 2 . . 13 . . . Special 23 | . . . . . . . . 23 . . . . . . . . Kinetic 346 | 8 10 70 7 . 27 . . 65 10 46 6 . 97 . . . Thermal 156 | . . 12 21 . . . . 96 . 5 . . . 22 . . Explosive 14 | . . . . . . 13 . . . . . . 1 . . . Electromagnetic 104 | 2 22 28 18 . 1 . . 5 . 2 . . 26 . . . Robot Hit Streak 19 | 4 9 13 9 . 9 18 . 19 2 7 3 . 12 16 . . Robot Miss Streak 5 | 1 3 5 2 . 3 . . 4 3 4 3 . 4 2 . . Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 . . . Secondary Targets 12 | . 2 2 . . . . . 4 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 . . . . . . Shots Hit Robots 494 | 7 17 65 27 . 17 11 . 173 5 27 3 . 91 42 . 9 Core Hits 226 | 1 10 32 31 . 7 5 . 67 2 15 1 . 36 15 . 4 Critical Kills 17 | . . 2 . . . . . 5 1 5 1 . 3 . . . Critical Parts Destroyed 22 | . . . . . . . . 5 1 3 . . 12 1 . . Critical Strikes 62 | . . 5 2 . . . . 22 2 8 1 . 20 1 . 1 Burn 10 | . . 2 2 . . . . 6 . . . . . . . . Destroy 41 | . . 2 . . . . . 12 2 8 1 . 16 . . . Corrupt 2 | . . 1 . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . . 1 . . Sever 7 | . . . . . . . . 4 . . . . 3 . . . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 237 | . . . . . . . . 168 1 . . . 10 38 . 20 Impact 19 | . . . . . . . . . . . . . 1 18 . . Slashing 139 | . . . . . . . . 129 1 . . . 9 . . . Piercing 40 | . . . . . . . . . . . . . . 20 . 20 Sneak Attacks 46 | . . . . . . . . 39 1 . . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10140 | 85 694 1128 986 . 269 1310 . 2351 115 242 21 . 1619 920 . 400 Guns 4731 | 85 276 643 291 . 251 . . 1674 19 207 21 . 1206 58 . . Cannons 451 | . . . . . . . . . . . . . 54 397 . . Explosions 3253 | . 415 479 677 . . 1310 . 94 . 35 . . 243 . . . Melee 1617 | . . . . . . . . 563 73 . . . 116 465 . 400 Ramming 88 | . 3 6 18 . 18 . . 20 23 . . . . . . . Kinetic 2372 | 72 76 428 46 . 251 . . 220 19 164 21 . 1075 . . . Thermal 2518 | . 59 115 392 . . . . 1454 . 43 . . . 455 . . Explosive 1718 | . 356 . . . . 1310 . . . . . . 52 . . . Electromagnetic 1827 | 13 200 579 530 . . . . 94 . 35 . . 376 . . . Impact 433 | . . . . . . . . . . . . . . 433 . . Slashing 752 | . . . . . . . . 563 73 . . . 116 . . . Piercing 432 | . . . . . . . . . . . . . . 32 . 400 Highest Corruption 17 | . . 5 6 6 . . . 13 . . . . 17 . 1 1 Average Corruption 8 | . . 5 5 6 . . . 11 . . . . 6 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 244 | . . 31 17 3 . . . 163 . . . . 28 . . 2 Message Errors 60 | . . 7 6 . . . . 39 . . . . 8 . . . Matter Fused 48 | . . 5 2 2 . . . 34 . . . . 5 . . . Heat Flow Errors 33 | . . 5 2 . . . . 22 . . . . 3 . . 1 Energy Discharges 39 | . . 9 1 1 . . . 26 . . . . 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . 1 . . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . 3 1 . . . . 20 . . . . . . . . Data Loss (major) 13 | . . 1 1 . . . . 9 . . . . 2 . . . Misfires 11 | . . . 3 . . . . 6 . . . . 2 . . . Alerts 6 | . . . . . . . . 2 . . . . 3 . . 1 Weapon Failures 7 | . . . 1 . . . . 3 . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 434 | . 71 1 . . . . . 67 23 . . . 14 72 . 186 Projectiles 1 | . . . . . . . . . . . . . . 1 . . Explosions 86 | . 71 1 . . . . . . . . . . 14 . . . Melee 347 | . . . . . . . . 67 23 . . . . 71 . 186 Knockbacks 5 | . . . . . . . . . . . . . 2 3 . . Impact 3 | . . . . . . . . . . . . . . 3 . . Kinetic 2 | . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . 133 9 87 . . 79 . 18 . . . . 56 . . . Shots 18 | . 2 2 5 . . 4 . 2 . . . . 3 . . . Rammed 17 | . . 1 7 . . . . 7 2 . . . . . . . Targets Rammed 20 | . 1 1 8 . 1 . . 7 2 . . . . . . . Kicked 3 | . 1 . 1 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 54 270 222 . 44 . . 362 6 348 78 . 330 234 . 109 Average Temperature 90 | . 20 66 93 . 21 . . 101 2 113 40 . 111 53 . 69 Received Heat Transfer 1893 | . . 279 123 . 93 . . 552 12 72 18 . 195 378 . 171 Effects 16 | . . 3 . . . . . 5 . 4 . . 4 . . . Shutdowns 2 | . . . . . . . . 1 . 1 . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . . Interference 10 | . . 3 . . . . . 3 . 1 . . 3 . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 6 | . . . 4 . . . . . . . . . . 2 . . Impact Corruptions 3 | . . . . . . . . . . . . . . 3 . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . Parts Melted 9 | . . . 1 . . . . 5 . 1 . . . 2 . . Heat Transferred 5303 | . 50 407 1041 . . . . 3139 . 74 . . . 592 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 7 . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 5 | . . . 2 . . . 1 5 5 . . . . . . . Low Security (%) 40 | 100 100 100 16 100 100 100 78 1 . . . . . 100 100 100 Level 1 3 | . . . 49 . . . 21 1 . . . . . . . . Level 2 9 | . . . 33 . . . . 14 . . . . . . . . Level 3 2 | . . . . . . . . 5 . . . . . . . . Level 4 5 | . . . . . . . . 10 . . . . . . . . Level 5 38 | . . . . . . . . 67 100 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 4399 | 5 185 149 440 162 52 23 218 4399 2309 . . . . 95 26 30 Initial 2309 | . . 69 . 162 51 9 . 145 2309 . . . . . 26 . Average 1282 | . 42 53 326 143 33 2 53 2266 2221 . . . . 14 8 4 Influence Increases 7935 | 5 295 530 772 . 66 86 218 4644 214 292 20 . 295 409 . 89 Destroy 0b10 Robot/C 2700 | . 120 300 420 . 40 . 80 1000 120 200 20 . 220 140 . 40 Destroy 0b10 Robot/NC 125 | 5 30 35 20 . . . . 15 . . . . . 15 . 5 Destroy Leader 392 | . 28 72 122 . 10 . 10 30 30 30 . . 30 20 . 10 Allied During Kill 460 | . . . 56 . . . 54 290 58 2 . . . . . . Successful Hack 78 | . 4 29 18 . . . 4 . 5 . . . . . . 18 Disable Machine 225 | . 90 15 30 . 15 . 60 . . . . . . 15 . . Anti-Garrison Action 2850 | . . . . . . . . 2850 . . . . . . . . Destroy Structure 505 | . 23 4 16 . 1 86 10 324 1 . . . . 24 . 16 Lose Combat Pursuer 600 | . . 75 90 . . . . 135 . 60 . . 45 195 . . Influence Decreases 7935 | 5 129 696 356 294 161 113 10 453 2374 1375 546 630 295 332 77 89 Entered New Map 4323 | . . 97 . 254 71 18 . 63 2090 829 220 630 . . 51 . Time Decay 2379 | 5 129 387 244 40 90 61 10 . 214 446 326 . 162 182 16 67 Lost Part 510 | . . 85 10 . . 20 . 90 10 . . . 133 130 10 22 Lost Ally 596 | . . . 102 . . 14 . 300 60 100 . . . 20 . . Purge Threat 127 | . . 127 . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 6 . . . . . 3 . . . 1 5 . 2 Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . 1 . . Reinforcement 8 | . . . 2 . . . . . . . . . . 4 . 2 Assault 3 | . . . . . . . . . 2 . . . 1 . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Distress Signals 8 | . . 2 3 . 1 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 209 | . 10 32 21 . 3 6 . 58 5 11 1 . 12 29 6 15 Peak Tracking Total 13 | . 3 10 8 . 2 4 . 5 4 4 1 . 4 7 6 13 Tactical Retreats 24 | . . 3 2 . . 1 . 5 . 3 . . 3 7 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . . . 1 . 1 . . 4 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Machines Disabled 27 | . 6 1 2 . 1 . 4 12 . . . . . 1 . . Max in Single Turn 4 | . 4 1 2 . 1 . . 1 . . . . . 1 . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . 1 Garrison Relay 8 | . . . . . . . . 8 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Machines Accessed 35 | . 2 7 7 1 . . 1 3 2 . 1 4 . 2 . 5 Terminals 18 | . 2 5 4 . . . . 3 1 . . . . 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . . . . Recycling Units 5 | . . 1 1 1 . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . 1 . . . 1 . . . . . . . . 1 Total Hacks 102 | . 8 21 18 1 . . 2 7 4 . 1 27 . 4 . 9 Successful 72 | . 4 16 8 1 . . 1 1 3 . 1 27 . 2 . 8 Failed 30 | . 4 5 10 . . . 1 6 1 . . . . 2 . 1 Catastrophic 4 | . . . . . . . . 2 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . 4 8 3 . . . . . 1 . . . . 1 . 4 Terminals 52 | . 8 15 13 . . . . 7 3 . . . . 1 . 5 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 6 | . . 4 2 . . . . . . . . . . . . . Recycling Units 8 | . . 2 2 1 . . . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . Garrison Access 4 | . . . 1 . . . 2 . . . . . . . . 1 Terminal Hacks 42 | . 2 5 2 . . . . 1 2 . 1 27 . . . 2 Record 14 | . . . . . . . . . 1 . . 11 . . . 2 Part Schematic 8 | . . . . . . . . . . . . 8 . . . . Robot Schematic 6 | . . . 1 . . . . . . . . 5 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . 1 . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . 4 2 . . . . . . . . . . . . . Scan Component 3 | . . 2 1 . . . . . . . . . . . . . Repair 3 | . . 2 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . 2 2 1 . . . . . . . . . . . 2 Report Inventory 5 | . . 1 1 1 . . . . . . . . . . . 2 Retrieve Matter 2 | . . 1 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . 1 . . . 1 . . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 2 5 1 . . . . . 1 . . . . . . 3 Terminals 11 | . 2 5 1 . . . . . 1 . . . . . . 2 Botnet 11 | . 2 5 1 . . . . . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 7 4 1 . . 1 2 2 . . . . 2 . 3 Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . 2 . . Parts Repaired 3 | . . 2 1 . . . . . . . . . . . . . Time 96 | . . 64 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 425 | . . 224 201 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 30 . . . . . . . . Machine Destruction 30 | . . . . . . . . 30 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . 21 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Total Allies 54 | . . . 10 . . 20 . 22 . . . . . 2 . . Largest Group 19 | . . . 10 . . 19 8 9 9 5 . . . 1 . . Highest-Rated Group 475 | . . . 88 . . 475 246 250 166 77 . . . 29 . . Highest-Rated Ally 43 | . . . 16 . . 35 35 43 40 16 . . . 29 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 347 | . . . 45 . . 104 7 139 30 14 . . . 8 . . Total Damage 9312 | . . . 361 . . 3661 329 4473 232 180 . . . 76 . . Kills 57 | . . . 6 . . 12 4 30 4 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 8769 | 36 434 944 119 34 198 117 56 3228 450 1106 726 151 694 38 20 418 Optics 6334 | . . . . . . . . 3222 450 1093 726 151 692 . . . Sensors 3579 | . . . . . . . 56 4 450 1106 724 151 670 . . 418 Terrain 1472 | . . 944 119 34 198 117 . . . . 2 . . 38 20 . Structural 61 | . . . . . 61 . . . . . . . . . . . Traps 2 | . . . . . . . . . . 2 . . . . . . Seismic 547 | 36 434 . . . . . . . . . . . . . . 77 Jamming 5 | . . . . . . . . . . . . . . . . 5 ECM 4 | . . . . . . . . 2 . . . . 2 . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Turns Passed 13260 | 115 434 1289 551 91 198 402 84 5240 450 1106 726 151 997 876 71 479 Spaces Moved 7467 | 71 301 637 295 64 114 280 39 2728 246 624 438 95 602 466 127 340 Core 462 | 6 . 4 . . . 82 . . 1 . . . 3 41 127 198 Treads 4996 | . . 587 99 . . . . 2452 245 624 438 95 394 62 . . Legs 1154 | 65 301 46 196 64 102 66 . 212 . . . . . . . 102 Wheels 227 | . . . . . 12 . . . . . . . 10 165 . 40 Hover 237 | . . . . . . 132 39 59 . . . . . 7 . . Flight 391 | . . . . . . . . 5 . . . . 195 191 . . Fastest Speed 35 | 50 120 120 120 120 120 50 156 120 160 160 160 160 35 35 50 50 Average Speed 143 | 114 120 158 134 120 122 115 201 161 162 160 160 160 128 99 50 93 Slowest Speed 750 | 120 120 250 260 120 140 550 236 565 750 160 160 160 240 250 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 42 | 4 54 44 40 17 2 91 1 97 6 67 65 73 74 10 74 8 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . 1 3 . 3 . . . Spaces Dug 56 | . . . . . . . . 40 . . . . 1 7 . 8 Terrain Destroyed 356 | . 27 3 15 . . 69 . 200 . 9 . . 14 11 . 8 Melee 56 | . . . . . . . . 40 . . . . 1 7 . 8 Projectile 8 | . . . . . . . . . . . . . 4 4 . . AOE 286 | . 27 3 15 . . 69 . 158 . 7 . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Was Fac Total 9142 | 91 344 812 402 77 156 345 45 3203 281 693 459 94 718 824 134 464 Wait 724 | . 9 74 37 13 18 38 4 116 10 37 . . 18 259 . 91 Move 7452 | 70 300 636 294 63 114 279 38 2726 245 623 437 94 601 466 126 340 Hop . | . . . . . . . . . . . . . . . . . Pick Up 85 | 8 8 8 13 . 6 3 1 11 1 9 6 . 7 2 1 1 Fast Attach 88 | 7 . 11 2 . . 4 . 16 6 . . . 16 14 2 10 Attach 30 | . . 3 . . 4 . 2 2 1 . . . 9 6 2 1 Detach 8 | . . . . . . . . 1 . . . . . 5 2 . Swap 109 | 1 2 5 13 1 4 3 . 45 5 6 7 . 11 6 . . Drop 84 | . 8 5 10 . 2 5 . 26 5 2 7 . 9 3 1 1 Fire 290 | 5 16 69 25 . 7 13 . 75 5 16 2 . 37 20 . . Melee 237 | . . . . . . . . 168 1 . . . 10 38 . 20 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . 1 . 1 . 1 . . . . . . . . . . . Crush 17 | . . 1 7 . . . . 7 2 . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 477 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Lost 5 parts (2n1u2w) 993 | -9/Materials | Build established: Scavenger-Mutant 1094 | -9/Materials | Core integrity fell below 50% 1162 | -9/Materials | Discovered new exit (range 13) 1578 | -9/Materials | Repaired Imp. Terrain Scanner 1605 | -9/Materials | Repaired Lgt. Treads 1655 | -9/Materials | Discovered new exit (range 7) 1839 | -9/Materials | Entered Storage 1860 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1860 | -9/Storage | Identified exit to Recycling 1881 | -9/Storage | Garrison activated, responded to threat 1936 | -9/Storage | Murdered 3 allies 1994 | -9/Storage | Lost 7 allies 2022 | -9/Storage | Destroyed 11 combat bots 2158 | -9/Storage | Repaired EMP Blaster 2263 | -9/Storage | Met 01-MTF 2302 | -9/Storage | Core integrity fell below 20% 2385 | -9/Storage | Build established: Mutant 2390 | -9/Storage | Entered Recycling 2390 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2391 | -9/Recycling | Met a Zionite searching for Scraptown 2464 | -9/Recycling | Discovered new exit (range 13) 2481 | -9/Recycling | Entered Factory 2481 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2679 | -7/Factory | Sucked down chute 2679 | -7/Factory | Entered Waste 2680 | -7/Waste | Met a frightened Derelict 2719 | -7/Waste | Spotted C-40 Crusher 2719 | -7/Waste | Spotted C-40 Crusher 2728 | -7/Waste | Destroyed C-40 Crusher 2786 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2789 | -7/Waste | Spotted C-40 Crusher 2789 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2796 | -7/Waste | Released all parts (7) 2807 | -7/Waste | Spotted C-40 Crusher 2808 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Warlord forces began an assault 2855 | -7/Waste | Allies destroyed C-40 Crusher 2881 | -7/Waste | Lost 6 allies 2906 | -7/Waste | Spotted C-40 Crusher 2922 | -7/Waste | Allies destroyed C-40 Crusher 2953 | -7/Waste | Lost 5 allies 3052 | -7/Waste | Discovered new exit (range 13) 3081 | -7/Waste | Entered Factory 3081 | -7/Factory | Accompanied by 8 allies 3158 | -7/Factory | Identified exit to Garrison 3165 | -7/Factory | Entered Garrison 3165 | -7/Garrison | Accompanied by 8 allies 3235 | -7/Garrison | Build established: Scavenger-Tank 3249 | -7/Garrison | Triggered checkpoint 3293 | -7/Garrison | Garrison Relay disabled 3346 | -7/Garrison | Lost 3 allies 3505 | -7/Garrison | Triggered checkpoint 3513 | -7/Garrison | Triggered checkpoint 3773 | -7/Garrison | Lost 4 parts (2n1u1w) 3922 | -7/Garrison | Lost 3 allies 4024 | -7/Garrison | Garrison Relay disabled 4047 | -7/Garrison | Triggered checkpoint 4089 | -7/Garrison | Triggered checkpoint 4123 | -7/Garrison | Triggered checkpoint 4123 | -7/Garrison | Discovered new exit (range 10) 4137 | -7/Garrison | Identified exit to Factory 4183 | -7/Garrison | Found Unknown Protection 4183 | -7/Garrison | Identified Hvy. Reflective Plating 4210 | -7/Garrison | Garrison Relay disabled 4281 | -7/Garrison | Triggered checkpoint 4331 | -7/Garrison | Triggered checkpoint 4417 | -7/Garrison | Triggered checkpoint 4475 | -7/Garrison | Lost 4 allies 4478 | -7/Garrison | Garrison Relay disabled 4491 | -7/Garrison | Triggered checkpoint 4605 | -7/Garrison | Discovered exit to Factory (range 12) 4841 | -7/Garrison | Discovered exit to Factory (range 10) 4883 | -7/Garrison | Triggered checkpoint 4939 | -7/Garrison | Rescued a captive Derelict 4951 | -7/Garrison | Triggered checkpoint 5141 | -7/Garrison | Core integrity fell below 50% 5542 | -7/Garrison | Garrison Relay disabled 5855 | -7/Garrison | Crushed by falling debris 5855 | -7/Garrison | System corruption reached 10% 6539 | -7/Garrison | Phase Generator disabled 7658 | -7/Garrison | Garrison Relay disabled 7847 | -7/Garrison | Garrison Relay disabled 7904 | -7/Garrison | Garrison Relay disabled 8256 | -7/Garrison | Installed Relay Interface Framework 8363 | -7/Garrison | Build established: Commander-Tank 8405 | -7/Garrison | Entered Factory 8405 | -6/Factory | Accompanied by 9 allies 8405 | -6/Factory | Evolved 2 slots: Utility x2 8719 | -6/Factory | Build established: Commander-Assassin 8755 | -6/Factory | First assault squad dispatched 8769 | -6/Factory | Lost 3 allies 8835 | -6/Factory | Discovered new exit (range 10) 8850 | -6/Factory | Identified exit to Lower Caves 8855 | -6/Factory | Entered Lower Caves 8855 | -6/Lower Caves | Accompanied by 5 allies 8868 | -6/Lower Caves | Identified exit to Lower Caves 9026 | -6/Lower Caves | Build established: Scavenger-Assassin 9179 | -6/Lower Caves | Lost 5 allies 9542 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9857 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9961 | -6/Lower Caves | Entered another Lower Caves area 10051 | -6/Lower Caves | Discovered new exit (range 9) 10060 | -6/Lower Caves | Identified exit to Factory 10645 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10671 | -6/Lower Caves | Discovered new exit (range 10) 10685 | -6/Lower Caves | Identified exit to Data Miner 10687 | -6/Lower Caves | Entered Data Miner 10687 | -6/Data Miner | Discovered new exit (range 6) 10711 | -6/Data Miner | Met Data Miner 10758 | -6/Data Miner | Learned location of Section 7 (-3) 10758 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10788 | -6/Data Miner | Received God Mode back door access code from Data Miner 10836 | -6/Data Miner | Identified exit to Proximity Caves 10838 | -6/Data Miner | Entered Proximity Caves 11282 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11336 | -5/Proximity Caves | Spotted B-75 Beast 11531 | -5/Proximity Caves | System corruption reached 10% 11561 | -5/Proximity Caves | Lost 6 parts (1p1n3u1w) 11716 | -5/Proximity Caves | Released all parts (7) 11747 | -5/Proximity Caves | Lost 10 parts (1p5n2u2w) 11828 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11835 | -5/Proximity Caves | Entered Factory 11835 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12087 | -5/Factory | Build established: Derelict-Mutant 12551 | -5/Factory | Lost 3 parts (1p1n1w) 12675 | -5/Factory | Build established: Hacker-Mutant 12698 | -5/Factory | Core integrity fell below 50% 12711 | -5/Factory | Sucked down chute 12711 | -5/Factory | Entered Waste 12719 | -5/Waste | Spotted C-40 Crusher 12720 | -5/Waste | Spotted C-40 Crusher 12723 | -5/Waste | Spotted C-40 Crusher 12731 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12733 | -5/Waste | Spotted C-40 Crusher 12743 | -5/Waste | Spotted C-40 Crusher 12745 | -5/Waste | Spotted C-40 Crusher 12762 | -5/Waste | Lost 11 parts (6n2u3w) 12767 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12775 | -5/Waste | Discovered new exit (range 15) 12782 | -5/Waste | Entered Factory 13230 | -5/Factory | Core integrity fell below 20% 13261 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13185_ Destroyed Welding Torch. 13186_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13210_ Lgt. Angular Momentum Engine+ destroyed. 13210_ Slug penetrates Wall. 13214_ Penetrated by Slug. 13228_ Carbon-fiber Leg destroyed. 13228_ U-05 Engineer destroyed. 13231_ Imp. Sensor Array destroyed. 13231_ Slug penetrates Wall. 13239_ R-10 Processor collects Terrain Scan Processor. 13242_ R-10 Processor collects Structural Scanner. 13243_ Carbon-fiber Leg destroyed. 13243_ Penetrated by Slug. 13243_ Lance destroyed. 13251_ K-01 Serf collects debris. 13256_ Disruptor Cannon destroyed. 13260_ Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????# ???????#### | | ???????????????????????????????+ ???????# | | ???????????????????????????????# #??????# | | ???????????????????????????????# #??????# | | ???????????????????????????????# #??????# | | ????????????????????????????#### ######## | | ??????????????????????????? | | ????????????????????????? | | ????????????????????????? [[ | | ????????????????????????" " [! " | | ?????????????????????# ?" " [! " | | ?????????????????????# ?" " " | | ?????????????????????# " " gs" | | ?????????????????????# " " " ###+#### | | ?????????????????????# " " " # ## | | ????????????########## " " " # ## | | ???????????? " " " # """ / | | ???????????? " " [/ " + """ ## | | ??????????? R [! sss ### """ #### | | ??????????? / #?# ## | | ?????????? k [ #?# ## | | ?????????? #?# ## | | ?????????? @ ######+#########"## | | ?????????????????+############ ##### | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# | | ?????????????????????????????# #???### | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????###############?????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Corruption Containment 8 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 27% | -9/Materials Lgt. Treads | 33% | -9/Materials EMP Blaster | 15% | -9/Storage Studied --------- VTOL Module | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Error 47 Everything Is Under Control Live, Flee, And Rebuild My Bad Physics Hates This One Trick Significant Disruption \\IAMDERELICT Challenges ------------ None Game ------ Seed SwordThermoelectricEngine Manual? 0 Play Time 03:37:45 Cumulative 41.8 hours Start 2025.10.29 @ 20:39:29 End 2025.11.01 @ 14:16:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 333afceb-3ec6-4fe0-b446-55b410f0e364