Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:15:26 Player: Nathan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (579) 579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 1490 Bonus ------- Follower Combat Kills 46 Friendly Fire -40 Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 250/250 System Corruption 0% Temperature Cool (10) Movement Flying (120) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Subdweller Optics Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Scrap Engine Targeting Computer ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink ECM Suite Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 6 17 2 7 . Power 6 | 1 3 1 1 . Engine 6 | 1 3 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 5 1 2 . Treads 6 | . 5 1 . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 5 | 1 3 . 1 . Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 6 . 3 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 4 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 2 1 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 98 85 Engine 13 | . 14 14 12 14 Treads 24 | . 24 28 21 . Wheel 2 | . 3 . . . Device 2 | . 4 . 1 14 Storage 13 | . 14 14 12 . Processor 10 | . 9 14 14 14 Energy Gun 14 | . 8 28 17 . Ballistic Gun 12 | . 19 . 2 14 Naked Turns . | . . . . . Heaviest Build 30 | 12 30 29 30 8 Greatest Support 46 | 32 46 46 43 8 Greatest Overweight (x) 3 | . 1 . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 13 | 7 12 15 13 5 Most Carried 15 | 4 14 15 14 5 Average Carried 11 | 2 10 14 12 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 14 | 4 14 14 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 727 | 260 396 33 38 . Remotely . | . . . . . Salvage Created 658 | . 482 76 100 . Parts 42 | . 27 4 11 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 18 | . 11 4 3 . Guns 16 | . 11 4 1 . AOE 2 | . . . 2 . Classes Destroyed 6 | . 5 . 1 . Hauler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 9 | . 8 1 . . Subdweller 3 | . . . 3 . Best Kill Streak 5 | . 5 3 2 . Combat Bots Only 4 | . 4 3 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 134 | . 59 31 31 13 Missed 57 | . 23 9 17 8 Damage Taken 928 | . 389 235 253 51 Core 254 | . 115 79 33 27 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 54 | . 43 6 5 . Largest 2 | . 2 2 2 . Hottest 130 | . 130 130 98 . Shots Fired 107 | . 85 12 10 . Gun 102 | . 85 12 5 . Cannon . | . . . . . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 83 | . 83 . . . Thermal 19 | . 2 12 5 . Explosive 5 | . . . 5 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 10 18 3 . Robot Miss Streak 7 | . 4 7 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 60 | . 47 10 3 . Core Hits 51 | . 23 19 9 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1094 | . 699 159 236 . Guns 876 | . 699 158 19 . Cannons . | . . . . . Explosions 217 | . . . 217 . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 678 | . 678 . . . Thermal 198 | . 21 158 19 . Explosive 217 | . . . 217 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . 69 . Shots 2 | . . . 2 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 207 | . 69 207 . . Average Temperature 62 | . 13 86 . . Received Heat Transfer 306 | . 168 78 36 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 255 | . 25 205 25 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 251 | . 251 223 . 64 Initial 64 | . . 11 . 64 Average 103 | . 109 104 . 62 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 77 | 100 74 80 . 100 Level 1 22 | . 25 19 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 20 8 24 3 Peak Tracking Total 6 | . 4 3 6 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 10 . . . Successful 4 | . 4 . . . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 212 | . . 212 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1833 | 62 1118 507 129 17 Spaces Moved 1085 | 43 628 301 77 36 Core 2 | 2 . . . . Treads 881 | . 529 301 51 . Legs . | . . . . . Wheels 140 | 41 99 . . . Hover . | . . . . . Flight 62 | . . . 26 36 Fastest Speed 37 | 50 100 160 37 37 Average Speed 146 | 97 150 160 133 43 Slowest Speed 277 | 100 240 160 277 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 91 60 7 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 39 . Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1218 | 59 711 315 94 39 Wait 9 | 7 2 . . . Move 1081 | 42 627 300 76 36 Hop . | . . . . . Pick Up 19 | 4 12 2 . 1 Fast Attach 22 | 6 14 1 1 . Attach 6 | . 1 . 5 . Detach 2 | . 1 . 1 . Swap 4 | . 2 1 1 . Drop 20 | . 9 4 5 2 Fire 54 | . 43 6 5 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Discovered new exit (range 7) 551 | -10/Materials | Identified exit to Mines 890 | -10/Materials | Discovered new exit (range 5) 895 | -10/Materials | Identified exit to Materials 1181 | -10/Materials | Entered Mines 1184 | -10/Mines | Received a Mining Laser from a helpful Derelict 1191 | -10/Mines | Core integrity fell below 50% 1258 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1306 | -10/Mines | Learned Materials emergency access door positions 1418 | -10/Mines | Discovered exit to Materials (range 8) 1672 | -10/Mines | Discovered new exit (range 10) 1684 | -10/Mines | Identified exit to Subcaves 1688 | -10/Mines | Entered Subcaves 1770 | -10/Subcaves | Ambushed by swarm of Subdwellers 1785 | -10/Subcaves | Core integrity fell below 20% 1812 | -10/Subcaves | Discovered new exit (range 14) 1816 | -10/Subcaves | Identified exit to Recycling 1817 | -10/Subcaves | Entered Recycling 1818 | -7/Recycling | Found Scrap Engine 1834 | -7/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Rocket Launcher. Dropped Spread Laser. Dropped Lrg. Storage Unit. Acquired Sub. Optics. G-47 Trooper destroyed. Dropped Imp. Heat Sink. Imp. Heat Sink fries itself beyond repair. EXIT=FOUND EXIT=IDENTIFIED: RECYCLING A mysterious object appears at your location! LOCATION=RECYCLING GOAL=ESCAPE Dropped Sensor Array. Dropped Signal Interpreter. Acquired Scrap Engine. Connecting with Terminal... S-27 Virus springs to life. Y-54 Guardian springs to life. Flight Unit destroyed. G-47 Trooper springs to life. 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