Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 07:05:23 Player: ChCbias Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (3472) 3472 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (940) 940 TOTAL SCORE: 8797 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 111 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Hacking Suite Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Cloaking Device Hypervelocity Gauss Rifle Companion Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Advanced Heat Sink Improved Trap Scanner Core Analyzer Reaction Control System Cloaking Device Propulsion Shielding Powered Armor System Shield Phase Cannon Rocket Array [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Array Impact Weapon Maul Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 5 | . . 2 . . . 3 Weapon . | . . . . . . . Parts Attached 99 | 6 19 27 14 . 2 31 Power 8 | 1 3 2 . . . 2 Engine 5 | 1 2 2 . . . . Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 35 | 2 6 11 7 . . 9 Treads 21 | 2 1 10 7 . . 1 Leg 5 | . 3 1 . . . 1 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 8 | . 2 . . . . 6 Utility 30 | 1 4 8 1 . 1 15 Device 5 | . . 1 . . . 4 Storage 4 | 1 2 1 . . . . Processor 5 | . . 1 . . 1 3 Hackware 7 | . . 1 . . . 6 Protection 9 | . 2 4 1 . . 2 Artifact . | . . . . . . . Weapon 26 | 2 6 6 6 . 1 5 Energy Gun 5 | 2 1 2 . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 14 | . 4 4 4 . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 4 | . 1 . 1 . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 1 1 . . . Parts Lost 37 | . 8 10 . . . 19 Power 4 | . . 2 . . . 2 Propulsion 14 | . 3 2 . . . 9 Utility 11 | . 1 5 . . . 5 Weapon 8 | . 4 1 . . . 3 Highest Loss Streak 10 | . 2 4 . . . 10 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 8 17 19 19 20 7 Power . | . 1 . 1 . 1 . Propulsion 7 | 2 3 8 9 9 10 . Utility 4 | . . 4 5 5 5 5 Weapon 3 | . 3 3 3 4 4 2 Tool/Special . | . . . . . . . Unused Backups 45 | . 5 7 10 2 5 16 Power 4 | . 1 1 . 1 1 . Propulsion 25 | . 4 5 8 1 2 5 Utility 11 | . . . . . 2 9 Weapon 5 | . . 1 2 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 98 95 99 100 98 77 Engine 10 | . 12 10 11 11 11 . Treads 19 | . 17 20 21 22 22 . Leg 1 | . 9 1 . . . . Flight 2 | . 1 . . . . 22 Storage 10 | . 14 11 11 11 11 4 Processor 9 | . . 7 11 11 14 13 Hackware 9 | . . 8 11 11 11 18 Protection 9 | . 12 10 10 11 7 . Energy Gun 2 | . 8 6 . . . . Ballistic Gun 15 | . 14 13 19 21 17 . Slashing Weapon 2 | . 5 1 2 . 3 4 Peak Build Rating 60 | 6 11 22 29 29 36 60 Average Rating 25 | 4 9 17 24 28 31 49 On Entrance 18 | . 6 10 22 26 29 36 Avg Prop Armor Cover (%) 8 | . 7 6 . . . 24 Naked Turns . | . . . . . . . Heaviest Build 62 | 13 36 59 62 62 62 27 Greatest Support 46 | 40 40 40 46 46 46 27 Greatest Overweight (x) 4 | . 4 2 2 1 1 3 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 7 11 19 20 20 20 8 Most Carried 20 | 6 12 20 20 20 20 20 Average Carried 16 | 3 8 17 19 19 19 7 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 6 12 20 20 20 20 4 Class Distribution -------------------- 39% | Mutant 35% | Commander-Mutant 16% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2319 | 210 397 579 600 124 . 409 Remotely . | . . . . . . . Salvage Created 5289 | . 1004 1600 1313 601 . 771 Parts 313 | . 59 111 82 25 . 36 Haulers Intercepted 15 | . 2 5 5 . . 3 Recyclers Shooed 7 | . 1 2 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 91 | . 21 35 16 5 . 14 Melee 5 | . . . . . . 5 Guns 76 | . 21 34 16 5 . . AOE 9 | . . . . . . 9 Classes Destroyed 11 | . 6 3 1 . . 1 Worker 2 | . 2 . . . . . Builder 4 | . . . 1 . . 3 Hauler 15 | . 2 5 5 . . 3 Recycler 8 | . . 1 5 2 . . Operator 8 | . 4 2 1 . . 1 Watcher 5 | . 2 2 1 . . . Swarmer 19 | . 3 10 3 . . 3 Cutter 3 | . . . . . . 3 Grunt 48 | . 18 16 5 1 . 8 Duelist 3 | . . 2 1 . . . Sentry 18 | . . 7 7 4 . . Best Kill Streak 8 | . 3 6 5 2 . 8 Combat Bots Only 6 | . 3 6 3 1 . 6 Max Kills in Single Turn 3 | . 1 2 2 1 . 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 620 | . 114 204 79 21 . 202 Missed 189 | . 28 53 20 10 . 78 Hits 431 | . 86 151 59 11 . 124 Melee 19 | . . 9 2 . . 8 Projectile 412 | . 86 142 57 11 . 116 Critical Strikes 13 | . 4 4 1 2 . 2 Damage Taken 6300 | . 1104 1934 725 160 . 2377 Core 1292 | . 123 273 41 . . 855 Absorbed by Shields 20 | . . . . . . 20 Regen/Repaired (Parts) 223 | . . 105 . . . 118 Core Remaining (%) 57 | 100 50 . . . 21 . Volleys Fired 277 | . 87 125 45 12 . 8 Largest 2 | . 2 2 2 2 . 2 Hottest 105 | . 85 105 46 38 . 85 Shots Fired 529 | . 174 239 83 24 . 9 Gun 523 | . 174 239 83 24 . 3 Cannon 3 | . . . . . . 3 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 356 | . 86 160 83 24 . 3 Thermal 160 | . 78 79 . . . 3 Explosive 3 | . . . . . . 3 Electromagnetic 10 | . 10 . . . . . Robot Hit Streak 33 | . 13 17 31 33 . 9 Robot Miss Streak 5 | . 4 3 2 5 . 2 Penetration Max . | . . . . . . . Secondary Targets 14 | . 5 7 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 443 | . 124 177 78 23 . 41 Core Hits 235 | 2 53 73 36 13 . 58 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . 1 2 2 1 . 3 Burn 2 | . 1 1 . . . . Destroy 3 | . . 1 1 . . 1 Sever 2 | . . . 1 1 . . Melee Attacks 106 | . 4 7 18 8 . 69 Impact 4 | . . . 4 . . . Slashing 102 | . 4 7 14 8 . 69 Piercing . | . . . . . . . Sneak Attacks 27 | . 3 5 13 1 . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 10367 | 11 1738 2481 2060 844 . 3233 Guns 5164 | . 1554 2187 1096 307 . 20 Cannons . | . . . . . . . Explosions 1543 | . . . . . . 1543 Melee 3616 | . 181 287 941 537 . 1670 Ramming 44 | 11 3 7 23 . . . Kinetic 3339 | . 659 1257 1096 307 . 20 Thermal 1731 | . 801 930 . . . . Explosive 1543 | . . . . . . 1543 Electromagnetic 94 | . 94 . . . . . Impact 182 | . . . 182 . . . Slashing 3434 | . 181 287 759 537 . 1670 Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . 1 Average Corruption 1 | . 2 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . 18 . . . . . Message Errors 5 | . 5 . . . . . Matter Fused 3 | . 3 . . . . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 3 | . 3 . . . . . Data Loss (major) 3 | . 3 . . . . . Misfires 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 490 | . 17 . 178 86 . 209 Projectiles . | . . . . . . . Explosions 76 | . . . . . . 76 Melee 414 | . 17 . 178 86 . 133 Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 185 | . . . . . . 185 Shots 8 | . . . . . . 8 Rammed 8 | 2 . 4 2 . . . Targets Rammed 9 | 2 1 4 2 . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 329 348 18 27 . 114 Average Temperature 86 | . 108 89 6 14 . 18 Received Heat Transfer 1999 | . 618 663 177 78 . 463 Effects 5 | . 2 3 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 3 | . 2 1 . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . 3 . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 9 | . 2 7 . . . . Heat Transferred 4028 | . 1913 2115 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . 2 1 . . 2 Low Security (%) 85 | 100 100 72 74 100 . 71 Level 1 9 | . . 15 25 . . 4 Level 2 5 | . . 11 . . . 23 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 521 | . 100 483 245 35 . 521 Initial 195 | . . . 195 34 . . Average 94 | . 33 144 178 2 . 152 Influence Increases 3517 | . 614 990 610 147 . 1156 Destroy 0b10 Robot/C 1900 | . 420 700 320 100 . 360 Destroy 0b10 Robot/NC 235 | . 50 50 65 35 . 35 Destroy Leader 450 | . 98 194 112 . . 46 Allied During Kill 19 | . . . . . . 19 Successful Hack 100 | . 30 29 15 8 . 18 Disable Machine 105 | . . . 45 . . 60 Destroy Structure 123 | . 1 2 8 4 . 108 Partial Spotted 90 | . . . . . . 90 Lose Combat Pursuer 495 | . 15 15 45 . . 420 Influence Decreases 3070 | . 614 527 983 237 . 709 Entered New Map 324 | . . . 268 56 . . Time Decay 2126 | . 543 447 565 181 . 390 Lost Part 341 | . 71 80 . . . 190 Lost Ally 129 | . . . . . . 129 Purge Threat 150 | . . . 150 . . . Squads Dispatched 27 | . 5 5 1 . . 16 Investigation 9 | . 1 3 . . . 5 Extermination 2 | . . . . . . 2 Reinforcement 13 | . 4 2 1 . . 6 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 11 | . 1 5 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 185 | . 38 59 26 3 . 59 Peak Tracking Total 16 | . 3 6 3 2 . 16 Tactical Retreats 15 | . 1 1 3 . . 10 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 10 | . 2 3 2 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . . . 3 . . 4 Max in Single Turn 2 | . . . 1 . . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 55 | . 4 9 10 11 8 13 Terminals 25 | . 4 7 6 5 . 3 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . 1 1 . . 2 Recycling Units 13 | . . 1 2 6 . 4 Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 150 | . 12 20 23 29 24 42 Successful 119 | . 5 17 13 24 24 36 Failed 29 | . 7 2 10 5 . 5 Catastrophic 2 | . . 1 . 1 . . Database Lockouts 2 | . . 1 . . . 1 Manual 46 | . 6 9 7 14 . 10 Terminals 68 | . 12 15 14 16 . 11 Fabricators 4 | . . . . . . 4 Repair Stations 12 | . . 4 2 . . 6 Recycling Units 27 | . . 1 4 13 . 9 Scanalyzers 10 | . . . . . . 10 Garrison Access 5 | . . . 3 . . 2 Terminal Hacks 67 | . 4 10 9 10 24 10 Record 23 | . . . . . 23 . Part Schematic 2 | . . . 1 1 . . Robot Schematic 1 | . . . 1 . . . Robot Analysis 6 | . 2 3 . . . 1 Prototype ID Bank 4 | . 1 1 1 1 . . Open Door 4 | . . . 3 . 1 . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 5 | . . 2 1 1 . 1 Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Investigation Status 1 | . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 Assault Status 1 | . . . . . . 1 Recall Investigation 1 | . . . . . . 1 Recall Extermination 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 4 | . . 1 1 1 . 1 Registered Components 2 | . . 1 . 1 . . Registered Prototypes 2 | . . 1 . 1 . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 8 | . . 4 . . . 4 Scan Component 4 | . . 2 . . . 2 Repair 4 | . . 2 . . . 2 Recycling Unit Hacks 13 | . . . 2 6 . 5 Report Inventory 12 | . . . 2 6 . 4 Retrieve Components 1 | . . . . . . 1 Scanalyzer 9 | . . . . . . 9 Insert Component 3 | . . . . . . 3 Analyze 3 | . . . . . . 3 Retrieve Study 3 | . . . . . . 3 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 18 | . 1 3 2 8 . 4 Terminals 5 | . 1 2 . 2 . . Botnet 5 | . 1 2 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . 1 2 6 . 4 Reject 10 | . . 1 2 6 . 1 Fedlink 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 31 | . 4 6 8 5 . 8 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 3 | . . . . . . 3 Part Schematics Acquired 4 | . . . 1 1 . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . . 3 Parts Repaired 4 | . . 2 . . . 2 Time 90 | . . 52 . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed 3 | . . . . . . 3 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 10 | . . . . 7 . 3 Largest Group 7 | . . . . 7 7 7 Highest-Rated Group 124 | . . . . 124 124 124 Highest-Rated Ally 34 | . . . . 34 34 34 Initial UFD Resources 23 | . . . . . . 23 Total Orders . | . . . . . . . Ally Attacks 56 | . . . . . . 56 Total Damage 768 | . . . . . . 768 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 689 | . . . . . . 689 Optics 88 | . . . . . . 88 Sensors 678 | . . . . . . 678 Robot Analysis Total 6 | . 2 3 . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 14088 | 100 2266 2628 1698 2042 4231 1123 Spaces Moved 7072 | 53 906 864 591 801 1757 2100 Core 120 | 2 2 . . . . 116 Treads 4855 | 51 791 864 591 801 1757 . Legs 110 | . 77 . . . . 33 Wheels . | . . . . . . . Hover 199 | . . . . . . 199 Flight 1788 | . 36 . . . . 1752 Fastest Speed 24 | 50 117 160 240 240 240 24 Average Speed 172 | 155 205 236 241 240 240 31 Slowest Speed 320 | 160 260 320 320 240 240 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . . . 6 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 87 71 85 99 93 39 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . . 2 1 Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 5 . Spaces Dug 26 | . . . . . . 26 Terrain Destroyed 94 | . . . 2 3 . 89 Melee 23 | . . . . . . 23 Projectile 8 | . . . 2 3 . 3 AOE 63 | . . . . . . 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 8296 | 66 1138 1221 761 887 1777 2446 Wait 480 | . 96 127 39 36 5 177 Move 7056 | 53 905 863 590 800 1756 2089 Hop 5 | . . . . . . 5 Pick Up 87 | 6 14 28 15 2 6 16 Fast Attach 38 | 6 4 8 3 . 1 16 Attach 39 | . 7 12 1 . . 19 Detach 17 | . 2 2 . . . 13 Swap 72 | . 9 22 25 3 2 11 Drop 89 | . 9 23 23 2 7 25 Fire 277 | . 87 125 45 12 . 8 Melee 104 | . 4 7 18 8 . 67 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 7 | 1 . 4 2 . . . Escape Stasis . | . . . . . . . Rewire 24 | . . . . 24 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Discovered new exit (range 10) 1252 | -10/Materials | Build established: Scavenger-Mutant 1482 | -10/Materials | Discovered new exit (range 7) 1656 | -10/Materials | Build established: Mutant 2296 | -10/Materials | Discovered new exit (range 9) 2367 | -10/Materials | Entered another Materials area 2367 | -9/Materials | Evolved 2 slots: Utility x2 2793 | -9/Materials | Lost 4 parts (1p1n1u1w) 3205 | -9/Materials | Identified exit to Mines 3205 | -9/Materials | Identified exit to Storage 3289 | -9/Materials | Build established: Scavenger-Mutant 3431 | -9/Materials | Discovered new exit (range 14) 3502 | -9/Materials | Repaired Lgt. Treads 3530 | -9/Materials | Repaired Lgt. Treads 4053 | -9/Materials | Discovered new exit (range 16) 4329 | -9/Materials | Core integrity fell below 50% 4369 | -9/Materials | Central database locked down 4562 | -9/Materials | Discovered new exit (range 5) 4995 | -9/Materials | Entered Storage 5167 | -9/Storage | Build established: Mutant 6031 | -9/Storage | Discovered new exit (range 7) 6678 | -9/Storage | Used back door to open Recycling access 6678 | -9/Storage | Discovered new exit (range 5) 6693 | -9/Storage | Entered Recycling 8220 | -9/Recycling | Build established: Commander-Mutant 8229 | -9/Recycling | Scanned before Scraplab entrance 8311 | -9/Recycling | Discovered new exit (range 16) 8695 | -9/Recycling | Entered Scraplab 8716 | -9/Recycling | Discovered new exit (range 3) 8735 | -9/Recycling | Entered Scraptown 8735 | -9/Scraptown | Accompanied by 7 allies 9171 | -9/Scraptown | Visited Fellowship of the Rings 9228 | -9/Scraptown | Visited Cave Peace 9260 | -9/Scraptown | Visited SPCMW 10006 | -9/Scraptown | Visited Cyclists 10080 | -9/Scraptown | Visited Symbiants 10131 | -9/Scraptown | Visited IN-MT5's Study 10280 | -9/Scraptown | Visited Comm Corps 10496 | -9/Scraptown | Discovered new exit (range 13) 10756 | -9/Scraptown | Visited UFD Registry 10756 | -9/Scraptown | Registered with UFD as "Steamcoil" 10867 | -9/Scraptown | Entered Cyclist Reading Room 10876 | -9/Scraptown | Learned location of Exiles (-9) 10876 | -9/Scraptown | Learned location of Zion (-6) 11061 | -9/Scraptown | Visited Abandonware Association 11085 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 11155 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11176 | -9/Scraptown | Found DCF Scrap (29 items) 11275 | -9/Scraptown | Visited Curators Association 11378 | -9/Scraptown | Visited Scrapoid Pod Storage 11424 | -9/Scraptown | Visited A0-MCA Data Center 11438 | -9/Scraptown | Given a B+ rating by A0-MCA 11446 | -9/Scraptown | Found A0-MCA's Component Scanner 11535 | -9/Scraptown | Visited Modified Component R&D 11614 | -9/Scraptown | Visited Science Testing Area 11705 | -9/Scraptown | Visited Sword Containment 11735 | -9/Scraptown | Found Companion Sword 12810 | -9/Scraptown | Met Optimus 12810 | -9/Scraptown | Accepted into 0bPrime 12949 | -9/Scraptown | Discovered new exit (range 5) 12966 | -9/Scraptown | Entered Factory 12966 | -6/Factory | Accompanied by 7 allies 12966 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 13067 | -6/Factory | Repaired Med. Armor Plating 13134 | -6/Factory | Found Rocket Array 13137 | -6/Factory | Discovered new exit (range 13) 13146 | -6/Factory | Identified exit to Lower Caves 13179 | -6/Factory | Repaired Xenon Bombardment Thruster 13210 | -6/Factory | Central database locked down 13264 | -6/Factory | Discovered new exit (range 7) 13265 | -6/Factory | Identified exit to Factory 13301 | -6/Factory | Found Powered Armor 13313 | -6/Factory | Watched by a mysterious "MATRIX" hacker 13335 | -6/Factory | Loaded intel: 8 recycling unit locations 13472 | -6/Factory | Build established: Hacker-Sprinter 13481 | -6/Factory | Learned location of Protoforge (-2) 13595 | -6/Factory | Fabricated G-34 Mercenary? 13598 | -6/Factory | Garrison activated, responded to threat 13602 | -6/Factory | Discovered new exit (range 12) 13823 | -6/Factory | Lost 10 parts (1p5n2u2w) 14080 | -6/Factory | Core integrity fell below 50% 14087 | -6/Factory | Core integrity fell below 20% 14089 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14079_ Lgt. Nuclear Core destroyed. 14081_ Imp. Carbon-fiber Leg destroyed. 14081_ Penetrated by Slug. 14081_ Slug penetrates Wall. 14082_ Penetrated by Slug. 14082_ Slug penetrates Wall. Companion Sword: "I work better when attached to you, by the way." 14083_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 14085_ Penetrated by Slug. 14086_ Component scanned: Arc Projector [X-72 Disruptor]. 14086_ Slug penetrates P-60 Hacker. 14087_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 14088_ Chain reaction triggered in Lgt. Angular Momentum Engine. 14088_ P-60 Hacker destroyed. 14088_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????? ?????????+ | | ?????????????????????????????????? ????????# | | ???????????????????????????????? ????????# | | ???????????????????????????????? ????????# | | ????????????????????????????????# ????????# | | ????????????????????????????????# #???????# | | ????????????????????????????? ?# #???????# | | ????????????????????????????? # #???????# | | ????????????????????????????? # #???????# | | ???????????????????????????"" # #???????# | | ???????????????????????????"" # ######### | | ???????????????????????????"" # | | ??????????????????????????? # | | ??????????????????????????? # | | ??????????????????????????? + | | ??????????????????????????? # hp | | ??????????????????????????? # hg############ | | ???????????##+##############;;;;; % #??????????? | | ??????????? k x x | #??????????? | | ?????????? g%g %#?????????? | | ?????????? [ #?????????? | | ?????????? @ #?????????? | | ?????????? k k ??? | | ?????????????+##### #######################??? | | ??????????????????# ?????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 34 Trap Extractor Capacity 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Storage | Hacked System Shield | -9/Recycling | Hacked Rocket Array | -6/Factory | Scanalyzed Med. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ G-34 Mercenary | x3 | -6/Factory Repaired ---------- Lgt. Treads | 57% | -9/Materials Lgt. Treads | 67% | -9/Materials Med. Armor Plating | 10% | -6/Factory Xenon Bombardment Thruster | 63% | -6/Factory Studied --------- VTOL Module | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Wiki Contributor Challenges ------------ None Game ------ Seed ExoskeletonSpreadSuite Manual? 0 Play Time 01:37:07 Cumulative 107.3 hours Start 2026.08.01 @ 05:29:36 End 2026.08.01 @ 07:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf0a16b1-3940-4c11-8b17-2f0735ff2d0e