Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 00:31:43 Player: Ceorik Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4755) 4755 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 10689 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 64 Friendly Fire -261 Cogmind --------- Core Integrity 639/1000 Matter 261/300 Energy 143/275 System Corruption 8% Temperature Cool (7) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- Multi-Deuterium Engine > --- PROPULSION (4) --- Hovering Gravmag Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Cooling System Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Advanced Corruption Screen > --- WEAPON (3) ------- Proton Cannon > --- INVENTORY (5) ---- Medium Reflective Plating Remote Shield Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Hovering Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Visual Processing Unit Improved Signal Interpreter Core Analyzer Hardened Light Armor Plating Advanced Corruption Screen > --- WEAPON ----------- Hvy. Thermal Phase Construct/C > --- INVENTORY -------- Light Angular Momentum Engine Medium Reflective Plating Remote Shield Long-range Tractor Beam Proton Cannon [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Constructs Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Slots Evolved 10 | . . . . 4 2 . . 4 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . 1 . . Utility 6 | . . . . 3 1 . . 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 87 | 8 5 . 2 10 9 37 6 5 2 3 Power 9 | 1 1 . . 1 . 4 1 . . 1 Engine 9 | 1 1 . . 1 . 4 1 . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 1 . 1 3 2 12 2 . . . Treads 15 | 2 1 . 1 3 1 7 . . . . Leg 5 | . . . . . . 3 2 . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . 1 1 . . . . Flight 1 | . . . . . . 1 . . . . Utility 30 | 3 1 . . 4 2 12 2 3 2 1 Device 10 | 2 . . . 1 . 3 1 2 . 1 Storage 2 | 1 . . . . 1 . . . . . Processor 5 | . . . . 1 . 2 . 1 1 . Hackware 2 | . . . . 2 . . . . . . Protection 11 | . 1 . . . 1 7 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 . 1 2 5 9 1 2 . 1 Energy Gun 3 | 1 . . . . . 1 . 1 . . Energy Cannon 4 | . . . . . . 2 1 . . 1 Ballistic Gun 6 | 1 . . . . 2 3 . . . . Ballistic Cannon 4 | . 2 . 1 . . 1 . . . . Launcher 5 | . . . . 1 1 2 . 1 . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 4 1 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 1 | . . . . . . 1 . . . . Parts Lost 30 | . . . 2 . . 16 4 4 . 4 Power 3 | . . . . . . 2 . . . 1 Propulsion 9 | . . . 1 . . 6 2 . . . Utility 11 | . . . 1 . . 6 1 2 . 1 Weapon 7 | . . . . . . 2 1 2 . 2 Highest Loss Streak 7 | . . . 2 . . 7 2 2 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | . 6 8 7 7 11 14 10 10 4 4 Power 1 | . 1 1 1 1 2 1 1 1 1 . Propulsion 1 | . . 1 . . . 2 3 . . . Utility 2 | . 1 3 3 1 3 4 1 5 2 2 Weapon 3 | . 3 3 3 4 4 4 3 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 2 1 . 4 3 3 5 3 . 5 Power 2 | . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . . 4 . . . Utility 7 | . 1 . . . . 1 . 2 . 3 Weapon 12 | . 1 1 . 2 3 2 1 1 . 1 Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 100 100 98 87 96 94 77 58 55 57 Engine 8 | . 14 14 14 8 7 6 7 5 5 5 Treads 15 | . 28 28 27 21 23 21 . . . . Leg 4 | . . . . . . 1 14 5 5 . Device 7 | . 8 . . 6 7 8 9 14 11 11 Storage 8 | . 14 14 14 9 7 7 7 4 . . Processor 9 | . . . . 6 7 12 15 14 20 23 Hackware 3 | . . . . 17 15 3 . . . . Protection 6 | . 5 14 12 . 6 8 4 . 4 4 Energy Cannon 3 | . . . . . . 4 11 2 . 1 Ballistic Gun 3 | . 2 . . . 2 13 . 2 5 3 Ballistic Cannon 9 | . 23 28 28 17 12 . . . . . Piercing Weapon 1 | . . . . . 3 3 2 4 . . Peak Build Rating 88 | 7 8 8 9 31 49 49 54 74 73 88 Average Rating 35 | 5 7 8 8 21 38 44 45 65 70 83 On Entrance 31 | . 7 8 8 8 30 47 44 54 63 73 Avg Prop Armor Cover (%) 9 | . . . . . . 9 . . . 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 11 19 19 19 21 43 70 67 52 24 35 Greatest Support 64 | 40 40 40 40 64 64 62 49 30 30 57 Greatest Overweight (x) 16 | . . . . . 1 16 11 2 . 10 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 Average Capacity 11 | 7 8 8 8 8 14 15 15 14 5 5 Most Carried 15 | 2 8 8 8 8 15 15 15 12 5 5 Average Carried 10 | . 6 8 7 7 11 14 11 10 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 Final Carried 15 | 2 8 8 8 8 15 15 10 5 4 3 Scrap Engine Consumption 48 | . . . . . . . 22 11 1 14 Constructs Created 3 | . . . . . . . 2 . . 1 Constructs Modified 15 | . . . . . . . 3 3 . 9 Class Distribution -------------------- 39% | Mutant 18% | Hacker-Mutant 14% | Commander-Mutant 7% | Tank 5% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Skirmisher | -7/Storage Commander-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Matter Collected 3330 | 287 372 20 268 . 204 1607 339 121 . 112 Remotely 97 | 97 . . . . . . . . . . Salvage Created 4945 | 115 378 47 247 25 87 2768 449 509 . 320 Parts 246 | 4 35 3 18 3 9 138 12 16 . 8 Haulers Intercepted 5 | . 2 . . . 1 2 . . . . Recyclers Shooed 5 | . . . . . . . 2 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Combat Hostiles Destroyed 95 | . 10 . 8 3 1 50 9 10 . 4 Guns 32 | . 3 . . . . 25 . 3 . 1 Cannons 38 | . 7 . 8 . 1 14 4 1 . 3 AOE 23 | . . . . 3 . 10 4 6 . . Classes Destroyed 17 | 2 6 . 2 . 2 5 . . . . Worker 4 | . . . . . 1 3 . . . . Builder 5 | . 1 . . . 2 1 1 . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 2 . . . 1 2 . . . . Recycler 4 | 1 . 1 . . . 1 . . . 1 Mechanic 3 | . . . . . . 3 . . . . Operator 3 | . 2 . . . . 1 . . . . Watcher 4 | . 2 . . . . 2 . . . . Swarmer 13 | . 3 . . 3 . 4 . . . 3 Grunt 41 | . 7 . . . . 27 1 6 . . Brawler 4 | . . . . . . 3 . 1 . . Protector 1 | . . . . . . 1 . . . . Sentry 14 | . . . . . . 9 3 1 . 1 Hunter 2 | . . . . . . 2 . . . . Programmer 9 | . . . . . 1 4 1 3 . . Subdweller 12 | . . . 8 . . . 4 . . . Scientist 1 | . . . 1 . . . . . . . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 10 | 2 5 1 2 3 3 10 3 6 . 4 Combat Bots Only 8 | . 3 . 2 3 1 8 2 6 . 3 Max Kills in Single Turn 4 | 1 2 1 1 3 1 4 1 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . 3 . 3 1 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Hostile Shots Fired 1011 | . 30 . 36 8 4 567 172 69 . 125 Missed 353 | . 15 . 7 1 3 192 67 21 . 47 Hits 658 | . 15 . 29 7 1 375 105 48 . 78 Melee 8 | . . . . . . 8 . . . . Projectile 650 | . 15 . 29 7 1 367 105 48 . 78 AOE 4 | . . . . . . 1 2 1 . . Critical Strikes 17 | . 1 . 2 . . 9 1 3 . 1 Damage Taken 8344 | . 163 . 684 105 14 4356 964 935 . 1123 Core 1037 | . . . 183 . . 410 83 175 . 186 Absorbed by Shields 110 | . . . . . . . . 110 . . Redirected to Shielding 180 | . . . . . . 180 . . . . Ignored by Resistances 34 | . . . . . . 34 . . . . Regen/Repaired (Parts) 551 | . . . . 126 . 58 5 65 . 297 Core Remaining (%) 63 | 100 . . 26 100 . . 29 . . . Volleys Fired 310 | 7 32 1 28 4 7 132 43 30 . 26 Largest 3 | 2 2 2 2 2 2 3 2 1 . 1 Hottest 84 | 60 60 60 63 63 63 84 60 39 . 75 Shots Fired 579 | 14 65 2 58 5 14 288 77 30 . 26 Gun 233 | 14 18 . . . . 173 . 14 . 14 Cannon 327 | . 47 2 58 4 14 110 70 10 . 12 Launcher 19 | . . . . 1 . 5 7 6 . . Special . | . . . . . . . . . . . Kinetic 352 | 7 56 2 58 4 14 173 . 24 . 14 Thermal 206 | 7 9 . . . . 110 70 . . 10 Explosive 19 | . . . . 1 . 5 7 6 . . Electromagnetic 2 | . . . . . . . . . . 2 Robot Hit Streak 26 | 4 8 5 26 2 10 26 18 10 . 5 Robot Miss Streak 6 | 1 3 . 2 1 4 6 1 2 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . . . 6 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 405 | 9 40 2 33 2 14 219 60 18 . 8 Core Hits 224 | 4 20 1 15 5 5 125 15 28 . 6 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 2 | 1 . . . . . 1 . . . . Critical Strikes 8 | 1 1 . 2 . . 3 . 1 . . Destroy 4 | 1 . . . . . 3 . . . . Blast 4 | . 1 . 2 . . . . 1 . . Melee Attacks 6 | . . . . . 6 . . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . Piercing 5 | . . . . . 5 . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13439 | 81 636 35 597 209 458 6935 2103 1905 . 480 Guns 3405 | 81 103 . . . . 2845 . 234 . 142 Cannons 5812 | . 533 35 597 26 232 2207 1552 292 . 338 Explosions 3996 | . . . . 183 . 1883 551 1379 . . Melee 226 | . . . . . 226 . . . . . Ramming . | . . . . . . . . . . . Kinetic 4996 | 27 566 35 597 26 232 2845 . 526 . 142 Thermal 4221 | 54 70 . . . . 2207 1552 . . 338 Explosive 3996 | . . . . 183 . 1883 551 1379 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 226 | . . . . . 226 . . . . . Highest Corruption 11 | . 2 2 2 . . 8 11 3 8 8 Average Corruption 5 | . 2 2 2 . . 4 9 2 7 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 185 | . 10 7 22 . . 43 81 3 4 15 Message Errors 50 | . 2 2 5 . . 7 30 1 1 2 Matter Fused 48 | . 2 2 4 . . 11 22 1 2 4 Heat Flow Errors 17 | . 2 . 4 . . 2 6 . 1 2 Energy Discharges 22 | . 1 1 1 . . 7 10 1 . 1 Parts Rejected 3 | . . . . . . 3 . . . . Parts Fused 2 | . . . . . . 1 . . . 1 Data Loss (minor) 23 | . 2 1 4 . . 5 6 . . 5 Data Loss (major) 5 | . . 1 1 . . 2 1 . . . Misfires 7 | . 1 . 3 . . 1 2 . . . Alerts 2 | . . . . . . 1 1 . . . Weapon Failures 6 | . . . . . . 3 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 151 | . . . . . 31 30 23 . . 67 Projectiles 75 | . . . . . . 7 1 . . 67 Explosions 45 | . . . . . . 23 22 . . . Melee 31 | . . . . . 31 . . . . . Knockbacks 14 | . 3 1 7 . 1 . . 2 . . Impact . | . . . . . . . . . . . Kinetic 14 | . 3 1 7 . 1 . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . . 165 26 21 . . Shots 6 | . . . . . . 3 1 2 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 361 | 40 181 9 240 . . 361 249 25 70 299 Average Temperature 65 | 19 38 6 109 . . 71 91 10 49 56 Received Heat Transfer 2576 | . 84 . 340 . . 1302 165 328 . 357 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 9 | . . . . . . 5 4 . . . Heat Transferred 4937 | 125 150 . . . . 2681 1796 . . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Maximum Alert Level 3 | . . . . . . 3 1 2 1 . Low Security (%) 63 | 100 100 100 . 100 100 23 55 . 81 100 Level 1 14 | . . . . . . 7 44 . 18 . Level 2 18 | . . . . . . 54 . 100 . . Level 3 3 | . . . . . . 14 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 975 | 10 93 6 . 74 42 975 384 685 209 138 Initial 685 | . . 6 . . 10 . 375 685 209 111 Average 201 | . 27 . . 16 5 414 209 578 186 55 Influence Increases 3871 | 10 307 5 . 128 116 1675 399 999 . 232 Destroy 0b10 Robot/C 1660 | . 200 . . 60 20 1000 100 200 . 80 Destroy 0b10 Robot/NC 155 | 10 35 5 . . 20 70 10 . . 5 Destroy Leader 388 | . 48 . . 10 12 258 . 40 . 20 Allied During Kill 12 | . . . . . . 10 1 1 . . Successful Hack 68 | . 8 . . 9 34 3 14 . . . Select Force Hacks 210 | . . . . . . . 210 . . . Disable Machine 135 | . 15 . . 15 30 30 . 30 . 15 Anti-Garrison Action 150 | . . . . . . 150 . . . . Destroy Structure 248 | . 1 . . 4 . 79 64 78 . 22 Advance Influence 650 | . . . . . . . . 650 . . Lose Combat Pursuer 195 | . . . . 30 . 75 . . . 90 Influence Decreases 3757 | 10 290 22 . 104 140 712 1278 485 439 277 Entered New Map 1099 | . . 11 . . 14 . 588 49 389 48 Time Decay 2178 | 10 290 11 . 104 126 502 650 246 50 189 Search Patrol Dispatched 100 | . . . . . . . . 100 . . Lost Part 280 | . . . . . . 160 40 40 . 40 Lost Ally 70 | . . . . . . 20 . 50 . . Purge Threat 30 | . . . . . . 30 . . . . Squads Dispatched 21 | . 2 . . 1 2 14 . 1 . 1 Investigation 3 | . 1 . . 1 . 1 . . . . Extermination 7 | . . . . . 2 4 . 1 . . Reinforcement 5 | . 1 . . . . 3 . . . 1 Assault 4 | . . . . . . 4 . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Distress Signals 9 | . 2 . . 2 . 3 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 14 . 8 6 6 68 11 18 5 16 Peak Tracking Total 9 | . 5 . 2 4 2 7 3 9 6 8 Tactical Retreats 8 | . . . . 1 . 4 . . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Traps Triggered 11 | . 2 . 1 1 . 4 . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Machines Disabled 10 | . 1 . . 1 2 3 . 2 . 1 Max in Single Turn 1 | . 1 . . 1 1 1 . 1 . 1 Garrison Access 2 | . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Machines Accessed 41 | . 8 . . 4 4 8 15 . . 2 Terminals 23 | . 6 . . 3 1 6 6 . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . Recycling Units 10 | . 2 . . . . . 8 . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 101 | . 26 . . 15 14 15 29 . . 2 Successful 56 | . 12 . . 11 8 10 14 . . 1 Failed 45 | . 14 . . 4 6 5 15 . . 1 Catastrophic 4 | . . . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . 13 . . 6 7 5 17 . . . Terminals 65 | . 19 . . 11 7 11 16 . . 1 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 6 | . . . . 4 . 2 . . . . Recycling Units 18 | . 7 . . . . . 11 . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 Terminal Hacks 23 | . 4 . . 4 4 6 5 . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 7 | . 3 . . . 3 1 . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 3 | . . . . 1 . 1 1 . . . Release Object 2 | . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . 2 . . . . Scan Component 3 | . . . . 2 . 1 . . . . Repair 3 | . . . . 2 . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Retrieve Study 4 | . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 19 | . 5 . . 3 . 2 9 . . . Terminals 12 | . 5 . . 3 . 2 2 . . . Botnet 12 | . 5 . . 3 . 2 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . Tunnel 7 | . . . . . . . 7 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 31 | . 7 . . 4 4 9 7 . . . Full Trace Events 7 | . . . . . . 1 6 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . Parts Repaired 3 | . . . . 2 . 1 . . . . Time 111 | . . . . 58 . 53 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 135 | . 135 . . . . . . . . . Retrieved Components 15 | . 15 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Total Allies 7 | . . . . . . 2 5 . . . Largest Group 5 | . . . . . . 2 5 5 . . Highest-Rated Group 122 | . . . . . . 62 122 122 . . Highest-Rated Ally 40 | . . . . . . 31 40 40 . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . 3 13 4 . . Total Damage 214 | . . . . . . 63 133 18 . . Kills 2 | . . . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Active Infowar (turns) 7426 | 60 656 . . 470 917 1795 2382 532 108 506 Optics 4877 | . . . . . . 1349 2382 532 108 506 Sensors 2765 | . . . . 470 917 1378 . . . . Seismic 716 | 60 656 . . . . . . . . . Robot Analysis Total 7 | . 3 . . . 3 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Turns Passed 9932 | 161 1020 386 1307 596 917 2017 2382 532 108 506 Spaces Moved 4955 | 80 553 95 595 316 495 754 1141 306 97 523 Core 12 | 1 . . . . . 1 7 . . 3 Treads 2836 | 79 553 95 595 316 495 703 . . . . Legs 1592 | . . . . . . 50 1134 306 97 5 Wheels . | . . . . . . . . . . . Hover 515 | . . . . . . . . . . 515 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 153 126 115 109 109 60 Average Speed 159 | 158 160 160 160 157 155 184 191 145 109 77 Slowest Speed 850 | 160 160 160 160 160 210 850 600 180 109 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 80 15 33 30 13 86 99 15 92 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 8 | . . . 1 . . . 7 . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 4 . . . . . . . Spaces Dug 65 | . . . . . . 30 1 25 . 9 Terrain Destroyed 259 | . . . . 4 . 104 81 55 . 15 Melee . | . . . . . . . . . . . Projectile 54 | . . . . . . 19 12 8 . 15 AOE 205 | . . . . 4 . 85 69 47 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Total 6442 | 98 628 329 895 414 625 1133 1260 364 98 598 Wait 888 | 1 21 232 267 65 78 147 26 12 . 39 Move 4946 | 79 552 94 594 315 494 753 1140 306 96 523 Hop . | . . . . . . . . . . . Pick Up 66 | 2 10 1 2 6 14 17 6 4 . 4 Fast Attach 50 | 8 1 . . 7 7 23 1 2 1 . Attach 23 | . . . 1 2 2 7 3 5 1 2 Detach 3 | . . . . 1 . . . 2 . . Swap 46 | . 5 . 1 5 3 27 4 . . 1 Drop 81 | 1 7 1 2 9 14 27 14 3 . 3 Fire 310 | 7 32 1 28 4 7 132 43 30 . 26 Melee 6 | . . . . . 6 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 23 | . . . . . . . 23 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 13) 540 | -10/Materials | Discovered new exit (range 5) 807 | -10/Materials | Discovered new exit (range 6) 970 | -10/Materials | Discovered new exit (range 9) 1132 | -10/Materials | Discovered new exit (range 13) 1182 | -10/Materials | Entered Mines 1189 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1540 | -10/Mines | Discovered new exit (range 4) 1548 | -10/Mines | Discovered new exit (range 13) 1568 | -10/Mines | Entered Subcaves 1569 | -10/Subcaves | Approached by a straggling Scientist 1697 | -10/Subcaves | Learned location of 1 exit from Materials 1807 | -10/Subcaves | Discovered new exit (range 14) 1977 | -10/Subcaves | Disturbed a concealed Subdweller 1983 | -10/Subcaves | Disturbed a concealed Subdweller 2646 | -10/Subcaves | Discovered new exit (range 9) 2654 | -10/Subcaves | Learned location of Zion (-7) 2654 | -10/Subcaves | Met a Zionite searching for "candidates" 2778 | -10/Subcaves | Core integrity fell below 50% 2875 | -10/Subcaves | Entered Materials 2875 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2876 | -8/Materials | Identified exit to Factory 3080 | -8/Materials | Repaired Ion Engine 3114 | -8/Materials | Repaired Battle Cannon 3173 | -8/Materials | Build established: Hacker-Mutant 3297 | -8/Materials | Discovered exit to Factory (range 16) 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3472 | -7/Factory | Identified exit to Storage 3880 | -7/Factory | Found Prototype Launcher 4090 | -7/Factory | Identified Rocket Array 4388 | -7/Factory | Entered Storage 4495 | -7/Storage | Repaired Broken Adv. Treads+ 4958 | -7/Storage | Met a pair of Derelict thieves 5069 | -7/Storage | Destroyed 8 combat bots 5373 | -7/Storage | Build established: Skirmisher 5461 | -7/Storage | Discovered new exit (range 8) 5493 | -7/Storage | Lost 7 parts (1p2n2u2w) 5957 | -7/Storage | Garrison activated, responded to threat 5964 | -7/Storage | Core integrity fell below 50% 6242 | -7/Storage | Lost 4 parts (1p1n2u) 6244 | -7/Storage | Destroyed 7 combat bots 6312 | -7/Storage | Lost 3 parts (2n1u) 6400 | -7/Storage | Used back door to open Recycling access 6400 | -7/Storage | Discovered new exit (range 5) 6404 | -7/Storage | Identified exit to Recycling 6405 | -7/Storage | Entered Recycling 6885 | -7/Recycling | Build established: Scavenger-Tank 7288 | -7/Recycling | Build established: Tank 7507 | -7/Recycling | System corruption reached 10% 7526 | -7/Recycling | Discovered new exit (range 12) 7858 | -7/Recycling | Build established: Commander-Mutant 8047 | -7/Recycling | Found Prototype Device 8047 | -7/Recycling | Identified Scrap Engine 8082 | -7/Recycling | Entered Scraplab 8778 | -7/Recycling | Identified exit to Factory 8787 | -7/Recycling | Entered Factory 8787 | -5/Factory | Accompanied by 5 allies 8787 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9059 | -5/Factory | Lost 3 allies 9087 | -5/Factory | Search patrols dispatched 9283 | -5/Factory | Spotted B-75 Beast 9312 | -5/Factory | Build established: Mutant 9319 | -5/Factory | Sucked down chute 9319 | -5/Factory | Entered Waste 9334 | -5/Waste | EMP discharged 9339 | -5/Waste | Spotted C-40 Crusher 9340 | -5/Waste | Spotted C-40 Crusher 9345 | -5/Waste | Spotted C-40 Crusher 9370 | -5/Waste | Spotted C-40 Crusher 9406 | -5/Waste | Spotted C-40 Crusher 9417 | -5/Waste | Discovered new exit (range 10) 9426 | -5/Waste | Identified exit to Factory 9427 | -5/Waste | Entered Factory 9933 | -5/Factory | Self-destructed Last Messages --------------- 09880_ Acquired 27 matter. 09889_ Hvy. Thermal Phase Construct/C destroyed. 09889_ Hvy. Thermal Phase Construct/C core remains intact and functional. 09900_ Hvy. Thermal Phase Construct/C destroyed. 09900_ Arm. Scrap Engine damaged due to network destabilization (-7). 09901_ System corrupted: Heat flow error (+293). 09902_ Scrap Engine modifies Hovering Gravmag-Combat Exoskeleton: Time/Move -16, Max Integrity -104 Renamed Hovering Gravmag Exoskeleton. 09918_ System corrupted: Component data lost. 09920_ Arm. Scrap Engine consumes Imp. Deuterium Engine. 09925_ Manufacturing Mainframe disabled. 09926_ Lgt. Angular Momentum Engine destroyed. 09930_ K-01 Serf collects debris. 09930_ K-01 Serf cleans the Manufacturing Mainframe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????+ ??????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ##############????????????????? | | ???????????????# # #????????????????? | | ???????????????# # @ "" #????????????????? | | ???????????????# # """" """#????????????????? | | ???????????????# # """" S"#????????????????? | | ???????????????# #x"""" """#????????????????? | | ???????????????+ # """" """#????????????????? | | ???????????????# #k #????????????????? | | ???????????????# #k """ """" #????????????????? | | ???????????????# # """" """" #????????????????? | | ???????????????# # """" """" #????????????????? | | ???????????????+ / """"x"""" #????????????????? | | ???????????????# # #???????????????# | | ???????????????# ##############???????????????# | | ???????????????# #????????????????????????????# | | ???????????????# #????????????????????????????# | | ???????????????# #????????????????????????????# | | ???????????????# #????????????????????????????# | | ???????????????# #????????????????????????????# | | ???????????????# #????????????????????????????# | | ???????????????# #????????????????????????????# | | ????########???# #????????????????????????????# | | ????# ???# #????????????????????????????# | | ????# = ""?## ####+#########???????????????# | | ????# Y?# ???????????? | | ????# """# ??????????? | | ????# # ! ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 13 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 15% | -8/Materials Battle Cannon | 37% | -8/Materials Adv. Treads | 65% | -7/Storage | Broken Studied --------- Adv. Treads | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialShieldCannon Manual? 0 Play Time 01:03:35 Cumulative 178.2 hours Start 2026.05.14 @ 23:29:58 End 2026.05.15 @ 00:31:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 603fa2c4-be22-4ffc-88b1-dc6e248a7db1