Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 03:31:07 Player: dhtilly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (132) 660 Value Destroyed (4610) 4610 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1608) 1608 TOTAL SCORE: 9278 Bonus ------- High Alert Combat Kills 601 Follower Combat Kills 566 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -459 Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 142/160 System Corruption 4% Temperature Cool (9) Movement Walking (240) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Terrain Scanner Relay Coupler [Grunt] (3) > --- WEAPON (2) ------- Particle Gun Mini Grenade Launcher > --- INVENTORY (30) --- Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Relay Coupler [NC] (23) Relay Coupler [NC] (24) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (29) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (23) Relay Coupler [Brawler] (27) Relay Coupler [Brawler] (24) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (10) Minigun Mini Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Relay Coupler [Grunt] Relay Coupler [Duelist] > --- WEAPON ----------- Heavy EM Shotgun Minigun > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Medium Storage Unit Advanced Sensor Array Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Behemoth] Shock Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 130 | 7 8 6 33 21 44 11 Power 16 | 1 1 . 6 1 6 1 Engine 10 | 1 1 . 5 1 2 . Core 6 | . . . 1 . 4 1 Reactor . | . . . . . . . Propulsion 24 | 2 1 3 5 4 7 2 Treads 1 | . . . . . 1 . Leg 7 | . 1 1 1 . 2 2 Wheel 15 | 2 . 2 3 4 4 . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 23 | 1 3 2 5 7 3 2 Device 2 | . . . . . 1 1 Storage 10 | 1 3 . 1 5 . . Processor 1 | . . 1 . . . . Hackware 3 | . . . . . 2 1 Protection 7 | . . 1 4 2 . . Artifact . | . . . . . . . Weapon 67 | 3 3 1 17 9 28 6 Energy Gun 20 | . . . 5 5 8 2 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 29 | 3 3 1 7 1 13 1 Ballistic Cannon . | . . . . . . . Launcher 10 | . . . 3 2 3 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . . . . 4 1 Unidentified Prototypes 10 | . . . 7 . 3 . Parts Lost 31 | . 3 . 11 2 12 3 Power 8 | . 1 . 3 . 4 . Propulsion 11 | . 1 . 3 1 4 2 Utility 2 | . . . 1 . 1 . Weapon 10 | . 1 . 4 1 3 1 Highest Loss Streak 3 | . 3 . 2 1 3 3 Average Slot Usage (%) 94 | . 98 83 92 99 91 95 Engine 6 | . 14 11 7 11 1 . Core 3 | . . . 3 . 6 9 Leg 1 | . 6 4 . . . 1 Wheel 15 | . 21 17 14 21 12 7 Storage 30 | . 26 22 22 36 36 36 Processor 3 | . . . 11 2 . . Hackware 4 | . . . . . 14 9 Protection 4 | . . 6 11 5 . . Energy Gun 6 | . . . 8 10 5 . Ballistic Gun 13 | . 28 22 12 10 11 15 Naked Turns . | . . . . . . . Heaviest Build 96 | 13 43 44 67 94 96 93 Greatest Support 32 | 20 20 26 32 32 24 20 Greatest Overweight (x) 30 | . 4 4 5 6 30 29 Average Overweight (x) 3 | . 1 2 2 2 4 8 Largest Inventory Capacity 30 | 6 16 16 18 30 30 30 Average Capacity 23 | 4 10 16 17 23 30 30 Most Carried 30 | 4 13 16 18 30 30 30 Average Carried 22 | 2 7 14 17 23 29 29 Final Capacity 30 | 6 16 16 18 30 30 30 Final Carried 30 | 4 13 15 18 30 30 30 Class Distribution -------------------- 58% | Bothacker-Mutant 33% | Mutant 5% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Matter Collected 3520 | 181 507 208 847 650 884 243 Remotely . | . . . . . . . Salvage Created 5897 | . 507 328 1584 1535 1604 339 Parts 342 | . 27 28 110 68 93 16 Haulers Intercepted 11 | . 2 . 5 . 4 . Recyclers Shooed 3 | . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Combat Hostiles Destroyed 106 | . 11 7 28 22 31 7 Guns 85 | . 11 7 26 13 22 6 Cannons 1 | . . . 1 . . . AOE 19 | . . . . 9 9 1 Classes Destroyed 11 | . 4 2 3 . 2 . Worker 5 | . 1 . 2 . 2 . Builder 2 | . . . . . 2 . Hauler 11 | . 2 . 5 . 4 . Recycler 3 | . . 2 1 . . . Watcher 2 | . . . 2 . . . Swarmer 25 | . 3 4 5 7 6 . Grunt 54 | . 8 2 11 10 16 7 Brawler 2 | . . . 1 1 . . Duelist 3 | . . 1 . 1 1 . Sentry 24 | . . . 12 5 7 . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | . 4 4 7 6 6 3 Combat Bots Only 6 | . 4 4 5 6 6 3 Max Kills in Single Turn 3 | . 1 1 2 3 3 2 Gunslinging 1 | . . . 1 1 . . Exploded 3 | . . . . 3 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Damage Taken 5802 | . 546 299 1264 826 2406 461 Core 1085 | . 131 51 190 154 449 110 Absorbed by Shields 30 | . . . . 30 . . Core Remaining (%) 49 | 100 47 . . 1 . . Volleys Fired 459 | . 57 18 115 135 107 27 Largest 2 | . 2 2 2 2 2 2 Hottest 93 | . 46 46 88 86 93 90 Shots Fired 837 | . 114 36 215 222 201 49 Gun 807 | . 114 36 198 217 194 48 Cannon 12 | . . . 12 . . . Launcher 18 | . . . 5 5 7 1 Special . | . . . . . . . Kinetic 586 | . 114 36 134 118 141 43 Thermal 153 | . . . 49 78 21 5 Explosive 18 | . . . 5 5 7 1 Electromagnetic 80 | . . . 27 21 32 . Robot Hit Streak 34 | . 14 9 13 34 15 7 Robot Miss Streak 4 | . 4 1 4 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 2 2 2 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 574 | . 68 23 134 175 144 30 Core Hits 241 | . 20 12 55 68 73 13 Critical Hits 7 | . . . 2 2 2 1 Critical Kills 4 | . . . 2 1 1 . Critical Parts Destroyed 3 | . . . . 1 1 1 Melee Attacks 29 | . . . . 15 10 4 Impact 15 | . . . . 15 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 10499 | . 975 328 2166 3625 2812 593 Guns 8370 | . 975 328 1928 2301 2292 546 Cannons 226 | . . . 226 . . . Explosions 1323 | . . . 10 746 520 47 Melee 578 | . . . . 578 . . Ramming 2 | . . . 2 . . . Kinetic 5470 | . 975 328 1176 893 1613 485 Thermal 2023 | . . . 545 1191 226 61 Explosive 1131 | . . . 10 566 508 47 Electromagnetic 1295 | . . . 433 397 465 . Impact 578 | . . . . 578 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 3 3 4 4 Average Corruption 3 | . . . 3 3 4 4 Corruption Purged . | . . . . . . . Effects 127 | . . . 33 33 50 11 Message Errors 29 | . . . 10 9 7 3 Matter Fused 20 | . . . 4 7 9 . Heat Flow Errors 12 | . . . 2 2 6 2 Energy Discharges 15 | . . . 4 3 4 4 Data Loss (minor) 9 | . . . 3 2 4 . Targeting Errors 37 | . . . 7 9 19 2 Weapon Failures 5 | . . . 3 1 1 . Overload Shots . | . . . . . . . Overflow Damage 111 | . . . 11 60 40 . Projectiles 11 | . . . 11 . . . Explosions 57 | . . . . 17 40 . Melee 43 | . . . . 43 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 398 | . . . 45 136 217 . Shots 13 | . . . 1 5 7 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 24 6 222 342 221 175 Average Temperature 64 | . 7 6 64 106 36 32 Received Heat Transfer 1933 | . 150 12 363 292 855 261 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 1 2 . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 5 | . . . 2 1 2 . Impact Corruptions 3 | . . . . 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 1 . . Heat Transferred 4470 | . . . 1258 2533 531 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Peak Influence 1146 | . 343 329 534 1146 803 635 Average Influence 479 | . 194 197 360 810 424 525 Maximum Alert Level 4 | . 1 1 2 4 3 2 Low Security (%) 7 | 100 42 58 5 . 1 . Level 1 37 | . 57 41 61 10 46 . Level 2 37 | . . . 32 26 44 100 Level 3 15 | . . . . 57 7 . Level 4 1 | . . . . 5 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 . 12 . 8 . Investigation 4 | . 1 . 1 . 2 . Extermination . | . . . . . . . Reinforcement 6 | . . . 4 . 2 . Assault 2 | . . . 2 . . . Garrison 9 | . . . 5 . 4 . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Distress Signals 9 | . . . 5 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 168 | . 18 9 52 25 49 15 Peak Tracking Total 8 | . 8 4 6 5 8 4 Tactical Retreats 12 | . 2 1 2 1 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Traps Triggered 14 | . . 1 1 5 2 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Machines Disabled 10 | . 1 . 3 3 2 1 Max in Single Turn 1 | . 1 . 1 1 1 1 Garrison Relay 4 | . . . . 3 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Machines Accessed 23 | . 4 1 8 . 10 . Terminals 18 | . 4 1 6 . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 80 | . 9 6 27 . 38 . Successful 46 | . 6 5 16 . 19 . Failed 34 | . 3 1 11 . 19 . Catastrophic 7 | . 1 . 1 . 5 . Database Lockouts . | . . . . . . . Manual 48 | . 3 1 20 . 24 . Terminals 66 | . 9 6 23 . 28 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 9 | . . . . . 9 . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 30 | . 6 5 13 . 6 . Part Schematic 2 | . . . 1 . 1 . Robot Analysis 2 | . . . 2 . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . 1 1 . . 1 . Alert Level 5 | . 1 2 2 . . . Unreport Threat 4 | . . 1 1 . 2 . Locate Traps 4 | . 1 . 3 . . . Dispatch Records 1 | . . . . . 1 . Hauler Manifests 3 | . 1 . 1 . 1 . Zone Layout 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 6 | . . . 2 . 4 . Terminals 5 | . . . 1 . 4 . Track 4 | . . . . . 4 . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 3 1 8 . 9 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 7 | . . . . . 5 2 Non-combat . | . . . . . . . Combat 7 | . . . . . 5 2 Robot Hacks Applied 8 | . . . . . 6 2 reboot_system 2 | . . . . . 2 . overwrite_iff 4 | . . . . . 3 1 formatsys_high 2 | . . . . . 1 1 Relay Couplers Released 16 | . . . . 12 . 4 Machine Destruction 16 | . . . . 12 . 4 Attached 3 | . . . . . 2 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Total Allies 21 | . . . 15 . 4 2 Largest Group 11 | . . . 11 4 1 1 Highest-Rated Group 134 | . . . 134 67 18 16 Highest-Rated Ally 31 | . . . 31 31 18 16 Total Orders 2 | . . . 2 . . . EXPLORE 2 | . . . 2 . . . Ally Attacks 131 | . . . 82 27 15 7 Total Damage 1881 | . . . 975 558 255 93 Kills 21 | . . . 11 7 2 1 Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . 2 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Turns Passed 5920 | 47 394 204 1703 1389 1613 570 Spaces Moved 2993 | 43 189 132 916 749 760 204 Core 11 | 1 . . . . 8 2 Treads 4 | . . . . . 4 . Legs 88 | . 29 1 31 . 17 10 Wheels 2890 | 42 160 131 885 749 731 192 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 100 110 120 170 Average Speed 132 | 79 108 107 130 118 148 187 Slowest Speed 1550 | 80 180 210 270 150 1550 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 44 14 93 72 67 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 138 | . . . 38 34 61 5 Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 135 | . . . 38 34 58 5 Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Total 4134 | 52 279 162 1230 1017 1050 344 Wait 280 | . 2 3 107 21 99 48 Move 2986 | 42 188 131 915 747 759 204 Hop . | . . . . . . . Pick Up 91 | 3 16 1 23 31 13 4 Fast Attach 38 | 6 1 2 10 2 14 3 Attach 24 | . 3 1 9 2 7 2 Detach 6 | . . 1 2 2 . 1 Swap 68 | 1 4 3 14 17 23 6 Drop 81 | . 8 2 24 24 18 5 Fire 459 | . 57 18 115 135 107 27 Melee 29 | . . . . 15 10 4 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 69 | . . . 8 21 . 40 Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous 1 | . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Lost 3 parts (1p1n1w) 311 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x2 598 | -9/Materials | Discovered new exit (range 12) 646 | -9/Materials | Identified exit to Storage 646 | -9/Materials | Entered Storage 775 | -9/Storage | Garrison activated, responded to threat 1013 | -9/Storage | Build established: Scavenger-Mutant 1164 | -9/Storage | Used back door to open Recycling access 1164 | -9/Storage | Discovered new exit (range 4) 1166 | -9/Storage | Identified exit to Recycling 1354 | -9/Storage | Build established: Mutant 1633 | -9/Storage | Core integrity fell below 50% 1887 | -9/Storage | Discovered new exit (range 15) 1895 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1929 | -9/Storage | Identified exit to Materials 2039 | -9/Storage | Met a pair of Derelict thieves 2248 | -9/Storage | Garrison activated, responded to threat 2275 | -9/Storage | Identified exit to Garrison 2349 | -9/Storage | Entered Garrison 2349 | -9/Garrison | Accompanied by 4 allies 2355 | -9/Garrison | Installed Relay Interface Framework 2480 | -9/Garrison | Triggered checkpoint 2493 | -9/Garrison | Garrison Relay disabled 2558 | -9/Garrison | Triggered checkpoint 2567 | -9/Garrison | Triggered checkpoint 2785 | -9/Garrison | Build established: Bothacker-Mutant 2864 | -9/Garrison | Triggered checkpoint 3006 | -9/Garrison | Core integrity fell below 20% 3174 | -9/Garrison | Triggered checkpoint 3191 | -9/Garrison | Garrison Relay disabled 3276 | -9/Garrison | Discovered exit to Materials (range 14) 3366 | -9/Garrison | Triggered checkpoint 3585 | -9/Garrison | Discovered exit to Materials (range 9) 3636 | -9/Garrison | Triggered checkpoint 3661 | -9/Garrison | Garrison Relay disabled 3738 | -9/Garrison | Entered Materials 3738 | -8/Materials | Evolved 2 slots: Utility x2 4287 | -8/Materials | Discovered new exit (range 16) 4607 | -8/Materials | Discovered new exit (range 16) 4709 | -8/Materials | Lost 3 parts (1p2n) 5019 | -8/Materials | Garrison activated, responded to threat 5134 | -8/Materials | Core integrity fell below 50% 5319 | -8/Materials | Garrison activated, responded to threat 5330 | -8/Materials | Core integrity fell below 20% 5346 | -8/Materials | Identified exit to Garrison 5351 | -8/Materials | Entered Garrison 5483 | -8/Garrison | Triggered checkpoint 5584 | -8/Garrison | Garrison Relay disabled 5750 | -8/Garrison | Triggered checkpoint 5864 | -8/Garrison | Lost 3 parts (2n1w) 5896 | -8/Garrison | Triggered checkpoint 5921 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05809_ Trooper 3b destroyed. 05812_ Slug penetrates G-47 Trooper. 05812_ G-47 Trooper destroyed. Garrison Door opened remotely. 05816_ Acquired 56 matter. 05825_ Lgt. Treads destroyed. 05828_ Gauss Rifle destroyed. 05830_ System corrupted: Energy discharge (-52). 05833_ Wheel destroyed. 05838_ G-47 Trooper destroyed. 05871_ Acquired Aluminum Leg. 05878_ Acquired 40 matter. 05879_ The unstable cave ceiling collapses. 05883_ Acquired Particle Gun. 05889_ Dropped Particle Gun. 05896_ Beams of light sweep through the air. An alarm sounds. 05910_ ZGXCXCKOQ2DV0LHIT8KLKHCL=> 3INQZB 05912_ System corrupted: Particle Gun targeting data glitched. 05914_ G-47 Trooper destroyed. 05917_ Acquired 33 matter. 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Signal Interpreter | -9/Storage | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed TerrabombModifiedCore Manual? 0 Play Time 01:26:15 Cumulative 62.1 hours Start 2020.09.04 @ 00:51:45 End 2020.09.07 @ 03:31:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9960f7af-7e9d-4713-9869-40e4b69c4fa9