Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.25 @ 13:11:43 Player: smidge Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (156) 780 Value Destroyed (7225) 7225 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (6661) 6661 TOTAL SCORE: 22206 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2161 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 200/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Improved Focal Shield SGEMP Prototype Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Centrium Light Armor Plating Advanced Powered Armor Advanced Powered Armor Experimental System Shield > --- WEAPON ----------- Force Lance Plasma Lance > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Medium Treads Biometal Medium Treads High-capacity Storage Unit Advanced Trap Scanner Long-range Terrain Scanner Advanced Actuator Array Advanced Actuator Array Phase Shifter Layered Heavy Armor Plating Improved Focal Shield Railgun Railgun Proton Missile Launcher Lance SGEMP Prototype [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Actuator Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Lance Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . . . 4 . 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . 1 . . 1 . . . 1 . Utility 8 | . . . . . 2 . 2 1 . . 1 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 119 | 5 7 3 1 . 10 13 11 3 10 8 3 7 1 16 6 15 Power 13 | 1 1 1 . . . 2 1 . 1 1 . . . 2 2 1 Engine 3 | 1 . . . . . . 1 . . 1 . . . . . . Core 6 | . 1 1 . . . 2 . . 1 . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . 1 2 1 Propulsion 39 | 2 2 1 . . 7 7 . 1 4 . 1 2 . 4 2 6 Treads 15 | . 2 . . . 4 7 . . . . . . . . . 2 Leg 19 | . . . . . 1 . . 1 4 . 1 2 . 4 2 4 Wheel 5 | 2 . 1 . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 46 | 1 2 1 . . 3 3 8 1 3 6 2 3 1 7 . 5 Device 20 | . . . . . 1 1 3 . 3 4 1 1 1 4 . 1 Storage 3 | 1 . 1 . . 1 . . . . . . . . . . . Processor 8 | . 2 . . . . 1 2 . . 1 . 1 . . . 1 Hackware 3 | . . . . . 1 . . . . . 1 . . 1 . . Protection 12 | . . . . . . 1 3 1 . 1 . 1 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 1 2 . 1 . . 1 2 1 2 1 . 2 . 3 2 3 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . . . . . 1 . . . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . 1 . . . . 1 . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 2 . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . . . 1 1 4 Parts Lost 52 | . 1 3 . . 4 1 1 . 1 1 1 5 . 10 . 24 Power 7 | . 1 1 . . 1 . . . 1 . . . . . . 3 Propulsion 20 | . . 1 . . 3 . . . . . . 2 . 5 . 9 Utility 20 | . . . . . . 1 1 . . 1 1 3 . 4 . 9 Weapon 5 | . . 1 . . . . . . . . . . . 1 . 3 Highest Loss Streak 15 | . 1 2 . . 2 1 1 . 1 1 1 5 . 9 . 15 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 Average Backups 15 | 1 6 7 8 9 15 19 18 16 17 18 17 18 14 17 15 15 Power 1 | . 1 . . . . . 1 2 1 2 2 3 3 2 2 1 Propulsion 2 | . 1 2 2 2 1 3 6 5 4 2 2 2 1 2 3 2 Utility 6 | . 2 2 3 3 6 7 4 5 6 10 7 7 5 8 5 7 Weapon 4 | . . 3 3 4 7 8 6 4 4 3 3 3 4 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 44 | . 3 1 2 1 1 9 8 . . 4 5 . . 4 2 4 Power 7 | . 1 . . . . . 1 . . . . . . 2 2 1 Propulsion 4 | . . . . . 1 2 . . . . 1 . . . . . Utility 16 | . 2 1 1 . . 4 . . . 2 2 . . 1 . 3 Weapon 16 | . . . 1 1 . 3 7 . . 2 1 . . 1 . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 91 87 84 85 74 89 91 99 99 99 99 98 98 94 91 70 Engine 2 | . 3 . . . . . 2 6 2 4 5 5 5 2 . . Core 5 | . 10 13 14 14 3 9 4 . 3 1 . . . 5 1 . Treads 9 | . 15 . . . 8 35 30 26 10 . . . . . . 1 Leg 16 | . . . . . 3 . . 6 21 33 35 34 35 30 29 19 Wheel 5 | . 12 27 28 28 15 . . . . . . . . . . . Device 8 | . . . . . 7 3 5 6 16 18 19 15 9 9 18 4 Storage 7 | . 14 14 14 14 9 9 7 6 6 6 5 5 5 5 4 3 Processor 9 | . 13 14 14 14 9 6 14 13 2 5 5 6 11 10 9 10 Hackware 3 | . . . . . 8 9 3 . . . 1 5 5 8 4 4 Protection 8 | . . . . . . 8 12 19 20 14 13 10 11 7 4 9 Energy Gun 2 | . . . 5 14 9 8 6 . . . . . . . . . Ballistic Gun 3 | . 16 17 8 . . . . 6 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 5 10 8 5 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . 8 11 9 8 6 Peak Build Rating 141 | 5 11 10 24 24 33 46 56 53 55 69 76 80 81 107 135 141 Average Rating 56 | 4 9 9 14 24 30 38 51 52 53 62 73 77 79 99 128 105 On Entrance 48 | . 5 10 9 24 24 31 46 43 53 54 68 76 75 81 94 133 Avg Prop Armor Cover (%) 3 | . . . . . 6 . . 2 2 . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 10 13 86 93 93 93 64 79 82 91 90 91 78 77 98 116 137 Greatest Support 146 | 26 40 26 26 26 80 88 88 88 88 80 95 100 100 112 146 146 Greatest Overweight (x) 15 | . . 3 3 3 4 1 . . 1 1 . 1 . 1 . 15 Average Overweight (x) . | . . 1 3 3 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 14 25 25 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 3 8 8 12 9 20 20 20 19 19 20 20 20 15 20 20 20 Average Carried 16 | 1 6 7 8 9 15 19 19 17 18 19 18 19 15 18 16 17 Final Capacity 25 | 8 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 8 9 9 19 20 20 17 19 19 20 15 15 13 20 5 Class Distribution -------------------- 30% | Mutant 25% | Hacker-Gladiator 15% | Hacker-Mutant 12% | Gladiator 8% | Scientist-Gladiator 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Skirmisher | -7/Factory Mutant | -6/Factory Scientist-Gladiator | -6/Garrison Gladiator | -6/Factory Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Matter Collected 2382 | 204 271 134 . 30 60 255 143 . 192 165 45 106 15 251 322 189 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7024 | . 352 247 . 45 250 1021 331 . 408 348 142 236 . 788 419 2437 Parts 369 | . 25 12 . 5 10 75 24 . 21 21 5 11 . 46 21 93 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 11 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 131 | . 9 7 . 3 4 22 5 . 13 7 2 5 . 17 5 32 Melee 29 | . . . . . . . . . 2 5 2 5 . 6 5 4 Guns 42 | . 9 7 . 3 4 13 5 . . . . . . . . 1 AOE 41 | . . . . . . 8 . . 6 1 . . . 11 . 15 Classes Destroyed 19 | . 3 1 . . 2 4 1 . 3 . . . . . . 5 Worker 4 | . . 1 . . . 1 . . . . . . . 1 1 . Builder 6 | . . . . . . 1 . . . 1 . . . 4 . . Hauler 2 | . . . . . . 1 . . . . . . . 1 . . Recycler 2 | . . . . . . 2 . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . 1 . . 1 . . Watcher 8 | . 3 . . . 1 2 2 . . . . . . . . . Swarmer 33 | . 3 3 . 3 . 8 . . 4 2 . 2 . 8 . . Saboteur 3 | . . . . . . . . . . . . . . . . 3 Grunt 52 | . 6 4 . . . 7 2 . 5 1 . . . 4 2 21 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . 1 . . . . 1 1 1 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 3 7 1 . . 2 . 1 . . 2 . Specialist 3 | . . . . . . . . . 1 . . . . 2 . . Hunter 5 | . . . . . 1 . . . 1 . 2 . . 1 . . Programmer 9 | . . . . . . . 2 . . 2 . 2 . 1 . 2 Behemoth 1 | . . . . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 21 | . 3 3 . 3 3 11 2 . 8 2 2 2 . 8 3 21 Combat Bots Only 21 | . 3 3 . 3 3 5 2 . 8 2 2 2 . 6 3 21 Max Kills in Single Turn 7 | . 1 1 . 1 1 7 1 . 3 2 1 1 . 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . 3 1 . . . 3 . 4 Melee 2 | . . . . . . . . . 1 2 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Hostile Shots Fired 1179 | . 58 29 . 10 20 73 20 . 66 85 39 57 . 239 29 454 Missed 384 | . 16 10 . 5 3 17 10 . 11 39 9 12 . 100 6 146 Hits 795 | . 42 19 . 5 17 56 10 . 55 46 30 45 . 139 23 308 Melee 39 | . . . . . . . . . . 1 . . . 3 3 32 Projectile 756 | . 42 19 . 5 17 56 10 . 55 45 30 45 . 136 20 276 AOE 2 | . . . . . . . . . . . . . . 1 . 1 Critical Strikes 41 | . 1 1 . . . 1 . . 4 . . 2 . 6 2 24 Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . Damage Taken 11871 | . 393 182 . 30 337 618 64 . 799 535 322 772 . 1722 446 5651 Core 1988 | . 72 51 . 8 120 115 3 . 53 9 29 112 . 74 11 1331 Absorbed by Shields 714 | . . . . . . . . . . 17 89 19 . 357 . 232 Ignored by Resistances 3982 | . 124 56 . 10 92 180 28 . 416 206 119 216 . 712 203 1620 Regen/Repaired (Parts) 203 | . . . . . . . . . . 203 . . . . . . Core Remaining (%) 81 | 100 . . . 47 . 57 99 . . 92 . . 85 93 . . Volleys Fired 152 | . 59 32 . . . 6 4 . 5 . . . . 15 . 31 Largest 2 | . 2 2 . . . 1 1 . 1 . . . . 1 . 1 Hottest 100 | . 100 40 . . . 100 25 . 39 . . . . 39 . 80 Shots Fired 278 | . 65 41 . 8 22 74 18 . 5 . . . . 15 . 30 Gun 222 | . 63 41 . 8 22 68 18 . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . . Launcher 53 | . . . . . . 5 . . 5 . . . . 15 . 28 Special 3 | . 2 . . . . 1 . . . . . . . . . . Kinetic 110 | . 63 41 . . . . 4 . . . . . . . . 2 Thermal 115 | . 2 . . 8 22 69 14 . . . . . . . . . Explosive 22 | . . . . . . 5 . . 5 . . . . 12 . . Electromagnetic 31 | . . . . . . . . . . . . . . 3 . 28 Robot Hit Streak 25 | . 20 19 . 6 18 19 25 . 11 . . . . 14 . 20 Robot Miss Streak 2 | . 2 1 . 1 1 1 1 . . . . . . 1 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Autonomous 113 | . . . . 8 22 68 15 . . . . . . . . . Shots Hit Robots 400 | . 53 33 . 7 21 67 17 . 27 23 11 19 . 44 21 57 Core Hits 325 | . 23 14 . 3 7 32 9 . 15 9 4 8 . 53 11 137 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 11 | . 1 . . . . . . . 7 3 . . . . . . Critical Strikes 33 | . 1 . . . . . . . 9 7 1 3 . 6 1 5 Destroy 1 | . 1 . . . . . . . . . . . . . . . Smash 13 | . . . . . . . . . 9 4 . . . . . . Sever 4 | . . . . . . . . . . 3 1 . . . . . Impale 15 | . . . . . . . . . . . . 3 . 6 1 5 Melee Attacks 182 | . . . . . . . 3 . 24 31 12 20 . 34 29 29 Impact 32 | . . . . . . . . . 24 7 1 . . . . . Slashing 38 | . . . . . . . 3 . . 24 11 . . . . . Piercing 112 | . . . . . . . . . . . . 20 . 34 29 29 Sneak Attacks 8 | . . . . . . . . . . 3 . . . 2 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Follow-up Attacks 23 | . . . . . . . . . 5 4 . 2 . 4 4 4 Damage Inflicted 19641 | . 656 311 . 208 589 2450 503 . 1909 1226 463 737 . 2849 1029 6711 Guns 4008 | . 656 311 . 208 554 1680 490 . . . . . . . . 109 Cannons . | . . . . . . . . . . . . . . . . . Explosions 8970 | . . . . . 35 757 . . 919 123 . . . 1740 . 5396 Melee 6637 | . . . . . . . . . 990 1103 463 737 . 1109 1029 1206 Ramming 26 | . . . . . . 13 13 . . . . . . . . . Kinetic 1160 | . 656 311 . . . . 84 . . . . . . . . 109 Thermal 4643 | . . . . 208 554 1680 406 . . 123 . . . 131 . 1541 Explosive 2953 | . . . . . . 757 . . 919 . . . . 1277 . . Electromagnetic 4222 | . . . . . 35 . . . . . . . . 332 . 3855 Impact 1221 | . . . . . . . . . 990 231 . . . . . . Slashing 1335 | . . . . . . . . . . 872 463 . . . . . Piercing 4081 | . . . . . . . . . . . . 737 . 1109 1029 1206 Highest Corruption 5 | . . . . . . . 1 . . 2 . 3 3 2 . 5 Average Corruption 1 | . . . . . . . 1 . . 1 . 2 3 1 . 3 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . 4 . . 6 . 3 3 . . 7 Message Errors 6 | . . . . . . . 2 . . 2 . . 1 . . 1 Matter Fused 9 | . . . . . . . 1 . . 3 . 1 1 . . 3 Heat Flow Errors 2 | . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . 1 . 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 931 | . . . . . 34 29 . . 364 273 48 . . 104 . 79 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 165 | . . . . . 34 29 . . 4 . . . . 34 . 64 Melee 766 | . . . . . . . . . 360 273 48 . . 70 . 15 Knockbacks 4 | . . . . . . . . . 3 1 . . . . . . Impact 4 | . . . . . . . . . 3 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 650 | . . . . . 80 57 . . 4 229 . . . 14 . 266 Shots 25 | . . . . . 2 1 . . 1 3 . . . 2 . 16 Rammed 3 | . . . . . . 2 1 . . . . . . . . . Targets Rammed 4 | . . . . . . 3 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . Highest Temperature 280 | . 28 33 . . . 24 223 . 280 17 . 211 . 10 . 21 Average Temperature 64 | . 8 9 . . . 13 104 . 122 9 . 106 . 7 . 21 Received Heat Transfer 2509 | . 279 123 . . 45 216 18 . 685 82 . 87 . 81 72 821 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . 5 1 . . . . . 12 Combat Hostiles 18 | . . . . . . . . . 5 1 . . . . . 12 Parts Fried 32 | . . . . . . . . . 3 1 . . . 1 . 27 Impact Corruptions 14 | . . . . . . . . . 11 3 . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 3 | . . . . . . 2 1 . . . . . . . . . Heat Transferred 5058 | . . . . 259 703 2109 481 . . 50 . . . 200 . 1256 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 . . . . . . . . 2 . 9 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Maximum Alert Level 5 | . . . . . . 1 1 . 2 1 . . . 1 . 5 Low Security (%) 85 | 100 100 100 . 100 100 64 98 100 31 98 100 . . 92 100 . Level 1 6 | . . . . . . 35 1 . 15 1 . . . 7 . . Level 2 2 | . . . . . . . . . 53 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . 99 Peak Influence 2460 | . 92 55 . 71 79 307 210 19 447 202 44 . . 295 166 2460 Initial 202 | . . . . . . . 100 19 . 202 8 . . . 129 28 Average 157 | . 20 17 . 28 20 161 55 2 302 40 6 . . 54 102 1817 Influence Increases 4703 | . 295 175 . 71 145 746 327 . 457 358 74 100 . 625 230 1100 Destroy 0b10 Robot/C 2600 | . 180 140 . 60 80 440 100 . 260 140 40 100 . 340 100 620 Destroy 0b10 Robot/NC 125 | . 15 5 . . 5 40 10 . . 5 5 . . 30 5 5 Destroy Leader 560 | . 46 30 . 10 42 116 44 . 40 50 10 . . 72 30 70 Successful Hack 99 | . 29 . . . . 20 13 . . 15 4 . . 6 12 . Disable Machine 144 | . 9 . . . 18 45 9 . 9 36 . . . . . 18 Anti-Garrison Action 200 | . . . . . . . 150 . 50 . . . . . . . Destroy Structure 270 | . 1 . . 1 . 55 1 . 38 22 . . . 72 8 72 Partial Spotted 60 | . 15 . . . . . . . . . 15 . . 15 . 15 Lose Combat Pursuer 645 | . . . . . . 30 . . 60 90 . . . 90 75 300 Influence Decreases 3815 | . 295 175 . 71 145 489 537 47 10 785 94 100 . 340 456 271 Entered New Map 629 | . . . . . . . 157 28 . 245 12 . . . 156 31 Time Decay 2696 | . 285 145 . 71 105 479 380 19 . 515 82 70 . 245 300 . Lost Part 465 | . 10 30 . . 40 10 . . 10 . . 30 . 95 . 240 Purge Threat 25 | . . . . . . . . . . 25 . . . . . . Squads Dispatched 38 | . . . . . . 1 4 . . 4 1 . . 7 1 20 Investigation 4 | . . . . . . . 1 . . 1 . . . 2 . . Extermination 8 | . . . . . . . 2 . . 3 1 . . 1 1 . Reinforcement 5 | . . . . . . 1 . . . . . . . 4 . . Assault 21 | . . . . . . . 1 . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Distress Signals 6 | . 2 . . 1 . 1 . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 223 | . 14 6 . 3 6 25 6 . 14 12 4 5 . 26 5 97 Peak Tracking Total 26 | . 3 2 . 3 3 4 1 . 8 3 2 5 . 6 4 26 Tactical Retreats 20 | . . . . . . 2 . . 2 4 . . . 4 2 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Traps Triggered 7 | . . . . . . 3 . . . 2 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Machines Disabled 18 | . 1 . . . 2 5 2 . 2 4 . . . . . 2 Max in Single Turn 4 | . 1 . . . 1 1 1 . 1 4 . . . . . 1 Garrison Access 5 | . . . . . . . 2 . . 2 . . . 1 . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Machines Accessed 50 | . 7 . 5 . 1 10 7 1 . 8 2 3 . 4 2 . Terminals 28 | . 7 . . . . 10 3 . . 3 1 . . 2 2 . Fabricators 2 | . . . . . . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . 1 . . . 1 . . Garrison Access 5 | . . . . . . . 1 1 . 2 . . . 1 . . Total Hacks 132 | . 15 . 35 . 3 16 18 2 . 16 6 3 . 13 5 . Successful 96 | . 10 . 35 . 2 14 12 1 . 8 3 3 . 6 2 . Failed 36 | . 5 . . . 1 2 6 1 . 8 3 . . 7 3 . Catastrophic 3 | . . . . . . . 1 . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 7 | . 4 . 1 . . . . . . . . . . 2 . . Terminals 63 | . 15 . . . . 16 8 . . 6 5 . . 8 5 . Fabricators 2 | . . . . . . . . . . 1 1 . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 9 . . 4 . . . 4 . . Garrison Access 6 | . . . . . . . 1 2 . 2 . . . 1 . . Terminal Hacks 75 | . 10 . 35 . . 14 4 . . 2 2 3 . 3 2 . Record 39 | . 2 . 34 . . . 1 . . . . . . 2 . . Part Schematic 5 | . 3 . . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . 1 . . . 1 . . . . 1 . Open Door 9 | . . . . . . 6 . . . . . 3 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . 1 . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . Zone Layout 5 | . 3 . . . . 1 . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 7 . . 2 . . . 1 . . Insert Component 4 | . . . . . . . 2 . . 1 . . . 1 . . Analyze 2 | . . . . . . . 1 . . 1 . . . . . . Retrieve Study 4 | . . . . . . . 4 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 . 2 . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . 1 . . 2 . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . . . 1 4 5 1 . 5 2 . . 3 2 . Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 3 . . . . . 3 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . . . . 1 . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 3 . 5 . . . . . . . Machine Destruction 8 | . . . . . . . 3 . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Total Allies 1 | . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Active Infowar (turns) 2848 | . 522 . . . . . 804 186 121 . 17 1 . 469 608 120 Optics 522 | . 522 . . . . . . . . . . . . . . . Sensors 616 | . . . . . . . 616 . . . . . . . . . Terrain 698 | . . . . . . . . . . . . . . 77 510 111 Traps 1046 | . . . . . . . . . . . . . . 469 577 . Cloaking 1 | . . . . . . . . . . . . 1 . . . . Jamming 1037 | . . . . . . . 188 186 121 . 17 . . . 405 120 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Turns Passed 10571 | 43 982 470 682 177 388 1030 1160 186 497 1462 581 784 221 858 608 442 Spaces Moved 6998 | 37 719 371 500 131 222 560 757 126 243 838 441 668 202 557 388 238 Core 96 | 1 . . . . . . . . . . . . . . . 95 Treads 1837 | . 253 . . . 46 560 757 126 94 . . . . . . 1 Legs 3409 | . . . . . 24 . . . 149 838 441 668 202 557 388 142 Wheels 1656 | 36 466 371 500 131 152 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 135 135 100 145 145 145 145 107 106 106 109 109 114 50 Average Speed 128 | 88 114 107 135 135 157 156 145 145 165 149 106 107 109 112 114 103 Slowest Speed 800 | 90 160 135 135 135 450 225 145 145 225 177 106 177 109 184 117 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 92 58 79 30 18 76 20 3 34 21 11 75 28 19 11 29 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . 1 . . . . Known Exits Taken 9 | . 1 1 1 1 1 . . 1 . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 . . . . . 1 1 . . 1 . . 1 1 . . Scrap Searched 6 | . . 2 . 1 . . . . . . . 2 1 . . . Spaces Dug 15 | . 1 . . . . . 1 . 1 6 . . . 2 4 . Terrain Destroyed 231 | . 1 . . 1 . 58 1 . 26 25 . . . 45 4 70 Melee 14 | . . . . . . . 1 . 1 6 . . . 2 4 . Projectile 4 | . 1 . . 1 . 2 . . . . . . . . . . AOE 213 | . . . . . . 56 . . 25 19 . . . 43 . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Upp Upp Fac Res Tes Total 8114 | 44 806 409 508 132 260 712 819 129 288 1006 539 706 202 715 502 337 Wait 428 | . 1 . . . 10 85 . . 6 112 68 7 . 68 59 12 Move 6982 | 36 718 370 499 130 221 559 756 126 241 837 440 667 201 556 387 238 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | 3 11 2 3 1 16 16 18 . 6 10 8 1 . 11 14 4 Fast Attach 35 | 5 3 . 1 . 3 5 3 . . 3 1 2 1 2 1 5 Attach 57 | . 1 2 1 . 6 5 8 3 2 1 3 5 . 8 4 8 Detach 8 | . . . 1 . 1 2 3 . . . . 1 . . . . Swap 75 | . 7 2 . . 1 9 4 . 9 5 2 2 . 18 11 5 Drop 91 | . 6 1 3 1 2 22 19 . . 12 6 4 . 9 4 2 Fire 152 | . 59 32 . . . 6 4 . 5 . . . . 15 . 31 Melee 151 | . . . . . . . 3 . 19 26 11 17 . 28 22 25 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 3 1 . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 491 | -10/Materials | Discovered new exit (range 5) 659 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Identified exit to Mines 918 | -10/Materials | Discovered exit to Materials (range 14) 1026 | -10/Materials | Entered Mines 1164 | -10/Mines | Learned location of Zion (-6) 1214 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1341 | -10/Mines | Learned Materials garrison access intel 1491 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1491 | -10/Mines | Discovered new exit (range 5) 1495 | -10/Mines | Identified exit to Exiles 1496 | -10/Mines | Entered Exiles 1497 | -10/Exiles | Identified exit to Mines 1532 | -10/Exiles | Met 8R-AWN 1553 | -10/Exiles | Met EX-HEX 1609 | -10/Exiles | Met EX-DEC 1810 | -10/Exiles | Met EX-BIN 1869 | -10/Exiles | Aligned with FarCom system 1870 | -10/Exiles | Given EX-Vault access code 1911 | -10/Exiles | Opened EX-Vault 1918 | -10/Exiles | Found Prototype Energy Gun 1919 | -10/Exiles | Identified AWS/Thermal 1923 | -10/Exiles | Found Prototype Ballistic Cannon 1926 | -10/Exiles | Found Prototype Storage 1974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2073 | -10/Exiles | Visited The Gauntlet 2178 | -10/Exiles | Left Exiles lab with AWS/Thermal 2178 | -10/Exiles | Entered Mines 2181 | -9/Mines | Core integrity fell below 50% 2181 | -9/Mines | Discovered new exit (range 11) 2200 | -9/Mines | Assembled infested the area 2205 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2238 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2249 | -9/Mines | Discovered new exit (range 7) 2256 | -9/Mines | Identified exit to Materials 2355 | -9/Mines | Entered Materials 2355 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2356 | -8/Materials | Loaded intel: 1 garrison access location 2415 | -8/Materials | Discovered new exit (range 13) 2489 | -8/Materials | Identified exit to Storage 2644 | -8/Materials | Build established: Hacker-Mutant 2743 | -8/Materials | Entered Storage 3767 | -8/Storage | Discovered new exit (range 5) 3773 | -8/Storage | Entered Factory 3773 | -7/Factory | Evolved 2 slots: Utility x2 4071 | -7/Factory | Build established: Hacker-Skirmisher 4345 | -7/Factory | Hacking Suite fried by hacking feedback 4691 | -7/Factory | Build established: Mutant 4798 | -7/Factory | AWS/Thermal suddenly broke down 4823 | -7/Factory | Discovered new exit (range 13) 4933 | -7/Factory | Entered another Factory area 4933 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5119 | -6/Factory | Identified exit to Garrison 5119 | -6/Factory | Entered Garrison 5155 | -6/Garrison | Triggered checkpoint 5182 | -6/Garrison | Garrison Relay disabled 5206 | -6/Garrison | Installed Relay Interface Framework 5269 | -6/Garrison | Triggered checkpoint 5278 | -6/Garrison | Spotted B-75 Beast 5318 | -6/Garrison | Destroyed 8 combat bots 5320 | -6/Garrison | Destroyed B-75 Beast 5571 | -6/Garrison | Build established: Scientist-Gladiator 5598 | -6/Garrison | Discovered new exit (range 9) 5616 | -6/Garrison | Entered Factory 5903 | -6/Factory | Repaired Imp. Medium Armor Plating 6485 | -6/Factory | Build established: Gladiator 6951 | -6/Factory | Discovered new exit (range 16) 7078 | -6/Factory | Entered another Factory area 7078 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7355 | -5/Factory | Identified exit to Upper Caves 7355 | -5/Factory | Identified exit to Extension 7659 | -5/Factory | Entered Upper Caves 7660 | -5/Upper Caves | Encountered a Warlord checkpoint 7663 | -5/Upper Caves | Identified exit to Upper Caves 7864 | -5/Upper Caves | Build established: Hacker-Gladiator 8335 | -5/Upper Caves | Lost 5 parts (2n3u) 8443 | -5/Upper Caves | Entered another Upper Caves area 8522 | -5/Upper Caves | Learned location of 1 exit from Factory 8564 | -5/Upper Caves | Encountered a Warlord checkpoint 8660 | -5/Upper Caves | Discovered new exit (range 5) 8664 | -5/Upper Caves | Entered Factory 8664 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8665 | -4/Factory | Identified exit to Upper Caves 8788 | -4/Factory | Found Prototype Hackware 8792 | -4/Factory | Identified Exp. System Shield 9377 | -4/Factory | Discovered new exit (range 23) 9522 | -4/Factory | Entered Research 9522 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9553 | -3/Research | Lost 9 parts (4n4u1w) 9607 | -3/Research | Spotted B-86 Titan 10059 | -3/Research | Found Adv. Powered Armor 10096 | -3/Research | Discovered new exit (range 5) 10122 | -3/Research | Identified exit to Testing 10130 | -3/Research | Entered Testing 10131 | -3/Testing | Maximum security lockdown engaged 10224 | -3/Testing | Found Adv. Powered Armor 10232 | -3/Testing | Spotted Striker 10236 | -3/Testing | Spotted Striker 10254 | -3/Testing | Spotted Alpha 7 10284 | -3/Testing | Destroyed Striker 10303 | -3/Testing | Destroyed Striker 10326 | -3/Testing | Destroyed Alpha 7 10336 | -3/Testing | Found Prototype Processor 10336 | -3/Testing | Identified Exp. Targeting Computer 10347 | -3/Testing | Lost 9 parts (1p5n3u) 10368 | -3/Testing | Stole the SGEMP Prototype 10449 | -3/Testing | Destroyed 21 combat bots 10452 | -3/Testing | Found Gamma Bomb Array 10484 | -3/Testing | Spotted Striker 10484 | -3/Testing | Spotted Investigator 10486 | -3/Testing | Scanned by Researcher 10488 | -3/Testing | Spotted Striker 10518 | -3/Testing | Core integrity fell below 50% 10525 | -3/Testing | Destroyed 8 combat bots 10546 | -3/Testing | Core integrity fell below 20% 10551 | -3/Testing | Lost 15 parts (2p4n6u3w) 10572 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 10523_ Acquired 3 matter. 10523_ Investigator stasis bubble strength at 128. 10523_ Penetrated by Slug. 10523_ Slug penetrates Wall. 10523_ Critical hit (Burn: +50). 10523_ H-77 Assassin stasis bubble bursts. 10524_ Held in stasis. 10524_ Investigator is analyzing... 10524_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 10528_ Plasma Lance severed. 10533_ Knocked back. 10552_ Slug penetrates Wall. 10557_ Striker Prototype Device blasted off. 10557_ Striker knocked back. 10560_ Critical hit (Burn: +50). 10562_ Knocked back. 10564_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10568_ System corrupted: Matter fused (-7). 10572_ Critical hit (Impale). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???######### % "" ##???# #?????????????? | | ???# """ ## "T #???## #?????????????? | | ???#! """ ## ####### #???## #?????????????? | | ??## """ ?# ##??########????# ##????????????? | | ???# ?# "#?? ! #??????# ####??????????? | | ???# ??# ##? ######## #??????????? | | ?????! ?## ##? """ # #??????????? | | ?######+### # """ # ! #??????????? | | ?# " # = """ # ####??????????? | | ?# / + # % #?????????????? | | ?# *####### # """ # ####h#+#?????#???????? | | #%!# #???## ### """ # #?? ??????????#??????? | | #*![/#???## #?? """ # #?h????????#?????????? | | "!!!"######+#?? # #??"?"???????????????? | | ==! #???? * # #???""???????????????? | | ![= " #????###### p#?? ???????????????? | | ==! " #????#????# #??"""???????????????? | | %= " #?????????# #? """ ""????????????? | | %[= ] #?????????# # """ """ ""????????? | | ==%!! " h#?????????# p # ??????????? | | =[=%= " #?????????+ / """ "?????????????? | | #%!=* "" #?????????# # """ "?????????????? | | ##!!# ] !#? ???????# g # """ ??????????????? | | #*%####+#####?????????+ #? ??????????????? | | #*=# ^ #??????######K##########?????????????? | | += /[ ^ #??????# @K #????????????????? | | # # #??????# #????????????????? | | # %#########??????# #????????????????? | | # %########???????# """ ]#????????????????? | | # %# [ #???????# """ #????????????????? | | = %! #???????# ! """ #????????????????? | | [% =[ !#??????## """ ""#????????????????? | | *=! = #???????#]] """ ""#????????????????? | | *%[! /%" ??#]] T"#????????????????? | | [!%/= #######?#] ""#????????????????? | | !%%[%! ####??#????# ""#????????????????? | | =/!== ##??????#???# ?????????????????? | | % = #???????????##""T""#####??????????????????? | | #!= # #?????????????"""""???????????????????????? | | ##=!## #???????#??#??????????????????????????????? | | ##//####??#????????#?????????????????????????????? | | "%=/ #??#??????????????????????????????????????? | | "!= #?????????????????????????????????????????? | | ##????#????????????????????????????????????? | | "#??????????????????????????????????????????? | | """ "#??????????????????????????????????????????? | | """" "#?????#??#?????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1625 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 12 Melee Accuracy 16 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 16 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. EMP Blaster | -7/Factory | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Heavy Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 15% | -6/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Batter Up Drive-By Hornet's Nest Killing Spree This Is Interesting... Challenges ------------ None Game ------ Seed DecoyCentriumBank Manual? 0 Play Time 02:12:02 Cumulative 47.8 hours Start 2026.06.24 @ 13:43:11 End 2026.06.25 @ 13:11:43 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecbdc646-7529-4349-9e84-d3313ec514b5