Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 21:00:46 Player: Baxter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1741) 1741 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 6271 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (177) Transmission Jammer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Terrain Scan Processor Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Katana > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Modified TNC Actuator Array Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Shield High-powered Tractor Beam Gauss Rifle Gauss Rifle Coil Gun Coil Gun Long-range Missile Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 . 1 Utility 5 | . . . . . 2 2 1 Weapon . | . . . . . . . . Parts Attached 104 | 6 9 7 1 1 37 11 32 Power 13 | 1 1 1 1 . 5 1 3 Engine 8 | 1 1 1 1 . 2 1 1 Core 5 | . . . . . 3 . 2 Reactor . | . . . . . . . . Propulsion 24 | 2 3 3 . . 12 3 1 Treads 8 | 1 2 1 . . 4 . . Leg 3 | . . . . . 2 1 . Wheel 11 | 1 1 2 . . 4 2 1 Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 39 | 1 3 1 . 1 9 6 18 Device 19 | . . . . 1 5 5 8 Storage 6 | 1 2 1 . . 1 . 1 Processor 3 | . 1 . . . 2 . . Hackware . | . . . . . . . . Protection 11 | . . . . . 1 1 9 Artifact . | . . . . . . . . Weapon 28 | 2 2 2 . . 11 1 10 Energy Gun 5 | . . 1 . . 3 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 2 1 . . 4 . 6 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . . 3 . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 20 | . . 5 1 . 5 . 9 Power 2 | . . . 1 . . . 1 Propulsion 11 | . . 3 . . 4 . 4 Utility 2 | . . . . . . . 2 Weapon 5 | . . 2 . . 1 . 2 Highest Loss Streak 4 | . . 2 1 . 3 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 97 99 100 94 98 85 Engine 9 | . 14 14 13 14 7 7 2 Treads 10 | . 14 13 14 14 13 . . Leg 3 | . . . . . 2 16 7 Wheel 15 | . 14 13 14 14 16 12 16 Device 10 | . . . . 4 15 20 18 Storage 10 | . 14 14 14 14 9 7 5 Processor 12 | . 12 14 14 9 11 15 12 Protection 1 | . . . . . . 1 6 Energy Gun 5 | . . 9 14 14 5 7 1 Ballistic Gun 9 | . 28 16 14 14 1 . 2 Slashing Weapon 4 | . . . . . 7 7 5 Naked Turns 58 | . . . . . . . 58 Heaviest Build 124 | 12 49 88 88 89 96 103 124 Greatest Support 48 | 20 20 20 16 16 34 32 48 Greatest Overweight (x) 8 | . 4 5 5 5 7 8 7 Average Overweight (x) 3 | . 2 4 5 5 3 4 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 Average Capacity 23 | 6 19 24 25 25 25 25 24 Most Carried 25 | 7 20 20 19 18 25 25 25 Average Carried 21 | 4 17 19 18 17 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 Final Carried 25 | 7 20 18 18 18 25 25 25 Class Distribution -------------------- 37% | Mutant 35% | Assassin 10% | Infiltrator-Assassin 7% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Infiltrator-Assassin | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1856 | 276 547 205 . 64 432 87 245 Remotely . | . . . . . . . . Salvage Created 2266 | 87 494 312 . . 879 87 407 Parts 143 | 1 34 15 . . 53 7 33 Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 41 | . 10 6 . . 16 1 8 Melee 12 | . . . . . 7 1 4 Guns 25 | . 10 6 . . 5 . 4 AOE 4 | . . . . . 4 . . Classes Destroyed 12 | 1 4 1 . . 5 1 . Worker 2 | . . . . . 1 . 1 Builder 4 | . . . . . 2 . 2 Tunneler 1 | . . 1 . . . . . Hauler 4 | . 2 . . . 2 . . Recycler 4 | 1 1 . . . 2 . . Operator 1 | . . . . . 1 . . Watcher 4 | . 2 . . . 1 1 . Swarmer 12 | . 6 . . . 6 . . Grunt 16 | . 4 6 . . 5 . 1 Sentry 2 | . . . . . 2 . . Hunter 3 | . . . . . 3 . . Programmer 8 | . . . . . . 1 7 Best Kill Streak 7 | 1 4 2 . . 7 1 3 Combat Bots Only 5 | . 4 2 . . 5 1 1 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 412 | . 57 56 11 . 80 10 198 Missed 122 | . 15 15 3 . 24 . 65 Damage Taken 4240 | . 535 578 109 . 839 150 2029 Core 1252 | . 81 101 38 . 141 30 861 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 122 | . . . . . . . 122 Core Remaining (%) 70 | 100 . . . 12 74 95 . Volleys Fired 137 | 8 62 33 . . 19 . 15 Largest 2 | 2 2 2 . . 2 . 2 Hottest 70 | 40 40 70 . . 68 . 60 Shots Fired 271 | 16 123 62 . . 37 . 33 Gun 271 | 16 123 62 . . 37 . 33 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 238 | 16 123 48 . . 18 . 33 Thermal 14 | . . 14 . . . . . Explosive . | . . . . . . . . Electromagnetic 19 | . . . . . 19 . . Robot Hit Streak 30 | 5 9 30 . . 8 . 5 Robot Miss Streak 7 | 2 7 2 . . 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 244 | 12 74 48 . . 62 5 43 Core Hits 103 | 3 30 18 . . 33 2 17 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 15 | . 1 1 . . 8 . 5 Burn 1 | . . 1 . . . . . Destroy 2 | . 1 . . . 1 . . Sever 12 | . . . . . 7 . 5 Melee Attacks 149 | . . . . . 71 11 67 Impact . | . . . . . . . . Slashing 149 | . . . . . 71 11 67 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 7 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4664 | 98 590 431 . . 1983 166 1396 Guns 1920 | 98 590 430 . . 355 . 447 Cannons . | . . . . . . . . Explosions 323 | . . . . . 238 . 85 Melee 2399 | . . . . . 1390 166 843 Ramming 22 | . . 1 . . . . 21 Kinetic 1623 | 98 590 303 . . 185 . 447 Thermal 365 | . . 127 . . 238 . . Explosive 85 | . . . . . . . 85 Electromagnetic 170 | . . . . . 170 . . Impact . | . . . . . . . . Slashing 2399 | . . . . . 1390 166 843 Piercing . | . . . . . . . . Highest Corruption 10 | . 2 4 4 4 . 1 10 Average Corruption 4 | . 1 3 4 4 . 1 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 106 | . 9 32 11 12 . 2 40 Message Errors 27 | . 3 7 3 2 . . 12 Matter Fused 22 | . 1 6 2 3 . . 10 Heat Flow Errors 13 | . 1 7 1 1 . 1 2 Energy Discharges 14 | . 1 3 1 5 . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . . 3 2 . . . 4 Data Loss (major) 6 | . . 3 2 . . . 1 Misfires 5 | . . 2 . . . . 3 Alerts 6 | . 2 . . 1 . 1 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 147 | . . . . . 75 . 72 Projectiles . | . . . . . . . . Explosions 25 | . . . . . . . 25 Melee 122 | . . . . . 75 . 47 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . . . . 68 . 10 Shots 2 | . . . . . 2 . . Rammed 5 | . . 1 . . . . 4 Targets Rammed 5 | . . 1 . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 267 | . 255 267 241 113 7 152 177 Average Temperature 75 | . 55 92 131 63 4 82 47 Received Heat Transfer 750 | . 117 381 . . 162 . 90 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 744 | . . 444 . . 300 . . Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 391 | 5 139 100 . . 391 185 201 Initial 168 | . 3 . . . . 168 . Average 77 | 2 34 25 . . 158 79 44 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 87 | 100 100 100 . 100 61 100 99 Level 1 12 | . . . . . 38 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . . 4 1 9 Investigation 3 | . 1 . . . 2 . . Extermination 8 | . . . . . . 1 7 Reinforcement 4 | . . . . . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 19 6 7 1 25 3 26 Peak Tracking Total 9 | . 4 2 7 1 6 1 9 Tactical Retreats 8 | . 3 . 1 . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 4 . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . 3 . 2 Max in Single Turn 2 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 8 . 1 . 7 . 1 Terminals 15 | . 8 . . . 6 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 19 . 1 . 19 . 3 Successful 23 | . 11 . 1 . 10 . 1 Failed 18 | . 7 . . . 9 . 2 Catastrophic 3 | . . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 19 . 1 . 15 . 3 Terminals 37 | . 19 . . . 15 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 3 . 1 . . . . Robot Analysis 2 | . 2 . . . . . . Recall Investigation 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 8 . . . 6 . 1 Terminals 15 | . 8 . . . 6 . 1 Botnet 15 | . 8 . . . 6 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 6 . . . 5 . . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . 16 . . . . Total Damage 210 | . . . 210 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 11297 | 172 1889 1681 522 556 3505 970 2002 Spaces Moved 5673 | 96 983 898 276 128 1524 474 1294 Core 124 | 12 . . . . . . 112 Treads 332 | 76 238 6 . . 12 . . Legs . | . . . . . . . . Wheels 5217 | 8 745 892 276 128 1512 474 1182 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 130 130 175 175 116 140 50 Average Speed 153 | 141 166 173 175 175 149 160 126 Slowest Speed 480 | 160 320 320 175 175 480 210 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 99 99 62 16 54 10 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 50 | . . . . . 26 3 21 Terrain Destroyed 96 | . . . . . 29 3 64 Melee 50 | . . . . . 26 3 21 Projectile 1 | . . . . . . . 1 AOE 45 | . . . . . 3 . 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 7814 | 117 1145 968 315 461 2610 671 1527 Wait 1592 | . 59 20 38 329 889 161 96 Move 5666 | 95 982 897 275 127 1523 473 1294 Hop . | . . . . . . . . Pick Up 94 | 8 21 6 1 2 36 9 11 Fast Attach 19 | 5 2 . . . 7 3 2 Attach 28 | 1 . 6 1 1 6 5 8 Detach . | . . . . . . . . Swap 57 | . 7 1 . . 24 3 22 Drop 67 | . 12 4 . 2 35 6 8 Fire 137 | 8 62 33 . . 19 . 15 Melee 149 | . . . . . 71 11 67 Ram 5 | . . 1 . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 4) 457 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered exit to Materials (range 8) 897 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Discovered exit to Mines (range 13) 1387 | -10/Materials | Central database locked down 1681 | -10/Materials | Build established: Scavenger-Mutant 1809 | -10/Materials | Discovered exit to Materials (range 11) 2062 | -10/Materials | Entered Mines 2154 | -10/Mines | Learned Materials security intel 2183 | -10/Mines | Discovered exit to Materials (range 14) 2184 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2377 | -10/Mines | Build established: Mutant 2536 | -10/Mines | Core integrity fell below 50% 2858 | -10/Mines | Discovered exit to Materials (range 10) 3212 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3646 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3736 | -10/Mines | Discovered new exit (range 5) 3741 | -10/Mines | Identified exit to Exiles 3743 | -10/Mines | Entered Exiles 3743 | -10/Exiles | Accompanied by 3 allies 3789 | -10/Exiles | Met 8R-AWN 3817 | -10/Exiles | Met EX-HEX 3866 | -10/Exiles | Met EX-BIN 3890 | -10/Exiles | Aligned with FarCom system 3892 | -10/Exiles | Given EX-Vault access code 3932 | -10/Exiles | Opened EX-Vault 3946 | -10/Exiles | Found Modified TNC 3982 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4004 | -10/Exiles | Exiles lab attacked by MAIN.C 4112 | -10/Exiles | Discovered new exit (range 14) 4218 | -10/Exiles | Core integrity fell below 20% 4263 | -10/Exiles | Identified exit to Mines 4265 | -10/Exiles | Left Exiles lab with Modified TNC 4265 | -10/Exiles | Entered Mines 4266 | -9/Mines | Assembled infested the area 4276 | -9/Mines | Lost 3 allies 4696 | -9/Mines | Learned location of 1 exit from Materials 4805 | -9/Mines | Discovered new exit (range 8) 4821 | -9/Mines | Entered Materials 4821 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4822 | -8/Materials | Identified exit to Factory 5313 | -8/Materials | Build established: Scavenger-Assassin 5639 | -8/Materials | Build established: Assassin 7670 | -8/Materials | Lost 3 parts (2n1w) 8232 | -8/Materials | Discovered exit to Factory (range 8) 8326 | -8/Materials | Entered Factory 8326 | -7/Factory | Evolved 2 slots: Utility x2 8385 | -7/Factory | Discovered new exit (range 13) 8859 | -7/Factory | Build established: Infiltrator-Assassin 9277 | -7/Factory | Discovered new exit (range 5) 9296 | -7/Factory | Entered another Factory area 9296 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9895 | -6/Factory | Lost 3 parts (2u1w) 10162 | -6/Factory | Build established: Assassin 10444 | -6/Factory | System corruption reached 10% 10494 | -6/Factory | Lost 4 parts (1p3n) 11221 | -6/Factory | Cargo convoy interrupted 11232 | -6/Factory | Released all parts (9) 11267 | -6/Factory | Core integrity fell below 50% 11280 | -6/Factory | Core integrity fell below 20% 11298 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11232_ Released Adv. Visual Processing Unit. 11232_ Released Imp. Terrain Scan Processor. 11232_ Released Trap Scanner. 11232_ Released Coil Gun. 11234_ Penetrated by Slug. 11246_ Katana destroyed. 11249_ Slug penetrates Wall. 11257_ ,THJSXDODN4E5SK LBEWWN 11262_ Slammed into S-27 Virus. 11267_ Slug penetrates Wall. 11270_ Slammed into K-01 Serf. 11274_ System corrupted: IFF burst signal emitted. 11274_ Slug penetrates Wall. 11275_ Slug penetrates K-01 Serf. 11279_ Slug penetrates Wall. 11279_ Penetrated by Slug. 11294_ K-01 Serf destroyed. 11296_ ALERT: Rogue bot located, Programmers report to Factory Zone 1S. Map ----- +----------------------------------------------------+ | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #####+#########????? | | ????????????????????????# ## #????????? | | ????????????????????????# ##! ** !#????????? | | ????????????????????????# ## ** #????????? | | ????????????????????????+ ## ! * #????????? | | ????????????????????????# T#[ #????????? | | ????????????????????????# # """ #????????? | | ????????????????????????# ## """ !#????????? | | ????????????????????????# s ##= """ #????????? | | ????????????????????????# ## #????????? | | ????????????????????????+ #######?###????????? | | ????????????????????????# %= #??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????########## u #??????????????????? | | ???????????????# * + #??????????????????? | | ???????????????# "" # #??????????????????? | | ???????????????# """ # #??????????????????? | | ???????????????# S" + #??????????????????? | | ???????????????# """ # ###??????????????????? | | ???????????????# """ # #????????????????????? | | ???????????????# /@ k#????????????????????? | | ???????????????# ### #????????????????????? | | ???????????????# #?? #????????????????????? | | ???????????????##########?? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 418 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: EM 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalTransportTube Manual? 0 Play Time 01:47:42 Cumulative 21.3 hours Start 2024.03.03 @ 21:07:30 End 2024.03.04 @ 21:00:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 75151808-c582-4603-9252-44602bf6d3cd