Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 20:50:02 Player: J(3)-S51e Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1606) 1606 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 7220 Bonus ------- Pacifist 200 High Alert Combat Kills 32 Follower Combat Kills 152 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 27/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Makeshift Leg > --- UTILITY (4) ------ Advanced Weight Redist. System Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Makeshift Light Armor Plating Autogun Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Improved Airjet > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Modified TNC Makeshift Light Armor Plating > --- WEAPON ----------- Power Maul Spear > --- INVENTORY -------- Improved Flight Unit Transmission Jammer Autogun Makeshift Hammer [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Modified TNC Device Weight Redist. System Storage Small Storage Unit Processor Modified TNC Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 1 . . . Utility 2 | . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 160 | 6 4 21 25 2 27 15 42 8 . 10 Power 14 | 1 . 1 3 . 3 2 3 . . 1 Engine 12 | 1 . 1 3 . 3 2 1 . . 1 Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 48 | 2 2 6 5 . 9 7 11 3 . 3 Treads 8 | . . . . . . 2 5 1 . . Leg 12 | . . 1 5 . 3 . . 2 . 1 Wheel 2 | 2 . . . . . . . . . . Hover 10 | . 2 5 . . . . 2 . . 1 Flight 16 | . . . . . 6 5 4 . . 1 Utility 32 | 1 1 2 3 1 . 5 12 3 . 4 Device 18 | . 1 1 1 . . 2 8 3 . 2 Storage 2 | 1 . . . . . 1 . . . . Processor 2 | . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . 1 1 . . 2 4 . . 2 Artifact . | . . . . . . . . . . . Weapon 66 | 2 1 12 14 1 15 1 16 2 . 2 Energy Gun 16 | . 1 6 2 . 2 . 5 . . . Energy Cannon 3 | . . . . . 3 . . . . . Ballistic Gun 17 | 2 . 1 6 . 5 1 2 . . . Ballistic Cannon 3 | . . . . . . . 3 . . . Launcher 9 | . . 5 4 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 15 | . . . 2 1 5 . 4 2 . 1 Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 28 | . . 2 3 . . 5 9 3 . 6 Power 7 | . . . 1 . . 2 2 1 . 1 Propulsion 15 | . . 1 1 . . 3 5 2 . 3 Utility 4 | . . 1 1 . . . . . . 2 Weapon 2 | . . . . . . . 2 . . . Highest Loss Streak 5 | . . 2 2 . . 3 3 1 . 5 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 97 79 91 99 99 98 79 59 61 61 Engine 7 | . 14 10 10 11 11 8 . 4 . 3 Core 1 | . . . . . . . 5 . . . Treads 4 | . . . . . . 9 8 . . . Leg 8 | . . 6 25 33 23 . . 5 15 7 Hover 4 | . 23 25 3 . . . 3 . . 6 Flight 12 | . . . . . 8 27 16 10 7 . Device 10 | . 11 11 11 7 . 9 13 20 23 18 Storage 4 | . 14 . . . . 8 7 1 . . Processor 8 | . . . 9 14 22 9 7 7 7 7 Protection 5 | . . 4 9 11 11 8 1 . . 3 Energy Gun 4 | . 13 14 6 7 1 . 4 . . . Ballistic Gun 5 | . 14 1 9 11 10 9 1 . . . Impact Weapon 5 | . . . 4 3 9 8 2 6 7 6 Peak Build Rating 38 | 6 7 10 29 31 31 27 34 33 31 38 Average Rating 25 | 4 6 8 23 28 28 25 29 28 31 33 On Entrance 19 | . 6 7 9 27 31 24 22 22 31 31 Naked Turns . | . . . . . . . . . . . Heaviest Build 25 | 11 12 17 19 19 20 17 25 17 4 18 Greatest Support 51 | 26 26 18 41 38 38 18 51 37 5 18 Greatest Overweight (x) 3 | . 3 1 1 . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 8 8 8 5 5 Average Capacity 6 | 7 8 5 5 5 5 7 8 5 5 5 Most Carried 8 | 6 8 7 5 5 5 8 8 6 5 5 Average Carried 6 | 3 7 4 4 4 4 7 7 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 8 8 5 5 5 Final Carried 8 | 6 8 5 5 5 5 8 6 5 5 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 2203 | 215 87 414 236 . 262 226 504 145 . 114 Remotely . | . . . . . . . . . . . Salvage Created 1606 | . . 334 179 . 202 223 524 . . 144 Parts 72 | . . 19 16 . 16 5 13 . . 3 Haulers Intercepted 2 | . . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 6 . 7 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 60 | . . 11 16 . 11 7 11 . . 4 Melee 12 | . . . 1 . 3 2 2 . . 4 Guns 27 | . . 3 6 . 7 3 8 . . . AOE 14 | . . 8 6 . . . . . . . Classes Destroyed 11 | . . 8 . . . 1 2 . . . Worker 1 | . . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . Recycler 2 | . . 1 . . 1 . . . . . Drone 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 35 | . . 4 14 . 11 3 . . . 3 Grunt 16 | . . 3 2 . . 3 7 . . 1 Brawler 2 | . . 2 . . . . . . . . Sentry 2 | . . 2 . . . . . . . . Programmer 4 | . . . . . . . 4 . . . Best Kill Streak 9 | . . 9 4 . 6 3 2 . . 2 Combat Bots Only 6 | . . 6 4 . 6 3 2 . . 2 Max Kills in Single Turn 4 | . . 2 4 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 4 . . . . . . . Melee 1 | . . . 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 609 | . 13 65 69 . 47 136 130 47 . 102 Missed 230 | . 5 26 19 . 19 56 44 20 . 41 Damage Taken 5039 | . 146 487 483 . 234 908 1419 356 . 1006 Core 1048 | . 16 85 54 . 52 137 234 72 . 398 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 2 | . . . . . . . 2 . . . Regen/Repaired (Parts) 443 | . . 81 . . . 92 270 . . . Core Remaining (%) 80 | 100 93 . . . 52 75 . . . . Volleys Fired 94 | . 2 19 10 . 14 7 42 . . . Largest 2 | . 2 2 2 . 2 1 2 . . . Hottest 149 | . 70 96 93 . 97 28 149 . . . Shots Fired 156 | . 4 36 19 . 21 7 69 . . . Gun 126 | . 4 14 14 . 18 7 69 . . . Cannon 3 | . . . . . 3 . . . . . Launcher 27 | . . 22 5 . . . . . . . Special . | . . . . . . . . . . . Kinetic 34 | . 2 3 5 . 9 7 8 . . . Thermal 75 | . 2 10 9 . 9 . 45 . . . Explosive 27 | . . 22 5 . . . . . . . Electromagnetic 20 | . . 1 . . 3 . 16 . . . Robot Hit Streak 10 | . 1 6 5 . 3 5 10 . . . Robot Miss Streak 11 | . 2 4 11 . 10 5 6 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 153 | . 1 19 17 . 26 25 55 2 . 8 Core Hits 106 | . 1 27 21 . 16 8 28 . . 5 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 4 | . . . 1 . . 2 1 . . . Critical Strikes 7 | . . . 1 . 1 3 2 . . . Burn 1 | . . . . . . . 1 . . . Smash 6 | . . . 1 . 1 3 1 . . . Melee Attacks 68 | . . . 6 . 10 28 6 4 . 14 Impact 56 | . . . 6 . 10 28 6 4 . 2 Slashing . | . . . . . . . . . . . Piercing 12 | . . . . . . . . . . 12 Sneak Attacks 3 | . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 5107 | . 6 1195 759 . 605 904 1290 90 . 258 Guns 1553 | . 6 169 170 . 131 54 1023 . . . Cannons . | . . . . . . . . . . . Explosions 1462 | . . 978 440 . . . 44 . . . Melee 2029 | . . . 142 . 474 850 215 90 . 258 Ramming 63 | . . 48 7 . . . 8 . . . Kinetic 384 | . 6 43 69 . 75 54 137 . . . Thermal 1141 | . . 114 177 . 56 . 794 . . . Explosive 1342 | . . 978 364 . . . . . . . Electromagnetic 148 | . . 12 . . . . 136 . . . Impact 1863 | . . . 142 . 474 850 215 90 . 92 Slashing . | . . . . . . . . . . . Piercing 166 | . . . . . . . . . . 166 Highest Corruption 5 | . . . . . . . 5 5 5 5 Average Corruption 3 | . . . . . . . 3 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . . . . 37 8 1 8 Message Errors 14 | . . . . . . . 11 1 . 2 Matter Fused 16 | . . . . . . . 9 3 . 4 Heat Flow Errors 4 | . . . . . . . 4 . . . Energy Discharges 9 | . . . . . . . 5 3 1 . Data Loss (minor) 7 | . . . . . . . 4 1 . 2 Data Loss (major) 4 | . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 567 | . . 11 121 . 204 154 71 . . 6 Projectiles . | . . . . . . . . . . . Explosions 52 | . . 8 39 . . . 5 . . . Melee 515 | . . 3 82 . 204 154 66 . . 6 Knockbacks 5 | . . 1 . . . 2 1 . . 1 Impact 5 | . . 1 . . . 2 1 . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 86 | . . 45 41 . . . . . . . Shots 4 | . . 2 2 . . . . . . . Rammed 4 | . . 4 . . . . . . . . Targets Rammed 8 | . . 4 3 . . . 1 . . . Kicked 3 | . . . 3 . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 393 | . 36 102 193 . 101 . 393 . . . Average Temperature 100 | . 18 30 97 . 36 . 142 . . . Received Heat Transfer 1134 | . 57 90 45 . . 189 585 111 . 57 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . 3 . 2 3 . . . . Combat Hostiles 6 | . . . 3 . 1 2 . . . . Parts Fried 12 | . . . 4 . 2 5 . . . 1 Impact Corruptions 27 | . . 1 6 . 9 7 3 . . 1 Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 8 | . . . . . . . 8 . . . Heat Transferred 2300 | . . 296 303 . 70 . 1631 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 465 | . 45 465 453 . 225 272 354 . . . Initial 181 | . . 18 181 . . 29 123 . . . Average 129 | . 7 256 354 . 57 65 88 . . . Maximum Alert Level 2 | . . 2 2 . 1 1 1 . . . Low Security (%) 71 | 100 100 36 . . 83 97 83 . . . Level 1 19 | . . 32 62 . 16 2 16 . . . Level 2 8 | . . 31 36 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 3 . . . 3 9 . . . Investigation 5 | . . 1 . . . 2 2 . . . Extermination 4 | . . . . . . . 4 . . . Reinforcement 7 | . 1 2 . . . 1 3 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 12 | . 2 . . . . 3 1 . . 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 192 | . 9 37 18 . 13 41 32 13 . 29 Peak Tracking Total 10 | . 8 9 4 . 3 10 5 4 . 7 Tactical Retreats 40 | . 1 7 1 . 2 11 6 5 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 4 | . 1 . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 5 | . . 1 2 . 2 . . . . . Max in Single Turn 2 | . . 1 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 30 | . 1 4 2 2 . 5 10 1 4 1 Terminals 14 | . . 3 . . . 4 6 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 1 . . . 1 2 . . . Recycling Units 2 | . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 125 | . 1 18 2 24 . 17 25 1 31 6 Successful 101 | . 1 9 2 24 . 14 13 1 31 6 Failed 24 | . . 9 . . . 3 12 . . . Catastrophic 3 | . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 2 1 . . . . . . Terminals 38 | . . 9 . . . 11 12 . . 6 Fabricators . | . . . . . . . . . . . Repair Stations 21 | . . 9 . . . 6 6 . . . Recycling Units 5 | . 1 . . . . . 4 . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 79 | . . 3 2 24 . 9 3 1 31 6 Record 43 | . . . . 23 . 3 . . 11 6 Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 5 | . . . . . . 1 1 . 3 . Open Door 3 | . . . 2 . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 5 | . . 2 . . . 2 1 . . . Reinforcement Status 1 | . . . . . . 1 . . . . Assault Status 1 | . . . . . . 1 . . . . Zone Layout 2 | . . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 16 | . . 6 . . . 5 5 . . . Scan Component 9 | . . 3 . . . 3 3 . . . Repair 7 | . . 3 . . . 2 2 . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . Report Inventory 3 | . 1 . . . . . 2 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . 2 . . . 3 8 . . . Full Trace Events 4 | . . 1 . . . 2 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . 3 . . . 2 1 . . . Time 227 | . . 78 . . . 70 79 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 5 | . . . 1 . . . . 3 . 1 Largest Group 3 | . . . 1 . . . . 3 . 1 Highest-Rated Group 96 | . . . 31 . . . . 93 . 96 Highest-Rated Ally 96 | . . . 31 . . . . 31 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . 33 . 8 Total Damage 632 | . . . . . . . . 358 . 274 Kills 6 | . . . . . . . . 4 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 9330 | 68 263 782 1088 673 810 2175 2542 425 53 451 Spaces Moved 10137 | 61 325 871 856 554 902 2414 2732 669 89 664 Core 57 | 4 1 . . . 1 8 . . . 43 Treads 353 | . . . . . . . 337 16 . . Legs 1645 | . . 3 674 554 414 . . . . . Wheels 85 | 57 28 . . . . . . . . . Hover 2316 | . 296 868 182 . . . 375 . . 595 Flight 5681 | . . . . . 487 2406 2020 653 89 26 Fastest Speed 34 | 50 56 52 56 120 34 34 37 37 60 40 Average Speed 68 | 86 59 60 108 120 74 54 67 49 60 58 Slowest Speed 200 | 90 200 130 190 120 200 100 170 160 60 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 60 | . . . . . 3 41 16 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 50 34 98 93 91 67 33 67 74 63 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . 1 . . 1 . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 187 | . . 124 63 . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 187 | . . 124 63 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Total 12148 | 72 390 1091 981 563 997 3186 3319 755 88 706 Wait 1562 | . 52 159 56 1 31 745 443 68 . 7 Move 10008 | 60 324 870 855 553 895 2332 2699 668 88 664 Hop 59 | . . . . . 3 40 16 . . . Pick Up 64 | 6 3 5 9 3 4 9 18 3 . 4 Fast Attach 55 | 6 3 9 8 1 4 7 13 3 . 1 Attach 33 | . . 3 2 1 2 3 13 3 . 6 Detach 20 | . 2 1 . . 2 1 9 1 . 4 Swap 72 | . 1 9 15 . 21 5 16 2 . 3 Drop 89 | . 3 12 17 4 11 9 25 3 . 5 Fire 94 | . 2 19 10 . 14 7 42 . . . Melee 66 | . . . 6 . 10 28 6 4 . 12 Ram 4 | . . 4 . . . . . . . . Kick 3 | . . . 3 . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 748 | -9/Materials | Repaired Lgt. Ion Engine 775 | -9/Materials | Repaired Hover Unit 1002 | -9/Materials | Repaired Hover Unit 1080 | -9/Materials | Discovered new exit (range 16) 1114 | -9/Materials | Entered Mines 1246 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1264 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1369 | -9/Mines | Learned location of Zion (-6) 1552 | -9/Mines | Discovered new exit (range 11) 1560 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1684 | -9/Mines | Discovered new exit (range 9) 1693 | -9/Mines | Discovered new exit (range 11) 1712 | -9/Mines | Found the Drone Emporium 1723 | -9/Mines | Found Prototype Device 1761 | -9/Mines | Received a Mining Laser from a helpful Derelict 2202 | -9/Mines | Entered Exiles 2231 | -9/Exiles | Discovered new exit (range 14) 2272 | -9/Exiles | Met 8R-AWN 2294 | -9/Exiles | Met EX-HEX 2393 | -9/Exiles | Met EX-DEC 2426 | -9/Exiles | Visited The Gauntlet 2599 | -9/Exiles | Met EX-BIN 2620 | -9/Exiles | Aligned with FarCom system 2621 | -9/Exiles | Given EX-Vault access code 2668 | -9/Exiles | Opened EX-Vault 2682 | -9/Exiles | Found Modified TNC 2710 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2788 | -9/Exiles | Discovered new exit (range 14) 2875 | -9/Exiles | Left Exiles lab with Modified TNC 2875 | -9/Exiles | Entered Mines 3531 | -8/Mines | Discovered new exit (range 8) 3682 | -8/Mines | Build established: Scavenger-Mutant 3685 | -8/Mines | Entered Materials 3685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -8/Materials | Repaired Flak Gun 4746 | -8/Materials | Repaired Lgt. Ion Engine 5844 | -8/Materials | Discovered new exit (range 14) 5860 | -8/Materials | Entered Factory 5860 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5874 | -7/Factory | Lost 3 parts (1p2n) 5943 | -7/Factory | Discovered new exit (range 7) 5983 | -7/Factory | Discovered new exit (range 14) 6097 | -7/Factory | Build established: Mutant 6601 | -7/Factory | Discovered new exit (range 9) 6824 | -7/Factory | Repaired Broken Arm. Treads 7827 | -7/Factory | Cargo convoy interrupted 8286 | -7/Factory | Lost 3 parts (2n1w) 8402 | -7/Factory | Entered Lower Caves 8428 | -7/Lower Caves | Encountered a Warlord checkpoint 8430 | -7/Lower Caves | Identified exit to Lower Caves 8567 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8624 | -7/Lower Caves | A Commander dispatched an escort 8762 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8780 | -7/Lower Caves | Lost 3 allies 8827 | -7/Lower Caves | Entered Data Miner 8827 | -7/Data Miner | Discovered new exit (range 6) 8839 | -7/Data Miner | Met Data Miner 8857 | -7/Data Miner | Learned location of Section 7 (-2) 8857 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8867 | -7/Data Miner | Received God Mode back door access code from Data Miner 8880 | -7/Data Miner | Entered Proximity Caves 8907 | -6/Proximity Caves | Core integrity fell below 50% 9022 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9194 | -6/Proximity Caves | Learned Research trap positions 9194 | -6/Proximity Caves | Learned Research stockpile data 9194 | -6/Proximity Caves | Learned Research terminal intel 9195 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9267 | -6/Proximity Caves | Learned Factory stockpile data 9307 | -6/Proximity Caves | Core integrity fell below 20% 9331 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 09252_ Acquired 2 matter. 09260_ Slug penetrates Wall. 09260_ Acquired 7 matter. 09263_ Slug penetrates Wall. 09267_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 09277_ Slug penetrates Wall. 09289_ Penetrated by Slug. 09289_ Imp. Airjet destroyed. 09295_ Dropped Spear. 09296_ Penetrated by Slug. 09306_ Imp. Flight Unit destroyed. 09309_ Critical hit (Destroy). 09310_ Penetrated by Slug. 09310_ Slug penetrates Wall. 09310_ Lgt. Angular Momentum Engine destroyed. 09310_ Mak. Light Armor Plating destroyed. 09314_ Weight Redist. System destroyed. 09317_ Slug penetrates Wall. 09325_ LKY&