Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 19:20:30 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (2476) 2476 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1644) 1644 TOTAL SCORE: 7965 Bonus ------- High Alert Combat Kills 644 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 478/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Small Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Transmission Jammer Improved Light Armor Plating > --- WEAPON (4) ------- Mace > --- INVENTORY (8) ---- Reinforced Deuterium Engine Compact Matter Pod (150) Trap Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Transmission Jammer Improved Power Shielding > --- WEAPON ----------- AWS/Autocannon Katana > --- INVENTORY -------- Ion Engine Trap Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Component Analysis Suite Mining Laser [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Protection Improved Power Shielding Weapon AWS/Autocannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 3 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 28 | 6 . 1 . . 8 2 11 . Power 4 | 1 . . . . . . 3 . Engine 4 | 1 . . . . . . 3 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . . . 4 . 2 . Treads 2 | . . . . . . . 2 . Leg 2 | . . . . . 2 . . . Wheel 4 | 2 . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 . 1 . . 3 1 3 . Device 3 | . . 1 . . 1 . 1 . Storage 1 | 1 . . . . . . . . Processor 3 | . . . . . 2 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 7 | 2 . . . . 1 1 3 . Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 8 | . . . . . . . 7 1 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . . . 3 . Utility 1 | . . . . . . . 1 . Weapon 3 | . . . . . . . 2 1 Highest Loss Streak 3 | . . . . . . . 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 85 97 100 100 72 84 69 76 Engine 7 | . 14 14 14 14 9 7 6 7 Treads 3 | . . . . . . . 4 7 Wheel 7 | . 28 28 28 28 17 15 3 . Device 8 | . . 11 14 14 13 15 7 7 Storage 7 | . 14 14 14 14 9 7 7 7 Processor 19 | . . . . . 13 23 23 23 Protection 3 | . . . . . . . 4 7 Energy Gun 2 | . 28 28 28 28 . . . . Ballistic Cannon 6 | . . . . . 9 7 7 7 Slashing Weapon 1 | . . . . . . 7 1 . Peak Build Rating 55 | 6 7 9 12 12 44 51 55 53 Average Rating 45 | 4 6 8 11 12 41 50 50 52 On Entrance 21 | . 6 7 9 12 12 44 51 53 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 14 14 15 15 15 72 74 82 81 Greatest Support 30 | 20 20 20 20 20 20 20 30 20 Greatest Overweight (x) 26 | . . . . . 7 3 26 4 Average Overweight (x) 2 | . . . . . 3 3 4 4 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 7 Average Carried 6 | 2 7 7 7 8 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 7 8 8 7 8 7 7 Class Distribution -------------------- 66% | Skirmisher 22% | Scavenger-Skirmisher 7% | Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 479 | 229 10 . . 14 97 . 129 . Remotely . | . . . . . . . . . Salvage Created 1740 | 30 10 . . 14 503 25 843 315 Parts 76 | 2 1 . . 4 22 3 30 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 47 | . . . . . 13 . 26 8 Cannons 47 | . . . . . 13 . 26 8 Classes Destroyed 15 | 1 1 . . 1 4 . 6 2 Builder 1 | . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Recycler 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . . . 1 Watcher 5 | . . . . . 4 1 . . Swarmer 3 | . . . . . . . 3 . Grunt 22 | . . . . . 9 . 9 4 Brawler 2 | . . . . . . . 2 . Duelist 6 | . . . . . . . 4 2 Protector 1 | . . . . . . . . 1 Sentry 6 | . . . . . 3 . 3 . Specialist 1 | . . . . . . . 1 . Hunter 2 | . . . . . 1 . 1 . Programmer 2 | . . . . . . . 1 1 Behemoth 2 | . . . . . . . 2 . Best Kill Streak 8 | 1 1 . . 1 3 1 3 8 Combat Bots Only 7 | . . . . . 3 . 3 7 Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 186 | . 5 . . . 9 . 149 23 Missed 73 | . 2 . . . 5 . 62 4 Damage Taken 1765 | . 24 . . . 63 . 1357 321 Core 237 | . . . . . 15 . 172 50 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 107 | . . . . . . . 107 . Core Remaining (%) 99 | 100 . . . 100 97 . . . Volleys Fired 16 | 4 5 . . 1 . . 6 . Largest 2 | 2 2 . . 2 . . 1 . Hottest 100 | 100 100 . . 100 . . 100 . Shots Fired 168 | 8 10 . . 2 31 1 92 24 Gun 21 | 8 10 . . 2 . . 1 . Cannon 142 | . . . . . 31 1 86 24 Launcher . | . . . . . . . . . Special 5 | . . . . . . . 5 . Kinetic 143 | . . . . . 31 1 87 24 Thermal 25 | 8 10 . . 2 . . 5 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 39 | 1 3 . . 3 17 18 39 7 Robot Miss Streak 3 | 3 3 . . . 1 . 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 142 | . . . . . 31 1 86 24 Shots Hit Robots 140 | 2 4 . . 1 30 1 81 21 Core Hits 51 | 1 2 . . 1 14 1 26 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . . . . . 1 . 11 1 Blast 13 | . . . . . 1 . 11 1 Melee Attacks 29 | . . . . . . . 29 . Impact 3 | . . . . . . . 3 . Slashing 26 | . . . . . . . 26 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10927 | 50 49 . . 12 2570 91 6307 1848 Guns 111 | 50 49 . . 12 . . . . Cannons 10784 | . . . . . 2570 91 6275 1848 Explosions . | . . . . . . . . . Melee 32 | . . . . . . . 32 . Ramming . | . . . . . . . . . Kinetic 10784 | . . . . . 2570 91 6275 1848 Thermal 111 | 50 49 . . 12 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 32 | . . . . . . . 32 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1084 | . . . . . 231 . 526 327 Projectiles 1084 | . . . . . 231 . 526 327 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 33 | . . . . . 8 . 13 12 Impact . | . . . . . . . . . Kinetic 30 | . . . . . 8 . 12 10 Secondary 3 | . . . . . . . 1 2 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 156 | 78 156 . . 39 . . . . Average Temperature 53 | 37 71 . . 24 . . . . Received Heat Transfer 351 | . . . . . 9 . 189 153 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 2 | . . . . . . . 1 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 333 | 148 148 . . 37 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Peak Influence 3108 | 5 8 3 . 35 281 19 3108 1667 Initial 1631 | . 3 3 . . 13 8 13 1631 Average 1069 | . 4 3 . 8 112 14 1365 1612 Maximum Alert Level 5 | . . . . . 1 . 5 5 Low Security (%) 27 | 100 100 100 . 100 76 100 9 . Level 1 10 | . . . . . 23 . 9 . Level 2 9 | . . . . . . . 14 . Level 3 9 | . . . . . . . 13 . Level 4 10 | . . . . . . . 13 16 Level 5 32 | . . . . . . . 38 83 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . . 1 1 . 3 Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 2 | . 1 . . . 1 . . . Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 7 . . 1 16 . 23 15 Peak Tracking Total 8 | . 8 . . 1 3 1 3 7 Tactical Retreats 5 | . . . . 1 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 5 | . 1 . . . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 13 | . 1 . 1 . 6 3 2 . Terminals 10 | . 1 . . . 6 1 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 23 | . 3 . 1 . 13 4 2 . Successful 10 | . . . 1 . 6 2 1 . Failed 13 | . 3 . . . 7 2 1 . Catastrophic 5 | . . . . . 3 1 1 . Database Lockouts . | . . . . . . . . . Manual 7 | . . . 1 . 6 . . . Terminals 19 | . 3 . . . 13 1 2 . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 9 | . . . 1 . 6 1 1 . Record 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . 5 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 8100 | 83 81 112 314 130 1200 278 5376 526 Spaces Moved 3291 | 69 80 139 390 159 650 171 1527 106 Core 75 | 8 . . . . . . 67 . Treads 909 | . . . . . . . 803 106 Legs . | . . . . . . . . . Wheels 2307 | 61 80 139 390 159 650 171 657 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 125 125 125 480 Average Speed 216 | 76 80 80 80 80 125 125 323 480 Slowest Speed 1350 | 80 80 80 80 80 185 125 1350 480 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 24 40 62 44 37 5 79 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . . . 5 . Terrain Destroyed 20 | . . . . . 1 . 16 3 Melee 5 | . . . . . . . 5 . Projectile 15 | . . . . . 1 . 11 3 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 4177 | 90 86 139 392 159 1038 236 1914 123 Wait 757 | . . . . . 366 57 317 17 Move 3282 | 68 79 138 389 158 649 170 1525 106 Hop . | . . . . . . . . . Pick Up 36 | 12 2 . 1 . 9 5 7 . Fast Attach 2 | . . . . . . . 2 . Attach 22 | 6 . 1 . . 7 2 6 . Detach . | . . . . . . . . . Swap 4 | . . . . . 1 . 3 . Drop 15 | . . . 2 . 6 2 5 . Fire 16 | 4 5 . . 1 . . 6 . Melee 29 | . . . . . . . 29 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Gar / DSF) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 165 | -10/Materials | Entered Mines 249 | -10/Mines | Learned location of Recycling (-9) 273 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 273 | -10/Mines | Discovered new exit (range 5) 277 | -10/Mines | Entered Exiles 297 | -10/Exiles | Met 8R-AWN 310 | -10/Exiles | Met EX-HEX 316 | -10/Exiles | Build established: Mutant 332 | -10/Exiles | Met EX-BIN 343 | -10/Exiles | Aligned with FarCom system 344 | -10/Exiles | Given EX-Vault access code 370 | -10/Exiles | Opened EX-Vault 375 | -10/Exiles | Found AWS/Autocannon 392 | -10/Exiles | Warned to stay clear of 0b10 Research branches 416 | -10/Exiles | Met EX-DEC 479 | -10/Exiles | Discovered new exit (range 11) 580 | -10/Exiles | Discovered new exit (range 14) 591 | -10/Exiles | Left Exiles lab with AWS/Autocannon 591 | -10/Exiles | Entered Mines 712 | -9/Mines | Discovered new exit (range 7) 715 | -9/Mines | Found a hidden stash of uninstalled traps 721 | -9/Mines | Entered Materials 721 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 899 | -8/Materials | Build established: Skirmisher 1516 | -8/Materials | Discovered new exit (range 18) 1921 | -8/Materials | Entered Factory 1921 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2054 | -7/Factory | Identified exit to DSF 2105 | -7/Factory | Identified exit to Garrison 2199 | -7/Factory | Entered Garrison 2220 | -7/Garrison | Build established: Assassin 2415 | -7/Garrison | Triggered checkpoint 2559 | -7/Garrison | Build established: Skirmisher 2575 | -7/Garrison | Triggered checkpoint 2857 | -7/Garrison | Discovered new exit (range 13) 2967 | -7/Garrison | Triggered checkpoint 3015 | -7/Garrison | Spotted B-75 Beast 3241 | -7/Garrison | Spotted B-75 Beast 3241 | -7/Garrison | Spotted B-75 Beast 3254 | -7/Garrison | Triggered checkpoint 3261 | -7/Garrison | Discovered new exit (range 17) 3301 | -7/Garrison | Triggered checkpoint 3327 | -7/Garrison | Destroyed B-75 Beast 3343 | -7/Garrison | Lost 3 parts (1p1n1w) 3850 | -7/Garrison | Destroyed B-75 Beast 5529 | -7/Garrison | Triggered checkpoint 5708 | -7/Garrison | Discovered new exit (range 17) 5937 | -7/Garrison | Triggered checkpoint 6606 | -7/Garrison | Build established: Scavenger-Skirmisher 7380 | -7/Garrison | Installed Relay Interface Framework 7565 | -7/Garrison | Identified exit to Factory 7575 | -7/Garrison | Entered Factory 7741 | -7/Factory | Discovered new exit (range 9) 7975 | -7/Factory | First assault squad dispatched 8083 | -7/Factory | Destroyed 7 combat bots 8101 | -7/Factory | Self-destructed Last Messages --------------- 08046_ L-41 Fighter destroyed. 08048_ Destroyed Imp. Deuterium Engine. 08048_ L-41 Fighter destroyed. 08051_ R-06 Scavenger collects Particle Gun. 08052_ G-50 Soldier knocked back. 08058_ Destroyed Carbon-fiber Leg. 08058_ Destroyed Hvy. Laser. 08058_ G-50 Soldier destroyed. 08060_ I-36 Angel destroyed. 08062_ G-47 Trooper suffers critical hit (Blast). 08062_ Destroyed Lgt. Nuclear Core. 08062_ G-47 Trooper destroyed. 08069_ K-01 Serf collects debris. 08100_ C-30 ARC bursts open, deploying its payload. 08100_ G-50 Soldier unfolds itself. 08100_ G-47 Trooper unfolds itself. 08100_ AWS/Autocannon destroyed. 08100_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#####????????????????????????????? | | ???????????????? ?????????????????^?^????????? | | ??########?????? ????????????????^?^?????????? | | ### !! !#??????? ????####?????????????????????? | | # !! #??????? ????#T"#?????????????????????? | | # !! #########+###### "######+#??????????????? | | + + % @%/%=%*!%* ??????? | | # #############; % %[%k! t ??????? | | # #????######### % = %% % ??????? | | ############# #?#g ???????? | | ##;g % %% ???????? | | % < mgg = %%????????? | | ! ############## T## ????????? | | ##+### ##"##### % #??????????????##???#????????? | | # #??????### ###????????????????????????????? | | """ # #????????# #??????????????????????????????? | | """" # #????????# #??????????????????????????????? | | """" # #????????# #??????????????????????????????? | | # #????????# #??????????????????????????????? | | """ # ##########+###????????????????????????????? | | """" # # #?????##############?????????? | | """" # + #?????# #?????????? | | ??? # # #?????# ] #?????????? | | ?????# # """ """ ####### #?????????? | | ?????? # """ """ # # / #?????????? | | ?????? # """ """ # # ! #?????????? | | ??????+# # # #?????????? | | ???????# """ """ + + #?????????? | | ???????# """ """ # # #?????????? | | ????????? """ """ # # #?????????? | | ??????????? # # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Power Shielding 66 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonCompositeSabre Manual? 0 Play Time 00:40:32 Cumulative 34.5 hours Start 2024.08.11 @ 18:04:24 End 2024.08.11 @ 19:20:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 55 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 606485a9-8b69-4544-a3dc-5beb01a39480