Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 14:17:23 Player: Struisvogel Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (215) 215 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 2673 Bonus ------- Follower Combat Kills 308 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Matter Pod Makeshift Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Angular Momentum Engine Improved Light Armor Plating Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Makeshift Hacking Suite > --- WEAPON ----------- Backup Laser I Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Angular Momentum Engine Aluminum Leg Improved Light Armor Plating Assault Rifle EMP Blaster [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Hackware Makeshift Hacking Suite Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 26 | 4 13 . 3 1 5 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 5 . 2 . 3 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 3 | 2 1 . . . . Hover 1 | . 1 . . . . Flight 7 | . 3 . 2 . 2 Utility 6 | 1 3 . . 1 1 Device . | . . . . . . Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 5 | . 4 . 1 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 4 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 74 75 83 97 97 Engine 11 | . 14 11 11 11 10 Wheel 2 | . 8 . . . . Hover 1 | . 4 . . . . Flight 24 | . 10 22 28 33 30 Storage 14 | . 14 11 11 11 20 Hackware 5 | . . . . 8 11 Protection 6 | . 4 10 11 11 1 Energy Gun 7 | . . 10 11 11 10 Ballistic Gun 12 | . 17 11 11 11 11 Peak Build Rating 14 | 4 8 7 8 12 14 Average Rating 9 | 3 5 6 7 11 13 On Entrance 6 | . 4 5 7 8 12 Naked Turns . | . . . . . . Heaviest Build 32 | 10 32 11 11 11 16 Greatest Support 26 | 20 26 8 12 12 12 Greatest Overweight (x) 5 | . 4 1 1 . 5 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 Average Capacity 8 | 6 8 8 8 8 8 Most Carried 12 | 8 12 8 8 8 8 Average Carried 7 | 4 7 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 738 | 230 157 58 45 127 121 Remotely . | . . . . . . Salvage Created 250 | . 157 48 45 . . Parts 22 | . 13 3 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 13 | . . . . . 13 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 9 | . 5 1 3 . . Guns 9 | . 5 1 3 . . Classes Destroyed 3 | . 3 . . . . Watcher 1 | . 1 . . . . Swarmer 5 | . 2 . 3 . . Grunt 4 | . 3 1 . . . Best Kill Streak 3 | . 2 1 3 . . Combat Bots Only 3 | . 2 1 3 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 118 | . 39 4 8 . 67 Missed 36 | . 13 . 3 . 20 Damage Taken 1185 | . 262 45 43 . 835 Core 438 | . 34 22 9 . 373 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 41 | . . 41 . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 38 | . 26 1 4 . 7 Largest 2 | . 2 2 2 . 2 Hottest 50 | . 40 50 50 . 50 Shots Fired 57 | . 35 2 8 . 12 Gun 57 | . 35 2 8 . 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 47 | . 35 1 4 . 7 Thermal 10 | . . 1 4 . 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 4 9 . 5 Robot Miss Streak 4 | . 3 . 1 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 35 | . 21 2 6 . 6 Core Hits 18 | . 11 2 3 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 372 | . 243 26 57 . 46 Guns 360 | . 238 19 57 . 46 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 12 | . 5 7 . . . Kinetic 291 | . 238 10 23 . 20 Thermal 69 | . . 9 34 . 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . 2 3 . . . Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 20 | . 9 10 20 . 8 Average Temperature 5 | . 3 7 10 . 5 Received Heat Transfer 174 | . 87 24 . . 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . . 37 148 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 154 | . 154 74 98 . . Initial 28 | . . 18 28 . . Average 51 | . 58 41 71 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 4 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 11 3 3 . 9 Peak Tracking Total 4 | . 3 2 3 . 4 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . . 4 . . 1 Terminals 3 | . . 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 8 . . 3 Successful 7 | . . 4 . . 3 Failed 4 | . . 4 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 6 | . . 3 . . 3 Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . . 3 Record 3 | . . . . . 3 Recall Investigation 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 159 | . . . . 159 159 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 1066 | . . . . . 1066 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2041 | 69 530 261 147 418 616 Spaces Moved 2232 | 69 379 187 269 772 556 Core 2 | 1 . . . . 1 Treads . | . . . . . . Legs 1 | . . . . . 1 Wheels 216 | 68 148 . . . . Hover 94 | . 94 . . . . Flight 1919 | . 137 187 269 772 554 Fastest Speed 34 | 50 80 117 34 34 34 Average Speed 70 | 79 109 117 48 34 86 Slowest Speed 300 | 80 300 117 117 34 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 38 17 54 68 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2656 | 80 465 227 279 926 679 Wait 314 | . 15 38 . 154 107 Move 2227 | 68 378 186 268 771 556 Hop . | . . . . . . Pick Up 26 | 8 13 1 1 . 3 Fast Attach 9 | 4 3 . 1 1 . Attach 8 | . 3 . . . 5 Detach 1 | . 1 . . . . Swap 9 | . 7 . 2 . . Drop 22 | . 18 . 3 . 1 Fire 38 | . 26 1 4 . 7 Melee . | . . . . . . Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Repaired Assault Rifle? 819 | -9/Materials | Discovered new exit (range 8) 861 | -9/Materials | Entered Mines 955 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 975 | -9/Mines | Found a hidden stash of uninstalled traps 979 | -9/Mines | Discovered new exit (range 10) 1008 | -9/Mines | Entered Zion 1044 | -7/Zion | Given A8's code to call for help 1076 | -7/Zion | Learned location of Extension (-6) 1142 | -7/Zion | Met Imprinter 1149 | -7/Zion | Imprinted 1151 | -7/Zion | Declared Zion's savior 1220 | -7/Zion | Build established: Scavenger-Mutant 1284 | -7/Zion | Discovered new exit (range 16) 1426 | -7/Zion | Entered Proximity Caves 1426 | -6/Proximity Caves | Accompanied by 4 allies 1497 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1549 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 1629 | -6/Proximity Caves | Learned Armory security intel 1839 | -6/Proximity Caves | Lost 3 allies 1975 | -6/Proximity Caves | Learned 12 Factory zone layouts 2026 | -6/Proximity Caves | Core integrity fell below 50% 2036 | -6/Proximity Caves | Core integrity fell below 20% 2042 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- World map updated: -5/Factory. 02016_ Penetrated by Slug. 02016_ VTOL Module destroyed. 02016_ Flight Unit destroyed. 02019_ Penetrated by Slug. 02022_ Flight Unit destroyed. 02022_ Penetrated by Slug. 02022_ Slug penetrates Wall. 02025_ Penetrated by Slug. 02029_ Slug penetrates Wall. 02029_ H-66 Slayer misfires. 02029_ Slug penetrates Wall. 02032_ Penetrated by Slug. 02032_ Ion Engine destroyed. 02035_ Penetrated by Slug. 02035_ Slug penetrates Wall. 02038_ Backup Laser I destroyed. 02038_ Penetrated by Slug. 02038_ Slug penetrates Wall. 02042_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######?????????????????##???????????????????????? | | ##??????????????## ???????????????????????? | | #????######???## ???????????????????????? | | #???## #???# ???????????????????????? | | # #???# #???# ???????????????????????? | | # #???## #???# ??????????????????????? | | ###### ###???# #??????????????????????? | | ### ## ##?????# #??????????????????????? | | ### ####?????## ##?????????????????????? | | #??????### #?????????????????????? | | ##?????## #?????????????????????? | | ##### !#??????? ##????????????????????? | | ##???##!##??????? #????????????????????? | | #####?#%#?????### #?# ##???????????????????? | | ###!#????## #???# ##??????????????????? | | ## ###### ##???# @ #??????????????????? | | ## ##?## #??????????????????? | | ####### ### ##?????????????????? | | #????## #?????????????????? | | #????## #?????????????????? | | ### #### #?????????????????? | | #?? ###?# ## #?????????????????? | | ###??? ####### ?# ## #?????????????????? | | ?????? ## ???????? ##h ##?????????????????? | | ?????????# ????????? h #??????????????????? | | ???????? ??????????? #??????????????????? | | ???##?? ????????????# #??????????????????? | | ### #?##????????????## #??????????????????? | | #???????????????# ##??????????????????? | | #????????????????? ##???????????????????? | | #????????????????? =*%###????????????????????? | | #??????????????????###=%#??????????????????????? | | ##???????????????????#%*#??????????????????????? | | #???????????????#??##!!###????????????????????? | | #####?????????? #??#!=[ ##???????????????????? | | ##### ##????????? #??# ###?????????????????? | | #### ###?????? #??# ###???????????????? | | ##????# ##?# ### ##??????????????? | | #???# ######?## #??????????????? | | #### ##????## ###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 11 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Spear | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed HellfireLinearSabre Manual? 0 Play Time 00:24:16 Cumulative 3.9 hours Start 2024.10.13 @ 13:51:58 End 2024.10.13 @ 14:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a3880a9-ebf4-4e98-b898-6647752c0433