Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:09:21 Player: Aaron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3680) 3680 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 7378 Bonus ------- High Alert Combat Kills 398 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 160/160 System Corruption 17% Temperature Cool (92) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Targeting Computer Targeting Computer > --- WEAPON (4) ------- Autogun > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Hardened Medium Armor Plating Tractor Beam Recalibrator > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Compact Matter Pod Particle Gun Light Cannon Flak Cannon Flak Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 . 1 2 Weapon 2 | . . 1 . 1 . Parts Attached 89 | 7 7 7 2 18 48 Power 8 | 1 . . 1 3 3 Engine 4 | 1 . . 1 2 . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 16 | 2 2 . 1 2 9 Treads 15 | 2 2 . 1 2 8 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 2 2 2 . 8 14 Device 17 | 1 2 1 . 3 10 Storage 2 | 1 . 1 . . . Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection 5 | . . . . 3 2 Artifact . | . . . . . . Weapon 37 | 2 3 5 . 5 22 Energy Gun 8 | 1 . . . 2 5 Energy Cannon 4 | . 2 2 . . . Ballistic Gun 14 | 1 . . . 2 11 Ballistic Cannon 11 | . 1 3 . 1 6 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 5 | . . . . . 5 System Corruption 10 | . . . . . 10 Parts Lost 32 | . . . 2 3 27 Power 4 | . . . 1 1 2 Propulsion 8 | . . . 1 . 7 Utility 8 | . . . . 2 6 Weapon 12 | . . . . . 12 Highest Loss Streak 13 | . . . 2 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 100 96 94 Engine 5 | . 14 11 11 3 . Core 4 | . . . . 5 6 Treads 18 | . 28 22 22 17 14 Device 14 | . 13 22 22 9 14 Storage 9 | . 14 11 11 9 6 Processor 9 | . . . . 13 14 Protection 2 | . . . . 1 4 Energy Gun 5 | . 6 . . 7 5 Energy Cannon 3 | . 11 12 . . . Ballistic Gun 8 | . 6 . . 5 15 Ballistic Cannon 12 | . 4 20 33 23 6 Naked Turns . | . . . . . . Heaviest Build 43 | 15 19 35 35 42 43 Greatest Support 46 | 40 46 46 46 46 46 Greatest Overweight (x) 3 | 3 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 3 8 8 7 10 10 Average Carried 7 | 1 6 6 5 7 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 8 | 3 8 7 5 8 4 Class Distribution -------------------- 43% | Scavenger-Gunner 33% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3641 | 285 116 422 250 860 1708 Remotely 2457 | 186 116 422 250 113 1370 Salvage Created 4314 | 100 164 733 250 860 2207 Parts 253 | 2 12 54 6 39 140 Haulers Intercepted 9 | . 1 2 . 3 3 Recyclers Shooed 7 | . 1 1 2 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 80 | . 2 13 7 17 41 Guns 23 | . . . . 3 20 Cannons 51 | . 2 13 7 14 15 AOE 6 | . . . . . 6 Classes Destroyed 15 | 1 4 5 . 1 4 Worker 4 | . . 1 . . 3 Builder 10 | . . 2 1 1 6 Hauler 9 | . 1 2 . 3 3 Recycler 12 | 1 . 2 1 3 5 Mechanic 2 | . . 1 . . 1 Operator 3 | . 1 . . 2 . Watcher 4 | . 1 1 . 1 1 Swarmer 15 | . . 3 . 3 9 Grunt 40 | . 2 7 7 8 16 Brawler 3 | . . . . 1 2 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 10 | . . 3 . 5 2 Hunter 3 | . . . . . 3 Programmer 7 | . . . . . 7 Best Kill Streak 12 | 1 3 6 7 5 12 Combat Bots Only 10 | . 2 4 5 5 10 Max Kills in Single Turn 7 | 1 2 2 2 1 7 Gunslinging . | . . . . . . Exploded 6 | . . . . . 6 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 521 | . 2 33 45 60 381 Missed 157 | . . 8 21 17 111 Damage Taken 5491 | . 41 245 299 671 4235 Core 883 | . 20 9 22 129 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 78 | . 3 . . 75 . Core Remaining (%) 90 | 100 92 . 92 76 . Volleys Fired 191 | 5 14 32 15 35 90 Largest 4 | 2 2 3 3 4 4 Hottest 218 | 60 136 171 132 218 181 Shots Fired 646 | 10 28 96 45 131 336 Gun 316 | 10 16 . . 46 244 Cannon 330 | . 12 96 45 85 92 Launcher . | . . . . . . Special . | . . . . . . Kinetic 496 | 5 11 64 45 105 266 Thermal 88 | . 9 32 . 26 21 Explosive . | . . . . . . Electromagnetic 62 | 5 8 . . . 49 Robot Hit Streak 22 | 4 6 7 7 9 22 Robot Miss Streak 12 | 3 3 12 7 8 6 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 408 | 5 18 54 30 82 219 Core Hits 302 | 2 6 43 31 88 132 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 12 | . . . . 1 11 Burn 2 | . . . . 1 1 Destroy 4 | . . . . . 4 Blast 2 | . . . . . 2 Corrupt 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9676 | 62 296 1019 577 1647 6075 Guns 3932 | 62 121 . . 453 3296 Cannons 4740 | . 175 1019 577 1186 1783 Explosions 996 | . . . . . 996 Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 6637 | 36 87 574 577 1401 3962 Thermal 2185 | . 142 445 . 238 1360 Explosive . | . . . . . . Electromagnetic 846 | 26 67 . . . 753 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 1 1 1 . 17 Average Corruption 4 | . 1 1 1 . 7 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 18 | . 1 . . . 17 Message Errors 6 | . . . . . 6 Matter Fused 3 | . 1 . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 393 | . . 18 . . 375 Projectiles 95 | . . 18 . . 77 Explosions 298 | . . . . . 298 Melee . | . . . . . . Knockbacks 56 | . . 18 6 6 26 Impact . | . . . . . . Kinetic 55 | . . 18 5 6 26 Secondary 1 | . . . 1 . . Self-Inflicted Damage 87 | . . . . . 87 Shots 2 | . . . . . 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 686 | . 150 403 165 686 406 Average Temperature 136 | . 78 126 64 180 136 Received Heat Transfer 1467 | . 12 66 165 306 918 Effects 25 | . . 1 . 16 8 Shutdowns 7 | . . 1 . 4 2 Energy Bleed 6 | . . . . 4 2 Interference 6 | . . . . 2 4 Matter Decay 2 | . . . . 2 . Short Circuit 3 | . . . . 3 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 3122 | . 259 777 . 629 1457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 713 | 5 112 524 292 511 713 Initial 163 | . 3 9 126 113 163 Average 283 | . 33 226 243 275 434 Maximum Alert Level 3 | . . 2 1 2 3 Low Security (%) 38 | 100 100 57 27 26 11 Level 1 32 | . . 21 72 63 30 Level 2 27 | . . 20 . 9 55 Level 3 1 | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 2 1 4 10 Investigation 6 | . 1 . 1 1 3 Extermination 2 | . . . . . 2 Reinforcement 8 | . 1 2 . 3 2 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . . 5 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 5 20 7 20 63 Peak Tracking Total 12 | . 2 5 4 3 12 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 1 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 2 . . . 5 Max in Single Turn 3 | . 1 . . . 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 5 2 1 3 5 Terminals 9 | . 4 1 1 1 2 Fabricators 2 | . . . . . 2 Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 65 | . 23 12 4 10 16 Successful 40 | . 15 7 3 7 8 Failed 25 | . 8 5 1 3 8 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 25 | . 10 6 4 . 5 Terminals 45 | . 21 9 4 3 8 Fabricators 5 | . . . . . 5 Repair Stations 6 | . 2 . . 4 . Recycling Units . | . . . . . . Scanalyzers 6 | . . 3 . 3 . Garrison Access 3 | . . . . . 3 Terminal Hacks 14 | . 6 4 1 1 2 Robot Analysis 4 | . 1 3 . . . Prototype ID Bank 3 | . 1 . . 1 1 Open DSF 1 | . . . . . 1 Transport Status 2 | . 1 1 . . . Recall Reinforcements 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . 2 . . 4 . Scan Component 3 | . 1 . . 2 . Repair 3 | . 1 . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 . 2 . Insert Component 2 | . . 1 . 1 . Analyze 2 | . . 1 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 7 1 2 . 3 Terminals 13 | . 7 1 2 . 3 Track 4 | . 2 . 1 . 1 Assimilate 3 | . 2 . . . 1 Botnet 6 | . 3 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 2 1 2 4 Full Trace Events 10 | . 3 1 1 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 31 | . . . . . 31 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 3 | . 1 . . 2 . Time 90 | . 26 . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 6 | . . . . . 6 Machine Destruction 2 | . . . . . 2 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 4 | . 1 3 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3395 | 126 561 401 115 810 1382 Spaces Moved 1470 | 62 287 149 40 349 583 Core 6 | 6 . . . . . Treads 1454 | 56 287 149 40 349 573 Legs . | . . . . . . Wheels 10 | . . . . . 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 Average Speed 161 | 159 160 160 160 160 163 Slowest Speed 320 | 200 160 160 160 160 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 25 | 6 44 21 19 43 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . . 11 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 1 | . . . . . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2095 | 76 363 241 57 524 834 Wait 254 | . 35 41 1 103 74 Move 1465 | 61 286 148 39 348 583 Hop . | . . . . . . Pick Up 42 | 3 10 5 . 5 19 Fast Attach 49 | 7 5 4 . 11 22 Attach 23 | . . 2 2 5 14 Detach 10 | . . . . 6 4 Swap 17 | . 2 1 . 2 12 Drop 43 | . 11 8 . 8 16 Fire 191 | 5 14 32 15 35 90 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Repaired Tractor Beam 264 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 8) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 918 | -9/Materials | Discovered new exit (range 13) 1017 | -9/Materials | Discovered new exit (range 14) 1078 | -9/Materials | Build established: Gunner 1089 | -9/Materials | Entered Mines 1091 | -9/Mines | Met a Derelict bent on vengeance 1181 | -9/Mines | Discovered new exit (range 15) 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1270 | -8/Materials | Repaired Hpw. Tractor Beam 1303 | -8/Materials | Repaired Imp. Treads 1551 | -8/Materials | Lost 3 parts (1p2u) 1951 | -8/Materials | Discovered new exit (range 13) 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Evolved 2 slots: Utility x2 2401 | -7/Factory | Build established: Scavenger-Gunner 2489 | -7/Factory | Garrison activated, responded to threat 2559 | -7/Factory | Destroyed 7 combat bots 2664 | -7/Factory | Fabricated Imp. Treads (x2) 2676 | -7/Factory | Garrison activated, responded to threat 2851 | -7/Factory | Destroyed 10 combat bots 2861 | -7/Factory | Lost 12 parts (2p3n2u5w) 2954 | -7/Factory | System corruption reached 10% 3263 | -7/Factory | Core integrity fell below 50% 3348 | -7/Factory | Cargo convoy interrupted 3371 | -7/Factory | Crushed by falling debris 3383 | -7/Factory | Core integrity fell below 20% 3396 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Autogun destroyed. P-60 Hacker knocked back. Slug penetrates P-60 Hacker. Destroyed Gravmag System. Destroyed Remote Datajack. PWDR099/POWZFLA V80NNW