Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.03 @ 21:04:55 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1583) 1583 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1283) 1283 TOTAL SCORE: 5396 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 382 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -7 Cogmind --------- Core Integrity 353/550 Matter 297/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (270) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Treads Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Salvage Targeting Computer Hardlight Generator System Shield System Shield Assault Cannon Flak Cannon Flak Cannon Flak Cannon Shock Bomb Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit System Shield > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Aluminum Leg Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Hardlight Generator System Shield System Shield Assault Cannon Flak Cannon Flak Cannon Flak Cannon Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 1 | . . 1 . . . . Weapon 1 | . . . 1 . . . Parts Attached 46 | . 7 17 6 5 9 2 Power 4 | . . 1 1 1 . 1 Engine 2 | . . 1 . . . 1 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 15 | . 3 6 1 1 3 1 Treads 6 | . . 3 1 1 . 1 Leg 9 | . 3 3 . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . . 4 . 1 2 . Device 1 | . . 1 . . . . Storage 1 | . . 1 . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . 1 . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 20 | . 4 6 4 2 4 . Energy Gun 5 | . . 1 2 1 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 5 | . 2 2 . . 1 . Ballistic Cannon 1 | . . . 1 . . . Launcher 8 | . 2 2 1 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 2 | . 2 . . . . . System Corruption 10 | . 10 . . . . . Parts Lost 19 | . . 5 5 . 9 . Power 3 | . . . 2 . 1 . Propulsion 6 | . . . 1 . 5 . Utility 3 | . . 1 1 . 1 . Weapon 7 | . . 4 1 . 2 . Highest Loss Streak 7 | . . 3 4 . 7 . Average Slot Usage (%) 84 | . 85 92 97 81 85 72 Engine 4 | . 14 11 3 . . 2 Core 2 | . . . 4 3 6 . Treads 10 | . . 11 18 11 14 7 Leg 17 | . 28 21 18 18 15 9 Device 5 | . . 6 9 9 7 . Storage 9 | . 14 11 9 9 9 9 Processor 2 | . . . . . 1 9 Hackware 1 | . . . . 7 2 . Protection 4 | . . 9 8 . 1 9 Energy Gun 5 | . 14 2 7 . 3 9 Energy Cannon 1 | . . 5 . . . . Ballistic Gun 8 | . 11 10 9 9 3 9 Ballistic Cannon 3 | . . . 9 9 7 . Launcher 6 | . 2 2 . 3 11 9 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 14 33 41 38 38 33 Greatest Support 40 | 20 20 20 20 40 40 20 Greatest Overweight (x) 2 | . . 1 2 1 2 2 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 8 8 9 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 15 Average Carried 11 | 5 6 7 13 14 14 11 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 4 7 15 14 15 10 11 Class Distribution -------------------- 46% | Scavenger-Mutant 34% | Mutant 8% | Scavenger-Gunner 6% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Matter Collected 1230 | 200 6 252 50 374 120 228 Remotely . | . . . . . . . Salvage Created 1235 | . 177 483 52 63 250 210 Parts 93 | . 15 34 10 4 22 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Combat Hostiles Destroyed 46 | . 7 13 4 1 20 1 Guns 6 | . . 4 . . 1 1 Cannons 8 | . . 3 1 1 3 . AOE 32 | . 7 6 3 . 16 . Classes Destroyed 9 | . 3 4 . . 1 1 Worker 2 | . . 1 . 1 . . Builder 1 | . . 1 . . . . Recycler 4 | . 1 . . . . 3 Drone 1 | . . . . . . 1 Watcher 1 | . . 1 . . . . Swarmer 19 | . 2 3 3 . 11 . Grunt 20 | . 5 6 . 1 8 . Duelist 1 | . . . . . 1 . Sentry 5 | . . 4 1 . . . Best Kill Streak 9 | . 5 6 3 2 9 3 Combat Bots Only 9 | . 5 3 3 1 9 1 Max Kills in Single Turn 4 | . 4 3 2 2 3 1 Gunslinging . | . . . . . . . Exploded 4 | . 4 2 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Rec Damage Taken 2385 | . 189 936 389 94 777 . Core 425 | . 22 206 33 13 151 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 91 48 . . . . Volleys Fired 97 | . 8 42 6 13 20 8 Largest 3 | . 2 2 3 3 3 2 Hottest 123 | . 60 110 123 117 117 73 Shots Fired 167 | . 13 70 12 21 35 16 Gun 96 | . 10 46 7 9 8 16 Cannon 33 | . . 14 3 11 5 . Launcher 38 | . 3 10 2 1 22 . Special . | . . . . . . . Kinetic 72 | . 5 26 6 18 9 8 Thermal 43 | . 5 34 4 . . . Explosive 38 | . 3 10 2 1 22 . Electromagnetic 14 | . . . . 2 4 8 Robot Hit Streak 17 | . 4 17 8 5 12 2 Robot Miss Streak 4 | . 2 2 2 4 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 100 | . 8 45 9 13 20 5 Core Hits 95 | . 12 26 7 11 35 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 2 . . . . Burn 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4215 | . 408 1124 406 267 1870 140 Guns 879 | . 54 426 72 96 91 140 Cannons 489 | . . 155 60 171 103 . Explosions 2847 | . 354 543 274 . 1676 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 805 | . 22 224 104 227 144 84 Thermal 417 | . 32 357 28 . . . Explosive 2847 | . 354 543 274 . 1676 . Electromagnetic 146 | . . . . 40 50 56 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 11 . . . . . Average Corruption 3 | . 3 . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 83 | . . 8 3 . 72 . Projectiles 3 | . . . 3 . . . Explosions 80 | . . 8 . . 72 . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 506 | . 125 87 . . 294 . Shots 17 | . 4 3 . . 10 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 147 | . 6 147 45 24 21 6 Average Temperature 33 | . 3 46 22 15 11 2 Received Heat Transfer 702 | . 36 288 144 45 189 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1198 | . 75 1049 74 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Peak Influence 897 | . 277 483 282 513 897 433 Initial 403 | . . 117 146 102 320 403 Average 373 | . 62 340 218 173 643 371 Maximum Alert Level 3 | . 1 2 1 2 3 2 Low Security (%) 19 | 100 86 8 39 54 . . Level 1 35 | . 13 61 60 34 23 21 Level 2 32 | . . 30 . 11 27 78 Level 3 12 | . . . . . 48 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 1 4 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Rec Distress Signals 4 | . 1 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 11 18 11 10 19 19 Peak Tracking Total 8 | . 8 4 8 3 8 6 Tactical Retreats 3 | . 1 1 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Machines Disabled 6 | . 2 1 . 1 2 . Max in Single Turn 2 | . 2 1 . 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Rec Machines Accessed 9 | . 1 5 . 3 . . Terminals 6 | . 1 3 . 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 41 | . 7 25 . 9 . . Successful 32 | . 3 23 . 6 . . Failed 9 | . 4 2 . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 5 2 . . . . Terminals 23 | . 7 8 . 8 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 15 | . . 15 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 14 | . 3 6 . 5 . . Part Schematic 2 | . 2 . . . . . Prototype ID Bank 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Disarm Traps 2 | . . . . 2 . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 15 | . . 15 . . . . Insert Component 7 | . . 7 . . . . Analyze 8 | . . 8 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 3 . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . 2 7 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 7 . . . . Part Schematics Acquired 7 | . . 7 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Rec Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 4 . Highest-Rated Group 173 | . . . . 173 64 . Highest-Rated Ally 29 | . . . . 29 16 . Total Orders . | . . . . . . . Ally Attacks 92 | . . . . 75 17 . Total Damage 1163 | . . . . 980 183 . Kills 16 | . . . . 14 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Turns Passed 2456 | 1 180 599 118 399 647 512 Spaces Moved 1127 | 1 119 287 41 176 328 175 Core . | . . . . . . . Treads 474 | . . . . 49 283 142 Legs 653 | 1 119 287 41 127 45 33 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 200 160 160 270 Average Speed 179 | 120 120 140 225 188 176 271 Slowest Speed 280 | 120 120 200 280 200 280 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 24 26 7 27 66 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 216 | . 17 59 22 7 111 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 216 | . 17 59 22 7 111 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Rec Total 1402 | 2 142 414 56 224 367 197 Wait 70 | . 2 39 . 18 11 . Move 1121 | . 118 286 40 176 326 175 Hop . | . . . . . . . Pick Up 43 | . 4 21 3 8 . 7 Fast Attach 4 | . . 1 . 1 1 1 Attach 20 | . . 8 3 3 5 1 Detach . | . . . . . . . Swap 23 | . 7 9 3 1 3 . Drop 24 | 2 3 8 1 4 1 5 Fire 97 | . 8 42 6 13 20 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [*Rec x3]) -8/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 15) 122 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | System corruption reached 10% 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 390 | -9/Materials | Lost 3 parts (1u2w) 572 | -9/Materials | Repaired Aluminum Leg 658 | -9/Materials | Build established: Scavenger-Mutant 672 | -9/Materials | Core integrity fell below 50% 685 | -9/Materials | Discovered new exit (range 16) 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 855 | -8/Materials | Discovered new exit (range 9) 899 | -8/Materials | Entered Storage 929 | -8/Storage | Lost 4 parts (1p1n1u1w) 1004 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1098 | -8/Storage | Garrison activated, responded to threat 1293 | -8/Storage | Identified exit to Garrison 1298 | -8/Storage | Entered Garrison 1298 | -8/Garrison | Accompanied by 4 allies 1360 | -8/Garrison | Triggered checkpoint 1374 | -8/Garrison | Garrison Relay disabled 1487 | -8/Garrison | Destroyed 9 combat bots 1494 | -8/Garrison | Triggered checkpoint 1547 | -8/Garrison | Discovered new exit (range 9) 1629 | -8/Garrison | Triggered checkpoint 1660 | -8/Garrison | Triggered checkpoint 1692 | -8/Garrison | Discovered new exit (range 11) 1846 | -8/Garrison | Lost 7 parts (1p4n2w) 1881 | -8/Garrison | Discovered new exit (range 12) 1931 | -8/Garrison | Installed Relay Interface Framework 1945 | -8/Garrison | Entered Recycling 2030 | -8/Recycling | Spotter reported a threat 2093 | -8/Recycling | Spotter reported a threat 2104 | -8/Recycling | Spotter reported a threat 2108 | -8/Recycling | Build established: Mutant 2119 | -8/Recycling | Spotter reported a threat 2146 | -8/Recycling | Spotter reported a threat 2221 | -8/Recycling | Spotter reported a threat 2241 | -8/Recycling | Spotter reported a threat 2287 | -8/Recycling | Spotter reported a threat 2295 | -8/Recycling | Spotter reported a threat 2295 | -8/Recycling | Spotter reported a threat 2302 | -8/Recycling | Spotter reported a threat 2306 | -8/Recycling | Spotter reported a threat 2307 | -8/Recycling | Spotter reported a threat 2327 | -8/Recycling | Spotter reported a threat 2340 | -8/Recycling | Spotter reported a threat 2355 | -8/Recycling | Spotter reported a threat 2359 | -8/Recycling | Spotter reported a threat 2360 | -8/Recycling | Spotter reported a threat 2362 | -8/Recycling | Spotter reported a threat 2393 | -8/Recycling | Spotter reported a threat 2412 | -8/Recycling | Spotter reported a threat 2415 | -8/Recycling | Spotter reported a threat 2429 | -8/Recycling | Spotter reported a threat 2446 | -8/Recycling | Spotter reported a threat 2457 | -8/Recycling | Self-destructed Last Messages --------------- R-06 Scavenger collects Sml. Storage Unit. Acquired Corrupted Lgt. Ion Engine. R-06 Scavenger collects Sml. Storage Unit. N-01 Spotter destroyed. Acquired 8 matter. R-06 Scavenger collects Lgt. Ion Engine. Acquired 17 matter. ALERT: Unidentified potential threat approaching Factory. R-06 Scavenger collects Hover Unit. N-01 Spotter is scanning... ALERT: Unidentified potential threat approaching Factory. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Factory. N-01 Spotter is scanning... R-06 Scavenger collects Com. Wheel. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Factory. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Factory. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????###?????????? | | ???????????????????????? r#?????????? | | ???????????????????????? +?????????? | | ???????????????????????? #?????????? | | ???????????????######+??# #?????????? | | ???????????????# ! ! # #?????????? | | ???????????????# */@#?????????? | | ???????????????# # #?????????? | | ???????????????# ??# #?????????? | | ???????????????# ????# #?????????? | | ???????????????+! ??# #?????????? | | ???????????????# # #?????????? | | ???????????????# + #?????????? | | ???????????????+ # #?????????? | | ???????????????##+##+#### #?????????? | | ????????????????# #??# #????##???? | | ????????? ?????# #### #???# ###?? | | ???????? ????# ##!! #??? #?? | | ?????????? ???# ##!! #?? #?? | | ??????????? #### ##!! #?? #?? | | #??????????? + #### #? #?? | | #????????????# #??# #? #?? | | #????????????# #### # #?? | | #????????????+ # #?? | | #???????????????# + #?? | | #???????????????# # #?? | | #???????????????# #### #########?? | | ################# #??# #?????????? | | % % #??#+#?????????? | | ################# #??? ??????????? | | #?###???????????# #??? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalRecoilNanovents Manual? 0 Play Time 00:16:38 Cumulative 186.6 hours Start 2021.06.03 @ 20:48:16 End 2021.06.03 @ 21:04:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e74e208-7586-4961-8dfd-8b3025d55266