Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 19:22:27 Player: Lunishko Result: Destroyed by DR-FY0(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (487) 487 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 238/250 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Nuclear Core Scrap Suit Improved Heat Sink Visual Processing Unit Sensor Array Seismic Detector Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Scrap Suit Improved Heat Sink Visual Processing Unit Sensor Array Seismic Detector Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 4 7 5 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 5 | 2 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . 2 2 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 1 2 3 Power 1 | . 1 . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 6 | 2 4 7 9 Power 2 | . 2 2 3 Propulsion . | . . . . Utility 2 | . 1 3 5 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 3 | . . . 3 Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 96 96 Engine 13 | . 13 14 14 Treads 26 | . 27 25 25 Device 13 | . 13 13 14 Storage 14 | . 14 14 14 Energy Gun 12 | . . 26 18 Ballistic Gun 14 | . 26 1 . Peak Build Rating 18 | 4 7 12 18 Average Rating 8 | 3 6 10 17 On Entrance 5 | . 4 7 12 Avg Prop Armor Cover (%) 15 | . . 15 . Naked Turns . | . . . . Heaviest Build 21 | 10 19 21 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . . 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 8 10 10 Average Carried 6 | 2 4 8 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 444 | 225 116 103 . Remotely . | . . . . Salvage Created 672 | . 375 261 36 Parts 45 | . 27 16 2 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 8 9 1 Guns 17 | . 8 8 1 Classes Destroyed 7 | . 4 2 1 Tunneler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 7 | . 4 3 . Grunt 9 | . 4 5 . Subdweller 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 131 | . 76 44 11 Missed 43 | . 27 14 2 Hits 88 | . 49 30 9 Projectile 88 | . 49 30 9 AOE 1 | . 1 . . Part Disruptions 1 | . . 1 . Damage Taken 1194 | . 620 333 241 Core 253 | . 112 47 94 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | . 37 33 10 Largest 2 | . 2 2 2 Hottest 165 | . 40 115 165 Shots Fired 151 | . 74 65 12 Gun 148 | . 74 65 9 Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic 102 | . 74 28 . Thermal 49 | . . 37 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 9 11 11 Robot Miss Streak 6 | . 6 5 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | . 41 42 8 Core Hits 39 | . 20 16 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . . 6 . Burn 5 | . . 5 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 926 | . 378 475 73 Guns 907 | . 371 463 73 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . 7 12 . Kinetic 557 | . 371 186 . Thermal 350 | . . 277 73 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . 2 2 . Targets Rammed 4 | . 2 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . 34 138 3 Average Temperature 37 | . 14 46 3 Received Heat Transfer 461 | . 177 203 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 2 1 Heat Transferred 1332 | . . 1110 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | . 79 62 . Initial . | . . . . Average 10 | . 12 10 . Influence Increases 426 | . 226 200 . Destroy 0b10 Robot/C 320 | . 160 160 . Destroy 0b10 Robot/NC 20 | . 15 5 . Destroy Leader 54 | . 34 20 . Successful Hack 17 | . 17 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 426 | . 226 200 . Time Decay 426 | . 226 200 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 23 11 2 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 4 | . 2 2 . ECM-based Alert Blocks 4 | . 3 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 7 | . 7 . . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1493 | . 1323 56 114 Sensors 114 | . . . 114 ECM 1379 | . 1323 56 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2799 | 93 1361 1231 114 Spaces Moved 1508 | 54 767 651 36 Core 32 | 2 . 30 . Treads 1476 | 52 767 621 36 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 164 | 155 160 171 160 Slowest Speed 350 | 160 160 350 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 92 100 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1678 | 61 841 703 73 Wait 44 | . 18 2 24 Move 1505 | 53 766 650 36 Hop . | . . . . Pick Up 21 | 4 9 8 . Fast Attach 4 | 4 . . . Attach 7 | . 5 2 . Detach . | . . . . Swap 8 | . 2 3 3 Drop 5 | . 2 3 . Fire 80 | . 37 33 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 2 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 10) 948 | -10/Materials | Discovered new exit (range 6) 988 | -10/Materials | Discovered new exit (range 3) 1455 | -10/Materials | Entered Mines 1526 | -10/Mines | Discovered new exit (range 8) 1599 | -10/Mines | Excavation squad dispatched 1599 | -10/Mines | A large section of the Mines collapsed 1756 | -10/Mines | Discovered new exit (range 9) 1859 | -10/Mines | Discovered new exit (range 10) 1905 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1908 | -10/Mines | Found Prototype Device 2004 | -10/Mines | Learned location of 1 exit from Materials 2037 | -10/Mines | Found a hidden stash of uninstalled traps 2081 | -10/Mines | Core integrity fell below 50% 2188 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2191 | -10/Mines | Found Scrap Suit 2235 | -10/Mines | Learned Materials trap positions 2686 | -10/Mines | Entered Subcaves 2686 | -10/Subcaves | Identified Exp. Sensor Array 2687 | -10/Subcaves | Approached by a straggling Scientist 2791 | -10/Subcaves | Core integrity fell below 20% 2800 | -10/Subcaves | Destroyed by DR-FY0(R) with Subdweller Beam Cannon Last Messages --------------- 02462_ Melted Ion Engine. 02462_ G-34 Mercenary suffers critical hit (Burn). 02462_ G-34 Mercenary critical meltdown. 02479_ Acquired 10 matter. 02480_ Dropped Ion Engine. 02482_ Acquired Lgt. Ion Engine. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02686_ Identified Exp. Sensor Array. 02687_ 64-KS0(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02690_ 64-KS0(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 64-KS0(c): "I think it's somewhere southeast of here" 02790_ Lgt. Treads destroyed. 02792_ Sub. Monowheel melted. 02792_ CQ-VS3(R) destroyed. 02796_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????######????????????? | | ????????????????????????####??## ##???????????? | | ???????????????????????"" #??# #???????????? | | ????????????????????????"" #### ##???????????? | | ??????????# ????????????#" "## ##????#####???? | | ??????????? ????##??#"""## ##?##### #???? | | ???????????????# # ###R #"# #### #???? | | ?????????????????# %* @" "c #???? | | ?????????????????###!##;## ## # ####???? | | ?????????????????????????########## ##??????? | | ??????????????????????????????????########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FirePrecisionWeb Manual? 0 Play Time 00:16:48 Cumulative 34.1 hours Start 2026.01.13 @ 19:00:30 End 2026.01.13 @ 19:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 557e3611-741a-480b-bcdf-aba2250d5e92