Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.04 @ 17:36:41 // Winter2022/Polymind Player: lyrabold Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (114) 114 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 1069 Bonus ------- Polymind Skill 830 Cogmind --------- Core Integrity 0/250 Matter 100/100 Energy 50/50 System Corruption 1% Temperature Cool (10) Movement Flying (40) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 67 | . 66 67 Engine 20 | . 20 20 Flight 25 | . 25 25 Ballistic Gun 21 | . 20 22 Naked Turns 27 | . 27 . Heaviest Build 4 | . 4 4 Greatest Support 4 | 3 4 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 88% | Swarmer 11% | Cogmind Dominant Class ---------------- Swarmer | -10/Materials Swarmer | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 41 | . 15 26 Remotely . | . . . Salvage Created 156 | . 87 69 Parts 17 | . 10 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 5 4 Guns 9 | . 5 4 Classes Destroyed 2 | . 1 1 Swarmer 8 | . 5 3 Grunt 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 417 | . 138 279 Core 252 | . 54 198 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 27 20 Largest 1 | . 1 1 Hottest 20 | . 20 20 Shots Fired 47 | . 27 20 Gun 47 | . 27 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 47 | . 27 20 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 5 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | . 18 12 Core Hits 13 | . 6 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 249 | . 149 100 Guns 249 | . 149 100 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 249 | . 149 100 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 47 | . 22 47 Average Temperature 11 | . 10 12 Received Heat Transfer 66 | . . 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 197 | . 197 156 Initial 76 | . . 76 Average 97 | . 70 129 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 14 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 14 | . 14 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 22 | . 22 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 3 | . 3 . Assimilate 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . find_shortcuts 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 228 | . 125 103 Spaces Moved 337 | 1 170 166 Core 53 | 1 52 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 284 | . 118 166 Fastest Speed 40 | 50 40 40 Average Speed 41 | 50 43 40 Slowest Speed 50 | 50 50 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 2 44 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 383 | . 199 184 Wait 3 | . 3 . Move 331 | . 169 162 Hop 2 | . . 2 Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 47 | . 27 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 22) 101 | -10/Materials | Identified exit to Mines 107 | -10/Materials | Discovered new exit (range 16) 126 | -10/Materials | Entered Mines 126 | -10/Mines | Accompanied by 1 ally 164 | -10/Mines | Discovered new exit (range 7) 176 | -10/Mines | Discovered new exit (range 6) 196 | -10/Mines | Assembled infested the area 209 | -10/Mines | Found a hidden stash of uninstalled traps 211 | -10/Mines | Core integrity fell below 50% 224 | -10/Mines | Core integrity fell below 20% 229 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00150_ S-10 Pest destroyed. 00152_ K-01 Serf collects debris. 00153_ Acquired 25 matter. 00154_ Acquired 1 matter. 00155_ K-01 Serf collects debris. 00164_ EXIT=FOUND 00169_ K-01 Serf collects debris. 00176_ EXIT=FOUND 00177_ K-01 Serf collects debris. 00196_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00201_ G-34 Mercenary destroyed. 00204_ Lgt. Ion Engine destroyed. 00204_ Critical hit (Burn: +37). 00207_ Acquired 10 Protomatter. 00208_ C-30 ARC bursts open, deploying its payload. 00208_ D-53 Grenadier unfolds itself. 00209_ A stash of uninstalled traps is collected here! 00210_ Lgt. Assault Rifle destroyed. 00214_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????####??????????????????????? | | ???????# ??????????????????????? | | ???????# ??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# ??????????????????????? | | ???????# #??????????????????????? | | ???????# s###????????????????????? | | ???????# ##???????????????????? | | ??????## #???????????????????? | | ?????## #???????????????????? | | ?????# ##???????????????????? | | ?????# ##????????????????????? | | ?????## #?????????????????????? | | ??????# #?????????###?????????? | | ??????# #?#####???# ?????????? | | ?????## ##### #???# #?????????? | | ?????# g## ##??# #?????????? | | ?????# # #### ####??????? | | ?????# & = " #??????? | | ?????# & ["%"#??????? | | ?????## # ####### #??????? | | ??????# #######?????# #??????? | | ??????# ##???????????# #??????? | | ??????# #????????????# #??????? | | ?????### ##????????????# #??????? | | ????## #????????????## #??????# | | ????# #???????????## ##?????# | | ???## #??????????## #?????# | | ??## #?????????## #?????# | | ??# ##?????????# ##?????? | | ??# ##??????????# ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 100 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 ---------- Run | Scr Mat Min Hosts 1 | . 1 . Combat Hostiles 1 | . 1 . Allies . | . . . Unique Host Classes 1 | . 1 . Average Host Suspicion 99 | . 100 98 Unsuspicious Activity . | . . . Returns to Shadow . | . . . Fuzzy Dispatches . | . . . Protomatter Created 13 | . 3 10 Used 6 | . 6 . Decayed . | . . . Highest Spend 6 | . 6 . Top 5 Hosts by Kills: S-10 Pest (-10/Materials: 9) Game ------ Seed LightpackOpticalAxe Manual? 0 Play Time 00:07:56 Cumulative 127.1 hours Start 2023.01.03 @ 18:56:53 End 2023.01.04 @ 17:36:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 53 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ce80c99-60e1-4704-980f-1fc7a6c1eb01