Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 22:24:26 Player: Rockstar Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3649) 3649 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 9298 Bonus ------- Follower Combat Kills 259 Cogmind --------- Core Integrity 0/1150 Matter 113/300 Energy 28/160 System Corruption 4% Temperature Cool (0) Movement Walking (90) Location -4/Armory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Cooling System Improved Signal Interpreter Improved Salvage Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Reaction Control System Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Launcher Guidance Computer Improved Armor Integrity Analyzer Improved Core Shielding Drone Bay > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Advanced Heat Sink Nanoactuators Reaction Control System Improved Phase Shifter Improved Point Defense System Plasma Rifle Plasma Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Mace [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 2 | . . . . . . 2 . . . Utility 8 | . . 2 . 2 1 . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 118 | 6 6 10 3 6 21 14 5 24 23 Power 21 | 1 1 1 1 . 5 3 1 4 4 Engine 5 | 1 . 1 1 . . 2 . . . Core 14 | . 1 . . . 5 1 1 4 2 Reactor 2 | . . . . . . . . . 2 Propulsion 32 | 2 1 3 1 1 4 3 1 10 6 Treads 15 | 2 1 3 1 1 1 2 1 1 2 Leg 10 | . . . . . 2 1 . 5 2 Wheel 2 | . . . . . 1 . . 1 . Hover 1 | . . . . . . . . 1 . Flight 4 | . . . . . . . . 2 2 Utility 36 | 1 2 2 . 3 7 7 2 4 8 Device 20 | . . 2 . 3 2 4 . 3 6 Storage 3 | 1 1 . . . . . 1 . . Processor 5 | . . . . . 3 1 . . 1 Hackware . | . . . . . . . . . . Protection 8 | . 1 . . . 2 2 1 1 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 2 4 1 2 5 1 1 6 5 Energy Gun 9 | . 1 3 . 1 . . . 2 2 Energy Cannon 2 | . . . . . 1 . 1 . . Ballistic Gun 9 | 2 1 1 . . 1 . . 3 1 Ballistic Cannon 4 | . . . . . 1 . . 1 2 Launcher 3 | . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . Parts Lost 77 | . . 5 1 9 9 4 6 33 10 Power 16 | . . 1 . . 3 1 2 6 3 Propulsion 19 | . . 2 . 3 1 . 1 10 2 Utility 21 | . . . 1 3 2 2 . 9 4 Weapon 21 | . . 2 . 3 3 1 3 8 1 Highest Loss Streak 32 | . . 3 1 7 5 3 3 32 9 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 7 | . 5 8 9 9 7 6 4 5 6 Power . | . 1 1 . 1 1 1 . . . Propulsion . | . . 2 2 1 1 . . . . Utility 2 | . . . . 1 3 2 2 3 3 Weapon 3 | . 3 5 6 3 2 2 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . . . 2 2 1 2 . . 9 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . . . . 1 2 . . 3 Weapon 7 | . . . 1 1 . . . . 5 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 90 85 90 82 76 85 80 76 68 Engine 3 | . 10 2 11 9 1 2 . . . Core 7 | . 3 6 . . 12 9 8 9 3 Treads 11 | . 28 20 22 15 5 8 10 8 4 Leg 2 | . . . . . 5 2 . 1 2 Device 15 | . . 11 13 25 17 20 17 16 13 Storage 6 | . 14 11 11 9 7 3 3 4 3 Processor 9 | . . . . . 7 18 17 15 19 Protection 5 | . 4 11 11 6 . 3 11 8 3 Energy Gun 4 | . 8 17 11 9 1 . . . 2 Energy Cannon 1 | . . . . . . 3 4 3 . Ballistic Gun 4 | . 19 4 6 . 6 1 . . 3 Ballistic Cannon 1 | . . . . . 1 2 . 3 2 Launcher 1 | . . . 4 7 . 1 1 . . Peak Build Rating 108 | 6 10 15 14 25 46 73 77 91 108 Average Rating 40 | 4 7 12 11 19 32 63 67 69 71 On Entrance 24 | . 6 10 14 11 15 42 68 64 18 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 12 20 24 28 33 54 45 60 80 88 Greatest Support 150 | 40 40 40 40 40 48 150 150 128 75 Greatest Overweight (x) 11 | 3 . 1 . 9 1 11 . 6 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 7 9 10 10 10 10 7 11 14 11 Most Carried 15 | 2 10 10 10 10 10 10 6 10 15 Average Carried 7 | . 6 8 9 9 7 6 4 5 6 Final Capacity 15 | 8 10 10 10 10 10 5 15 5 5 Final Carried 10 | 2 10 10 9 7 9 5 6 2 4 Class Distribution -------------------- 49% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Matter Collected 2219 | 260 149 104 138 197 160 371 351 202 287 Remotely . | . . . . . . . . . . Salvage Created 3157 | . 304 520 219 375 354 578 248 386 173 Parts 179 | . 22 43 21 17 15 25 8 20 8 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 83 | . 7 12 10 9 11 12 6 12 4 Melee 5 | . . . . . 1 . . 4 . Guns 35 | . 7 10 7 1 5 1 . 3 1 Cannons 12 | . . . . . 1 5 2 2 2 AOE 20 | . . 2 3 8 . 5 2 . . Classes Destroyed 16 | . 5 5 . 1 2 . 1 . 2 Worker 5 | . . 3 . . 1 . 1 . . Builder 3 | . . 1 . . . 1 1 . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 7 | . 1 3 . 3 . . . . . Swarmer 28 | . 3 3 7 . 6 . . 9 . Grunt 36 | . 4 5 2 8 2 9 3 3 . Brawler 3 | . . 1 1 . . 1 . . . Duelist 2 | . . . . . . . . . 2 Sentry 4 | . . 3 . . . . 1 . . Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . . 2 . . Programmer 6 | . . . . . 3 2 . . 1 Heavy 1 | . . . . 1 . . . . . Best Kill Streak 7 | . 3 7 4 5 3 4 5 5 1 Combat Bots Only 5 | . 3 5 4 4 3 4 3 5 1 Max Kills in Single Turn 5 | . 1 5 2 3 1 4 3 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . 1 2 2 . 4 1 . . Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 885 | . 47 95 38 47 124 60 100 280 94 Missed 224 | . 15 25 13 12 31 18 25 64 21 Hits 661 | . 32 70 25 35 93 42 75 216 73 Melee 26 | . . . . . . . . . 26 Projectile 635 | . 32 70 25 35 93 42 75 216 47 Critical Strikes 28 | . . 3 . 4 2 2 1 8 8 Actively Blocked 3 | . . . . . . . . 1 2 Damage Taken 12976 | . 384 792 209 1178 1778 760 1430 4076 2369 Core 2290 | . 40 204 34 205 383 69 197 894 264 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 248 | . . . . . . . 53 . 195 Redirected to Shielding 438 | . 6 17 11 27 . . 80 231 66 Ignored by Resistances 174 | . . . . . 30 144 . . . Core Remaining (%) 71 | 100 84 . 40 62 45 91 80 . . Volleys Fired 243 | . 25 38 15 29 31 29 36 19 21 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 141 | . 70 95 86 86 73 86 130 141 133 Shots Fired 396 | . 50 70 30 47 47 39 40 32 41 Gun 254 | . 50 70 26 29 27 17 . 20 15 Cannon 113 | . . . . . 20 19 36 12 26 Launcher 29 | . . . 4 18 . 3 4 . . Special . | . . . . . . . . . . Kinetic 191 | . 39 13 11 . 45 24 4 26 29 Thermal 143 | . 11 38 15 29 2 . 32 4 12 Explosive 29 | . . . 4 18 . 3 4 . . Electromagnetic 33 | . . 19 . . . 12 . 2 . Robot Hit Streak 17 | . 8 14 3 11 9 10 8 15 17 Robot Miss Streak 6 | . 3 3 3 1 5 2 4 6 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 10 | . 3 2 3 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Shots Hit Robots 294 | . 31 46 11 38 45 31 29 33 30 Core Hits 175 | . 19 30 13 34 15 27 14 13 10 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 9 | . . . . . 7 . . 2 . Critical Strikes 28 | . . 3 . 3 9 2 2 5 4 Burn 8 | . . 3 . 3 . . . . 2 Meltdown 1 | . . . . . . . 1 . . Blast 8 | . . . . . 2 1 1 2 2 Corrupt 1 | . . . . . . 1 . . . Smash 10 | . . . . . 7 . . 3 . Melee Attacks 48 | . . . . . 31 3 . 14 . Impact 42 | . . . . . 25 3 . 14 . Slashing 6 | . . . . . 6 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9687 | . 362 1463 269 1092 1470 1552 1422 956 1101 Guns 2637 | . 362 707 153 291 305 267 . 309 243 Cannons 2613 | . . . . . 189 492 794 280 858 Explosions 3094 | . . 756 116 801 . 793 628 . . Melee 1319 | . . . . . 976 . . 343 . Ramming 24 | . . . . . . . . 24 . Kinetic 2759 | . 261 127 37 . 494 467 27 448 898 Thermal 2656 | . 101 1028 116 350 . . 767 91 203 Explosive 2279 | . . . 116 742 . 793 628 . . Electromagnetic 650 | . . 308 . . . 292 . 50 . Impact 1086 | . . . . . 743 . . 343 . Slashing 233 | . . . . . 233 . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 4 3 . 4 4 Average Corruption 2 | . . . . . 2 1 . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . 14 5 . 1 15 Message Errors 9 | . . . . . 5 1 . . 3 Matter Fused 8 | . . . . . 2 1 . . 5 Heat Flow Errors 8 | . . . . . 3 1 . . 4 Energy Discharges 3 | . . . . . 1 . . . 2 Data Loss (minor) 3 | . . . . . 2 1 . . . Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 764 | . . 63 . 2 404 94 35 147 19 Projectiles 36 | . . . . . 6 . . 11 19 Explosions 194 | . . 63 . 2 . 94 35 . . Melee 534 | . . . . . 398 . . 136 . Knockbacks 26 | . . . . . 7 1 . 3 15 Impact 6 | . . . . . 4 . . 2 . Kinetic 18 | . . . . . 2 1 . 1 14 Secondary 2 | . . . . . 1 . . . 1 Self-Inflicted Damage 166 | . . 87 . 30 . 49 . . . Shots 5 | . . 1 . 2 . 2 . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 9 | . . . . . . . . 9 . Kicked 8 | . . . . . . . . 8 . Crushed . | . . . . . . . . . . Highest Temperature 224 | . 90 13 3 . 217 193 . 33 224 Average Temperature 38 | . 26 3 2 . 102 95 . 11 96 Received Heat Transfer 1605 | . 180 243 18 216 99 303 147 369 30 Siege Activations 2 | . . . . . . . 1 . 1 Total Turns 49 | . . . . . . . 27 . 22 Longest Duration 27 | . . . . . . . 27 . 22 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted 8 | . . . . . 4 1 . 3 . Combat Hostiles 8 | . . . . . 4 1 . 3 . Parts Fried 8 | . . . . . 3 . . 5 . Impact Corruptions 24 | . . . . . 17 . . 7 . Robots Melted 3 | . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . 2 . 1 Parts Melted 6 | . . 5 . 1 . . . . . Heat Transferred 5256 | . 296 1736 296 1049 . . 1200 150 529 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 97 | 100 100 72 100 100 100 100 100 100 95 Level 1 2 | . . 27 . . . . . . 4 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 252 | . 100 230 166 171 159 165 169 136 252 Initial 76 | . . 29 76 . 63 75 67 46 . Average 56 | . 26 108 77 61 37 54 131 34 46 Influence Increases 3229 | . 189 428 248 331 526 376 238 398 495 Destroy 0b10 Robot/C 1820 | . 140 240 200 180 220 240 120 240 240 Destroy 0b10 Robot/NC 95 | . 15 40 . 15 10 5 10 . . Destroy Leader 366 | . 34 76 30 36 50 50 30 30 30 Allied During Kill 155 | . . . . . . . . . 155 Successful Hack 23 | . . 8 . . . . . 15 . Disable Machine 165 | . . 30 . 15 45 30 30 . 15 Destroy Structure 245 | . . 34 18 85 6 36 48 8 10 Lose Combat Pursuer 360 | . . . . . 195 15 . 105 45 Influence Decreases 3139 | . 119 300 446 190 512 392 282 493 405 Entered New Map 442 | . . 41 122 . 78 80 72 49 . Time Decay 1921 | . 119 209 314 100 382 277 150 205 165 Lost Part 606 | . . 50 10 90 37 20 60 239 100 Lost Ally 155 | . . . . . . 15 . . 140 Purge Threat 15 | . . . . . 15 . . . . Squads Dispatched 24 | . . 2 . 2 5 3 1 3 8 Investigation 2 | . . . . . 1 . . 1 . Extermination 9 | . . . . . 3 2 1 1 2 Reinforcement 13 | . . 2 . 2 1 1 . 1 6 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Distress Signals 13 | . 1 1 . 2 2 4 1 . 2 Communications Jammed 1 | . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . 1 . Times Spotted 162 | . 10 18 10 15 31 18 6 30 24 Peak Tracking Total 11 | . 4 5 3 4 4 5 4 11 6 Tactical Retreats 15 | . . . . . 10 1 . 2 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Traps Triggered 4 | . . . . . 3 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Machines Disabled 11 | . . 2 . 1 3 2 2 . 1 Max in Single Turn 2 | . . 2 . 1 1 1 2 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Machines Accessed 16 | . 1 1 1 . 5 3 . 4 1 Terminals 11 | . 1 1 . . 4 1 . 4 . Fabricators 2 | . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 33 | . 3 6 1 . 9 5 . 8 1 Successful 11 | . 1 5 1 . 1 1 . 2 . Failed 22 | . 2 1 . . 8 4 . 6 1 Catastrophic 6 | . 1 . . . 2 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . . 3 . . 1 . . . . Terminals 27 | . 3 6 . . 8 2 . 8 . Fabricators 2 | . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . Terminal Hacks 9 | . 1 4 1 . 1 . . 2 . Record 2 | . . . . . . . . 2 . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Maintenance Status 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Track 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 1 . . 5 2 . 4 1 Full Trace Events 3 | . 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . 1 . . 8 Allies Hacked 3 | . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Total Allies 9 | . . . . . . 1 . . 8 Largest Group 7 | . . . . . . 1 . . 7 Highest-Rated Group 264 | . . . . . . 29 . . 264 Highest-Rated Ally 50 | . . . . . . 29 . . 50 Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 37 | . . . . . . 6 . . 31 Total Damage 1089 | . . . . . . 58 . . 1031 Kills 8 | . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Active Infowar (turns) 1975 | . . . . . 420 720 303 532 . Sensors 834 | . . . . . 420 414 . . . Traps 1114 | . . . . . . 306 303 505 . Triangulation 532 | . . . . . . . . 532 . Jamming 34 | . . . . . . . . 34 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Turns Passed 5796 | 79 348 461 705 319 1363 794 303 670 754 Spaces Moved 2869 | 44 162 185 394 130 651 446 129 352 376 Core 20 | 5 . . . 1 . 2 . 2 10 Treads 2116 | 39 162 185 394 129 268 286 129 270 254 Legs 277 | . . . . . 245 . . 31 1 Wheels 303 | . . . . . 138 158 . 7 . Hover 4 | . . . . . . . . 4 . Flight 149 | . . . . . . . . 38 111 Fastest Speed 32 | 50 160 160 160 160 115 115 160 35 32 Average Speed 155 | 156 160 166 160 175 171 146 160 146 129 Slowest Speed 600 | 200 160 240 160 500 240 600 160 350 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 3 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 32 26 90 20 27 17 4 13 30 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 242 | . . 37 34 91 6 45 22 3 4 Melee . | . . . . . . . . . . Projectile 19 | . . . . . 6 3 3 3 4 AOE 223 | . . 37 34 91 . 42 19 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Arm Total 3679 | 51 201 266 443 177 789 543 183 432 594 Wait 169 | . 3 25 19 . 31 24 6 3 58 Move 2852 | 43 161 184 393 129 650 445 128 349 370 Hop 4 | . . . . . . . . 1 3 Pick Up 59 | 2 5 3 5 6 9 8 4 6 11 Fast Attach 67 | 6 2 3 . 3 10 5 4 15 19 Attach 48 | . . 6 . 4 9 7 4 13 5 Detach 17 | . . 2 . . 3 3 1 3 5 Swap 22 | . 4 3 3 1 4 6 . . 1 Drop 33 | . 1 2 8 5 3 8 . . 6 Fire 243 | . 25 38 15 29 31 29 36 19 21 Melee 48 | . . . . . 31 3 . 14 . Ram . | . . . . . . . . . . Kick 8 | . . . . . . . . 8 . Crush 1 | . . . . . . . . 1 . Escape Stasis 8 | . . . . . 8 . . . . Rewire 100 | . . . . . . 5 . . 95 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory -4/Factory -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 462 | -9/Materials | Identified exit to Mines 738 | -9/Materials | Build established: Scavenger-Mutant 746 | -9/Materials | Lost 3 parts (1p2w) 817 | -9/Materials | Core integrity fell below 50% 889 | -9/Materials | Entered Mines 934 | -9/Mines | Discovered new exit (range 4) 947 | -9/Mines | Found the Drone Emporium 1294 | -9/Mines | Found a hidden stash of uninstalled traps 1483 | -9/Mines | Discovered new exit (range 9) 1573 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1573 | -9/Mines | Discovered new exit (range 5) 1594 | -9/Mines | Entered Materials 1594 | -8/Materials | Evolved 2 slots: Utility x2 1807 | -8/Materials | Discovered new exit (range 12) 1897 | -8/Materials | Lost 7 parts (3n1u3w) 1913 | -8/Materials | Entered Factory 1913 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1914 | -7/Factory | Identified exit to Lower Caves 2825 | -7/Factory | Lost 5 parts (2p1u2w) 3073 | -7/Factory | Build established: Mutant 3226 | -7/Factory | Discovered new exit (range 12) 3274 | -7/Factory | Core integrity fell below 50% 3275 | -7/Factory | Identified exit to Factory 3276 | -7/Factory | Entered another Factory area 3276 | -6/Factory | Evolved 2 slots: Propulsion x2 3721 | -6/Factory | Lost 3 parts (2u1w) 4021 | -6/Factory | Discovered new exit (range 14) 4068 | -6/Factory | Identified exit to Factory 4070 | -6/Factory | Entered another Factory area 4070 | -5/Factory | Evolved 2 slots: Utility x2 4166 | -5/Factory | Lost 3 parts (1p2w) 4246 | -5/Factory | Discovered new exit (range 15) 4254 | -5/Factory | Lost 3 parts (1p1n1w) 4371 | -5/Factory | Identified exit to Factory 4373 | -5/Factory | Entered another Factory area 4373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4991 | -4/Factory | Core integrity fell below 50% 5003 | -4/Factory | Spotted B-86 Titan 5038 | -4/Factory | Discovered new exit (range 15) 5043 | -4/Factory | Identified exit to Armory 5043 | -4/Factory | Entered Armory 5044 | -4/Armory | Met VL-GR5, who suggested a friendly competition 5055 | -4/Armory | Lost 32 parts (5p10n9u8w) 5366 | -4/Armory | P-70 Sage assimilated allied Veteran 7a 5387 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 5552 | -4/Armory | Build established: Scavenger-Mutant 5605 | -4/Armory | Discovered new exit (range 41) 5760 | -4/Armory | Core integrity fell below 20% 5765 | -4/Armory | Lost 7 allies 5797 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05785_ L-61 Swordsman heat damages core (-12). 05785_ Penetrated by Slug. 05785_ Lgt. Nuclear Core destroyed. 05785_ Penetrated by Slug. 05785_ Plasma Rifle destroyed. 05785_ L-61 Swordsman knocked back. 05788_ Slug penetrates Wall. 05788_ Penetrated by Slug. 05788_ Lrg. Storage Unit destroyed. 05789_ Ended siege mode. 05789_ Imp. Heavy Treads destroyed. 05789_ Knocked back. 05791_ Dropped Enh. Hardcell Cannon. 05791_ Penetrated by Slug. 05793_ Imp. Core Shielding destroyed. 05794_ Acquired Imp. VSS Leg. 05794_ Adv. Cooling System destroyed. 05795_ Penetrated by Slug. 05795_ Slug penetrates Wall. 05797_ Penetrated by Slug. 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" # % #?# ]] | | ??????????### ############ ### =### ] | | ??????????????????????????# #?# !! +[/% | | ??????????????????????????# #?# %!= ###[ | | ??????????????????????????####;####?# #?##### | | ??????????????????????????????##????########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 46 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Power Shielding 33 Utility Shielding 66 Evasion (%) 63 Launcher Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingBackupInjector Manual? 0 Play Time 01:03:44 Cumulative 105.1 hours Start 2025.07.21 @ 21:06:08 End 2025.07.21 @ 22:24:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 96 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f91069d-487b-4753-85a7-28ed1a36d015