Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 16:54:17 Player: omewwes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4370) 4370 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 10565 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 379 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 55% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Cooling System Heart of Steel Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Tactical Coordination Suite Layered Medium Armor Plating Force Field Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Heavy Deuterium Engine Improved Cooling System Improved Cooling System Matter Compressor Enhanced Optical Array Seismic Detector Transmission Jammer Long-range Tractor Beam Heart of Steel Improved EM Shotgun Improved EM Shotgun Heavy Laser Coil Gun KE Penetrator Heavy Missile Launcher [Rating: 68] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 92 | 6 4 3 1 . 13 15 1 5 . 12 32 . Power 14 | 1 1 1 . . 2 3 . . . 2 4 . Engine 12 | 1 1 . . . 2 2 . . . 2 4 . Core 2 | . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 1 . . . 5 1 . 2 . 4 5 . Treads 20 | 2 1 . . . 5 1 . 2 . 4 5 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 1 1 2 1 . 3 5 1 2 . 1 5 . Device 12 | . . 2 . . 3 1 1 1 . 1 3 . Storage 3 | 1 1 . 1 . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . Hackware 2 | . . . . . . 1 . . . . 1 . Protection 3 | . . . . . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 . . . 3 6 . 1 . 5 18 . Energy Gun 19 | 1 . . . . 3 5 . 1 . 4 5 . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 11 | 1 . . . . . . . . . . 10 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . . 1 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . Corrupted Parts 6 | . . . . . . . . . . . 6 . System Corruption 44 | . . . . . . . . . . . 44 . Parts Lost 41 | . 2 . . . 1 . . 5 . 9 21 3 Power 6 | . 1 . . . . . . . . 1 4 . Propulsion 13 | . . . . . . . . 2 . 4 6 1 Utility 8 | . . . . . 1 . . 2 . 1 4 . Weapon 14 | . 1 . . . . . . 1 . 3 7 2 Highest Loss Streak 10 | . 2 . . . 1 . . 5 . 6 10 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 76 100 100 100 91 99 100 98 100 96 80 12 Engine 11 | . 8 13 . . 7 14 15 15 15 15 11 3 Core 1 | . . . 14 14 1 . . . . . . . Treads 25 | . 28 28 28 28 29 30 30 29 30 27 18 3 Device 15 | . . 11 14 14 17 15 15 14 15 19 19 1 Storage 8 | . 16 16 14 14 9 7 7 7 7 7 6 1 Processor 1 | . . . . . . 4 7 1 . . . . Protection 1 | . . . . . . . . 5 7 2 3 . Energy Gun 14 | . 6 . . . 23 23 23 22 23 22 7 . Energy Cannon 2 | . 2 14 14 14 1 . . . . . . . Ballistic Gun 5 | . 14 14 14 14 1 . . . . . 9 3 Naked Turns 244 | . . . . . . . . . . . . 244 Heaviest Build 98 | 12 19 19 51 51 64 78 75 81 81 82 98 77 Greatest Support 98 | 40 40 40 40 40 82 82 82 82 80 88 98 50 Greatest Overweight (x) 2 | . . . 1 1 1 . . 1 1 1 2 1 Average Overweight (x) . | . . . . 1 . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 10 20 20 20 20 20 20 20 20 8 Most Carried 20 | 1 4 7 8 8 20 20 20 20 20 20 20 8 Average Carried 13 | . 2 5 7 8 15 18 19 19 20 14 14 5 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 4 7 8 8 17 19 20 20 20 15 8 5 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Gunner 22% | Scavenger-Tank 17% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 2426 | 207 97 308 . 20 125 176 10 69 . 144 1196 74 Remotely . | . . . . . . . . . . . . . Salvage Created 5308 | . 292 226 . . 659 658 75 571 . 794 1985 48 Parts 298 | . 16 15 . . 46 35 5 25 . 46 107 3 Haulers Intercepted 4 | . . . . . 1 1 . . . . 2 . Recyclers Shooed 8 | . . . . . . . . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . 13 . 46 . 3 Prevented 24 | . . . . . . . 5 10 . 9 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 98 | . 4 6 . . 12 11 1 9 . 20 33 2 Guns 59 | . 2 2 . . 11 5 . 5 . 9 23 2 Cannons 4 | . . 4 . . . . . . . . . . AOE 28 | . 2 . . . . 4 . 3 . 10 9 . Classes Destroyed 17 | . 3 2 . . 5 2 . 2 . 1 2 . Worker 10 | . . . . . . 2 . . . . 8 . Builder 9 | . . . . . 1 1 . . . . 7 . Tunneler 2 | . . 1 . . . 1 . . . . . . Hauler 4 | . . . . . 1 1 . . . . 2 . Recycler 7 | . 2 . . . 3 1 . . . . 1 . Operator 3 | . 1 . . . . 1 . . . . 1 . Watcher 2 | . . . . . 1 . . . . . 1 . Swarmer 36 | . . 2 . . 7 4 . . . 12 9 2 Grunt 35 | . 4 4 . . . 4 . 6 . 5 12 . Brawler 2 | . . . . . . . . 1 . . 1 . Duelist 2 | . . . . . . . . 1 . 1 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 9 | . . . . . 4 1 1 1 . 1 1 . Specialist 2 | . . . . . . . . . . . 2 . Hunter 2 | . . . . . 1 1 . . . . . . Programmer 8 | . . . . . . 1 . . . . 7 . Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 17 | . 4 4 . . 5 5 1 9 . 4 17 2 Combat Bots Only 9 | . 2 4 . . 3 4 1 9 . 4 9 2 Max Kills in Single Turn 5 | . 4 1 . . 2 3 1 3 . 4 5 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 4 | . 2 . . . . 2 . 3 . 4 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Damage Taken 7369 | . 308 225 . . 402 469 33 461 . 1398 3552 521 Core 1206 | . 57 57 . . 22 42 11 53 . 107 547 310 Absorbed by Shields 449 | . . . . . . . . 162 . . 287 . Core Remaining (%) 79 | 100 . . . 54 96 . . . . 69 . . Volleys Fired 287 | . 16 18 . . 25 29 2 11 . 33 146 7 Largest 3 | . 2 2 . . 3 3 3 3 . 3 3 2 Hottest 207 | . 60 80 . . 207 207 135 135 . 159 159 63 Shots Fired 662 | . 25 36 . . 71 83 7 33 . 86 308 13 Gun 630 | . 25 18 . . 71 81 7 33 . 84 298 13 Cannon 18 | . . 18 . . . . . . . . . . Launcher 14 | . . . . . . 2 . . . 2 10 . Special . | . . . . . . . . . . . . . Kinetic 242 | . 16 18 . . . . . . . . 195 13 Thermal 223 | . . 18 . . 71 69 . . . 20 45 . Explosive 14 | . . . . . . 2 . . . 2 10 . Electromagnetic 183 | . 9 . . . . 12 7 33 . 64 58 . Robot Hit Streak 22 | . 16 8 . . 7 11 18 22 . 12 22 3 Robot Miss Streak 7 | . 3 4 . . 5 3 . 2 . 7 5 2 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 14 | . . . . . 1 . . 3 . 3 6 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 . 1 1 1 Shots Hit Robots 467 | . 19 20 . . 38 57 6 28 . 61 231 7 Core Hits 258 | . 11 8 . . 21 26 3 24 . 45 117 3 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 7 | . . . . . 2 1 . . . . 4 . Burn 4 | . . . . . 2 1 . . . . 1 . Destroy 2 | . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13165 | . 847 340 . . 766 1474 176 666 . 1742 6986 168 Guns 8681 | . 246 129 . . 766 1149 115 483 . 921 4708 164 Cannons 211 | . . 211 . . . . . . . . . . Explosions 4269 | . 601 . . . . 325 61 183 . 821 2278 . Melee . | . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . 4 Kinetic 3566 | . 138 129 . . . . . . . . 3135 164 Thermal 4386 | . 601 211 . . 766 1038 61 183 . 689 837 . Explosive 2708 | . . . . . . 325 . . . 275 2108 . Electromagnetic 2501 | . 108 . . . . 111 115 483 . 778 906 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 55 | . . . . . . 2 2 2 2 2 55 55 Average Corruption 9 | . . . . . . 2 2 2 2 2 15 55 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . . . . . . 6 5 12 2 7 50 22 Message Errors 24 | . . . . . . 3 . 2 . 1 11 7 Matter Fused 18 | . . . . . . . . 4 . 3 8 3 Heat Flow Errors 9 | . . . . . . 1 2 2 . . 3 1 Energy Discharges 12 | . . . . . . 1 1 1 1 1 6 1 Parts Rejected 2 | . . . . . . . . . . . 2 . Data Loss (minor) 12 | . . . . . . . . 2 1 . 6 3 Data Loss (major) 4 | . . . . . . . 1 1 . 1 1 . Misfires 3 | . . . . . . . 1 . . . 2 . Alerts 2 | . . . . . . 1 . . . . 1 . Misdirections 6 | . . . . . . . . . . . . 6 Weapon Failures 12 | . . . . . . . . . . 1 10 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 280 | . 123 . . . . . . 45 . 48 64 . Projectiles . | . . . . . . . . . . . . . Explosions 280 | . 123 . . . . . . 45 . 48 64 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 509 | . 237 . . . . . . 63 . 94 114 1 Shots 9 | . 3 . . . . . . 1 . 2 3 . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | . 42 18 . . 198 275 221 169 . 135 259 84 Average Temperature 52 | . 24 5 . . 57 101 99 29 . 42 64 47 Received Heat Transfer 1375 | . 42 81 . . 72 96 . 120 . 333 595 36 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 1 . 1 1 . Combat Hostiles 4 | . . . . . . . 1 1 . 1 1 . Parts Fried 11 | . . . . . . 1 1 . . 5 4 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 2 . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . Parts Melted 15 | . . . . . 6 7 . . . . 2 . Heat Transferred 6624 | . 400 444 . . 1591 2035 50 100 . 609 1395 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . . . 1 1 . 6 3 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 481 | . 294 211 . . 199 262 . . . . 481 . Initial 116 | . . 114 . . . 90 . . . . 116 . Average 124 | . 166 112 . . 86 117 . . . . 166 . Maximum Alert Level 2 | . 1 1 . . . 1 . . . . 2 . Low Security (%) 80 | 100 46 90 . 100 100 77 . . . . 70 . Level 1 13 | . 53 9 . . . 22 . . . . 11 . Level 2 6 | . . . . . . . . . . . 17 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 1 . 1 . 1 9 . Investigation 1 | . 1 . . . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . 4 . Reinforcement 2 | . . . . . . . . . . . 2 . Assault 2 | . . . . . . . . 1 . 1 . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 2 | . . . . . 1 1 . . . . . . Communications Jammed 18 | . . . . . . . . . . . 18 . Distress Signals 18 | . . . . . . . . . . . 18 . Times Spotted 148 | . 11 11 . . 17 16 1 12 . 27 42 11 Peak Tracking Total 8 | . 4 5 . . 5 4 1 7 . 7 8 5 Tactical Retreats 7 | . 1 . . . . . . 1 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 5 | . 1 . . . 1 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 11 | . 3 . . . . 1 . 1 . 1 5 . Max in Single Turn 3 | . 3 . . . . 1 . 1 . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 17 | . 2 . 1 . 1 4 . 2 3 . 4 . Terminals 9 | . 2 . . . 1 2 . . . . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 61 | . 5 . 2 . 4 9 . 2 25 . 14 . Successful 47 | . 3 . 2 . 3 4 . 2 25 . 8 . Failed 14 | . 2 . . . 1 5 . . . . 6 . Catastrophic 2 | . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . . . . 5 . . . . 5 . Terminals 29 | . 5 . . . 4 6 . . . . 14 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 46 | . 3 . 2 . 3 3 . 2 25 . 8 . Record 9 | . . . 2 . . . . . 6 . 1 . Part Schematic 12 | . . . . . . . . . 12 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . 3 . 1 . Open Door 2 | . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . 1 1 . . . . 2 . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 8 | . 1 . . . . 3 . . . . 4 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total Allies 8 | . . 3 . 1 . . . 1 . 3 . . Largest Group 3 | . . 3 . 1 . . . 1 1 3 . . Highest-Rated Group 154 | . . 40 . 31 . . . 16 16 154 . . Highest-Rated Ally 96 | . . 16 . 31 . . . 16 16 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 59 | . . 25 . . . . . . . 34 . . Total Damage 1635 | . . 263 . . . . . . . 1372 . . Kills 13 | . . 5 . . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 1 1 . 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 8114 | 68 271 764 245 315 709 864 688 924 206 914 1824 322 Spaces Moved 4030 | 42 133 422 141 132 275 458 424 389 86 380 656 492 Core 476 | 7 . . . . . . . . . . . 469 Treads 3554 | 35 133 422 141 132 275 458 424 389 86 380 656 23 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 156 156 156 156 242 162 162 50 Average Speed 168 | 141 160 160 173 240 185 156 156 220 242 199 197 58 Slowest Speed 320 | 160 160 160 240 240 240 156 156 242 242 243 320 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 28 96 50 37 33 16 61 51 71 60 25 65 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 2 1 1 . . . . 1 . . . Known Exits Taken 4 | . 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . 1 1 . 1 . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 153 | . 39 . . . . 8 4 10 . 49 41 2 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 1 2 AOE 150 | . 39 . . . . 8 4 10 . 49 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total 4807 | 48 165 475 142 131 423 549 446 432 85 467 934 510 Wait 236 | . 8 27 . . 80 15 19 1 . 7 72 7 Move 4018 | 41 132 421 140 131 274 457 423 388 85 379 655 492 Hop . | . . . . . . . . . . . . . Pick Up 63 | 1 4 2 1 . 15 13 . 6 . 3 17 1 Fast Attach 33 | 6 2 2 . . 10 6 1 . . 1 5 . Attach 33 | . 1 . . . 1 3 . 5 . 8 15 . Detach 15 | . . 2 . . 4 6 1 . . . 2 . Swap 26 | . 1 1 1 . 2 6 . . . 3 12 . Drop 43 | . 1 2 . . 12 14 . 3 . . 10 1 Fire 287 | . 16 18 . . 25 29 2 11 . 33 146 7 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 51 | . . . . . . . . 18 . 33 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 411 | -10/Mines | Learned location of Zion (-6) 420 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 741 | -10/Mines | Discovered new exit (range 8) 984 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Discovered new exit (range 4) 1096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1097 | -10/Mines | Discovered new exit (range 5) 1104 | -10/Mines | Entered Exiles 1125 | -10/Exiles | Discovered new exit (range 15) 1144 | -10/Exiles | Met 8R-AWN 1172 | -10/Exiles | Met EX-HEX 1232 | -10/Exiles | Met EX-DEC 1330 | -10/Exiles | Discovered new exit (range 10) 1349 | -10/Exiles | Entered Mines 1352 | -9/Mines | Received a Mining Laser from a helpful Derelict 1400 | -9/Mines | Found a hidden stash of uninstalled traps 1630 | -9/Mines | Discovered new exit (range 13) 1664 | -9/Mines | Entered Materials 1664 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2056 | -8/Materials | Build established: Gunner 2352 | -8/Materials | Discovered new exit (range 11) 2373 | -8/Materials | Entered Factory 2373 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2751 | -7/Factory | Identified exit to Factory 2776 | -7/Factory | Identified exit to Storage 2776 | -7/Factory | Identified exit to Lower Caves 3237 | -7/Factory | Entered Lower Caves 3279 | -7/Lower Caves | Build established: Scavenger-Gunner 3389 | -7/Lower Caves | Learned 8 Factory zone layouts 3691 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3839 | -7/Lower Caves | Discovered new exit (range 14) 3925 | -7/Lower Caves | Entered another Lower Caves area 4069 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4133 | -7/Lower Caves | Destroyed 9 combat bots 4142 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4435 | -7/Lower Caves | Found Prototype Device 4456 | -7/Lower Caves | Build established: Scavenger-Tank 4686 | -7/Lower Caves | Encountered a Warlord checkpoint 4756 | -7/Lower Caves | Discovered new exit (range 14) 4849 | -7/Lower Caves | Entered Data Miner 4849 | -7/Data Miner | Accompanied by 1 ally 4849 | -7/Data Miner | Discovered new exit (range 6) 4895 | -7/Data Miner | Met Data Miner 4954 | -7/Data Miner | Learned location of Section 7 (-2) 4954 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5004 | -7/Data Miner | Received God Mode back door access code from Data Miner 5055 | -7/Data Miner | Entered Proximity Caves 5055 | -6/Proximity Caves | Accompanied by 1 ally 5172 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5175 | -6/Proximity Caves | Escorted by Enhanced Grunt 5216 | -6/Proximity Caves | Lost 6 parts (3n3w) 5689 | -6/Proximity Caves | Build established: Gunner 5737 | -6/Proximity Caves | Learned 4 Factory zone layouts 5853 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5969 | -6/Proximity Caves | Entered Factory 5969 | -6/Factory | Evolved 2 slots: Utility x2 6080 | -6/Factory | Build established: Scavenger-Gunner 6425 | -6/Factory | Identified exit to Lower Caves 6503 | -6/Factory | Build established: Scavenger-Tank 6629 | -6/Factory | Garrison activated, responded to threat 7079 | -6/Factory | Spotted B-75 Beast 7137 | -6/Factory | Destroyed B-75 Beast 7277 | -6/Factory | Destroyed 9 combat bots 7282 | -6/Factory | System corruption reached 10% 7322 | -6/Factory | System corruption reached 30% 7325 | -6/Factory | Lost 10 parts (3p2n3u2w) 7557 | -6/Factory | Core integrity fell below 50% 7574 | -6/Factory | Lost 5 parts (1p2n2w) 7793 | -6/Factory | Entered Lower Caves 7810 | -6/Lower Caves | Learned 4 Factory zone layouts 7871 | -6/Lower Caves | Released all parts (5) 7883 | -6/Lower Caves | Learned Factory emergency access door positions 7902 | -6/Lower Caves | Lost 3 parts (1n2w) 7929 | -6/Lower Caves | Encountered a Warlord checkpoint 8055 | -6/Lower Caves | Core integrity fell below 20% 8115 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07959_ Acquired 2 matter. 07974_ XG-W48(k) breaks down the debris. 07989_ System corrupted: Matter fused (-8). 08024_ 3XBTMBL|BRYJMH,J<:0OVWKOVPM3OVUB 08059_ |CWJBOJPYYZNCH|SLPE<%K#BNSCPSGMI 08065_ Acquired 2 matter. 08070_ Acquired 5 matter. 08080_ K,Z0SR,2N DG3HA GBLG2V|U 08080_ Acquired 1 matter. 08080_ Acquired 3 matter. 08082_ Acquired 2 matter. 08083_ Acquired 4 matter. 08084_ Dropped Weapon Cycler. 08085_ Acquired Lgt. Ion Engine. 08086_ Acquired 17 matter. 08092_ Acquired 5 matter. 08095_ System corrupted: Heat flow error (+121). 08099_ XG-W48(k) breaks down the debris. 08111_ T8XIWO:KZT|WNO DF6AK%O%7HH 08114_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????###?????????????????? | | ???????????????????####???# ##???????########?? | | ???????????????????# #### #???????# ##? | | ??????????????????## s## #???????# ?? | | ????????????????### s@ #????#### #?? | | ???????????????## s## #???## #?? | | ??????????????## ##### #??## #?? | | ??????????????# ##???#####??# #?? | | ??????????????# #??????????# #?? | | ??????????????## #??????????# ### | | ???????????????#### #??????????###### | | ??????????????????## ##??????????????## | | ??????????????????## ##????????####?## % ## | | ??????????????????# ######??## ### ### | | ??????????????????# #### ! ## | | ?????????????????# ## | | ????????????????# | | ???????????????# #### ### | | ??????????????# #### #?? | | ??????????????# ##??# ## #?? | | ??????????????## #???# ## " " "" | | ???????????????#### ??# ### " """ | | ??????????????????## ? ### "" "" | | ???????????????????## ##?# " | | ????????????????????# #???## """" | | ????????????????????# #####?????## """"" ? | | ???????????????????? ??????????### "" ? | | ???????????????????? ?????????????# ??? ##? | | ???????????????????? ?????????????# #??? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HoverArmorTerminator Manual? 0 Play Time 00:57:44 Cumulative 34.6 hours Start 2022.12.12 @ 01:15:28 End 2022.12.12 @ 16:54:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f1f8a74b-3352-4f7d-8d7d-adf4ca7ef178