Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 22:09:46 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (560) 560 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1595 Bonus ------- None Cogmind --------- Core Integrity 214/400 Matter 147/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (3) Light Treads Light Treads Light Treads Utility (3) Large Storage Unit Weapon (2) Mini Grenade Launcher Inventory (10) Improved Ion Engine Light Treads Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Heavy Assault Rifle Mini Grenade Launcher Mining Claw Mining Claw Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Light Treads Light Treads Utility Large Storage Unit Signal Interpreter Improved Targeting Computer Weapon Heavy Assault Rifle Mini Grenade Launcher Inventory Improved Ion Engine Light Treads Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Assault Rifle Mini Grenade Launcher Mining Claw Mining Claw [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 35 | 4 4 27 Power 4 | . 1 3 Engine 4 | . 1 3 Core . | . . . Reactor . | . . . Propulsion 12 | 2 2 8 Treads 7 | . . 7 Leg 2 | 2 . . Wheel . | . . . Hover 3 | . 2 1 Flight . | . . . Utility 5 | . 1 4 Device . | . . . Storage 3 | . 1 2 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 . 12 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 8 | 2 . 6 Ballistic Cannon . | . . . Launcher 4 | . . 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 90 | . 82 93 Engine 11 | . 13 10 Treads 15 | . . 19 Leg 2 | . 13 . Hover 14 | . 14 13 Storage 14 | . 12 15 Processor 9 | . . 11 Energy Gun 1 | . . 1 Ballistic Gun 20 | . 28 18 Launcher 1 | . . 1 Naked Turns . | . . . Heaviest Build 29 | 3 10 29 Greatest Support 60 | 3 20 60 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 4 6 14 Average Capacity 8 | 4 5 9 Most Carried 10 | 4 6 10 Average Carried 7 | 2 5 8 Final Capacity 10 | 4 6 10 Final Carried 10 | 4 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 782 | 240 96 446 Remotely . | . . . Salvage Created 801 | 71 88 642 Parts 72 | 3 6 63 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 1 18 Guns 11 | . 1 10 AOE 8 | . . 8 Classes Destroyed 9 | 1 2 6 Worker 2 | . . 2 Builder 1 | . . 1 Hauler 2 | . 1 1 Recycler 1 | 1 . . Watcher 2 | . . 2 Swarmer 8 | . . 8 Grunt 5 | . 1 4 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 6 | 1 1 6 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 6 | 1 1 6 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1383 | . 81 1302 Core 198 | . 12 186 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 77 | 4 10 63 Largest 2 | 2 2 2 Hottest 86 | 40 40 86 Shots Fired 150 | 8 20 122 Gun 142 | 8 20 114 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 135 | 8 20 107 Thermal 7 | . . 7 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 19 | 2 4 19 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 101 | 5 12 84 Core Hits 48 | 2 5 41 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1897 | 34 135 1728 Guns 1204 | 34 135 1035 Cannons . | . . . Explosions 693 | . . 693 Melee . | . . . Ramming . | . . . Kinetic 1146 | 34 135 977 Thermal 58 | . . 58 Explosive 693 | . . 693 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 5 | . . 5 Corruption Purged . | . . . Effects 8 | . . 8 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 4 | . . 4 Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | . . 66 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 143 | . 12 143 Average Temperature 18 | . 5 22 Received Heat Transfer 303 | . 42 261 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 413 | 5 30 413 Average Influence 125 | 3 16 166 Maximum Alert Level 2 | . . 2 Low Security (%) 70 | . . . Level 1 28 | . . . Level 2 1 | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 2 36 Peak Tracking Total 9 | . 2 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 2 | . . 2 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . . 3 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 871 | 65 165 641 Spaces Moved 552 | 67 173 312 Core 79 | 67 12 . Treads 131 | . . 131 Legs 42 | . 42 . Wheels . | . . . Hover 300 | . 119 181 Flight . | . . . Fastest Speed 50 | 50 50 52 Average Speed 90 | 50 71 109 Slowest Speed 160 | 50 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 37 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 46 | . . 46 Melee . | . . . Projectile . | . . . AOE 46 | . . 46 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 779 | 89 196 494 Wait 73 | 9 . 64 Move 550 | 66 172 312 Hop . | . . . Pick Up 26 | 6 6 14 Fast Attach 5 | 2 2 1 Attach 9 | 2 2 5 Detach 1 | . . 1 Swap 21 | . . 21 Drop 17 | . 4 13 Fire 77 | 4 10 63 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 13) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 307 | -9/Materials | Identified exit to Mines 550 | -9/Materials | Discovered new exit (range 11) 567 | -9/Materials | Identified exit to Materials 872 | -9/Materials | Self-destructed Last Messages --------------- 00793_ U-05 Engineer builds a Wall. 00796_ Acquired 55 matter. 00796_ R-06 Scavenger collects Assault Rifle. 00800_ R-06 Scavenger collects Aluminum Leg. 00801_ Acquired 59 matter. 00804_ Dropped Lgt. Treads. 00833_ System corrupted: Component data lost. 00837_ T-07 Excavator is excavating. 00844_ W-16 Scout sends out distress signal. 00845_ Dropped Beam Rifle. 00857_ System corrupted: Energy discharge (-79). 00858_ Destroyed Lgt. Ion Engine. 00861_ System corrupted: Beam Rifle targeting data glitched. 00861_ S-10 Pest destroyed. 00864_ K-01 Serf collects debris. 00866_ Imp. Ion Engine destroyed. 00868_ K-01 Serf collects debris. 00870_ Beam Rifle destroyed. 00871_ U-05 Engineer lays Concrete. 00872_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | # ###+##### # #?????????????????????? | | ??# ## """ # # """ #?????????????????????? | | +#???## ## """ # # "Y" #?????????????????????? | | ##### # """ + + #?????????????????????? | | % # # # #?????????????????????? | | #####!*=# # # #?????????????????????? | | +######=## # ########?????????????????????? | | ## ##+###### #???????? ?????????????????? | | ## #????# #???????? ###??????????????? | | ## #????# #???????? # ???????????????? | | ## #????# #???????? #???????????????? | | ## #????# #???????? #????????????????? | | ## #????# #???????? s #????????????????? | | #+##### #???## ##????? # s ##"??????????????? | | ##### ####### k #"??????????????? | | s #"??????????????? | | + ??????????????? | | [ t " #"??????????????? | | #### = ### T #???????????????? | | ######+#####u " #???????????????? | | ## =[ =! ## #???????????????? | | ## """!* ## #???????????????? | | #### ## """ ## u w[[ #???????????????? | | ???# ## """ # [[[ #???????????????? | | ??##%#### ## [[[ #???????????????? | | ?###+## # ## """ @ #???????????????? | | ?# #% ## """ #???????????????? | | ?# [#= ## """ # !!! #???????????????? | | ?# ""!=+=! ## !!! ????????????? | | ?# ]"""%#* ######## # !!! ?>???????? | | ?# """*# [*#??????### ??????????? | | ?# #!%=#????????# ##### ?????????? | | ##########/#####?????# s +###?????#?????????? | | ===%==+ % ! #?????# !%= ?????????????????? | | =###### = % T #?????# s*# ?????????????????? | | *# # + ?? # * ?????????????????? | | # # #####?# s # ! ????????????????? | | #] # #?????##a#? ???????????????? | | #! # """ #??????#w?? ????????????????? | | + # """ #??????# ?? ???????????????????? | | # # """ #??????? ?? ?????????????????????? | | # # #?????????????????????????????????? | | + ##########?????????????????????????????????? | | # #??????????????????????????????????????????? | | ######??????????????????????????????????????????? | | #?#!!##?????????????????????????????????????????? | | #?# !#?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 54 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteAutogunBoomstick Manual? 0 Play Time 00:12:27 Cumulative 107.4 hours Start 2019.11.04 @ 22:00:27 End 2019.11.04 @ 22:09:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9d58ff7-9242-4672-959b-988229d073c1