Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 21:00:50 Player: Sigil Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (152) 760 Value Destroyed (5756) 5756 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1826) 1826 TOTAL SCORE: 14962 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 703 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -190 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 31/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Optical Array Advanced Sensor Array Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Experimental Heat Sink Advanced Cooling System Advanced Transmission Jammer Improved Force Field Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Medium Treads Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Advanced Energy Well Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Coil Gun Proton Missile Launcher Makeshift Spear > --- INVENTORY -------- Advanced Heat Sink Advanced Target Analyzer Kinecellerator Improved Power Shielding Improved Power Shielding [Rating: 104] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Variable Charge Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 2 . . . Utility 6 | . . . . . . 2 . . . . 2 . . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 245 | 6 9 . . . 51 24 4 5 9 12 3 15 16 31 11 43 6 Power 20 | 1 1 . . . 1 4 . . 4 . 1 1 1 2 . 4 . Engine 12 | 1 1 . . . 1 3 . . 4 . . 1 . . . 1 . Core 6 | . . . . . . 1 . . . . 1 . 1 2 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 2 . Propulsion 79 | 2 3 . . . 23 6 . 2 . 3 . 6 9 9 4 11 1 Treads 35 | . . . . . 19 6 . 2 . 2 . . 2 . . 3 1 Leg 19 | 2 3 . . . 4 . . . . 1 . 6 . . 3 . . Wheel 4 | . . . . . . . . . . . . . . . . 4 . Hover 14 | . . . . . . . . . . . . . . 9 1 4 . Flight 7 | . . . . . . . . . . . . . 7 . . . . Utility 60 | 1 2 . . . 1 7 . . 3 3 2 1 2 14 5 17 2 Device 21 | . . . . . . 3 . . 3 1 1 . . 3 2 6 2 Storage 13 | 1 1 . . . 1 1 . . . . . . . 4 3 2 . Processor 15 | . 1 . . . . 1 . . . . . . . 7 . 6 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . 2 . . . 2 1 1 2 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 . . . 26 7 4 3 2 6 . 7 4 6 2 11 3 Energy Gun 10 | 1 1 . . . . . . . . . . 2 . 2 . 3 1 Energy Cannon 7 | . 2 . . . 4 . . . . . . . . 1 . . . Ballistic Gun 25 | 1 . . . . 11 1 . . . 1 . 2 1 . . 6 2 Ballistic Cannon 25 | . . . . . 7 6 2 2 1 4 . 1 . 2 . . . Launcher 9 | . . . . . 4 . 1 1 . 1 . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 1 3 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 1 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 1 2 . . 1 . . . . 2 . 4 . Parts Lost 84 | . 1 . . . 1 3 . 1 . 7 . 15 8 16 3 22 7 Power 6 | . . . . . . 1 . . . 1 . 1 . 2 . 1 . Propulsion 33 | . . . . . . 1 . 1 . 3 . 6 4 6 1 6 5 Utility 20 | . . . . . . 1 . . . 1 . 1 2 5 1 8 1 Weapon 25 | . 1 . . . 1 . . . . 2 . 7 2 3 1 7 1 Highest Loss Streak 6 | . 1 . . . 1 2 . 1 . 5 . 6 5 6 1 4 4 To Critical Strikes 5 | . . . . . . 1 . . . 1 . . . 1 . 2 . Average Slot Usage (%) 88 | . 91 100 100 100 96 98 100 100 100 93 91 77 29 53 52 71 66 Engine 6 | . 14 14 14 14 9 6 7 7 7 4 . . . . . . . Treads 18 | . . . . . 30 29 30 30 30 25 20 9 4 . . 3 4 Leg 5 | . 28 28 28 28 3 . . . . 2 6 9 2 . . 2 . Wheel 1 | . . . . . . . . . . . . . . . . 5 14 Hover 1 | . . . . . . . . . . . . . . 15 15 10 . Device 6 | . . . . . . 8 15 15 15 10 6 6 1 3 . 3 8 Storage 8 | . 14 14 14 14 9 6 7 7 7 7 6 6 4 1 10 9 8 Processor 9 | . 5 14 14 14 9 2 7 7 7 7 6 6 5 15 19 20 14 Protection 2 | . . . . . . 10 . . . 3 13 11 . . . 1 4 Energy Cannon 4 | . 14 28 28 28 9 . . . . . . . . . . . . Ballistic Gun 3 | . 6 . . . 15 . . . . 2 6 6 2 . . 4 3 Ballistic Cannon 15 | . . . . . 9 29 29 29 30 27 20 6 . . . . . Naked Turns 1 | . . . . . . . . . . . . . 1 . . . . Heaviest Build 96 | 11 36 36 36 36 72 85 76 76 82 81 96 95 49 40 17 57 57 Greatest Support 83 | 20 20 20 20 20 83 83 80 80 80 80 60 68 40 42 45 60 60 Greatest Overweight (x) 14 | . 1 1 1 1 2 1 . . 1 2 1 5 14 4 1 3 2 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 16 | 6 12 15 15 15 19 19 20 20 20 20 20 20 17 5 10 9 8 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 18 20 20 5 10 10 10 Average Carried 15 | 4 11 14 14 15 18 19 19 19 19 19 18 16 16 3 5 8 8 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 10 10 10 5 Final Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 18 20 5 . 10 10 5 Class Distribution -------------------- 30% | Gunner 26% | Mutant 11% | Tank 11% | Scavenger-Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Matter Collected 5953 | 261 104 . . . 1294 1364 68 413 93 603 . 365 114 362 117 597 198 Remotely 1379 | . . . . . . 640 68 413 93 165 . . . . . . . Salvage Created 5713 | 96 256 172 . 33 1618 1034 41 87 . 428 . 541 178 280 . 822 127 Parts 314 | 2 15 15 . . 106 46 5 7 . 13 . 36 10 11 . 37 11 Haulers Intercepted 10 | . 1 . . . 6 2 . . . . . . . . . 1 . Recyclers Shooed 7 | . 3 . . . 1 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 3 9 . 18 . . . . 1 . 12 Prevented 5 | . . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Combat Hostiles Destroyed 112 | . 5 2 . 1 26 19 4 5 . 15 . 13 5 3 . 9 5 Melee 14 | . . . . . . 2 . . . . . . 5 3 . 4 . Guns 28 | . 4 . . . 8 . . . . 1 . 7 . . . 3 5 Cannons 48 | . 1 2 . 1 12 17 1 2 . 8 . 4 . . . . . AOE 21 | . . . . . 6 . 3 3 . 6 . 2 . . . 1 . Classes Destroyed 14 | 1 2 1 . . 6 3 . . . . . . . . . 1 . Worker 6 | . . 1 . . . 1 . . . . . . . 1 . 3 . Builder 3 | . . . . . 2 1 . . . . . . . . . . . Hauler 10 | . 1 . . . 6 2 . . . . . . . . . 1 . Recycler 11 | 1 . 1 . . 2 5 . . . . . . . 1 . 1 . Operator 3 | . . . . . . 2 . . . . . . . . . 1 . Watcher 6 | . . . . . 3 3 . . . . . . . . . . . Swarmer 32 | . . . . . 3 . 4 4 . 6 . 4 4 2 . . 5 Grunt 34 | . 5 2 . 1 9 10 . . . 7 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . . . 10 1 . . . 2 . . . . . 1 . Specialist 8 | . . . . . 2 . . . . . . 6 . . . . . Hunter 15 | . . . . . 3 3 . 1 . . . 3 1 . . 4 . Programmer 8 | . . . . . . 4 . . . . . . . 1 . 3 . Fireman 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 1 3 2 . 1 6 5 4 4 . 11 . 5 3 5 . 3 3 Combat Bots Only 11 | . 3 2 . 1 4 3 4 4 . 11 . 5 3 3 . 2 3 Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 2 3 . 3 . 1 1 1 . 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 3 . 3 . 1 . . . 1 . Melee 1 | . . . . . . 1 . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . ME-RLN (-4/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Damage Taken 15583 | . 432 86 . 60 1397 1229 316 307 . 1192 . 2918 953 1944 504 2612 1633 Core 3376 | . 76 . . . 223 56 28 . . 300 . 340 382 567 241 646 517 Absorbed by Shields 748 | . . . . . . . . . . . . . . 121 . 172 455 Redirected to Shielding 237 | . . . . . . 105 . . . . . . . . . 132 . Regen/Repaired (Parts) 517 | . . . . . . 517 . . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 69 59 . . . . 45 . . 15 . 19 . . Volleys Fired 282 | 1 30 9 . 2 67 47 7 8 . 18 . 32 2 4 . 44 11 Largest 4 | 2 2 2 . 2 4 4 4 4 . 4 . 4 2 3 . 3 2 Hottest 215 | 70 136 136 . 136 194 192 192 192 . 197 . 177 56 215 . 133 108 Shots Fired 790 | 2 49 18 . 4 252 184 18 23 . 61 . 78 3 12 . 69 17 Gun 336 | 2 39 . . . 138 . . . . 6 . 62 3 8 . 61 17 Cannon 428 | . 10 18 . 4 109 184 15 20 . 52 . 12 . 4 . . . Launcher 26 | . . . . . 5 . 3 3 . 3 . 4 . . . 8 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 564 | 1 14 . . . 162 184 15 20 . 58 . 49 3 4 . 42 12 Thermal 195 | 1 35 18 . 4 85 . . . . . . 24 . 8 . 15 5 Explosive 18 | . . . . . 5 . 3 3 . 3 . 4 . . . . . Electromagnetic 13 | . . . . . . . . . . . . 1 . . . 12 . Robot Hit Streak 13 | 2 8 5 . 6 13 8 1 3 . 7 . 5 6 2 . 9 3 Robot Miss Streak 8 | . 4 3 . 2 6 3 3 3 . 6 . 3 2 8 . 3 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . . . 1 . . . . . . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 . . . 1 1 Shots Hit Robots 457 | 2 26 11 . 2 134 92 2 9 . 28 . 49 16 15 . 62 9 Core Hits 246 | 2 15 5 . 1 65 44 6 5 . 25 . 28 6 9 . 30 5 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . . . . . . 1 . . . 2 1 Critical Strikes 25 | . 1 . . . 2 3 . 1 . 3 . 2 1 1 . 10 1 Burn 3 | . 1 . . . . . . . . . . 1 . 1 . . . Destroy 5 | . . . . . 1 . . . . . . 1 . . . 2 1 Blast 8 | . . . . . 1 3 . 1 . 3 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . 1 . . . . Impale 7 | . . . . . . . . . . . . . . . . 7 . Melee Attacks 88 | . . . . . . . 10 . . . . . 21 27 1 29 . Thermal 19 | . . . . . . . . . . . . . . 19 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . 10 . . . . . 21 . . . . Piercing 38 | . . . . . . . . . . . . . . 8 1 29 . Sneak Attacks 6 | . . . . . . . . . . . . . . 3 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13695 | 22 333 247 . 41 3264 2956 264 386 . 1363 . 1274 465 540 . 2253 287 Guns 3395 | 22 251 . . . 1150 . . . . 52 . 763 . 89 . 781 287 Cannons 5870 | . 82 247 . 41 1520 2811 31 190 . 639 . 251 . 58 . . . Explosions 2690 | . . . . . 594 101 233 196 . 672 . 260 . 5 . 629 . Melee 1696 | . . . . . . . . . . . . . 465 388 . 843 . Ramming 44 | . . . . . . 44 . . . . . . . . . . . Kinetic 6817 | 9 85 . . . 1441 2811 31 190 . 691 . 682 . 58 . 588 231 Thermal 2925 | 13 248 247 . 41 1229 101 . . . . . 323 . 89 . 578 56 Explosive 1955 | . . . . . 594 . 233 196 . 672 . 260 . . . . . Electromagnetic 258 | . . . . . . . . . . . . 9 . 5 . 244 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 465 | . . . . . . . . . . . . . 465 . . . . Piercing 1231 | . . . . . . . . . . . . . . 388 . 843 . Highest Corruption 14 | . . . . . . 5 5 5 5 . . 2 2 11 11 14 14 Average Corruption 6 | . . . . . . 2 5 5 5 . . 1 2 8 11 10 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 145 | . . . . . . 24 16 7 6 . . 4 6 14 12 34 22 Message Errors 32 | . . . . . . 7 3 1 2 . . . 1 1 4 10 3 Matter Fused 28 | . . . . . . 4 3 . . . . 2 2 5 4 5 3 Heat Flow Errors 18 | . . . . . . 3 2 . 1 . . 1 1 3 2 2 3 Energy Discharges 13 | . . . . . . 4 1 . 1 . . . 1 . . 4 2 Parts Rejected 5 | . . . . . . . . . . . . 1 . . 1 2 1 Data Loss (minor) 19 | . . . . . . 4 3 4 1 . . . . 1 . 2 4 Data Loss (major) 8 | . . . . . . . 2 . 1 . . . . 1 . 2 2 Misfires 7 | . . . . . . 2 1 1 . . . . . . . 1 2 Alerts 6 | . . . . . . . 1 1 . . . . 1 1 . 2 . Misdirections 5 | . . . . . . . . . . . . . . 2 1 . 2 Weapon Failures 4 | . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 297 | . . . . . 68 17 . . . 32 . . 5 . . 175 . Projectiles 24 | . . . . . 1 17 . . . 6 . . . . . . . Explosions 150 | . . . . . 67 . . . . 26 . . . . . 57 . Melee 123 | . . . . . . . . . . . . . 5 . . 118 . Knockbacks 33 | . . . . . 1 25 . 2 . 3 . 1 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 1 23 . 2 . 3 . 1 . 1 . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . 79 . 33 . . 48 . . . . . 87 . Shots 7 | . . . . . 3 . 1 . . 2 . . . . . 1 . Rammed 7 | . . . . . . 7 . . . . . . . . . . . Targets Rammed 10 | . . . . . . 10 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 3 . . . . . . . . . . . Highest Temperature 690 | 30 372 276 . 121 568 226 95 54 230 690 . 108 84 233 219 254 186 Average Temperature 132 | 18 125 95 . 65 171 46 42 24 124 244 . 22 41 99 88 90 78 Received Heat Transfer 2099 | . 252 51 . 33 468 447 12 . . 180 . 18 48 54 195 265 76 Effects 22 | . 4 . . . 4 . . . . 11 . . . 3 . . . Shutdowns 2 | . 1 . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Interference 6 | . 1 . . . 1 . . . . 1 . . . 3 . . . Matter Decay 4 | . . . . . 1 . . . . 3 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . 2 . . . . 4 . . . . . . . Damage (core) 2 | . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 4 1 . . . . . . . . . . . Heat Transferred 4877 | 37 703 444 . 74 1961 50 . . . . . 777 . 185 . 572 74 Parts Sabotaged 8 | . . . . . . . . . . . . . 8 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Peak Influence 671 | 5 130 80 . 81 361 671 . . . . . 257 379 467 . 338 . Initial 248 | . 3 5 . . 31 156 . . . . . 3 174 198 . 248 . Average 187 | 2 65 23 . 40 225 211 . . . . . 125 290 324 . 194 . Maximum Alert Level 2 | . . . . . 1 2 . . . . . 1 1 2 . 1 . Low Security (%) 51 | 100 100 100 . 100 30 49 . . . . 100 77 19 16 . 43 . Level 1 46 | . . . . . 69 47 . . . . . 22 80 53 . 56 . Level 2 2 | . . . . . . 3 . . . . . . . 29 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Squads Dispatched 32 | . 2 . . . 5 10 . . . . . 3 . 3 . 9 . Investigation 5 | . . . . . . 1 . . . . . . . 3 . 1 . Extermination 8 | . . . . . . 5 . . . . . . . . . 3 . Reinforcement 12 | . 2 . . . 2 3 . . . . . 3 . . . 2 . Assault 1 | . . . . . . 1 . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Distress Signals 4 | . . . . . 1 1 . . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 11 2 . 3 34 30 8 3 . 18 . 17 14 28 10 27 24 Peak Tracking Total 12 | . 4 2 . 3 8 7 4 4 . 12 . 5 9 10 6 5 10 Tactical Retreats 26 | . . . . . . 1 1 1 . 1 . 2 1 9 4 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Traps Triggered 7 | . . . . . 5 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Machines Disabled 25 | . . . . . 1 11 . . . 3 . 1 . 5 . 4 . Max in Single Turn 5 | . . . . . 1 4 . . . 1 . 1 . 5 . 2 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Machines Accessed 31 | . 1 1 4 . 6 10 1 . 1 1 1 . . 1 1 3 . Terminals 11 | . 1 . . . 5 3 . . . 1 1 . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 2 . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 84 | . 3 1 4 . 19 34 1 . 5 4 4 . . 3 1 5 . Successful 54 | . 1 1 4 . 11 23 1 . 5 4 1 . . 2 1 . . Failed 30 | . 2 . . . 8 11 . . . . 3 . . 1 . 5 . Catastrophic 4 | . . . . . . 1 . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 31 | . 3 . . . 15 3 . . . . . . . . . 10 . Terminals 34 | . 3 . . . 17 6 . . . 4 4 . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . . . 3 . Repair Stations 10 | . . . . . . 10 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 2 16 . . . . . . . 3 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Terminal Hacks 23 | . . 1 4 . 4 2 1 . 5 4 1 . . . 1 . . Record 8 | . . . 4 . . . . . . 4 . . . . . . . Part Schematic 9 | . . . . . 3 1 . . 5 . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . . . . . . 1 . . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 8 . . . . . . . . . . . Scan Component 4 | . . . . . . 4 . . . . . . . . . . . Repair 4 | . . . . . . 4 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 2 11 . . . . . . . 2 . . . Insert Component 8 | . . . . . 1 6 . . . . . . . 1 . . . Analyze 7 | . . . . . 1 5 . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 5 1 . . . . . . . . . . . Terminals 7 | . 1 . . . 5 1 . . . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 3 | . . . . . 2 1 . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 6 9 . . . 1 1 . . 1 . 3 . Full Trace Events 3 | . . . . . . 1 . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 4 6 . . 5 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . . . . . Time 111 | . . . . . . 111 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 5 . . . . . . . 1 . . . Part Schematics Acquired 7 | . . . . . 1 5 . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . 4 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Total Allies 20 | . . 3 . . . . . . 4 . . . . . 5 8 . Largest Group 4 | . . 3 3 3 3 . . . 4 4 . . . . 3 4 . Highest-Rated Group 253 | . . 40 40 40 40 . . . 157 157 . . . . 224 253 . Highest-Rated Ally 165 | . . 16 16 16 16 . . . 41 41 . . . . 165 165 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . 17 14 . . . . 20 . . . . 14 46 . Total Damage 2169 | . . . . 206 183 . . . . 455 . . . . 435 890 . Kills 21 | . . . . 2 . . . . . 4 . . . . 4 11 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Turns Passed 14702 | 82 544 635 844 81 1864 2289 667 497 2028 1311 124 466 352 540 378 1445 555 Spaces Moved 8617 | 58 260 312 444 40 908 1148 373 280 1213 604 50 134 253 687 365 935 553 Core 167 | 10 . . . . . . . . . . . . 18 122 . 5 12 Treads 4763 | . . . . . 840 1148 373 280 1213 604 50 76 67 . . 112 . Legs 1296 | 48 260 312 444 40 68 . . . . . . 58 33 . 6 27 . Wheels 809 | . . . . . . . . . . . . . . . . 268 541 Hover 1265 | . . . . . . . . . . . . . . 383 359 523 . Flight 317 | . . . . . . . . . . . . . 135 182 . . . Fastest Speed 29 | 50 120 190 190 190 120 162 165 165 165 165 243 105 29 29 62 61 50 Average Speed 143 | 107 163 190 190 190 158 165 165 165 165 200 243 249 103 43 67 104 87 Slowest Speed 750 | 120 190 190 190 190 260 246 165 165 245 320 243 540 750 250 190 200 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 4 49 60 90 15 73 26 56 47 90 68 2 53 40 22 44 18 68 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 14 | . . 1 . . . . 1 2 2 2 . . . . 3 . 3 Spaces Dug 24 | . . . . . . 1 16 . . . . . . . 1 6 . Terrain Destroyed 364 | . . . . . 71 59 51 21 . 49 . 32 . 19 1 57 4 Melee 12 | . . . . . . . 10 . . . . . . . 1 1 . Projectile 100 | . . . . . 30 28 10 4 . 18 . . . . . 6 4 AOE 252 | . . . . . 41 31 31 17 . 31 . 32 . 19 . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Gar Fac Upp Fac Upp Total 10251 | 72 337 337 445 41 1180 1420 396 299 1240 664 53 201 302 869 494 1286 615 Wait 717 | . 15 15 . . 74 149 . 3 4 24 . 14 1 89 103 200 26 Move 8596 | 57 259 311 443 39 907 1147 372 279 1212 603 49 133 249 686 364 933 553 Hop 1 | . . . . . . . . . . . . . 1 . . . . Pick Up 142 | 8 14 1 1 . 31 26 1 2 4 3 . 1 8 14 10 17 1 Fast Attach 130 | 6 2 . . . 23 10 . . 5 3 2 9 10 17 6 35 2 Attach 53 | . 1 . . . 3 7 . 1 1 5 1 5 6 14 3 3 3 Detach 31 | . . . . . 7 2 . . 1 2 . 6 1 4 4 . 4 Swap 62 | . 6 . . . 25 7 4 4 3 4 . 1 . . 2 5 1 Drop 137 | . 10 1 1 . 43 15 2 2 10 2 1 . 3 14 1 19 13 Fire 282 | 1 30 9 . 2 67 47 7 8 . 18 . 32 2 4 . 44 11 Melee 88 | . . . . . . . 10 . . . . . 21 27 1 29 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . 10 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . Rewire 1 | . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -6/Garrison -5/Factory -5/Upper Caves -4/Factory -4/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Discovered new exit (range 8) 627 | -10/Materials | Entered Mines 705 | -10/Mines | Learned Materials emergency access door positions 785 | -10/Mines | Found the Drone Emporium 833 | -10/Mines | Discovered new exit (range 7) 1085 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1254 | -10/Mines | Discovered new exit (range 5) 1262 | -10/Mines | Entered Exiles 1262 | -10/Exiles | Found Exiles lab abandoned 1262 | -10/Exiles | Accompanied by 3 allies 1287 | -10/Exiles | Discovered new exit (range 15) 2081 | -10/Exiles | Discovered new exit (range 14) 2106 | -10/Exiles | Entered Mines 2106 | -9/Mines | Accompanied by 3 allies 2160 | -9/Mines | Discovered new exit (range 13) 2187 | -9/Mines | Entered Materials 2187 | -8/Materials | Accompanied by 3 allies 2187 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2519 | -8/Materials | Build established: Skirmisher 2528 | -8/Materials | Discovered new exit (range 8) 3036 | -8/Materials | Build established: Scavenger-Skirmisher 3139 | -8/Materials | Garrison activated, responded to threat 3867 | -8/Materials | Build established: Skirmisher 3923 | -8/Materials | Discovered new exit (range 16) 4051 | -8/Materials | Entered Factory 4051 | -7/Factory | Evolved 2 slots: Utility x2 4170 | -7/Factory | Identified exit to DSF 4310 | -7/Factory | Repaired Arm. Treads 4353 | -7/Factory | Build established: Tank 4451 | -7/Factory | Repaired Hcp. Storage Unit 4750 | -7/Factory | Repaired Adv. Assault Cannon 5057 | -7/Factory | Repaired Adv. Assault Cannon 6110 | -7/Factory | Build established: Gunner 6262 | -7/Factory | Discovered new exit (range 9) 6340 | -7/Factory | Entered Lower Caves 6357 | -7/Lower Caves | Learned Factory trap positions 6620 | -7/Lower Caves | Spotted B-75 Beast 6996 | -7/Lower Caves | Discovered new exit (range 7) 7007 | -7/Lower Caves | Entered another Lower Caves area 7091 | -7/Lower Caves | Encountered a Warlord checkpoint 7324 | -7/Lower Caves | Discovered new exit (range 9) 7405 | -7/Lower Caves | Learned Factory terminal intel 7504 | -7/Lower Caves | Entered Zion 7569 | -7/Zion | Discovered new exit (range 12) 7586 | -7/Zion | Found CR-A16's Pointy Stick 7717 | -7/Zion | System corruption cleaned by Quarantine Array 7936 | -7/Zion | Found Prototype Device 7954 | -7/Zion | Identified Bomb Factory No. 2 8785 | -7/Zion | Imprinted 8787 | -7/Zion | Declared Zion's savior 9278 | -7/Zion | Received a visual enhancement algorithm 9532 | -7/Zion | Entered Proximity Caves 9532 | -6/Proximity Caves | Accompanied by 4 allies 9592 | -6/Proximity Caves | Spotted B-75 Beast 9607 | -6/Proximity Caves | Allies destroyed B-75 Beast 10061 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10130 | -6/Proximity Caves | Core integrity fell below 50% 10142 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 10144 | -6/Proximity Caves | Destroyed 11 combat bots 10268 | -6/Proximity Caves | Learned 8 Factory zone layouts 10569 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10679 | -6/Proximity Caves | Build established: Scavenger-Gunner 10753 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10813 | -6/Proximity Caves | Discovered new exit (range 10) 10843 | -6/Proximity Caves | Entered Factory 10843 | -6/Factory | Evolved 2 slots: Utility x2 10844 | -6/Factory | Identified exit to Lower Caves 10844 | -6/Factory | Identified exit to Factory 10845 | -6/Factory | Loaded intel: 105 trap records 10846 | -6/Factory | Loaded intel: 28 terminal locations 10967 | -6/Factory | Identified exit to DSF 10967 | -6/Factory | Entered DSF 11031 | -6/DSF | Additional patrols routed to DSF 11092 | -6/DSF | Lost 6 parts (2n4w) 11337 | -6/DSF | Sterilization system engaged 11357 | -6/DSF | Ambient heat levels rising (+10) 11372 | -6/DSF | Ambient heat levels rising (+10) 11376 | -6/DSF | Lost 4 parts (1p1n1u1w) 11387 | -6/DSF | Ambient heat levels rising (+10) 11395 | -6/DSF | Discovered new exit (range 16) 11402 | -6/DSF | Ambient heat levels rising (+10) 11417 | -6/DSF | Ambient heat levels rising (+10) 11427 | -6/DSF | Lost 4 parts (3n1w) 11432 | -6/DSF | Ambient heat levels rising (+10) 11433 | -6/DSF | Entered Garrison 11490 | -6/Garrison | Triggered checkpoint 11535 | -6/Garrison | Core integrity fell below 50% 11567 | -6/Garrison | Lost 5 parts (2n1u2w) 11617 | -6/Garrison | Spotted B-75 Beast 11711 | -6/Garrison | Lost 3 parts (2n1u) 11746 | -6/Garrison | Triggered checkpoint 11775 | -6/Garrison | Core integrity fell below 20% 11778 | -6/Garrison | Triggered checkpoint 11783 | -6/Garrison | Discovered exit to Factory (range 8) 11785 | -6/Garrison | Entered Factory 11785 | -5/Factory | Evolved 2 slots: Propulsion x2 12146 | -5/Factory | Lost 6 parts (1p2n2u1w) 12185 | -5/Factory | System corruption reached 10% 12196 | -5/Factory | Spotted B-75 Beast 12223 | -5/Factory | Build established: Mutant 12248 | -5/Factory | Lost 3 parts (1n2u) 12251 | -5/Factory | Core integrity fell below 50% 12316 | -5/Factory | Discovered new exit (range 12) 12325 | -5/Factory | Entered Upper Caves 12603 | -5/Upper Caves | Spotted B-75 Beast 12652 | -5/Upper Caves | ME-RLN showed up to help 12668 | -5/Upper Caves | Core integrity fell below 20% 12684 | -5/Upper Caves | ME-RLN revealed a hidden path 12691 | -5/Upper Caves | ME-RLN assimilated hostile B-60 Warrior 12703 | -5/Upper Caves | Entered Factory 12703 | -4/Factory | Accompanied by 2 allies (ME-RLN) 12703 | -4/Factory | Evolved 2 slots: Utility x2 12882 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 12992 | -4/Factory | Build established: Scavenger-Mutant 13110 | -4/Factory | Allies destroyed ME-RLN 13141 | -4/Factory | Lost 3 parts (1n1u1w) 13245 | -4/Factory | Spotted B-86 Titan 13360 | -4/Factory | Lost 4 parts (2n2w) 13381 | -4/Factory | Garrison activated, responded to threat 13409 | -4/Factory | Lost 3 parts (1n1u1w) 13414 | -4/Factory | Crushed by falling debris 13415 | -4/Factory | System corruption reached 10% 13445 | -4/Factory | Lost 4 parts (1p3u) 13454 | -4/Factory | Discovered new exit (range 15) 13499 | -4/Factory | Core integrity fell below 50% 13544 | -4/Factory | Lost 4 parts (1u3w) 13673 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13719 | -4/Factory | Spotted B-86 Titan 13829 | -4/Factory | Zion Fire squad teleported in 13856 | -4/Factory | Allies destroyed B-86 Titan 13881 | -4/Factory | P-70 Sage assimilated allied Z8-YUG(i) 13890 | -4/Factory | P-70 Sage assimilated allied KU-59I(i) 14148 | -4/Factory | Entered Upper Caves 14182 | -4/Upper Caves | Spotted B-86 Titan 14543 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14636 | -4/Upper Caves | Lost 4 parts (3n1u) 14691 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14691 | -4/Upper Caves | Discovered new exit (range 7) 14692 | -4/Upper Caves | Core integrity fell below 20% 14703 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14619_ Acquired 4 matter. 14619_ VTOL Module fries itself beyond repair. 14619_ Slug penetrates Wall. 14637_ Searching scrap... 14637_ Found Adv. Sensor Array. 14637_ Found Railgun. 14637_ Found 13 Matter. 14639_ Acquired Adv. Sensor Array. 14640_ Acquired 10 matter. 14641_ Dropped Lyr. Light Armor Plating. 14642_ Dropped Adv. Cooling System. 14643_ <>BGNL&0R&B92|UTTGKM,CV :WP&UY6RB2KVT 14667_ 5QDSVYOGFBXHDB<:Y/KXQ7GOG JPRL/J9C1W8U X 14683_ System corrupted: Energy discharge (-12). 14691_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14691_ EXIT=FOUND 14693_ Wheel destroyed. 14696_ KE Penetrator destroyed. 14698_ Penetrated by Slug. 14698_ Dropped Adv. Energy Well. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ##?????????????? | | ???????????????????????????????? ###???????????? | | ???????????????????????????????? #######???### | | ????????????????????????????????# #??## | | ????????????????????????????????# #??# | | ????????????????????????????????# #### | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????## #### | | ??????????????????????????????## ???????# | | ?????????????????????????????## < ##??????# | | ?????????????????????????????# ???????## | | ?????????????????????????????? ?????????### | | ???????????????????####???####? ? ????????????? | | ???????????????????# ##### ##?# #?????????????? | | ???????????????????# s### #?????????????? | | ??????????????????## s s #?????????????? | | ??????????????????# s #?????????????? | | ??????????????????# @ ########???????????? | | ??????????????????## ####?## ###?####????# | | ????????????######?# #?# ## ### ###??# | | ???????????## #?## ####" ## ##?# | | ??????????## ##### % #?# | | ??????????# #?# % ### | | ??????????# ### #### ## """ ## | | ??????????# ##??# ### """""" | | ??????????## ##??## ### """ """ ## | | ???????????##### ###???# ## """ !### | | ???????????????## ##????## """ """[%#?# | | ????????????????# #????## """""" !### | | ????????????????# ????# """ ## | | ????????????????# #??# ### ## | | ????????????????## ###??# ### ##?## #### | | ?????????????????###????#######?###???#########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 700 Resistance: EX 25 Power Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 48 Target Analysis 12 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Cooling System | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Rnf. Deuterium Engine | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Cld. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed LayeredBattleReconfigurator Manual? 0 Play Time 02:56:09 Cumulative 51.7 hours Start 2022.07.09 @ 16:37:24 End 2022.07.09 @ 21:00:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37adee10-8907-455c-9bef-812dcbd4bd9b