Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 13:37:14 Player: ochotona_princeps Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (600) 600 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1865 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 227/300 Energy 12/125 System Corruption 0% Temperature Cool (68) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Weight Redist. System Reaction Control System Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (5) ---- Improved Sensor Array Experimental Sensor Array Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Weight Redist. System Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon > --- INVENTORY -------- Improved Sensor Array Experimental Sensor Array Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Backup Plating I Device Weight Redist. System Protection Backup Plating I Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 5 12 3 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 1 | . 1 . . Flight 3 | . 2 1 . Utility 6 | . 4 1 1 Device 4 | . 3 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 5 . 1 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 92 91 77 Engine 12 | . 14 5 11 Wheel 4 | . 5 . . Hover 9 | . 11 . . Flight 13 | . 9 28 22 Device 10 | . 8 18 22 Protection 12 | . 13 9 . Energy Gun 6 | . 8 . . Ballistic Gun 4 | . 6 . . Launcher 11 | . 10 14 11 Impact Weapon 4 | . 2 14 11 Peak Build Rating 13 | 5 9 12 13 Average Rating 7 | 3 7 9 12 On Entrance 6 | . 5 9 12 Naked Turns . | . . . . Heaviest Build 10 | 7 10 10 10 Greatest Support 32 | 32 32 14 14 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 4 5 5 Average Carried 2 | . 2 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | . 3 4 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 511 | 110 384 17 . Remotely . | . . . . Salvage Created 663 | . 503 160 . Parts 37 | . 30 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 11 8 . Melee 2 | . 1 1 . Guns 6 | . 6 . . AOE 9 | . 3 6 . Classes Destroyed 7 | . 6 1 . Worker 1 | . 1 . . Tunneler 2 | . . 2 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 13 | . 8 5 . Best Kill Streak 5 | . 5 4 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 54 | . 35 12 7 Missed 20 | . 14 4 2 Damage Taken 405 | . 216 132 57 Core 74 | . 59 15 . Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 58 | 1 49 6 2 Largest 2 | 1 2 1 1 Hottest 70 | 20 70 30 63 Shots Fired 74 | 1 65 6 2 Gun 62 | 1 61 . . Cannon 2 | . . . 2 Launcher 10 | . 4 6 . Special . | . . . . Kinetic 28 | 1 27 . . Thermal 34 | . 34 . . Explosive 10 | . 4 6 . Electromagnetic 2 | . . . 2 Robot Hit Streak 9 | 1 9 4 5 Robot Miss Streak 8 | . 8 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | 1 41 7 1 Core Hits 33 | 1 23 9 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . 1 2 . Burn 1 | . 1 . . Smash 2 | . . 2 . Melee Attacks 14 | . 7 7 . Impact 14 | . 7 7 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1538 | 10 769 732 27 Guns 444 | 10 434 . . Cannons 27 | . . . 27 Explosions 543 | . 197 346 . Melee 524 | . 138 386 . Ramming . | . . . . Kinetic 206 | 10 196 . . Thermal 238 | . 238 . . Explosive 543 | . 197 346 . Electromagnetic 27 | . . . 27 Impact 524 | . 138 386 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 230 | . 11 219 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee 214 | . 11 203 . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . . 41 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | . 172 5 68 Average Temperature 52 | . 54 3 41 Received Heat Transfer 171 | . 87 51 33 Siege Activations . | . . . . Robots Corrupted 3 | . 1 2 . Combat Hostiles 2 | . 1 1 . Parts Fried 5 | . 1 4 . Impact Corruptions 9 | . 2 7 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 777 | . 777 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 376 | . 288 376 236 Initial 146 | . . 112 146 Average 121 | . 105 218 176 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 82 | 100 86 62 68 Level 1 17 | . 13 37 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 17 5 2 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 9 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 25 1 . Successful 14 | . 13 1 . Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Track 1 | . 1 . . Assimilate 2 | . 2 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 5 | . 5 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1026 | 54 767 170 35 Spaces Moved 1354 | 45 919 319 71 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 144 | 29 115 . . Hover 198 | . 198 . . Flight 996 | . 606 319 71 Fastest Speed 37 | 50 37 37 37 Average Speed 49 | 100 52 37 37 Slowest Speed 150 | 150 100 40 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 5 . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 94 70 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 15 | . 15 . . Terrain Destroyed 91 | . 42 49 . Melee 3 | . 3 . . Projectile . | . . . . AOE 88 | . 39 49 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1602 | 50 1127 347 78 Wait 139 | . 128 11 . Move 1341 | 44 918 308 71 Hop 5 | . . 5 . Pick Up 9 | . 4 4 1 Fast Attach 12 | 5 4 2 1 Attach 4 | . 2 1 1 Detach 2 | . 2 . . Swap 6 | . 6 . . Drop 12 | . 7 3 2 Fire 58 | 1 49 6 2 Melee 14 | . 7 7 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 7) 745 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Identified exit to Mines 822 | -10/Materials | Entered Mines 825 | -10/Mines | Learned location of Storage (-9) 862 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 883 | -10/Mines | Discovered new exit (range 11) 884 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 902 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 903 | -10/Mines | Found Prototype Device 913 | -10/Mines | Learned Materials stockpile data 918 | -10/Mines | Discovered new exit (range 5) 948 | -10/Mines | Met a Derelict shopkeep closing up shop 992 | -10/Mines | Entered Materials 992 | -9/Materials | Evolved 2 slots: Utility x2 1027 | -9/Materials | Self-destructed Last Messages --------------- 00984_ Destroyed Sml. Laser. 00984_ Destroyed Ion Engine. 00984_ G-34 Mercenary system corrupted by crushing effect. 00984_ G-34 Mercenary knocked back. 00985_ G-34 Mercenary system terminally corrupted. 00985_ The unstable cave ceiling collapses. 00988_ Acquired 12 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x4)... 01006_ K-01 Serf collects debris. 01017_ Acquired Mni. Grenade Launcher. 01020_ Acquired Hrd. Light Armor Plating. 01020_ Hvy. Hammer destroyed. 01021_ Dropped Rocket Launcher. 01022_ Dropped Grenade Launcher. 01022_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????#] #?????????????????? | | ??????????????#####?????#@ #?????????????????? | | ??????????????# #?????# #?????????????????? | | ??????????????# #?????# ] #?????????????????? | | ??????????????# #?????# #?????????????????? | | ???????######## ##########g########## ?????????? | | ???????# ?????? | | ???????# ?????? | | ???????# ?????? | | ???????# #####+##### ############## ??????? | | ???????# ?# # #???????????????????????? | | ???????# ??# """"""" # #???????????????????????? | | ???????#???# """"""" # #???????????????????????? | | ???????????# """"""" # #???????????????????????? | | ???????????# """"""" # #???????????????????????? | | ???????????# """"""" + #???????????????????????? | | ???????????# ## ##???????????????????????? | | ???????????# ## #????????????????????????? | | ???????????############ #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 160 Evasion (%) 70 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidMakeshiftNullifier Manual? 0 Play Time 00:12:52 Cumulative 206.9 hours Start 2025.04.01 @ 13:16:46 End 2025.04.01 @ 13:37:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 139 Adventurer 61 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 32 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de533bf5-57d0-4eb9-947e-5dcc7a3ab6fb