Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 03:44:00 Player: celerysam Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (977) 977 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 4956 Bonus ------- Follower Combat Kills 375 Entered DSFs 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 160/160 System Corruption 6% Temperature Critical (4176) Movement Core (500) Ox9 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Fission Core Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Trap Scanner Improved Signal Interpreter Improved Targeting Computer Actuator Array Authchip [R/Combat] > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Force Booster Shotgun Gauss Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Trap Scanner Improved Signal Interpreter Improved Targeting Computer Improved Core Shielding Authchip [R/Combat] > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Force Booster Shotgun Gauss Rifle Heavy Mace [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Slots Evolved 6 | . . . 2 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 1 . 1 . Weapon . | . . . . . . . . Parts Attached 75 | 8 . 8 16 3 17 . 23 Power 13 | 1 . 1 4 1 2 . 4 Engine 5 | 1 . 1 2 . 1 . . Core 8 | . . . 2 1 1 . 4 Reactor . | . . . . . . . . Propulsion 19 | 3 . 4 1 . 6 . 5 Treads 7 | 2 . . . . 3 . 2 Leg 8 | . . 2 1 . 2 . 3 Wheel 4 | 1 . 2 . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 . 1 4 1 4 . 7 Device 6 | . . 1 1 . 1 . 3 Storage 2 | 1 . . . . 1 . . Processor 3 | . . . . . 1 . 2 Hackware 2 | . . . . 1 . . 1 Protection 5 | . . . 3 . 1 . 1 Artifact . | . . . . . . . . Weapon 25 | 3 . 2 7 1 5 . 7 Energy Gun 9 | 1 . 1 3 . 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . 1 3 1 1 . 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 25 | . . 3 1 3 7 . 11 Power 6 | . . . 1 1 2 . 2 Propulsion 6 | . . 1 . 1 1 . 3 Utility 4 | . . . . . 2 . 2 Weapon 9 | . . 2 . 1 2 . 4 Highest Loss Streak 5 | . . 2 1 3 5 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 85 87 95 90 87 15 56 Engine 8 | . 14 14 7 . 7 . . Core 3 | . . . 2 16 6 . 5 Treads 10 | . 28 4 . . 24 . 3 Leg 12 | . . 15 33 25 . . 8 Wheel 2 | . . 7 . . . 7 . Device 7 | . . 7 11 9 7 . 8 Storage 9 | . 14 14 11 9 8 . . Processor 2 | . . . . . . 7 15 Hackware 2 | . . . . 3 8 . 1 Protection 3 | . . . 8 9 7 . . Energy Gun 8 | . 14 9 11 10 7 . . Ballistic Gun 9 | . 14 14 9 7 7 . 2 Ballistic Cannon 1 | . . . . . . . 7 Naked Turns 6 | . . . . . 6 . . Heaviest Build 32 | 12 12 15 24 27 28 . 32 Greatest Support 60 | 40 40 40 30 30 60 10 40 Greatest Overweight (x) 9 | 2 . . . 1 . . 9 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 8 7 8 8 8 8 5 5 Average Carried 6 | 6 6 7 7 7 5 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 7 7 8 8 5 5 5 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Matter Collected 1019 | 256 . 194 209 . 201 . 159 Remotely . | . . . . . . . . Salvage Created 868 | . 50 187 326 . 59 . 246 Parts 46 | . 4 9 24 . 5 . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Combat Hostiles Destroyed 21 | . 1 4 7 . 3 . 6 Melee 1 | . . . . . . . 1 Guns 12 | . 1 4 5 . . . 2 Cannons 2 | . . . . . . . 2 AOE 5 | . . . 2 . 3 . . Classes Destroyed 8 | . 1 . 3 . . . 4 Worker 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Grunt 13 | . 1 4 5 . 3 . . Sentry 2 | . . . 2 . . . . Specialist 2 | . . . . . . . 2 Butcher 1 | . . . . . . . 1 Fireman 1 | . . . . . . . 1 Mutant 2 | . . . . . . . 2 Best Kill Streak 4 | . 1 1 4 . 3 . 2 Combat Bots Only 3 | . 1 1 3 . 3 . 2 Max Kills in Single Turn 3 | . 1 1 3 . 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Hostile Shots Fired 380 | . 10 52 55 5 121 . 137 Missed 116 | . 2 15 20 1 41 . 37 Damage Taken 5399 | . 86 554 461 203 1708 . 2387 Core 1366 | . 21 167 62 . 415 . 701 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 39 | . . . . . . . 39 Regen/Repaired (Parts) 183 | . . . . . 183 . . Core Remaining (%) 58 | 100 . 24 84 . 24 . . Volleys Fired 110 | . 7 42 20 . 17 . 24 Largest 2 | . 2 2 2 . 2 . 2 Hottest 96 | . 60 60 88 . 83 . 96 Shots Fired 167 | . 14 55 39 . 25 . 34 Gun 140 | . 14 55 38 . 22 . 11 Cannon 20 | . . . . . . . 20 Launcher 7 | . . . 1 . 3 . 3 Special . | . . . . . . . . Kinetic 105 | . 7 42 19 . 8 . 29 Thermal 19 | . . . 19 . . . . Explosive 7 | . . . 1 . 3 . 3 Electromagnetic 36 | . 7 13 . . 14 . 2 Robot Hit Streak 17 | . 7 6 17 . 11 . 5 Robot Miss Streak 3 | . 1 3 2 . 3 . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 114 | . 11 36 28 . 16 . 23 Core Hits 58 | . 3 10 14 . 20 . 11 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . . 1 3 . . . 1 Burn 3 | . . . 3 . . . . Destroy 2 | . . 1 . . . . 1 Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2720 | . 182 414 527 . 754 . 843 Guns 1344 | . 138 412 409 . 226 . 159 Cannons 397 | . . . . . . . 397 Explosions 830 | . 44 . 118 . 523 . 145 Melee 142 | . . . . . . . 142 Ramming 7 | . . 2 . . 5 . . Kinetic 1188 | . 72 310 197 . 69 . 540 Thermal 429 | . 44 . 212 . 173 . . Explosive 613 | . . . 118 . 350 . 145 Electromagnetic 341 | . 66 102 . . 157 . 16 Impact 142 | . . . . . . . 142 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 78 | . . . . . . . 78 Projectiles 29 | . . . . . . . 29 Explosions . | . . . . . . . . Melee 49 | . . . . . . . 49 Knockbacks 5 | . . . . . . . 5 Impact 2 | . . . . . . . 2 Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 43 | . . . . . 43 . . Shots 1 | . . . . . 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . . 1 . . 1 . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 4176 | . 42 81 6 . 27 . 4176 Average Temperature 799 | . 25 35 2 . 13 . 1438 Received Heat Transfer 1901 | . 48 318 186 . 360 . 989 Effects 58 | . . . . . . . 58 Shutdowns 16 | . . . . . . . 16 Energy Bleed 6 | . . . . . . . 6 Interference 3 | . . . . . . . 3 Matter Decay 7 | . . . . . . . 7 Short Circuit 2 | . . . . . . . 2 Damage (minor) 5 | . . . . . . . 5 Damage (major) 15 | . . . . . . . 15 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 Heat Transferred 978 | . 50 . 740 . 188 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Peak Influence 347 | . 76 99 347 97 213 96 104 Initial 97 | . . 29 . 97 27 96 67 Average 88 | . 33 54 207 93 66 96 69 Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 88 | 100 100 100 42 100 98 100 100 Level 1 11 | . . . 57 . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 7 | . 1 . 1 . 3 . 2 Investigation 3 | . 1 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 3 4 16 1 32 . 16 Peak Tracking Total 12 | . 2 2 5 1 12 . 6 Tactical Retreats 7 | . . . . . 4 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Machines Disabled 3 | . 1 . 1 . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Machines Accessed 8 | . 1 . 2 . 4 1 . Terminals 7 | . 1 . 2 . 3 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 . 6 . 15 2 . Successful 16 | . 2 . 4 . 9 1 . Failed 10 | . 1 . 2 . 6 1 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 2 . 3 . . Terminals 18 | . 3 . 6 . 7 2 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . 8 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 . 4 . 3 1 . Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Security Status 1 | . . . 1 . . . . Zone Layout 3 | . . . 2 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 7 | . 1 . 2 . 3 1 . Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 111 | . . . . . 111 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Total Allies 15 | . . 3 . . 12 . . Largest Group 12 | . . 3 3 . 12 . . Highest-Rated Group 235 | . . 40 40 . 235 . . Highest-Rated Ally 31 | . . 16 16 . 31 . . Total Orders . | . . . . . . . . Ally Attacks 92 | . . . 35 . 57 . . Total Damage 1162 | . . . 366 . 796 . . Kills 13 | . . . 5 . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Turns Passed 2356 | 70 216 559 479 51 562 9 410 Spaces Moved 1284 | 52 122 359 277 37 266 11 160 Core 88 | 30 . . . . 44 . 14 Treads 353 | 3 122 17 . . 194 . 17 Legs 704 | . . 257 277 37 9 . 124 Wheels 139 | 19 . 85 . . 19 11 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 90 120 120 50 80 80 Average Speed 134 | 100 160 114 120 125 142 80 184 Slowest Speed 500 | 160 160 160 120 190 170 80 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 15 67 26 4 53 . 81 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 36 | . 3 . 9 . 9 . 15 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 36 | . 3 . 9 . 9 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Total 1743 | 67 129 451 391 40 421 10 234 Wait 205 | . . 38 43 . 112 . 12 Move 1277 | 51 121 358 276 36 265 10 160 Hop . | . . . . . . . . Pick Up 43 | 8 1 4 13 1 7 . 9 Fast Attach 28 | 4 . . 7 1 3 . 13 Attach 25 | 2 . 4 1 1 9 . 8 Detach 1 | . . . 1 . . . . Swap 22 | 2 . 4 8 1 5 . 2 Drop 27 | . . . 22 . 2 . 3 Fire 110 | . 7 42 20 . 17 . 24 Melee 3 | . . . . . . . 3 Ram 1 | . . . . . 1 . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Entered Mines 298 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 386 | -10/Mines | Learned 2 Materials zone layouts 507 | -10/Mines | Core integrity fell below 50% 615 | -10/Mines | Identified exit to Materials 666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 833 | -10/Mines | Discovered exit to Materials (range 5) 846 | -10/Mines | Entered Materials 846 | -9/Materials | Accompanied by 3 allies 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -9/Materials | Discovered new exit (range 15) 1325 | -9/Materials | Entered another Materials area 1325 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1342 | -8/Materials | Discovered new exit (range 10) 1376 | -8/Materials | Entered Storage 1404 | -8/Storage | Lost 3 parts (1p1n1w) 1463 | -8/Storage | Repaired Broken Lgt. Nuclear Core 1497 | -8/Storage | Repaired Hrd. Light Armor Plating 1527 | -8/Storage | Repaired Sml. Storage Unit 1634 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1714 | -8/Storage | Met a pair of Derelict thieves 1761 | -8/Storage | Lost 4 allies 1837 | -8/Storage | Lost 8 allies 1897 | -8/Storage | Released all parts (4) 1919 | -8/Storage | Core integrity fell below 50% 1926 | -8/Storage | Discovered new exit (range 14) 1928 | -8/Storage | Lost 5 parts (1p1n1u2w) 1938 | -8/Storage | Entered Factory 1938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -7/Factory | Identified exit to DSF 1947 | -7/Factory | Entered DSF 1974 | -7/DSF | Additional patrols routed to DSF 2028 | -7/DSF | Wild Derelicts raided the area 2085 | -7/DSF | Lost 4 parts (2p2w) 2159 | -7/DSF | Lost 5 parts (3n1u1w) 2178 | -7/DSF | Sterilization system engaged 2198 | -7/DSF | Ambient heat levels rising (+10) 2213 | -7/DSF | Ambient heat levels rising (+10) 2228 | -7/DSF | Ambient heat levels rising (+10) 2243 | -7/DSF | Ambient heat levels rising (+10) 2258 | -7/DSF | Ambient heat levels rising (+10) 2273 | -7/DSF | Ambient heat levels rising (+10) 2288 | -7/DSF | Ambient heat levels rising (+10) 2299 | -7/DSF | Core integrity fell below 50% 2303 | -7/DSF | Ambient heat levels rising (+10) 2318 | -7/DSF | Ambient heat levels rising (+10) 2333 | -7/DSF | Ambient heat levels rising (+10) 2348 | -7/DSF | Ambient heat levels rising (+10) 2349 | -7/DSF | Core integrity fell below 20% 2358 | -7/DSF | Core destroyed Last Messages --------------- 02336_ X-67 Chaingunner heat damages Angular Momentum Engine. 02336_ X-67 Chaingunner springs to life. 02336_ X-67 Chaingunner overheating. 02338_ X-67 Chaingunner heat spikes uncontrollably. 02338_ X-67 Chaingunner overheating. 02341_ Overheating: Imp. Targeting Computer damaged (-1). 02341_ X-67 Chaingunner overheating. 02343_ X-67 Chaingunner heat damages core (-11). 02344_ Power failure, Lgt. Fission Core shutdown. 02348_ ALERT: Ambient heat levels +10. 02349_ Overheating: Core damaged (-105). 02352_ Overheating: Energy bleed (-20). 02353_ Overheating: Gauss Cannon damaged (-5). 02354_ Power failure, Lgt. Fission Core shutdown. 02358_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????""??????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##???????#########????? | | ??????#"""""#########[[ ###### | | ??????#"""""##!!#! !#[[ #===# | | ???#"##"" | | ???#""""%% %% | | ?????##"" %##!!#!!!### ###===#= | | ??????### ###!!#!!!### %###???#? | | ???????## ########## #????? | | ???????# @ !!#??????# #????? | | ???????# !!#??????# #????? | | ???????## ###??????### ###????? | | ????????! !????????#!! !!#????? | | ????????! !!???????#!! !!#????? | | ???????#! !!#??????#! !!#????? | | ???????## ###??????### ######## | | ???????? #????#????## ###** "% | | ???????? ##!!!#!!!## %! #" " | | ????????! %% = | | ????????! %= !=%! % | | ????????! %[ !=! | | ???????? ## #!!!## %## !!# | | ???????? ?# ??#!!!?## ###!!!# | | ????????# ?????###??## ######## | | ?????????% ??????????!! //?????? | | ????????????????????#!! /??????? | | ????????????????????#!! /??????? | | ????????????????????### ###????? | | ????????????????????#!! #????? | | ????????????????????#!! #????? | | ????????????????####?!! ###### | | ?????????????#??# ?## #?#!!!#! | | ???????????%##!!# %### ###!! #! | | ??????????%=![ % % %%% % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedBombClaws Manual? 0 Play Time 00:32:20 Cumulative 28.3 hours Start 2024.06.06 @ 03:11:45 End 2024.06.06 @ 03:44:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96160aaf-2b5e-4950-9038-a66e5fa6d71b