Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 21:47:30 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2396) 2396 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1093) 1093 TOTAL SCORE: 7804 Bonus ------- Follower Combat Kills 293 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 637/850 Matter 300/300 Energy 346/540 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Ox2 Location -6/Factory Parts ------- > --- POWER (4) -------- Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (5) ------ Large Storage Unit Enhanced Optical Array Sensor Array Experimental Terrain Scan Processor Force Field > --- WEAPON (2) ------- Plasma Rifle Scythe > --- INVENTORY (15) --- Power Amplifier Advanced Heat Sink Improved Terrain Scanner Hardened Heavy Armor Plating Insulated Plating EM Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Processor] Heavy Assault Rifle Advanced EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Force Field > --- WEAPON ----------- Heavy Assault Rifle Scythe > --- INVENTORY -------- Power Amplifier Sensor Array Improved Terrain Scanner Hardened Heavy Armor Plating Insulated Plating EM Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Authchip [Processor] Authchip [Processor] Advanced EMP Blaster Plasma Cutter [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power 3 | . . . . . . . 3 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 80 | 7 6 3 12 8 7 8 29 Power 12 | 1 1 . 1 1 . 1 7 Engine 10 | 1 1 . 1 1 . . 6 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 20 | 2 1 2 1 2 3 1 8 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 20 | 2 1 2 1 2 3 1 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 2 . 5 3 1 2 9 Device 13 | 1 . . 2 3 1 . 6 Storage 3 | 1 2 . . . . . . Processor 5 | . . . 1 . . 2 2 Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 24 | 2 2 1 5 2 3 4 5 Energy Gun 5 | 1 1 . 1 . . . 2 Energy Cannon 3 | . . . 1 1 . 1 . Ballistic Gun 12 | 1 . 1 3 . 3 1 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 3 | . 1 . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . 2 3 . 4 2 . 11 Power 3 | . . . . . . . 3 Propulsion 12 | . 1 2 . 2 1 . 6 Utility 1 | . . . . . 1 . . Weapon 6 | . 1 1 . 2 . . 2 Highest Loss Streak 3 | . 2 3 . 2 2 . 2 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 8 8 12 14 14 15 14 Power 1 | . 1 2 2 1 1 1 . Propulsion . | 1 2 1 1 . 1 . . Utility 6 | . 2 4 3 6 7 9 10 Weapon 3 | 1 2 1 5 5 4 3 2 Tool/Special . | . . . . . . . . Unused Backups 33 | . 1 . 9 2 5 2 14 Power 4 | . . . 4 . . . . Propulsion 1 | . 1 . . . . . . Utility 20 | . . . 2 2 4 1 11 Weapon 7 | . . . 3 . 1 1 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 99 99 99 97 98 99 92 Engine 12 | . 14 14 11 11 11 4 17 Core 2 | . . . . . . 6 5 Wheel 22 | . 28 27 22 20 20 22 22 Device 18 | . 14 14 21 22 22 22 14 Storage 10 | . 14 14 11 11 11 11 6 Processor 9 | . . . 10 11 11 11 11 Energy Gun 3 | . 13 14 3 . . . . Energy Cannon 5 | . . . 7 10 7 10 . Ballistic Gun 10 | . 14 14 11 10 11 11 8 Slashing Weapon 1 | . . . . . 3 . 2 Peak Build Rating 55 | 8 8 8 17 24 24 32 55 Average Rating 24 | 5 7 7 15 19 21 27 47 On Entrance 14 | . 8 8 8 17 18 24 32 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 74 | 14 29 29 36 46 41 41 74 Greatest Support 54 | 20 20 20 20 20 20 22 54 Greatest Overweight (x) 4 | . 1 1 1 4 3 2 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 Most Carried 15 | 8 10 10 15 15 15 15 15 Average Carried 13 | 3 8 8 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 8 10 8 13 14 15 15 15 Class Distribution -------------------- 43% | Scavenger-Mutant 26% | Commander-Mutant 13% | Mutant 7% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 2304 | 303 156 79 259 197 68 136 1106 Remotely . | . . . . . . . . Salvage Created 3847 | 159 290 119 596 442 808 . 1433 Parts 200 | 11 18 14 35 21 28 . 73 Haulers Intercepted 4 | . 2 . 1 1 . . . Recyclers Shooed 5 | . . . 1 . 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 53 | . 4 9 9 7 4 . 20 Melee 7 | . . . . . 3 . 4 Guns 33 | . 4 9 3 2 . . 15 Cannons 12 | . . . 5 5 1 . 1 AOE 1 | . . . 1 . . . . Classes Destroyed 14 | 2 4 1 2 . 1 . 4 Worker 6 | . . . 1 . . . 5 Builder 2 | . . . . . . . 2 Tunneler 8 | 5 . . . . 2 . 1 Hauler 4 | . 2 . 1 1 . . . Recycler 9 | 1 . . . . 8 . . Operator 3 | . 1 . 2 . . . . Watcher 5 | . 1 . 2 . . . 2 Swarmer 11 | . . 9 . . . . 2 Grunt 22 | . 4 . 4 2 2 . 10 Duelist 2 | . . . . . . . 2 Protector 3 | . . . . . 2 . 1 Sentry 12 | . . . 5 5 . . 2 Specialist 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | 6 2 6 4 2 6 . 4 Combat Bots Only 6 | . 2 6 2 2 1 . 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 2 Gunslinging 1 | . . 1 . . . . 1 Exploded 1 | . . . 1 . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 408 | . 38 41 39 38 11 . 241 Missed 116 | . 12 11 14 11 2 . 66 Hits 292 | . 26 30 25 27 9 . 175 Melee 6 | . . . . . . . 6 Projectile 286 | . 26 30 25 27 9 . 169 Critical Strikes 9 | . . 1 1 1 1 . 5 Part Disruptions 2 | . . . . . . . 2 Damage Taken 2873 | . 294 237 334 392 128 . 1488 Core 408 | . 45 25 62 27 36 . 213 Absorbed by Shields 1276 | . . . . . 32 . 1244 Ignored by Resistances 58 | . . . . . . . 58 Regen/Repaired (Parts) 43 | . . . . . . . 43 Core Remaining (%) 80 | 100 . 72 . . . 68 . Volleys Fired 261 | 11 33 22 36 30 6 4 119 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 100 | 60 100 60 79 79 79 . 98 Shots Fired 460 | 22 65 40 70 56 7 4 196 Gun 391 | 22 64 40 43 26 6 . 190 Cannon 64 | . . . 27 30 1 . 6 Launcher . | . . . . . . . . Special 5 | . 1 . . . . 4 . Kinetic 298 | 11 32 22 36 26 6 . 165 Thermal 94 | 11 33 18 7 . . . 25 Explosive . | . . . . . . . . Electromagnetic 64 | . . . 27 30 1 . 6 Robot Hit Streak 13 | 8 7 5 11 10 8 6 13 Robot Miss Streak 5 | 1 4 5 2 2 3 . 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 1 2 . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 348 | 16 40 18 49 41 19 4 161 Core Hits 149 | 7 17 10 21 14 9 . 71 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 9 | . . . . . . . 9 Burn 1 | . . . . . . . 1 Destroy 2 | . . . . . . . 2 Sever 6 | . . . . . . . 6 Melee Attacks 63 | . . . . 2 16 . 45 Impact . | . . . . . . . . Slashing 63 | . . . . 2 16 . 45 Piercing . | . . . . . . . . Sneak Attacks 20 | . . . . . 12 . 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7192 | 189 479 198 1016 740 982 . 3588 Guns 3630 | 189 479 198 350 212 40 . 2162 Cannons 1217 | . . . 573 528 23 . 93 Explosions 175 | . . . 93 . . . 82 Melee 2170 | . . . . . 919 . 1251 Ramming . | . . . . . . . . Kinetic 2777 | 93 249 119 294 212 40 . 1770 Thermal 946 | 96 230 79 149 . . . 392 Explosive . | . . . . . . . . Electromagnetic 1299 | . . . 573 528 23 . 175 Impact . | . . . . . . . . Slashing 2170 | . . . . . 919 . 1251 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 . 3 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 2 . 7 Message Errors 1 | . . . . . . . 1 Matter Fused 4 | . . . . . 1 . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 383 | . . . . . 270 . 113 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 383 | . . . . . 270 . 113 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | . 60 40 158 140 27 . 243 Average Temperature 55 | . 18 28 40 50 10 . 69 Received Heat Transfer 896 | . 162 . 156 153 34 . 391 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 1 5 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 1 . . . . 3 Heat Transferred 2132 | 225 596 175 175 . . . 961 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 176 | 20 80 130 147 102 118 . 176 Initial 52 | . . 9 . 52 24 . . Average 51 | 3 20 59 50 66 24 . 81 Influence Increases 2501 | 30 210 225 383 241 558 . 854 Destroy 0b10 Robot/C 1160 | . 80 180 180 140 140 . 440 Destroy 0b10 Robot/NC 215 | 30 20 . 30 5 80 . 50 Destroy Leader 318 | . 26 30 76 62 . . 124 Allied During Kill 42 | . . . . . 23 . 19 Successful Hack 136 | . 9 . 55 2 34 . 36 Select Force Hacks 300 | . 30 . . . 270 . . Disable Machine 120 | . 15 . . 30 . . 75 Destroy Structure 30 | . . . 12 2 11 . 5 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 165 | . 30 15 30 . . . 90 Influence Decreases 2332 | 30 184 251 259 302 621 . 685 Entered New Map 128 | . . 17 . 72 39 . . Time Decay 1678 | 30 164 194 259 180 349 . 502 Lost Part 220 | . 20 30 . 40 20 . 110 Lost Ally 154 | . . 10 . 10 61 . 73 Purge Threat 152 | . . . . . 152 . . Squads Dispatched 18 | . 2 . 2 1 . . 13 Investigation 5 | . 2 . 1 . . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 5 | . . . 1 1 . . 3 Assault . | . . . . . . . . Garrison 5 | . . . . . . . 5 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 6 | . 2 . 1 1 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 18 10 18 8 7 . 38 Peak Tracking Total 7 | . 7 3 3 2 3 . 6 Tactical Retreats 9 | . 2 1 2 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 8 | . 1 . . 2 . . 5 Max in Single Turn 4 | . 1 . . 1 . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 47 | . 8 . 11 2 15 1 10 Terminals 24 | . 6 . 7 1 6 . 4 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 16 | . 2 . 2 1 9 . 2 Scanalyzers 4 | . . . 2 . . . 2 Garrison Access . | . . . . . . . . Total Hacks 132 | . 24 . 33 6 46 1 22 Successful 87 | . 14 . 20 4 35 1 13 Failed 43 | . 10 . 12 2 11 . 8 Catastrophic 4 | . . . 1 . 2 . 1 Database Lockouts 2 | . . . 1 . . . 1 Manual 64 | . 11 . 16 4 20 . 13 Terminals 77 | . 20 . 25 2 19 . 11 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 Recycling Units 43 | . 4 . 5 4 27 . 3 Scanalyzers 7 | . . . 3 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 6 . 10 1 12 1 1 Robot Analysis 7 | . 1 . . . 6 . . Prototype ID Bank 6 | . 1 . 2 . 3 . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 5 | . 3 . 2 . . . . Security Status 2 | . . . 2 . . . . Surveillance Status 1 | . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 2 | . . . 1 . . . 1 Zone Layout 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 19 | . 2 . 2 1 14 . . Report Inventory 14 | . 2 . 2 1 9 . . Retrieve Components 5 | . . . . . 5 . . Scanalyzer 4 | . . . 3 . . . 1 Insert Component 1 | . . . 1 . . . . Retrieve Study 3 | . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 30 | . 6 . 5 2 9 . 8 Terminals 12 | . 4 . 2 . . . 6 Track 2 | . 2 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 6 | . 1 . 2 . . . 3 Skim 3 | . . . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 18 | . 2 . 3 2 9 . 2 Reject 4 | . 1 . 2 1 . . . Recyclers 2 | . . . 1 1 . . . Tunnel 10 | . 1 . . . 9 . . Fedlink 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 33 | . 7 . 8 2 9 . 7 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 Parts Repaired 1 | . . . . . . . 1 Time 50 | . . . . . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 26 | . . . . . 26 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 15 | . . . . . 15 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 16 | . 1 . . . 15 . . Largest Group 9 | . 1 1 . . 9 8 8 Highest-Rated Group 136 | . 10 10 . . 136 128 128 Highest-Rated Ally 27 | . 10 10 . . 27 27 27 Total Orders 23 | . 2 1 . 8 6 3 3 STAY 8 | . 1 1 . 2 2 . 2 FOLLOW 3 | . 1 . . . 1 . 1 GUARD 2 | . . . . . 2 . . TUNNEL 1 | . . . . . 1 . . EXPLORE 7 | . . . . 5 . 2 . RETURN 2 | . . . . 1 . 1 . Ally Attacks 64 | . . . . . 37 . 27 Total Damage 769 | . . . . . 464 . 305 Kills 12 | . . . . . 10 . 2 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 5608 | 31 470 446 974 336 1166 774 1411 Optics 1125 | . . . . . . . 1125 Sensors 670 | . . . 16 . . . 654 Terrain 4093 | . . . 971 146 1166 774 1036 Seismic 2652 | 31 470 446 972 336 397 . . Robot Analysis Total 7 | . 1 . . . 6 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . 5 . 1 . Drone Recoveries 5 | . . . . 4 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5744 | 112 470 446 992 373 1166 774 1411 Spaces Moved 4178 | 60 393 367 735 238 913 729 743 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4175 | 57 393 367 735 238 913 729 743 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 85 85 85 85 85 Average Speed 92 | 78 82 95 87 93 94 97 95 Slowest Speed 130 | 80 95 95 95 130 115 100 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 85 46 51 50 97 93 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 12 | . 1 1 . . 9 . 1 Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . . 9 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 16 | . . . 12 . . . 4 Melee 3 | . . . . . . . 3 Projectile . | . . . . . . . . AOE 12 | . . . 12 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 5520 | 99 472 425 1025 331 1190 789 1189 Wait 657 | 14 27 33 206 31 108 38 200 Move 4171 | 59 392 366 734 237 912 728 743 Hop . | . . . . . . . . Pick Up 68 | 8 6 1 15 11 11 3 13 Fast Attach 37 | 7 1 . 4 . 3 4 18 Attach 19 | . 2 3 3 5 1 . 5 Detach 9 | . 1 . 5 . 1 . 2 Swap 60 | . 5 . 7 8 6 5 29 Drop 61 | . 5 . 15 7 12 7 15 Fire 261 | 11 33 22 36 30 6 4 119 Melee 63 | . . . . 2 16 . 45 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 114 | . . . . . 114 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 12) 251 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 6) 583 | -10/Materials | Entered Mines 583 | -10/Mines | Accompanied by 1 ally 584 | -10/Mines | Learned location of Storage (-9) 788 | -10/Mines | Discovered new exit (range 9) 794 | -10/Mines | Lost 3 parts (2n1w) 804 | -10/Mines | Discovered new exit (range 16) 1029 | -10/Mines | Entered Materials 1029 | -9/Materials | Evolved 2 slots: Utility x2 1066 | -9/Materials | Build established: Scavenger-Mutant 1253 | -9/Materials | Discovered new exit (range 6) 1439 | -9/Materials | Identified exit to Mines 1439 | -9/Materials | Identified exit to Storage 1522 | -9/Materials | Discovered new exit (range 10) 1841 | -9/Materials | Central database locked down 2021 | -9/Materials | Entered Storage 2243 | -9/Storage | Used back door to open Recycling access 2243 | -9/Storage | Discovered new exit (range 5) 2394 | -9/Storage | Entered Recycling 2555 | -9/Recycling | Scanned before Scraplab entrance 3021 | -9/Recycling | Lost 5 allies 3118 | -9/Recycling | Discovered new exit (range 9) 3364 | -9/Recycling | Build established: Commander-Mutant 3452 | -9/Recycling | Entered Scraplab 3460 | -9/Recycling | Discovered new exit (range 2) 3560 | -9/Recycling | Entered Scraptown 3560 | -9/Scraptown | Accompanied by 8 allies 3560 | -9/Scraptown | System corruption cleaned by C-Scrubber 3739 | -9/Scraptown | Discovered new exit (range 64) 3818 | -9/Scraptown | Attached CPS modules to Savior 2c. 3820 | -9/Scraptown | Attached CPS modules to Savior 2b. 3830 | -9/Scraptown | Attached CPS modules to Savior 2d. 3836 | -9/Scraptown | Attached CPS modules to Defender 2a. 3918 | -9/Scraptown | Visited UFD Registry 3918 | -9/Scraptown | Registered with UFD as "Ioneater" 3932 | -9/Scraptown | Visited Junk Repository 3972 | -9/Scraptown | Visited Bundlers 4048 | -9/Scraptown | Visited Fellowship of the Rings 4088 | -9/Scraptown | Visited Science Guys 4119 | -9/Scraptown | Visited Observation Area 4132 | -9/Scraptown | Visited Sword Containment 4138 | -9/Scraptown | Discovered new exit (range 49) 4144 | -9/Scraptown | Visited Junk Cannon Lab 4157 | -9/Scraptown | Visited Infowarlord's Domain 4163 | -9/Scraptown | Found Exp. Terrain Scan Processor 4203 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4212 | -9/Scraptown | Found DCF Scrap (29 items) 4244 | -9/Scraptown | Met Optimus 4244 | -9/Scraptown | Accepted into 0bPrime 4334 | -9/Scraptown | Entered Factory 4334 | -6/Factory | Accompanied by 8 allies 4334 | -6/Factory | Evolved 6 slots: Power x3, Propulsion x2, Utility x1 4478 | -6/Factory | Loaded intel: 8 recycling unit locations 4485 | -6/Factory | Garrison activated, responded to threat 4554 | -6/Factory | Lost 6 allies 4931 | -6/Factory | Learned location of Protoforge (-2) 4970 | -6/Factory | Build established: Scavenger-Skirmisher 5301 | -6/Factory | Repaired Force Field 5364 | -6/Factory | Central database locked down 5501 | -6/Factory | Cargo convoy interrupted 5576 | -6/Factory | Garrison activated, responded to threat 5743 | -6/Factory | Build established: Scavenger-Mutant 5745 | -6/Factory | Self-destructed Last Messages --------------- 05655_ Dropped Power Amplifier. 05655_ Acquired Power Amplifier. 05657_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4C. 05660_ Visual Processing Unit melted. 05660_ W-25 Informer destroyed. 05665_ K-01 Serf collects debris. 05666_ Acquired 12 matter. 05672_ K-01 Serf collects debris. 05715_ QV WES<&KPMMPHJXE8LTQZJO3R 05730_ Acquired 20 matter. 05737_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! 05744_ C-30 ARC bursts open, deploying its payload. 05744_ B-48 Gladiator unfolds itself. 05744_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #????############## | | ?????????????????????????# #????# # | | ?????????????????????????# #????#] ""# | | ?????????????????????????# #????# F"# | | ??????????????????#??#???# #????# "# | | ??????????????##?#??##?#?# #????# ""# | | ?????????##?#??########### #????# """" # | | ??????????#?#?## T # #????# """" ! # | | ?????????####### """" # #????# """" # | | ???????######### """" # #????# """" # | | ??????#?#?###### """" @ p #????# """" # | | ??????##?####### ! """" # #????# """" # | | ? #?##?######### !# bgg#????# % # | | ????############ # %############+###### | | ?#?############ % ] !# g | | ? ???##############;###### | | ???################# | | ##??################ ##### | | ########### # ##### | | ########### """" #+#########+## #####+###### | | ########### ""S"" # ! # # % %= | | ?########## "" "" # # # %=[[ | | ########### # = + # | | ###########! """ # # # | | ########### """ # # # | | ########### """ # # # ! | | ########### ############## # | | ###############+################# # | | ############ # | | ############ ^# | | ############ + | | ############ % # | | ############ ############ | | # !%= # ##################+#+#######?###? | | # """!# # #### ##?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 49 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 300 Resistance: EM 25 Evasion (%) 44 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Force Field | 14% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryBoltCore Manual? 0 Play Time 02:09:52 Cumulative 42.4 hours Start 2026.01.09 @ 00:08:25 End 2026.01.09 @ 21:47:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6d5acc70-639c-4117-ad54-96ae20e3aa23