Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 15:13:11 Player: Awoo-Bot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (177) 885 Value Destroyed (5146) 5146 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1195) 1195 TOTAL SCORE: 10186 Bonus ------- High Alert Combat Kills 435 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 223/700 Matter 269/300 Energy 160/160 System Corruption 3% Temperature Warm (164) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Matter Pod (200) Hardened Heavy Armor Plating Relay Coupler [NC] (28) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (20) Relay Coupler [Specialist] (21) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (14) Relay Coupler [Heavy] (14) Heavy Battle Rifle Rocket Launcher Heavy Missile Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Enhanced Autogun > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Heavy] Lightning Gun Lightning Gun Enhanced Autogun Heavy Battle Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack Heavy Flail [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . . 1 . 2 . 2 Weapon . | . . . . . . . . Parts Attached 123 | 8 9 11 20 4 25 20 26 Power 11 | 1 3 . 3 . . . 4 Engine 10 | 1 3 . 3 . . . 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 2 . 7 . 5 4 3 Treads 18 | 2 2 . 7 . 5 2 . Leg . | . . . . . . . . Wheel 5 | . . . . . . 2 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 3 1 . 4 1 8 1 10 Device 9 | 2 . . . . 3 . 4 Storage 4 | 1 1 . 1 . 1 . . Processor 5 | . . . 1 . 3 . 1 Hackware 1 | . . . . . . . 1 Protection 9 | . . . 2 1 1 1 4 Artifact . | . . . . . . . . Weapon 61 | 2 3 11 6 3 12 15 9 Energy Gun 21 | 1 . 5 2 1 4 3 5 Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 1 3 2 3 . 4 4 2 Ballistic Cannon 1 | . . . . 1 . . . Launcher 11 | . . 4 . 1 3 2 1 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . . . 6 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . 1 Unidentified Prototypes 3 | . . . 1 . 1 . 1 Parts Lost 37 | . 2 . 8 2 4 . 21 Power 4 | . 1 . . . . . 3 Propulsion 12 | . 1 . 4 . 1 . 6 Utility 12 | . . . 2 1 2 . 7 Weapon 9 | . . . 2 1 1 . 5 Highest Loss Streak 5 | . 1 . 2 2 2 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 99 97 100 87 Engine 10 | . 13 14 11 11 9 9 5 Treads 24 | . 27 28 31 33 27 24 . Wheel 2 | . . . . . . 2 15 Device 8 | . 14 14 . . 11 17 5 Storage 10 | . 14 14 11 11 9 9 7 Processor 11 | . . . 10 11 18 18 22 Protection 5 | . . . 10 10 3 . 11 Energy Gun 10 | . 14 13 10 10 8 5 6 Ballistic Gun 9 | . 14 12 11 2 8 6 6 Naked Turns . | . . . . . . . . Heaviest Build 64 | 13 30 34 58 58 64 59 64 Greatest Support 69 | 40 46 46 69 63 65 65 40 Greatest Overweight (x) 16 | . . . 1 . . 2 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 11 15 18 20 20 20 20 Most Carried 20 | 4 15 15 18 18 20 20 20 Average Carried 15 | 3 10 14 14 16 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 4 15 15 18 16 20 20 19 Class Distribution -------------------- 46% | Mutant 33% | Scavenger-Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Matter Collected 3260 | 292 347 214 573 94 703 232 805 Remotely . | . . . . . . . . Salvage Created 6029 | 198 529 236 1475 266 1149 302 1874 Parts 362 | 17 36 24 98 13 63 35 76 Haulers Intercepted 7 | . 1 . 2 . 3 . 1 Recyclers Shooed 9 | 2 2 . . . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 123 | . 12 16 33 7 22 16 17 Guns 87 | . 12 9 33 3 11 8 11 Cannons 2 | . . . . 2 . . . AOE 32 | . . 7 . 2 11 7 5 Classes Destroyed 18 | 3 5 1 3 . 2 2 2 Worker 9 | 2 . 1 . . 3 . 3 Builder 2 | . . . 1 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 7 | . 1 . 2 . 3 . 1 Recycler 19 | 1 1 . . 2 2 . 13 Operator 4 | . 1 . 1 . 1 . 1 Watcher 13 | . 3 . 5 . 4 . 1 Swarmer 43 | . 6 8 11 4 4 10 . Cutter 2 | . . . . . . 2 . Grunt 47 | . 6 3 12 2 13 2 9 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . 1 1 . . 1 Protector 1 | . . . . . . . 1 Sentry 14 | . . . 9 . 2 1 2 Demolisher 1 | . . . . . . 1 . Hunter 4 | . . . . . 2 . 2 Programmer 2 | . . . . . . . 2 Assembled 5 | . . 5 . . . . . Best Kill Streak 10 | 7 4 4 7 5 8 8 10 Combat Bots Only 8 | . 3 3 7 4 6 8 5 Max Kills in Single Turn 4 | 2 1 3 1 2 2 4 2 Gunslinging 1 | . . . . . . 1 . Exploded 4 | . . 3 . 2 2 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Damage Taken 6007 | . 457 358 1302 312 795 495 2288 Core 1085 | . 77 74 206 40 101 110 477 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 43 | . . . . . . . 43 Core Remaining (%) 59 | 100 . 39 . 38 . 61 . Volleys Fired 486 | 21 58 32 118 16 85 21 135 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 98 | 60 60 73 98 95 81 85 88 Shots Fired 837 | 42 114 58 193 28 151 34 217 Gun 785 | 42 114 51 193 16 132 29 208 Cannon 11 | . . . . 11 . . . Launcher 41 | . . 7 . 1 19 5 9 Special . | . . . . . . . . Kinetic 440 | 21 58 27 118 12 66 13 125 Thermal 287 | 21 56 24 75 15 51 . 45 Explosive 41 | . . 7 . 1 19 5 9 Electromagnetic 69 | . . . . . 15 16 38 Robot Hit Streak 23 | 9 12 11 16 22 13 9 23 Robot Miss Streak 6 | 2 4 5 6 3 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . Shots Hit Robots 572 | 28 73 35 127 19 98 25 167 Core Hits 288 | 13 32 22 53 12 63 20 73 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . 2 . 2 Critical Strikes 19 | . . . 4 2 7 1 5 Burn 10 | . . . 3 1 4 . 2 Destroy 5 | . . . 1 . 2 . 2 Blast 1 | . . . . 1 . . . Corrupt 2 | . . . . . 1 . 1 Smash 1 | . . . . . . 1 . Melee Attacks 79 | . . . 4 . 4 68 3 Impact 68 | . . . . . . 68 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 4 . . . 3 Combat Hostiles 3 | . . . . . . . 3 Follow-up Attacks . | . . . . . . . . Damage Inflicted 11562 | 284 728 719 2156 421 2819 818 3617 Guns 8003 | 284 728 341 2156 208 1315 311 2660 Cannons 101 | . . . . 101 . . . Explosions 3360 | . . 378 . 111 1504 418 949 Melee 89 | . . . . . . 89 . Ramming 9 | . . . . 1 . . 8 Kinetic 3942 | 107 305 120 1148 115 561 138 1448 Thermal 3558 | 177 423 221 1008 194 515 . 1020 Explosive 3018 | . . 378 . 111 1504 418 607 Electromagnetic 946 | . . . . . 239 173 534 Impact 89 | . . . . . . 89 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 328 | . . 16 . . 16 42 254 Projectiles . | . . . . . . . . Explosions 316 | . . 16 . . 16 30 254 Melee 12 | . . . . . . 12 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 378 | . . 42 . . 88 . 248 Shots 11 | . . 2 . . 4 . 5 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 364 | 40 120 175 364 298 314 4 238 Average Temperature 72 | 20 32 57 91 133 79 2 72 Received Heat Transfer 1735 | . 159 100 393 18 207 45 813 Effects 4 | . . . 3 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 13 | 1 . 2 4 1 2 . 3 Heat Transferred 7837 | 400 950 475 2220 555 1591 . 1646 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Peak Influence 981 | 40 167 156 406 157 601 981 768 Initial 514 | . 26 . 11 97 . 315 514 Average 270 | 26 63 84 194 59 300 611 588 Maximum Alert Level 3 | . . . 2 . 2 3 3 Low Security (%) 55 | 100 100 100 52 100 42 . . Level 1 12 | . . . 43 . 9 25 . Level 2 24 | . . . 3 . 47 41 85 Level 3 6 | . . . . . . 32 14 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 1 4 . 2 . 7 Investigation 4 | . . . 2 . 1 . 1 Extermination 2 | . . . . . . . 2 Reinforcement 7 | . 2 . 2 . 1 . 2 Assault 3 | . . 1 . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Distress Signals 6 | . 1 1 . . 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 27 20 50 5 32 19 31 Peak Tracking Total 7 | . 4 4 7 3 6 6 6 Tactical Retreats 5 | . . 2 . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Traps Triggered 6 | . 1 . 1 . 2 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Machines Disabled 20 | . . . 2 4 3 4 7 Max in Single Turn 4 | . . . 1 4 1 1 3 Garrison Relay 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Machines Accessed 20 | . 6 1 4 . 3 . 6 Terminals 17 | . 6 1 4 . 1 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . 14 3 11 . 8 . 12 Successful 30 | . 11 2 8 . 5 . 4 Failed 17 | . 2 1 3 . 3 . 8 Catastrophic 4 | . . . . . . . 4 Database Lockouts 1 | . 1 . . . . . . Manual 41 | . 15 3 10 . 3 . 10 Terminals 42 | . 14 3 11 . 3 . 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . . . . 3 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 11 | . 3 1 4 . 1 . 2 Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 2 | . 1 1 . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Unreport Threat 5 | . 2 . 2 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 6 1 4 . 1 . 1 Terminals 13 | . 6 1 4 . 1 . 1 Botnet 13 | . 6 1 4 . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 1 3 . 2 . 3 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . parse_system 1 | . . . 1 . . . . no_distress 1 | . . . 1 . . . . Relay Couplers Released 13 | . . . . . . 13 . Machine Destruction 13 | . . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Total Allies 2 | . . 1 . . . . 1 Largest Group 1 | . . 1 . . . . 1 Highest-Rated Group 32 | . . 31 . . . . 32 Highest-Rated Ally 32 | . . 31 . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 5 | . . 3 . . . . 2 Total Damage 154 | . . 64 . . . . 90 Kills 2 | . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Turns Passed 11997 | 265 1873 1606 2258 1224 1318 1708 1745 Spaces Moved 6271 | 119 975 824 1075 724 610 947 997 Core 13 | 2 . . . . . . 11 Treads 5079 | 117 975 824 1075 724 610 754 . Legs . | . . . . . . . . Wheels 1179 | . . . . . . 193 986 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 120 105 Average Speed 153 | 158 160 160 166 160 155 148 126 Slowest Speed 850 | 160 160 160 240 160 160 160 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 4 99 99 85 99 49 90 27 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug 42 | . . . . . . 42 . Terrain Destroyed 280 | . . 66 . 2 122 53 37 Melee 42 | . . . . . . 42 . Projectile 1 | . . . . . 1 . . AOE 237 | . . 66 . 2 121 11 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Total 7820 | 156 1190 1060 1366 760 852 1123 1313 Wait 707 | . 118 186 122 16 99 27 139 Move 6263 | 118 974 823 1074 723 609 945 997 Hop . | . . . . . . . . Pick Up 75 | 6 18 3 15 . 14 17 2 Fast Attach 39 | 8 3 . 5 . 7 . 16 Attach 22 | . 1 1 7 2 4 4 3 Detach 1 | . . . . . 1 . . Swap 63 | . 5 10 8 2 14 16 8 Drop 75 | 3 13 5 13 . 15 17 9 Fire 486 | 21 58 32 118 16 85 21 135 Melee 79 | . . . 4 . 4 68 3 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 7) 905 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Discovered new exit (range 13) 1175 | -10/Materials | Discovered new exit (range 11) 1987 | -10/Materials | Central database locked down 2139 | -10/Materials | Entered Mines 2184 | -10/Mines | Met a Derelict bent on vengeance 2275 | -10/Mines | Assembled infested the area 2680 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2729 | -10/Mines | Learned 2 Materials zone layouts 2785 | -10/Mines | Discovered new exit (range 15) 3097 | -10/Mines | Found a hidden stash of uninstalled traps 3223 | -10/Mines | Core integrity fell below 50% 3372 | -10/Mines | Met a Derelict testing a Signal Generator 3491 | -10/Mines | Discovered new exit (range 11) 3553 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3553 | -10/Mines | Discovered new exit (range 5) 3745 | -10/Mines | Entered Materials 3745 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3746 | -9/Materials | Identified exit to Mines 4343 | -9/Materials | Build established: Scavenger-Mutant 4648 | -9/Materials | Discovered new exit (range 15) 5060 | -9/Materials | Destroyed 7 combat bots 5309 | -9/Materials | Build established: Mutant 5333 | -9/Materials | Discovered new exit (range 9) 5658 | -9/Materials | Core integrity fell below 50% 6003 | -9/Materials | Entered Mines 6077 | -9/Mines | Learned location of Zion (-6) 6138 | -9/Mines | Build established: Scavenger-Mutant 6357 | -9/Mines | Discovered new exit (range 6) 6624 | -9/Mines | Discovered new exit (range 15) 7227 | -9/Mines | Entered Materials 7227 | -8/Materials | Evolved 2 slots: Utility x2 7750 | -8/Materials | Discovered new exit (range 7) 7779 | -8/Materials | Discovered new exit (range 15) 7837 | -8/Materials | Build established: Mutant 7862 | -8/Materials | Identified exit to Storage 8448 | -8/Materials | Discovered exit to Storage (range 16) 8520 | -8/Materials | Build established: Scavenger-Mutant 8542 | -8/Materials | Identified exit to Garrison 8545 | -8/Materials | Entered Garrison 8553 | -8/Garrison | Installed Relay Interface Framework 8970 | -8/Garrison | Triggered checkpoint 9013 | -8/Garrison | Destroyed 8 combat bots 9086 | -8/Garrison | Discovered new exit (range 9) 9323 | -8/Garrison | Discovered new exit (range 12) 9428 | -8/Garrison | Identified exit to Factory 9480 | -8/Garrison | Triggered checkpoint 9505 | -8/Garrison | Garrison Relay disabled 9684 | -8/Garrison | Triggered checkpoint 9711 | -8/Garrison | Garrison Relay disabled 9864 | -8/Garrison | Discovered exit to Factory (range 10) 9942 | -8/Garrison | Triggered checkpoint 9980 | -8/Garrison | Garrison Relay disabled 10017 | -8/Garrison | Build established: Bothacker-Mutant 10106 | -8/Garrison | Triggered checkpoint 10146 | -8/Garrison | Garrison Relay disabled 10253 | -8/Garrison | Entered Factory 10253 | -7/Factory | Evolved 2 slots: Utility x2 10527 | -7/Factory | Discovered new exit (range 14) 10544 | -7/Factory | Identified exit to Factory 10584 | -7/Factory | Discovered new exit (range 17) 10613 | -7/Factory | Identified exit to Lower Caves 10653 | -7/Factory | First assault squad dispatched 10750 | -7/Factory | Build established: Bothacker-Skirmisher 10782 | -7/Factory | Lost 4 parts (1p1n2u) 11058 | -7/Factory | Build established: Bothacker-Mutant 11307 | -7/Factory | Discovered exit to Lower Caves (range 17) 11885 | -7/Factory | Lost 5 parts (2n2u1w) 11987 | -7/Factory | Core integrity fell below 50% 11998 | -7/Factory | Self-destructed Last Messages --------------- 11952_ U-05 Engineer lays Concrete. 11954_ K-01 Serf collects debris. 11954_ U-05 Engineer lays Concrete. 11956_ U-05 Engineer builds a Door. 11957_ System corrupted: Energy discharge (-49). 11957_ U-05 Engineer lays Concrete. 11958_ K-01 Serf collects debris. 11959_ U-05 Engineer builds a Wall. 11963_ C-30 ARC bursts open, deploying its payload. 11963_ G-50 Soldier unfolds itself. 11963_ G-47 Trooper unfolds itself. 11964_ Imp. Cooling System destroyed. 11987_ U-05 Engineer lays Concrete. 11987_ K-01 Serf collects debris. 11988_ U-05 Engineer lays Concrete. 11992_ G-50 Soldier IFF system glitched. 11993_ Lightning Gun destroyed. 11994_ U-05 Engineer lays Concrete. 11997_ Enh. Autogun destroyed. 11997_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # ### #### #??# ## #???????????? | | """ # # ## #?## ## ! !#???????????? | | "R # # "" ## ### # #???????????? | | """ # # T + #???????????? | | """ # # ## ### # """" #???????????? | | # # ## #?## ## """" #???????????? | | # ###+####+## #??# ## """" #???????????? | | #### # # #### #??# ## """" #???????????? | | ???# # # #??# #### ###########???????????? | | ???# # # """"""" #?##g" ## ###???????????????????? | | ???# # # """"""" ###"/####+#;###?????????????????? | | ???# # # """"""" ## % #?????????????????? | | ???# # # """"""" ## #?????????????????? | | ??##/#+############ #?????????????????? | | ??# #????## #?????????????????? | | ??# #????## " #?????????????????? | | ??# #????#" k #?????????????????? | | ?# #????#" #?????????????????? | | ? # #????#" g #?????????????????? | | # #????## #?????????????????? | | # #?????# #?????????????????? | | # #?????# i #?????????????????? | | # #?????# % k% #?????????????????? | | # #??##########g#/####?????????????????? | | # #??# g #????????????????????? | | # #??# @ #????????????????????? | | # ] #??# #????????????????????? | | # #??# #????????????????????? | | ### #??# #????????????????????? | | # #??# #????????????????????? | | ]###+#####+#### #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | k +????????????????????? | | #????????????????????? | | #########+########### #????????????????????? | | #???????????????????# #????????????????????? | | ###???????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 25 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningThermicSword Manual? 0 Play Time 01:37:46 Cumulative 66.1 hours Start 2022.04.15 @ 20:42:46 End 2022.04.16 @ 15:13:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 73 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f877e5-a1a2-44e0-bde6-b7acfa53e219