Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 20:05:40 Player: Henry Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2419) 2419 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5706 Bonus ------- Follower Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Location -7/Lower Caves Parts ------- Power (2) Propulsion (6) Utility (3) Weapon (2) Inventory (4) Heat Sink Improved Light Armor Plating Shock Rifle Flak Gun Peak State ------------ Power Deuterium Engine Deuterium Engine Propulsion Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Utility Heat Sink Large Storage Unit Improved Shield Generator Weapon Lightning Gun Gatling Laser Inventory Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Improved Shield Generator Lightning Gun Lightning Gun Precision Assault Rifle Precision Assault Rifle Rocket Array [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 4 | . . 2 . 2 . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 100 | 6 4 35 13 17 22 3 Power 16 | 1 1 5 2 1 6 . Engine 11 | 1 1 5 1 1 2 . Core 5 | . . . 1 . 4 . Reactor . | . . . . . . . Propulsion 48 | 2 . 22 6 10 6 2 Treads 2 | . . . . . . 2 Leg 36 | 2 . 12 6 10 6 . Wheel . | . . . . . . . Hover 10 | . . 10 . . . . Flight . | . . . . . . . Utility 14 | 1 2 3 2 1 5 . Device 10 | . . 3 2 1 4 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 22 | 2 1 5 3 5 5 1 Energy Gun 16 | . . 5 3 4 4 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 1 . . . 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 1 1 Parts Lost 56 | . . 19 5 3 18 11 Power 10 | . . 3 1 . 4 2 Propulsion 23 | . . 9 . 2 7 5 Utility 8 | . . 2 1 . 3 2 Weapon 15 | . . 5 3 1 4 2 Highest Loss Streak 11 | . . 8 3 3 11 6 Average Slot Usage (%) 86 | . 99 86 90 99 86 53 Engine 6 | . 14 10 4 2 6 . Core 4 | . . . 5 6 5 9 Leg 33 | . 28 28 44 53 37 10 Hover 1 | . . 7 . . . . Device 8 | . . 6 10 9 10 10 Storage 9 | . 14 11 11 9 7 5 Protection 2 | . 13 2 . . 2 . Energy Gun 10 | . . 14 13 17 11 . Ballistic Gun 5 | . 28 4 . . 2 5 Naked Turns 127 | . . . . . . 127 Heaviest Build 48 | 12 29 33 30 32 48 42 Greatest Support 91 | 20 20 43 43 84 91 56 Greatest Overweight (x) 8 | 2 1 8 . . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 10 8 Most Carried 10 | 2 8 10 10 10 10 10 Average Carried 8 | 1 6 7 9 9 8 7 Final Capacity 4 | . . . . . . 4 Final Carried 4 | . . . . . . 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 1376 | 211 165 363 119 155 268 95 Remotely . | . . . . . . . Salvage Created 3074 | . 145 1173 422 241 903 190 Parts 166 | . 10 69 15 15 42 15 Haulers Intercepted 2 | . . 1 . . 1 . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 70 | . 5 26 9 6 17 7 Guns 58 | . 5 21 9 6 14 3 AOE 9 | . . 4 . . 1 4 Classes Destroyed 13 | . 2 6 . 1 4 . Worker 2 | . . . . . 2 . Builder 3 | . . 2 . . 1 . Tunneler 1 | . . . . . 1 . Hauler 2 | . . 1 . . 1 . Recycler 2 | . . 1 . . 1 . Watcher 1 | . . . . 1 . . Swarmer 27 | . 3 7 . 3 10 4 Grunt 27 | . 2 12 8 . 2 3 Brawler 2 | . . 1 . . 1 . Duelist 2 | . . 1 1 . . . Sentry 10 | . . 5 . 3 2 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | . 3 7 6 4 5 4 Combat Bots Only 7 | . 3 7 6 4 3 4 Max Kills in Single Turn 3 | . 1 3 1 1 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 5876 | . 263 1684 520 514 1791 1104 Core 1172 | . 41 296 82 44 190 519 Absorbed by Shields 382 | . . . . . 236 146 Core Remaining (%) 70 | 100 83 . 5 92 . . Volleys Fired 233 | . 19 92 26 20 62 14 Largest 2 | . 2 2 2 2 2 2 Hottest 135 | . 40 90 101 118 135 83 Shots Fired 386 | . 38 145 44 34 104 21 Gun 382 | . 38 145 44 34 104 17 Cannon . | . . . . . . . Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 111 | . 38 41 . . 18 14 Thermal 92 | . . . 21 26 45 . Explosive 4 | . . . . . . 4 Electromagnetic 179 | . . 104 23 8 41 3 Robot Hit Streak 22 | . 8 8 7 12 22 7 Robot Miss Streak 5 | . 3 5 4 2 4 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 4 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 266 | . 25 94 28 25 79 15 Core Hits 130 | . 8 44 13 10 37 18 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5370 | . 261 1689 469 522 1832 597 Guns 4065 | . 261 1247 450 522 1390 195 Cannons . | . . . . . . . Explosions 1247 | . . 423 . . 422 402 Melee . | . . . . . . . Ramming 58 | . . 19 19 . 20 . Kinetic 1013 | . 261 280 . . 277 195 Thermal 1992 | . . 423 224 396 949 . Explosive 402 | . . . . . . 402 Electromagnetic 1905 | . . 967 226 126 586 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 5 5 . 7 8 Average Corruption 5 | . . 5 5 . 4 7 Corruption Purged . | . . . . . . . Effects 76 | . . 28 20 . 15 13 Message Errors 23 | . . 8 7 . 2 6 Matter Fused 12 | . . 4 1 . 3 4 Heat Flow Errors 7 | . . 1 2 . 4 . Energy Discharges 4 | . . 2 1 . 1 . Parts Rejected 2 | . . 1 . . 1 . Data Loss (minor) 9 | . . 4 3 . . 2 Data Loss (major) 2 | . . 1 . . 1 . Misfires 2 | . . . 2 . . . Targeting Errors 14 | . . 7 3 . 3 1 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 1 . 13 2 Projectiles . | . . . . . . . Explosions 15 | . . . . . 13 2 Melee 1 | . . . 1 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 215 | . . 99 9 . 38 69 Shots 8 | . . 4 . . 1 3 Rammed 4 | . . 2 2 . . . Targets Rammed 7 | . . 2 2 . 3 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 246 | . 66 246 226 27 216 . Average Temperature 46 | . 23 47 63 13 52 . Received Heat Transfer 1172 | . 78 555 261 81 80 117 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Fried 13 | . . 9 1 . 3 . Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . . . 3 . Heat Transferred 3147 | . . 450 481 777 1439 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 5 . . 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 316 | . 150 305 316 213 207 . Average Influence 128 | . 99 143 196 112 103 . Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 80 | . . . . . . . Level 1 19 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 2 . . 8 . Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 2 2 . . 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 5 | . . 2 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 7 43 13 16 28 12 Peak Tracking Total 7 | . 3 7 6 7 7 4 Tactical Retreats 9 | . . 3 1 2 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 6 | . . 1 4 1 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 4 | . . . 3 . . 1 Largest Group 3 | . . . 3 3 . 1 Highest-Rated Group 137 | . . . 40 40 . 137 Highest-Rated Ally 137 | . . . 16 16 . 137 Total Orders . | . . . . . . . Ally Attacks 22 | . . . 7 15 . . Total Damage 233 | . . . 75 158 . . Kills 4 | . . . 2 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 4111 | 65 429 982 609 539 996 491 Spaces Moved 2599 | 46 251 532 392 347 584 447 Core 275 | 17 . 3 . . . 255 Treads 134 | . . . . . . 134 Legs 2052 | 29 251 391 392 347 584 58 Wheels . | . . . . . . . Hover 138 | . . 138 . . . . Flight . | . . . . . . . Fastest Speed 48 | 50 120 48 120 120 122 50 Average Speed 118 | 118 140 111 120 123 125 99 Slowest Speed 450 | 150 150 450 120 125 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 53 47 86 42 27 68 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 133 | . . 16 . . 11 106 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 132 | . . 16 . . 11 105 Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 3251 | 53 295 783 488 428 738 466 Wait 218 | . 13 90 47 23 45 . Move 2593 | 45 250 531 391 346 583 447 Hop . | . . . . . . . Pick Up 48 | 2 6 15 2 8 15 . Fast Attach 39 | 6 1 15 3 4 8 2 Attach 36 | . . 14 3 6 12 1 Detach 5 | . . 4 . . 1 . Swap 26 | . 3 7 7 7 2 . Drop 46 | . 3 13 7 14 7 2 Fire 233 | . 19 92 26 20 62 14 Melee . | . . . . . . . Ram 2 | . . 2 . . . . Kick 5 | . . . 2 . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x2 767 | -9/Materials | Destroyed 7 combat bots 861 | -9/Materials | Lost 3 parts (2n1w) 952 | -9/Materials | Lost 8 parts (1p5n1u1w) 1262 | -9/Materials | Build established: Scavenger-Mutant 1368 | -9/Materials | Core integrity fell below 50% 1459 | -9/Materials | Discovered new exit (range 16) 1477 | -9/Materials | Entered Mines 1482 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1544 | -9/Mines | Lost 3 parts (1u2w) 1737 | -9/Mines | Core integrity fell below 20% 2017 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2052 | -9/Mines | Discovered new exit (range 5) 2086 | -9/Mines | Entered Materials 2086 | -8/Materials | Accompanied by 3 allies 2086 | -8/Materials | Evolved 2 slots: Propulsion x2 2589 | -8/Materials | Lost 3 parts (2n1w) 2623 | -8/Materials | Discovered new exit (range 3) 2625 | -8/Materials | Entered Factory 2625 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3115 | -7/Factory | Found Prototype Launcher 3124 | -7/Factory | Lost 4 parts (1n1u2w) 3280 | -7/Factory | Lost 11 parts (2p5n2u2w) 3612 | -7/Factory | Discovered new exit (range 8) 3621 | -7/Factory | Entered Lower Caves 3650 | -7/Lower Caves | Identified Rocket Array 3921 | -7/Lower Caves | Spotted B-75 Beast 3972 | -7/Lower Caves | Lost 6 parts (2p3n1u) 3992 | -7/Lower Caves | Core integrity fell below 50% 4016 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4085 | -7/Lower Caves | Core integrity fell below 20% 4112 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03931_ Med. Treads destroyed. 03931_ Imp. Shield Generator destroyed. 03937_ System corrupted: Matter fused (-5). 03937_ The unstable cave ceiling collapses. 03941_ Lgt. Nuclear Core destroyed. 03953_ Knocked back. 03976_ The unstable cave ceiling collapses. 03978_ Imp. Heat Sink destroyed. 03978_ Aluminum Leg destroyed. 03978_ Knocked back. 03980_ The unstable cave ceiling collapses. 03982_ Knocked back. 03983_ System corrupted: Component data lost. 03984_ Dropped Lrg. Storage Unit. 03985_ Rocket Array destroyed. 03985_ Dropped Prc. Assault Rifle. 03987_ The unstable cave ceiling collapses. 04020_ System corrupted: Matter fused (-6). 04043_ System corrupted: Matter fused (-7). A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#####????? | | ?????????????????????####??????????????## #???## | | ????????????????????## #####???????#### ##### | | ???????????????###### ## ##??????# ## | | ??????????????## % % ###?????# | | ??????????????# @ ##????#### | | ??????????????# p ## g #???????#### # | | ??????????????# ### ## % ######?????#### ## | | ??????????##### ##?# ### g g ##????#### ## | | ??????????# ##??# % #?#### ###### # ## | | ??????????## ##???# %#???## ### | | ???????????## ##????# #??## ### | | ????????????###?????#%###??# % *% #### | | ????????????????????###???# % ## #?# # | | ??????????????????????? ## ###?# # | | ????????????????????# #### ####?## | | ????????????????????### ##??# ### #### | | ??????????????????????## #??## #### | | ???????????????????????# #??## ### | | ???????????????????????# ?### ## #### | | ???????????????????????# ?# ### #?## | | ???????????????????????# ?# ##?## ### | | ??????????????????????? #?# #???# ## | | ?????????????????????? #??## ##### | | ?????????????????????? ????## $ | | ???????????????????????? ?????### ##### | | ???????????????????????????????????# #???? | | ????????????????????????????######## ##???? | | ????????????????????????????# ####????? | | ????????????????????????????## ##?????##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixScatterAxe Manual? 0 Play Time 00:37:36 Cumulative 397.5 hours Start 2019.10.22 @ 19:31:47 End 2019.10.22 @ 20:05:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14185e1f-e833-4bd3-94ec-8a8cc350bbcf