Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 15:57:57 Player: uricot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (685) 685 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1710 Bonus ------- None Cogmind --------- Core Integrity 207/400 Matter 299/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Terrain Scanner Core Shielding > --- WEAPON (2) ------- Particle Gun Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Nuclear Core Light Armor Plating Beam Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Heat Sink Light Armor Plating Assault Rifle Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 5 9 22 Power 7 | 1 3 3 Engine 7 | 1 3 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 1 | . . 1 Leg 3 | . . 3 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 10 | 1 4 5 Device 3 | 1 1 1 Storage 3 | . 2 1 Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 1 1 10 Energy Gun 5 | 1 . 4 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 5 | . . 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 93 78 Engine 11 | . 14 10 Leg 8 | . . 12 Wheel 11 | . 28 4 Device 6 | . 12 4 Storage 9 | . 9 10 Processor 4 | . 1 6 Protection 6 | . . 9 Energy Gun 9 | . 14 7 Ballistic Gun 6 | . 12 4 Launcher 6 | . . 9 Naked Turns . | . . . Heaviest Build 23 | 6 20 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 7 9 Most Carried 9 | 4 8 9 Average Carried 5 | 1 5 6 Final Capacity 10 | 5 10 10 Final Carried 7 | 4 7 7 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 685 | 250 129 306 Remotely . | . . . Salvage Created 823 | 109 210 504 Parts 47 | 4 17 26 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | 1 2 12 Guns 8 | 1 2 5 AOE 7 | . . 7 Classes Destroyed 8 | 3 3 2 Worker 2 | 1 . 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 2 | . 1 1 Watcher 3 | . 1 2 Grunt 12 | 1 2 9 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | 2 2 7 Combat Bots Only 6 | 1 2 6 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | 9 10 79 Missed 31 | 3 4 24 Damage Taken 774 | 49 59 666 Core 202 | 9 . 193 Absorbed by Shields . | . . . Redirected to Shielding 21 | . . 21 Ignored by Resistances 223 | 18 18 187 Regen/Repaired (Parts) 52 | . . 52 Core Remaining (%) 96 | 96 96 . Volleys Fired 66 | 14 15 37 Largest 2 | 1 2 2 Hottest 95 | 40 60 95 Shots Fired 81 | 14 22 45 Gun 74 | 14 22 38 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 32 | . 13 19 Thermal 19 | . . 19 Explosive 7 | . . 7 Electromagnetic 23 | 14 9 . Robot Hit Streak 17 | 9 5 17 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 64 | 13 13 38 Core Hits 42 | 5 8 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1435 | 174 195 1066 Guns 816 | 174 195 447 Cannons . | . . . Explosions 619 | . . 619 Melee . | . . . Ramming . | . . . Kinetic 338 | . 122 216 Thermal 231 | . . 231 Explosive 619 | . . 619 Electromagnetic 247 | 174 73 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 92 | 18 6 92 Average Temperature 24 | 12 5 27 Received Heat Transfer 381 | 36 45 300 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . . 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 310 | 35 91 310 Initial 32 | . 19 32 Average 132 | 13 73 184 Maximum Alert Level 1 | . . 1 Low Security (%) 75 | 100 100 59 Level 1 24 | . . 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | 1 4 16 Peak Tracking Total 9 | 1 4 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 7 | . 5 2 Failed 4 | . 2 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1129 | 152 291 686 Spaces Moved 798 | 141 264 393 Core 37 | 23 . 14 Treads 17 | . . 17 Legs 232 | . . 232 Wheels 512 | 118 264 130 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 105 | 75 80 134 Slowest Speed 350 | 80 95 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 7 26 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . . 33 Melee . | . . . Projectile . | . . . AOE 33 | . . 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1001 | 172 323 506 Wait 48 | 4 12 32 Move 796 | 140 263 393 Hop . | . . . Pick Up 37 | 9 15 13 Fast Attach 3 | . . 3 Attach 23 | 5 5 13 Detach 4 | . . 4 Swap 10 | . 4 6 Drop 14 | . 9 5 Fire 66 | 14 15 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 153 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Utility x2 682 | -9/Materials | Lost 6 parts (1p1n4w) 990 | -9/Materials | Repaired Aluminum Leg 1130 | -9/Materials | Self-destructed Last Messages --------------- Current location identified: Materials >>Scan(Aluminum Leg) Scanning Aluminum Leg... Ready to Repair: Aluminum Leg Rating: 1 Time: 26 >>Repair Repairing Aluminum Leg... ETC: 26 K-01 Serf cleans the Repair Station. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. Repair station completes Aluminum Leg repairs. [Achievement: Part-time Mechanic] Connecting with Repair Station... Acquired Aluminum Leg. W-16 Scout destroyed. Acquired 19 matter. K-01 Serf cleans the Processing Tank. 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