Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 18:33:30 Player: Wulphy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (322) 1610 Value Destroyed (15658) 15658 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (8445) 8445 TOTAL SCORE: 34053 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2765 Follower Combat Kills 1728 Entered Garrisons 600 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -248 Cogmind --------- Core Integrity 0/1150 Matter 175/300 Energy 85/100 System Corruption 3% Temperature Cool (12) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Improved Linear Gravjet > --- UTILITY (9) ------ Enhanced Optical Array Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel High-capacity Storage Unit Superbattery (1500) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Cargo Storage Unit Advanced Trap Scanner Hardened Heavy Armor Plating Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Beamcaster Phase Gun Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Centrium Wheel Centrium Wheel Superbattery Advanced Matter Compressor Advanced Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Damper Plating Damper Plating Thermal Defense Suite Authchip [Processor] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Demolisher] Advanced Dynamic Insulation System Advanced Trap Extractor Heavy Beamcaster Heavy Neutron Cannon Scatter Rocket Array Advanced Datajack Improved Remote Datajack [Rating: 115] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Humpback Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Blade Saw Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . . 1 . . . . 2 . 1 1 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Parts Attached 239 | 6 16 1 13 2 3 1 21 7 11 10 27 2 1 . 6 33 10 21 12 5 31 Power 28 | 1 . . 4 . . . 3 1 1 3 3 . . . 1 1 . 4 3 2 1 Engine 13 | 1 . . 4 . . . 2 . . 1 2 . . . 1 1 . 1 . . . Core 10 | . . . . . . . 1 1 1 2 1 . . . . . . 3 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 2 2 1 Propulsion 26 | 2 2 . . 1 1 . . 1 . . 3 . . . 1 1 1 3 . . 10 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | . 2 . . 1 1 . . 1 . . 2 . . . 1 1 1 3 . . 2 Hover 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 Flight 4 | . . . . . . . . . . . . . . . . . . . . . 4 Utility 104 | 1 4 1 3 1 2 1 8 3 5 6 11 2 1 . . 18 7 9 6 3 12 Device 38 | . 1 . . . . 1 4 3 . 1 5 1 1 . . 9 . 2 3 2 5 Storage 13 | 1 2 . . . 2 . . . 1 1 1 . . . . 2 . 2 . 1 . Processor 8 | . . . . . . . 2 . 1 . 1 . . . . 2 . . . . 2 Hackware 26 | . . . . . . . 1 . 2 4 3 . . . . 3 6 5 . . 2 Protection 19 | . 1 1 3 1 . . 1 . 1 . 1 1 . . . 2 1 . 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 10 . 6 . . . 10 2 5 1 10 . . . 4 13 2 5 3 . 8 Energy Gun 28 | 1 . . . . . . 1 . 1 . 5 . . . 3 10 . 2 . . 5 Energy Cannon 7 | . 1 . . . . . . . . . 1 . . . . . . 2 2 . 1 Ballistic Gun 27 | 1 3 . 6 . . . 7 2 3 1 2 . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Launcher 6 | . 4 . . . . . . . . . . . . . . 2 . . . . . Special Weapon 6 | . 1 . . . . . . . 1 . 1 . . . . . 1 1 1 . . Impact Weapon 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 2 . 1 . 5 . . . . 4 . . 1 2 1 Parts Lost 50 | . . . . . . . 4 1 . . . . . . 3 5 . 17 1 . 19 Power 8 | . . . . . . . 1 . . . . . . . . . . 2 1 . 4 Propulsion 11 | . . . . . . . . 1 . . . . . . 1 1 . 3 . . 5 Utility 18 | . . . . . . . 2 . . . . . . . 1 2 . 6 . . 7 Weapon 13 | . . . . . . . 1 . . . . . . . 1 2 . 6 . . 3 Highest Loss Streak 12 | . . . . . . . 2 1 . . . . . . 3 3 . 11 1 . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 25 | 1 8 15 14 14 17 18 18 18 19 20 34 34 33 33 32 30 27 25 21 24 19 Power 1 | . . . . . . 1 1 1 1 . 2 2 2 2 1 2 2 1 2 2 . Propulsion 3 | . 2 6 6 5 4 4 4 3 3 3 2 3 3 3 3 2 2 2 1 4 3 Utility 15 | . 2 4 4 3 6 8 7 8 10 13 23 22 21 21 21 18 16 16 15 16 11 Weapon 4 | . 3 4 3 5 4 4 5 4 3 2 4 6 6 6 5 6 5 4 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 92 | . 7 . 5 . . . 6 6 1 2 19 2 . . . 14 3 1 2 6 18 Power 4 | . 1 . . . . . . . . . 1 . . . . . . . . 2 . Propulsion 11 | . 5 . . . . . . . . . . . . . . 2 . . . . 4 Utility 51 | . . . 3 . . . 5 4 . 1 8 2 . . . 7 2 1 2 4 12 Weapon 22 | . 1 . 2 . . . 1 2 1 1 8 . . . . 5 1 . . . . Tool/Special 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Average Slot Usage (%) 89 | . 99 100 99 100 94 100 99 99 99 97 87 84 84 84 84 92 82 83 82 89 69 Engine 5 | . 14 14 11 11 11 11 7 8 . 2 6 . . . 3 6 6 6 3 . . Core 2 | . . . . . . . 1 . 9 6 . 7 7 7 3 . . 3 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 8 14 11 Treads 1 | . 25 . . . . . . . . . . . . . . . . . . . . Wheel 16 | . 2 28 22 22 22 22 17 17 17 18 18 15 15 15 15 20 16 10 10 10 7 Device 11 | . 8 12 7 11 10 11 14 17 8 3 3 6 7 7 7 14 12 19 23 21 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 5 6 6 5 5 4 Processor 4 | . . . . . . . 4 9 9 9 7 7 7 7 7 6 . . . . . Hackware 2 | . . . . . . . . . 1 8 2 . . . . 4 6 5 7 . . Protection 6 | . 4 1 13 11 5 11 7 . 8 3 6 7 7 7 7 5 5 2 5 15 10 Energy Gun 13 | . 4 . . . . . . . . . 21 29 30 30 29 22 18 16 . . 5 Energy Cannon 1 | . . 14 6 . . . . . . . . . . . . . . 2 14 15 4 Ballistic Gun 9 | . 20 14 24 33 33 33 29 26 30 26 6 . . . . . . . . . 3 Impact Weapon 1 | . . . 1 . . . 5 4 3 5 1 . . . . 2 3 . . . . Peak Build Rating 115 | 6 12 13 23 23 24 27 40 40 40 44 60 62 62 58 62 68 73 92 105 108 115 Average Rating 55 | 4 8 12 18 22 23 27 37 38 38 41 54 58 58 58 57 64 68 83 91 106 90 On Entrance 43 | . 6 12 13 22 23 24 27 38 40 39 43 57 58 58 58 54 63 71 49 105 107 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . . . . . . . . . . . . 22 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 257 | 13 38 38 50 47 99 67 77 68 71 229 239 235 235 232 242 248 190 221 243 249 257 Greatest Support 44 | 40 40 24 24 24 24 24 24 24 24 24 40 40 40 40 40 36 40 40 40 40 44 Greatest Overweight (x) 10 | . 1 1 2 1 4 2 3 5 2 9 6 5 5 5 6 6 5 6 6 6 10 Average Overweight (x) 3 | . . 1 1 1 1 2 2 2 2 3 5 5 5 5 5 5 4 4 4 6 2 Largest Inventory Capacity 35 | 8 15 15 15 15 25 20 20 20 20 35 35 35 35 35 35 35 30 30 30 30 30 Average Capacity 27 | 6 9 15 15 15 20 20 20 20 20 23 35 35 35 35 35 32 30 30 30 30 24 Most Carried 35 | 4 15 15 15 15 21 20 20 20 20 30 35 35 35 34 35 35 30 30 30 30 30 Average Carried 26 | 2 8 14 14 14 17 19 19 19 19 21 34 34 34 34 34 30 28 27 23 29 24 Final Capacity 35 | 8 15 15 15 15 20 20 20 20 20 35 35 35 35 35 35 30 30 30 30 30 5 Final Carried 35 | 4 15 15 15 15 19 20 20 20 20 30 35 35 34 34 35 26 30 16 30 30 5 Class Distribution -------------------- 21% | Botlord-Skirmisher 17% | Botlord-Gunner 8% | Hauler-Gunner 7% | Mutant 7% | Botlord-Tank 7% | Gunner 6% | Bothacker-Tank 6% | Tank 5% | Bothacker-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Botlord-Skirmisher | -8/Garrison Botlord-Skirmisher | -7/Factory Botlord-Gunner | -7/Lower Caves Botlord-Gunner | -7/Lower Caves Botlord-Gunner | -7/Data Miner Botlord-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Hauler-Skirmisher | -4/Factory Bothacker-Tank | -4/Waste Bothacker-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Matter Collected 10628 | 178 628 157 783 . 140 240 948 1133 587 1129 833 105 35 . 254 824 275 781 242 478 878 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14786 | 10 438 141 1014 . . 251 1191 624 676 931 1476 233 109 . 701 2659 702 1954 611 303 762 Parts 592 | 1 26 6 60 . . 26 58 40 33 49 51 14 6 . 31 75 18 45 16 2 35 Haulers Intercepted 15 | . 2 . 4 . . . 2 . 2 . 3 . . . . 2 . . . . . Recyclers Shooed 9 | . 3 . . . . . 1 . 1 . . . . . . 2 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . . 14 6 . 37 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 264 | . 11 5 17 . . 9 22 18 10 20 21 4 3 . 17 38 7 42 7 . 13 Melee 8 | . . . . . . . 2 . 1 3 1 . . . . 1 . . . . . Guns 186 | . 1 2 11 . . 9 18 13 9 14 18 3 3 . 13 28 7 24 . . 13 Cannons 26 | . 1 3 5 . . . . 5 . . . . . . 1 1 . 3 7 . . AOE 28 | . 9 . . . . . . . . . . . . . . 6 . 13 . . . Classes Destroyed 21 | 1 6 1 3 . . 1 2 3 . 1 . 1 1 . . . . 1 . . . Worker 6 | . 1 . . . . . . . . . 1 . . . . . . . 2 . 2 Builder 6 | . . . . . . . 1 . 2 . . . . . . 1 . 2 . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 4 . . . 2 . 2 . 3 . . . . 2 . . . . . Recycler 17 | . 2 1 1 . . 1 . . 1 . 5 . . . . 5 . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . Watcher 5 | . 1 . . . . . 2 . . . 1 . . . . . . . . . 1 Swarmer 61 | . 6 3 3 . . 8 4 4 3 . 5 . 3 . 8 6 1 . . . 7 Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . Grunt 96 | . 5 . 8 . . . 14 5 . 9 5 . . . 6 14 5 19 3 . 3 Brawler 9 | . . . 2 . . . 1 . . . 1 . . . . 2 . 3 . . . Duelist 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . Protector 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Sentry 34 | . . . 4 . . . 3 2 5 1 3 . . . 2 5 2 5 1 . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hunter 12 | . . . . . . 1 . 2 2 1 1 2 . . 1 1 . 1 . . . Programmer 41 | . . . . . . . . 3 . 7 6 1 . . . 10 . 9 3 . 2 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 7 3 8 . . 5 5 5 5 4 3 1 3 . 7 5 2 12 3 . 5 Combat Bots Only 10 | . 5 3 6 . . 4 4 5 4 4 3 1 3 . 7 4 2 10 3 . 4 Max Kills in Single Turn 4 | 1 3 2 2 . . 2 2 1 2 2 2 1 2 . 2 4 2 4 1 . 2 Gunslinging 1 | . . . . . . . 1 . . 1 . . 1 . 1 1 . . . . 1 Exploded 4 | . 3 . . . . . . . . . . . . . . 3 . 4 . . . Melee 1 | . . . . . . . 1 . 1 1 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Hostile Shots Fired 1550 | . 15 22 32 . . 32 76 85 29 53 88 19 8 . 55 147 100 307 49 . 433 Missed 446 | . 2 6 5 . . 5 14 17 9 16 32 5 3 . 14 55 41 81 15 . 126 Hits 1104 | . 13 16 27 . . 27 62 68 20 37 56 14 5 . 41 92 59 226 34 . 307 Melee 15 | . . . . . . . . . . . 2 . . . . . 1 12 . . . Projectile 1089 | . 13 16 27 . . 27 62 68 20 37 54 14 5 . 41 92 58 214 34 . 307 AOE 7 | . . . . . . . . 2 . . . . . . . . 2 . 1 . 2 Critical Strikes 71 | . . 1 . . . 1 6 5 1 5 1 2 . . 3 9 . 13 4 . 20 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . 1 2 . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 15727 | . 184 184 287 . . 303 838 884 221 523 668 236 118 . 712 1278 627 3276 761 . 4627 Core 2432 | . 63 57 23 . . 57 49 151 40 29 22 . 13 . 96 128 85 459 52 . 1108 Absorbed by Shields 2549 | . . . . . . . 108 92 . 45 . . . . . . 12 1602 . . 690 Redirected to Shielding 90 | . . . . . . . . 90 . . . . . . . . . . . . . Ignored by Resistances 613 | . . . . . . . . . . . . . . . . . 34 232 116 . 231 Regen/Repaired (Parts) 1012 | . . . . . . . 87 . 118 . 219 . . . . 301 . . . 264 23 Core Remaining (%) 70 | 100 . 52 . . . 80 . . . 51 . . . . 81 . 74 54 . . . Volleys Fired 681 | 1 28 11 37 . . 20 39 54 30 43 58 8 3 . 28 74 31 116 29 4 67 Largest 4 | 2 2 2 3 . . 3 4 4 4 4 4 4 4 . 4 4 4 4 3 3 4 Hottest 315 | 70 100 100 120 . . 75 133 112 100 100 140 140 140 . 254 315 300 266 270 270 285 Shots Fired 1889 | 2 46 22 108 . . 56 150 170 81 134 182 26 12 . 85 236 65 293 63 12 146 Gun 1545 | 2 33 11 92 . . 56 150 121 69 125 168 25 12 . 81 220 50 212 . . 118 Cannon 255 | . 3 11 16 . . . . 49 . . 9 1 . . 4 13 . 51 61 12 25 Launcher 17 | . 9 . . . . . . . . . . . . . . 3 . 5 . . . Special 72 | . 1 . . . . . . . 12 9 5 . . . . . 15 25 2 . 3 Kinetic 769 | 1 24 11 92 . . 56 138 170 69 125 32 . . . . . . . . . 51 Thermal 1032 | 1 13 11 16 . . . 12 . . . 145 26 12 . 85 233 50 263 61 12 92 Explosive 17 | . 9 . . . . . . . . . . . . . . 3 . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 1 12 10 12 . . 5 15 12 34 13 25 12 9 . 22 29 38 33 6 7 11 Robot Miss Streak 6 | . 4 5 4 . . 4 4 5 6 4 2 1 2 . 3 5 3 3 2 1 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 Secondary Targets 31 | . . . 2 . . 2 3 . 1 3 1 . 1 . 5 3 . 4 . . 6 Max Gunslinging Chain 2 | . . . 1 . . 1 1 . 1 1 1 . 1 . 1 1 . 1 . . 2 Shots Hit Robots 1271 | 1 27 11 65 . . 25 99 86 61 97 129 19 7 . 54 176 83 211 36 8 76 Core Hits 653 | 1 24 7 32 . . 12 41 33 20 31 51 9 7 . 40 104 39 158 15 1 28 Critical Kills 5 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . 1 . Critical Parts Destroyed 13 | . . . . . . . 1 1 4 2 3 . . . . 2 . . . . . Critical Strikes 56 | . 2 . 1 . . . 2 1 5 2 9 1 . . 2 12 4 12 . 1 2 Burn 35 | . 2 . . . . . . . . . 5 1 . . 2 10 1 12 . . 2 Meltdown 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Destroy 6 | . . . . . . . 2 1 3 . . . . . . . . . . . . Smash 10 | . . . . . . . . . 2 2 4 . . . . 2 . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 189 | . . . 2 . . . 30 15 14 31 14 . . . . 27 53 3 . . . Impact 160 | . . . 2 . . . 30 15 14 31 14 . . . . 27 24 3 . . . Slashing 29 | . . . . . . . . . . . . . . . . . 29 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . 2 . 6 4 3 . . . . 3 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34777 | 12 1010 279 1105 . . 404 2261 1773 1477 2234 3002 436 173 . 1272 5479 1671 8059 1522 333 2275 Guns 22566 | 12 265 71 808 . . 404 1529 1381 783 1502 2585 436 173 . 1245 4466 969 3811 . . 2126 Cannons 3614 | . 81 189 297 . . . . 392 . . . . . . 27 66 . 841 1347 333 41 Explosions 4781 | . 664 . . . . . . . . . . . . . . 460 . 3407 163 . 87 Melee 3725 | . . . . . . . 693 . 694 732 417 . . . . 487 702 . . . . Ramming 91 | . . 19 . . . . 39 . . . . . . . . . . . 12 . 21 Kinetic 8332 | . 165 71 808 . . 404 1399 1773 783 1502 367 . . . . . . . . . 1060 Thermal 18143 | 12 181 189 297 . . . 130 . . . 2218 436 173 . 1272 4532 969 4697 1510 333 1194 Explosive 4395 | . 664 . . . . . . . . . . . . . . 460 . 3271 . . . Electromagnetic 91 | . . . . . . . . . . . . . . . . . . 91 . . . Impact 3023 | . . . . . . . 693 . 694 732 417 . . . . 487 . . . . . Slashing 702 | . . . . . . . . . . . . . . . . . 702 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 4 4 . . . . . 4 6 8 2 2 2 . . 4 . 4 4 4 3 Average Corruption 2 | . 3 4 . . . . . 3 5 6 1 1 1 . . 1 . 3 2 3 1 Corruption Purged 14 | . . . . . . . . . . . 2 . 2 . . 6 . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 153 | . 16 8 . . . . . 6 19 26 21 7 10 . . 17 . 7 4 6 6 Message Errors 32 | . 4 3 . . . . . 1 1 5 3 3 3 . . 2 . 2 . . 5 Matter Fused 43 | . 3 3 . . . . . 1 2 7 7 1 2 . . 10 . 4 2 1 . Heat Flow Errors 20 | . 1 1 . . . . . 3 3 4 2 1 2 . . 1 . . . 1 1 Energy Discharges 23 | . 2 . . . . . . 1 5 2 5 1 2 . . 1 . . 1 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 19 | . 3 1 . . . . . . 5 5 3 . 1 . . . . . . 1 . Data Loss (major) 10 | . 2 . . . . . . . 1 2 1 1 . . . 2 . . 1 . . Misfires 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Overflow Damage 1425 | . 41 . . . . . 187 . 263 230 201 . . . . 220 . 74 177 . 32 Projectiles 156 | . . . . . . . . . . . . . . . . . . 72 84 . . Explosions 168 | . 41 . . . . . . . . . . . . . . . . 2 93 . 32 Melee 1101 | . . . . . . . 187 . 263 230 201 . . . . 220 . . . . . Knockbacks 13 | . . . . . . . 3 5 1 2 . . . . . 2 . . . . . Impact 8 | . . . . . . . 3 . 1 2 . . . . . 2 . . . . . Kinetic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . 42 9 . . . . 19 . . . . . . . . 14 . 560 105 . 10 Shots 26 | . 2 . . . . . . . . . . . . . . 1 . 22 1 . . Rammed 4 | . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Targets Rammed 4 | . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | 30 119 288 228 . . 304 418 534 347 358 273 165 267 . 241 465 99 260 192 196 309 Average Temperature 94 | 18 29 113 70 . . 109 150 130 102 112 56 65 89 . 84 115 36 51 90 101 88 Received Heat Transfer 3112 | . 51 . 96 . . . 533 185 36 204 72 . . . 255 339 173 378 157 . 633 Effects 16 | . . 1 . . . 1 4 4 . 1 . . . . . 2 . 2 . . 1 Shutdowns 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Energy Bleed 7 | . . 1 . . . 1 1 2 . . . . . . . 1 . . . . 1 Interference 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . 4 . 1 3 2 . . . . 3 . . . . . Combat Hostiles 7 | . . . . . . . 2 . . 3 1 . . . . 1 . . . . . Parts Fried 18 | . . . . . . . 3 . 3 6 2 . . . . 4 . . . . . Impact Corruptions 31 | . . . . . . . 6 . 7 6 4 . . . . 8 . . . . . Robots Melted 11 | . . . 1 . . . . . . . 1 1 . . 3 2 . 2 . 1 . Combat Hostiles 10 | . . . 1 . . . . . . . 1 1 . . 3 1 . 2 . 1 . Parts Melted 117 | 1 1 . 1 . . . . . . . 13 8 1 . 7 34 5 42 3 . 1 Heat Transferred 32619 | 37 555 259 407 . . . 259 . . . 4474 905 323 . 2886 8854 2143 7926 1469 370 1752 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Maximum Alert Level 5 | . . . 1 . . . 1 4 2 3 2 . . . . 2 4 5 4 1 3 Low Security (%) 33 | 100 100 100 92 100 . 100 78 5 . . . . . . . 67 . . . 41 12 Level 1 23 | . . . 7 . . . 21 30 37 14 65 . . . . 15 8 . . 58 20 Level 2 22 | . . . . . . . . 27 62 34 34 . . . . 16 19 26 . . 52 Level 3 14 | . . . . . . . . 33 . 50 . . . . . . 39 26 97 . 14 Level 4 3 | . . . . . . . . 3 . . . . . . . . 32 11 2 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . 33 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1907 | 5 158 62 234 81 . 125 248 1127 560 1026 538 . . . . 504 1420 1907 1100 359 889 Initial 1100 | . . 52 9 81 . . 5 149 549 224 538 . . . . 111 300 745 1100 359 70 Average 431 | . 41 21 80 33 . 51 93 607 431 664 364 . . . . 160 950 1181 1007 225 423 Influence Increases 11954 | 5 409 79 497 . . 215 711 1048 357 842 680 80 75 . 410 1232 1240 1895 314 4 1861 Destroy 0b10 Robot/C 5980 | . 220 60 340 . . 180 440 440 200 440 420 80 60 . 340 760 520 820 140 . 520 Destroy 0b10 Robot/NC 330 | 5 35 5 35 . . 5 35 5 30 . 50 . 5 . . 45 15 20 15 . 25 Destroy Leader 1062 | . 36 10 88 . . 30 78 10 84 20 138 . 10 . 10 192 30 160 40 . 126 Allied During Kill 540 | . . . . . . . . 31 . 3 . . . . . . 199 24 . . 283 Successful Hack 334 | . 32 . 10 . . . 67 30 19 14 40 . . . . 78 14 . 6 . 24 Disable Machine 735 | . 30 . 15 . . . 15 135 15 . 15 . . . . 90 . 270 30 . 120 Anti-Garrison Action 1100 | . . . . . . . . 350 . 250 . . . . . . 350 150 . . . Destroy Structure 1063 | . 41 4 9 . . . 16 47 9 70 17 . . . . 52 52 376 68 4 298 Partial Spotted 45 | . 15 . . . . . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 765 | . . . . . . . 60 . . 45 . . . . 60 15 30 75 15 . 465 Influence Decreases 11289 | 5 273 191 311 210 . 201 495 151 1138 162 1216 568 77 . 233 980 249 1517 1304 931 1077 Entered New Map 4178 | . . 84 15 129 . . 9 81 578 122 488 182 2 . . 66 129 675 918 669 31 Time Decay 5348 | 5 273 107 296 81 . 201 433 . 410 . 728 386 75 . 203 594 . 422 356 262 516 Lost Part 470 | . . . . . . . 40 10 . . . . . . 30 20 . 170 10 . 190 Lost Ally 830 | . . . . . . . . 60 . 40 . . . . . . 120 250 20 . 340 Purge Threat 463 | . . . . . . . 13 . 150 . . . . . . 300 . . . . . Squads Dispatched 73 | . 2 . 2 1 . . 2 . 1 . 10 . . . . 15 . 29 3 . 8 Investigation 8 | . 1 . . 1 . . 1 . 1 . 2 . . . . 2 . . . . . Extermination 21 | . . . . . . . . . . . 6 . . . . 8 . 3 1 . 3 Reinforcement 13 | . 1 . 2 . . . 1 . . . 1 . . . . 3 . . 1 . 4 Assault 23 | . . . . . . . . . . . . . . . . . . 21 1 . 1 Garrison 8 | . . . . . . . . . . . 1 . . . . 2 . 5 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . . . . . . . . . . . . 5 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Distress Signals 28 | . 3 . 4 . . . 1 . 3 . 3 . . . . 4 . 2 3 . 5 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 477 | . 19 7 27 . . 9 30 21 18 26 35 4 3 . 20 48 38 85 11 . 76 Peak Tracking Total 15 | . 5 3 4 . . 4 6 5 5 4 4 1 3 . 6 4 4 15 3 . 12 Tactical Retreats 23 | . . . . . . . 2 . . 2 . . . . 2 1 2 2 1 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Traps Triggered 33 | . 3 . . . . . 2 13 1 4 3 . 1 . . . 3 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Machines Disabled 66 | . 2 . 1 . . . 1 16 1 3 1 1 . . 1 6 4 19 2 . 8 Max in Single Turn 5 | . 1 . 1 . . . 1 1 1 1 1 1 . . 1 4 1 5 1 . 1 Garrison Access 5 | . . . . . . . . . . . 2 . . . . 2 . 1 . . . Garrison Relay 15 | . . . . . . . . 8 . 3 . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Machines Accessed 103 | . 9 . 4 1 3 . 12 2 10 2 18 1 1 4 1 21 3 2 4 . 5 Terminals 59 | . 7 . 2 . . . 8 2 6 2 10 . 1 . 1 11 3 1 1 . 4 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . Repair Stations 8 | . . . . . . . 1 . 2 . 2 . . . . 2 . . 1 . . Recycling Units 10 | . 2 . 1 . . . 1 . 1 . 1 . . . . 2 . . 2 . . Scanalyzers 7 | . . . 1 . . . 1 . . . 2 . . . . 2 . . . . 1 Garrison Access 7 | . . . . . . . 1 . 1 . 2 . . . . 3 . . . . . Total Hacks 270 | . 24 . 10 1 11 . 31 2 27 2 44 1 1 30 4 52 6 4 5 . 15 Successful 152 | . 10 . 4 1 11 . 18 2 13 2 21 1 1 30 4 23 1 2 3 . 5 Failed 118 | . 14 . 6 . . . 13 . 14 . 23 . . . . 29 5 2 2 . 10 Catastrophic 34 | . 2 . 2 . . . 2 . 3 . 10 . . . . 11 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 5 . 2 . 1 . 9 . 5 . 18 1 . . . 13 . . 1 . 3 Terminals 151 | . 20 . 5 . . . 22 2 20 2 26 . 1 . 4 29 6 2 2 . 10 Fabricators 6 | . . . . . . . . . . . 1 . . . . 3 . 2 . . . Repair Stations 20 | . . . . . . . 3 . 4 . 6 . . . . 6 . . 1 . . Recycling Units 18 | . 4 . 2 . . . 2 . 2 . 1 . . . . 5 . . 2 . . Scanalyzers 24 | . . . 3 . . . 3 . . . 7 . . . . 6 . . . . 5 Garrison Access 8 | . . . . . . . 1 . 1 . 3 . . . . 3 . . . . . Terminal Hacks 84 | . 6 . 1 1 11 . 9 2 5 2 1 1 1 30 4 6 1 . 1 . 2 Record 26 | . . . . . 10 . . . . . . . 1 11 4 . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 9 . 1 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . 1 . 1 . 1 . . 3 . 1 . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 Emergency Access Points 5 | . 2 . . . . . 1 1 . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . Locate Traps 5 | . 1 . . . . . 1 . 1 . . . . . . 1 . . 1 . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison Registry 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 15 | . . . . . . . 2 . 4 . 4 . . . . 4 . . 1 . . Scan Component 9 | . . . . . . . 1 . 2 . 2 . . . . 3 . . 1 . . Repair 6 | . . . . . . . 1 . 2 . 2 . . . . 1 . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 1 . 1 . . . . . . . . . 1 . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . Scanalyzer 16 | . . . 2 . . . 1 . . . 6 . . . . 5 . . . . 2 Insert Component 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 11 | . . . 2 . . . 1 . . . 5 . . . . 1 . . . . 2 Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 3 . . . . 3 . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 1 . . . 4 . 2 . 7 . . . . 3 . . . . 1 Terminals 20 | . 2 . 1 . . . 4 . 2 . 7 . . . . 3 . . . . 1 Botnet 20 | . 2 . 1 . . . 4 . 2 . 7 . . . . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 9 . 4 . . . 9 1 8 1 14 . 1 . 1 19 3 1 2 . 5 Full Trace Events 4 | . . . . . . . . . . . 1 . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . Time 169 | . . . . . . . . . . . . . . . . . . 169 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 9 . 2 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . 25 . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Studies Acquired 11 | . . . 2 . . . 1 . . . 5 . . . . 1 . . . . 2 Parts Repaired 6 | . . . . . . . 1 . 2 . 2 . . . . 1 . . . . . Time 160 | . . . . . . . 16 . 64 . 54 . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . 24 . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . . . . . 9 . 1 . . . . . . . . . 4 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Used RIF Installer 5 | . . . . . . . . 2 . 2 . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 52 | . . . . . . . . . 8 8 3 . . . . . 12 18 1 . 2 Non-combat 15 | . . . . . . . . . 8 . 3 . . . . . . 3 1 . . Combat 37 | . . . . . . . . . . 8 . . . . . . 12 15 . . 2 Robot Hacks Applied 56 | . . . . . . . . . 10 8 3 . . . . . 12 19 1 . 3 parse_system 7 | . . . . . . . . . 5 . . . . . . . . 1 . . 1 generate_echo 1 | . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . map_route 6 | . . . . . . . . . 2 . 3 . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . 1 . . . scatter_targeting 3 | . . . . . . . . . . . . . . . . . 2 1 . . . overload_power 4 | . . . . . . . . . . . . . . . . . . 4 . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . 2 . . . reboot_system 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . go_dormant 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . overwrite_iff 9 | . . . . . . . . . . 3 . . . . . . 1 3 . . 2 streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 11 | . . . . . . . . . . . . . . . . . 8 3 . . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 66 | . . . . . . . . 34 . 13 . . . . . . 18 1 . . . Machine Destruction 63 | . . . . . . . . 34 . 10 . . . . . . 18 1 . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . Attached 19 | . . . . . . . . . 2 4 1 . . . . 1 6 4 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 4 . . . . . . . . 3 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Total Allies 57 | . . . . 1 . . . 4 . 4 . . . . . . 12 14 . 20 2 Largest Group 20 | . . . . 1 1 . . 4 . 1 . . . . . . 6 5 . 20 20 Highest-Rated Group 776 | . . . . 31 31 . . 96 . 21 . . . . . . 190 175 . 776 776 Highest-Rated Ally 51 | . . . . 31 31 . . 24 . 21 . . . . . . 51 49 . 50 50 Total Orders 40 | . . . . . . . . 14 . . . . . . . . 19 6 1 . . STAY 25 | . . . . . . . . 8 . . . . . . . . 12 5 . . . FOLLOW 14 | . . . . . . . . 6 . . . . . . . . 7 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 267 | . . . . . . . . 24 . 9 . . . . . . 82 54 . . 98 Total Damage 7354 | . . . . . . . . 627 . 172 . . . . . . 2318 1173 . . 3064 Kills 50 | . . . . . . . . 6 . 2 . . . . . . 20 6 . . 16 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Active Infowar (turns) 7845 | . 767 308 496 219 561 . . . 2 . 53 1013 1032 125 2016 990 . . . . 263 Optics 86 | . . . . . . . . . . . . . . . . 1 . . . . 85 Sensors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terrain 2 | . . . . . . . . . . . 2 . . . . . . . . . . Traps 174 | . . . . . . . . . . . . . . . . . . . . . 174 Seismic 6963 | . 767 308 496 219 561 . . . . . 51 1013 1032 125 2016 375 . . . . . Decoding 988 | . . . . . . . . . . . . . . . . 988 . . . . . Machine Analysis 2 | . . . . . . . . . 2 . . . . . . . . . . . . Jamming 5 | . . . . . . . . . . . . . . . . . . . . . 5 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 1 . 2 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . 24 . . . . . Items 19 | . . . . . . . . . . . . . . . . 19 . . . . . Machines 2 | . . . . . . . . . . . . . . . . 2 . . . . . Patrols 3 | . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Turns Passed 26378 | 92 1209 355 686 219 573 491 1492 1124 983 1317 3552 1071 1108 125 2127 3703 1774 1557 803 577 1440 Spaces Moved 14708 | 52 638 291 374 204 538 344 944 695 584 730 1841 591 671 79 1167 1773 926 604 365 289 1008 Core 142 | 8 . . . . . . . . . . . . . . . . . . . . 134 Treads 604 | 44 560 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 13562 | . 78 291 374 204 538 344 944 695 584 730 1841 591 671 79 1167 1773 926 604 365 289 474 Hover 34 | . . . . . . . . . . . . . . . . . . . . . 34 Flight 366 | . . . . . . . . . . . . . . . . . . . . . 366 Fastest Speed 37 | 50 105 105 95 95 95 110 110 110 110 110 160 160 160 160 160 95 145 145 145 175 37 Average Speed 139 | 143 153 105 99 95 103 110 113 110 110 126 166 160 160 160 161 155 148 155 158 175 105 Slowest Speed 280 | 160 160 105 110 95 140 110 125 155 110 215 170 160 160 160 175 170 155 180 175 175 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . . . . . . . . . . 33 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 98 50 38 29 92 55 64 68 55 67 50 74 81 70 98 42 81 16 14 95 38 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . . 1 1 . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 . 1 . 1 1 . . . 1 . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . . . . . 1 1 1 . . 1 . . . Scrap Searched 16 | . . . . 1 . . . . . . . 7 4 . 4 . . . . . . Spaces Dug 124 | . 1 . 3 . . . 9 2 5 . 12 1 . . 2 26 12 22 7 . 22 Terrain Destroyed 493 | . 45 4 6 . . . 10 2 5 . 12 1 . . 2 60 12 242 42 2 48 Melee 59 | . . . 2 . . . 9 2 5 . 9 . . . . 17 12 3 . . . Projectile 113 | . 1 4 4 . . . . . . . 3 1 . . 2 9 . 28 19 2 40 AOE 320 | . 44 . . . . . . . . . . . . . . 34 . 211 23 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Fac Was Fac Total 18966 | 66 821 317 605 230 558 432 1256 954 870 1028 2186 695 696 78 1347 2492 1174 1024 540 355 1242 Wait 2137 | . 85 8 118 19 . 67 162 29 195 118 145 80 17 . 100 443 76 216 104 40 115 Move 14631 | 51 637 290 373 203 537 343 944 694 584 729 1840 590 670 78 1166 1773 925 603 365 288 948 Hop 27 | . . . . . . . . . . . . . . . . . . . . . 27 Pick Up 300 | 6 23 1 12 3 6 1 16 16 5 27 34 2 . . 12 61 17 20 20 5 13 Fast Attach 83 | 4 5 1 5 . 3 . 10 1 6 1 7 . . . 2 7 2 1 7 1 20 Attach 90 | 3 1 . 3 . 3 . 6 4 2 4 5 . 1 . 5 11 8 19 5 1 9 Detach 49 | 1 1 . 2 . 3 . 3 1 3 3 6 . 1 . 2 9 5 1 3 1 4 Swap 335 | . 22 3 34 2 1 1 23 13 22 26 46 10 3 . 18 48 9 29 2 5 18 Drop 252 | . 19 2 19 3 5 . 22 16 9 17 31 3 . . 9 39 8 16 4 10 20 Fire 681 | 1 28 11 37 . . 20 39 54 30 43 58 8 3 . 28 74 31 116 29 4 67 Melee 189 | . . . 2 . . . 30 15 14 31 14 . . . . 27 53 3 . . . Ram 4 | . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 140 | . . . . . . . . 88 . 29 . . . . . . 23 . . . . Rewire 42 | . . . . . . . . 23 . . . 2 . . . . 17 . . . . Trap 6 | . . . . . . . . . . . . . 1 . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 593 | -10/Materials | Derelicts attacked the area 767 | -10/Materials | Discovered new exit (range 7) 869 | -10/Materials | Discovered new exit (range 5) 943 | -10/Materials | Discovered new exit (range 13) 989 | -10/Materials | Identified exit to Mines 1137 | -10/Materials | Discovered new exit (range 10) 1302 | -10/Materials | Entered Mines 1303 | -10/Mines | Met a Derelict bent on vengeance 1310 | -10/Mines | Learned location of Storage (-7) 1367 | -10/Mines | Assembled infested the area 1440 | -10/Mines | Discovered new exit (range 5) 1572 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1576 | -10/Mines | Found Prototype Device 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1693 | -9/Materials | Discovered new exit (range 16) 2140 | -9/Materials | Discovered new exit (range 7) 2322 | -9/Materials | Build established: Tank 2343 | -9/Materials | Entered Mines 2348 | -9/Mines | Received a Mining Laser from a helpful Derelict 2455 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2456 | -9/Mines | Discovered new exit (range 5) 2489 | -9/Mines | Met a Derelict shopkeep closing up shop 2562 | -9/Mines | Entered Exiles 2562 | -9/Exiles | Accompanied by 1 ally 2578 | -9/Exiles | Discovered new exit (range 15) 2602 | -9/Exiles | Met 8R-AWN 2617 | -9/Exiles | Met EX-HEX 2646 | -9/Exiles | Met EX-BIN 2678 | -9/Exiles | Aligned with FarCom system 2679 | -9/Exiles | Given EX-Vault access code 2726 | -9/Exiles | Opened EX-Vault 2733 | -9/Exiles | Found Superbattery 2752 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2779 | -9/Exiles | Met EX-DEC 2859 | -9/Exiles | Visited The Gauntlet 3022 | -9/Exiles | Learned location of Zion (-6) 3107 | -9/Exiles | Discovered new exit (range 14) 3135 | -9/Exiles | Left Exiles lab with Superbattery 3135 | -9/Exiles | Entered Mines 3241 | -8/Mines | Discovered new exit (range 5) 3441 | -8/Mines | Build established: Skirmisher 3626 | -8/Mines | Entered Materials 3626 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3918 | -8/Materials | Build established: Tank 4133 | -8/Materials | Repaired Arm. Wheel+ 4164 | -8/Materials | Discovered new exit (range 14) 4262 | -8/Materials | Identified exit to Factory 4754 | -8/Materials | Build established: Gunner 5118 | -8/Materials | Identified exit to Garrison 5118 | -8/Materials | Entered Garrison 5135 | -8/Garrison | Triggered checkpoint 5164 | -8/Garrison | Triggered checkpoint 5244 | -8/Garrison | Garrison Relay disabled 5350 | -8/Garrison | Triggered checkpoint 5407 | -8/Garrison | Garrison Relay disabled 5520 | -8/Garrison | Triggered checkpoint 5630 | -8/Garrison | Triggered checkpoint 5652 | -8/Garrison | Triggered checkpoint 5732 | -8/Garrison | Triggered checkpoint 5761 | -8/Garrison | Learned Materials security intel 5826 | -8/Garrison | Garrison Relay disabled 5849 | -8/Garrison | Discovered new exit (range 8) 5900 | -8/Garrison | Garrison Relay disabled 5917 | -8/Garrison | Garrison Relay disabled 5941 | -8/Garrison | Garrison Relay disabled 6078 | -8/Garrison | Triggered checkpoint 6118 | -8/Garrison | Installed Relay Interface Framework 6155 | -8/Garrison | Expanded RIF knowledge: Hotswap 6172 | -8/Garrison | Discovered new exit (range 15) 6200 | -8/Garrison | Garrison Relay disabled 6242 | -8/Garrison | Entered Materials 6447 | -8/Materials | Discovered exit to Factory (range 85) 6815 | -8/Materials | Build established: Bothacker-Gunner 7074 | -8/Materials | Repaired Arm. Wheel+ 7191 | -8/Materials | Repaired Arm. Wheel+ 7225 | -8/Materials | Identified exit to Garrison 7225 | -8/Materials | Entered Garrison 7261 | -8/Garrison | Triggered checkpoint 7275 | -8/Garrison | Garrison Relay disabled 7337 | -8/Garrison | Triggered checkpoint 7366 | -8/Garrison | Triggered checkpoint 7529 | -8/Garrison | Discovered exit to Factory (range 14) 7563 | -8/Garrison | Triggered checkpoint 7609 | -8/Garrison | Garrison Relay disabled 7807 | -8/Garrison | Garrison Relay disabled 7835 | -8/Garrison | Triggered checkpoint 7951 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7968 | -8/Garrison | Discovered exit to Factory (range 24) 7968 | -8/Garrison | Discovered exit to Factory (range 80) 7968 | -8/Garrison | Discovered exit to Factory (range 84) 8004 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8542 | -8/Garrison | Entered Factory 8542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8564 | -7/Factory | Build established: Botlord-Skirmisher 8993 | -7/Factory | Discovered new exit (range 6) 9552 | -7/Factory | Repaired Arm. Wheel+ 10781 | -7/Factory | Garrison activated, responded to threat 10888 | -7/Factory | Repaired Hrd. Medium Armor Plating 10937 | -7/Factory | Discovered new exit (range 5) 10982 | -7/Factory | Discovered new exit (range 11) 11378 | -7/Factory | Discovered new exit (range 8) 11420 | -7/Factory | Discovered new exit (range 15) 11739 | -7/Factory | Identified exit to Storage 11961 | -7/Factory | Identified exit to Lower Caves 12094 | -7/Factory | Entered Lower Caves 12276 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12293 | -7/Lower Caves | Found Prototype Special Weapon 12386 | -7/Lower Caves | Build established: Botlord-Gunner 12688 | -7/Lower Caves | Identified exit to Lower Caves 12699 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12755 | -7/Lower Caves | Learned Factory terminal intel 13165 | -7/Lower Caves | Entered another Lower Caves area 13220 | -7/Lower Caves | Discovered new exit (range 11) 13625 | -7/Lower Caves | Learned 8 Factory zone layouts 14119 | -7/Lower Caves | Discovered new exit (range 3) 14273 | -7/Lower Caves | Entered Data Miner 14273 | -7/Data Miner | Discovered new exit (range 6) 14304 | -7/Data Miner | Met Data Miner 14339 | -7/Data Miner | Learned location of Section 7 (-2) 14339 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14363 | -7/Data Miner | Received God Mode back door access code from Data Miner 14398 | -7/Data Miner | Entered Proximity Caves 14497 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15574 | -6/Proximity Caves | Learned location of Extension (-4) 15587 | -6/Proximity Caves | Found DCF Scrap (12 items) 15622 | -6/Proximity Caves | Learned Factory trap positions 15962 | -6/Proximity Caves | Discovered new exit (range 13) 16199 | -6/Proximity Caves | Attracted the attention of an 0b10 base 16241 | -6/Proximity Caves | Destroyed 7 combat bots 16324 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 16331 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 16331 | -6/Proximity Caves | Learned Factory stockpile data 16331 | -6/Proximity Caves | Learned Armory terminal intel 16525 | -6/Proximity Caves | Entered Factory 16525 | -6/Factory | Evolved 2 slots: Utility x2 16526 | -6/Factory | Identified exit to Factory 16526 | -6/Factory | Identified exit to Lower Caves 16527 | -6/Factory | Loaded intel: 67 trap records 16529 | -6/Factory | Loaded intel: 26 terminal locations 16837 | -6/Factory | Repaired Humpback 16842 | -6/Factory | Lost 3 parts (2u1w) 17371 | -6/Factory | Build established: Hauler-Gunner 17566 | -6/Factory | Discovered exit to Lower Caves (range 6) 17676 | -6/Factory | Found Prototype Launcher 17676 | -6/Factory | Identified Scatter Rocket Array 19560 | -6/Factory | Build established: Skirmisher 19663 | -6/Factory | Discovered exit to Factory (range 9) 19968 | -6/Factory | Discovered exit to Factory (range 5) 20013 | -6/Factory | Garrison activated, responded to threat 20132 | -6/Factory | Garrison activated, responded to threat 20143 | -6/Factory | Fabricated Cargo Storage Unit (x1) 20228 | -6/Factory | Identified exit to Garrison 20228 | -6/Factory | Entered Garrison 20257 | -6/Garrison | Build established: Botlord-Skirmisher 20356 | -6/Garrison | Triggered checkpoint 20381 | -6/Garrison | Garrison Relay disabled 20472 | -6/Garrison | Triggered checkpoint 20506 | -6/Garrison | Triggered checkpoint 20528 | -6/Garrison | Triggered checkpoint 20534 | -6/Garrison | Triggered checkpoint 20665 | -6/Garrison | Discovered exit to Factory (range 8) 20862 | -6/Garrison | Garrison Relay disabled 21116 | -6/Garrison | Discovered exit to Factory (range 10) 21150 | -6/Garrison | Triggered checkpoint 21156 | -6/Garrison | Garrison Relay disabled 21188 | -6/Garrison | Build established: Botlord-Tank 21470 | -6/Garrison | Triggered checkpoint 21491 | -6/Garrison | Garrison Relay disabled 21539 | -6/Garrison | Discovered exit to Factory (range 10) 21748 | -6/Garrison | Discovered exit to Factory (range 81) 21748 | -6/Garrison | Discovered exit to Factory (range 70) 21748 | -6/Garrison | Discovered exit to Factory (range 39) 21802 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 22002 | -6/Garrison | Entered Factory 22002 | -5/Factory | Accompanied by 4 allies 22002 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22047 | -5/Factory | Garrison activated, responded to threat 22090 | -5/Factory | Lost 3 allies 22302 | -5/Factory | First assault squad dispatched 22352 | -5/Factory | Garrison activated, responded to threat 22626 | -5/Factory | Incoming assault squad redirected 22627 | -5/Factory | Incoming assault squad redirected 22919 | -5/Factory | Destroyed 10 combat bots 23031 | -5/Factory | High security lockdown imminent 23111 | -5/Factory | High security lockdown engaged 23208 | -5/Factory | Build established: Botlord-Skirmisher 23238 | -5/Factory | Fabricated X-72 Disruptor? 23334 | -5/Factory | Assimilated Heavy ARC 6c with formatsys_deep 23493 | -5/Factory | Lost 5 allies 23525 | -5/Factory | Discovered new exit (range 16) 23559 | -5/Factory | Entered another Factory area 23559 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23590 | -4/Factory | Lost 11 parts (1p1n4u5w) 23774 | -4/Factory | Found Quantum Capacitor 23776 | -4/Factory | Found Quantum Capacitor 23835 | -4/Factory | Build established: Hauler-Skirmisher 24309 | -4/Factory | First assault squad dispatched 24362 | -4/Factory | Sucked down chute 24362 | -4/Factory | Entered Waste 24363 | -4/Waste | Joined by Warlord forces that had cleared the area 24468 | -4/Waste | Found Damper Plating 24504 | -4/Waste | Build established: Bothacker-Tank 24511 | -4/Waste | Found Damper Plating 24653 | -4/Waste | Discovered new exit (range 15) 24939 | -4/Waste | Entered Factory 24939 | -4/Factory | Accompanied by 20 allies 25158 | -4/Factory | Lost 12 allies 25458 | -4/Factory | Lost 3 allies 25766 | -4/Factory | Discovered new exit (range 8) 25784 | -4/Factory | Identified exit to Upper Caves 25939 | -4/Factory | First assault squad dispatched 25968 | -4/Factory | Incoming assault squad redirected 26026 | -4/Factory | Spotted B-86 Titan 26066 | -4/Factory | Released all parts (6) 26097 | -4/Factory | Lost 12 parts (2p1n6u3w) 26100 | -4/Factory | Core integrity fell below 50% 26102 | -4/Factory | Identified exit to Extension 26102 | -4/Factory | Identified exit to Armory 26118 | -4/Factory | Spotted B-86 Titan 26331 | -4/Factory | Core integrity fell below 20% 26379 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26351_ Penetrated by Slug. 26351_ Slug penetrates Wall. 26351_ Penetrated by Slug. 26351_ Slug penetrates Wall. 26356_ Imp. Linear Gravjet destroyed. 26357_ U-05 Engineer works on Subcomponent Replicator. 26361_ Subcomponent Replicator disabled. 26362_ U-05 Engineer works on Subcomponent Replicator. 26363_ K-01 Serf cleans the Subcomponent Replicator. 26364_ System corrupted: Heat flow error (+181). 26369_ Nuclear Reactor explodes. 26369_ P-70 Sage destroyed. 26369_ Nuclear Reactor explodes. 26369_ U-05 Engineer builds a Wall. 26370_ The unstable cave ceiling collapses. 26376_ Acquired Imp. Linear Gravjet. 26377_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ! ?? #??????????????????????????? | | " ??? +??????????????????????????? | | "" ????? #??????????????????????????? | | ????? #??????????????????????????? | | "" """ ??????? #??????????????????????????? | | "" """"" "########## #??????????????????????????? | | "" """"" # ## #??????????????????????????? | | #""" ## #??????????????????????????? | | #""" ?# #??????????????????????????? | | #""" ???# #??????????????????????????? | | # ?????# #??????????????????????????? | | +###+#### ##+########+########???????????????????? | | ?? ?# s [ #???????????????????? | | # ### """ #???????????????????? | | # ## Y" #???????s???????????? | | + p## """ #????????s??????????? | | # # #???????s???????????? | | # # #?????????s?????????? | | # ## #???????s???????????? | | # ## ! #???????????????????? | | ######### ## #???????????????????? | | ????????# # ] #???????????????????? | | ????????# ## #???????????????????? | | ????????# ## #???????????????????? | | ????????# ### ##########g #???????? | | ????????# #?# @ uu g #???????? | | ????????# #?### # # g #???????? | | ????????# #???# ### g #???????? | | ????????# #???# ??####+########## #???????? | | ????????# #???# ?????????????????????##???????? | | ???????? g #???#???????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????? ###???????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????o?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 49 Energy Capacity 2215 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1050 Resistance: TH 20 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 69 Authchip Count 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Arm. Wheel | -6/Factory | Scanalyzed Cargo Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory X-72 Disruptor | x2 | -5/Factory | Authchip Repaired ---------- Arm. Wheel | 13% | -8/Materials Arm. Wheel | 11% | -8/Materials Arm. Wheel | 71% | -8/Materials Arm. Wheel | 23% | -7/Factory Hrd. Medium Armor Plating | 40% | -7/Factory Humpback | 24% | -6/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Minigun | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Railgun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DATA ERROR: Steam Global Achievement% Deductive Reasoning Deep Understanding Ew, Corruption For Emergencies Only Hack The Planet Hammer Time I Have A Map? Item+ Join The Dark Side Live, Flee, And Rebuild Mindtrick Not Today, Chutes Official Business Organ Harvest Overwhelming Physics Hates This One Trick Plot Armor Sixth Sense Spot Them First That Tickles There's More Where That Came From Throw Away The Key Versatile Watcher Gambling Well Done Well-fed Force Field You Will Be Upgraded Challenges ------------ None Game ------ Seed ElectronRecoilInsulator Manual? 0 Play Time 07:42:34 Cumulative 323.5 hours Start 2025.12.04 @ 19:41:40 End 2026.01.10 @ 18:33:30 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/1/0/0/0/1/0/0 Lore% 72 Gallery% 69 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d039c16-65b1-4d2c-91a6-662e0c1521fd