Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 12:05:47 Player: Helta Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1111) 1111 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3100 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Particle Charger Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Visual Processing Unit Terrain Scan Processor Reaction Control System Hardlight Generator > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Sensor Array Particle Charger [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 66 | 6 17 23 20 Power 10 | 2 2 4 2 Engine 10 | 2 2 4 2 Core . | . . . . Reactor . | . . . . Propulsion 26 | 2 4 9 11 Treads 4 | . . 2 2 Leg 8 | 2 4 2 . Wheel . | . . . . Hover 5 | . . 1 4 Flight 9 | . . 4 5 Utility 18 | . 7 5 6 Device 7 | . 2 1 4 Storage 1 | . 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 7 | . 3 3 1 Artifact . | . . . . Weapon 12 | 2 4 5 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 1 | . 1 . . Launcher 5 | . 1 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 22 | . 5 5 12 Power 3 | . . 1 2 Propulsion 8 | . 2 1 5 Utility 7 | . 2 1 4 Weapon 4 | . 1 2 1 Highest Loss Streak 7 | . 4 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 93 87 51 Engine 11 | . 14 10 7 Treads 3 | . . 9 . Leg 14 | . 27 6 . Flight 4 | . . 2 16 Device 4 | . 1 6 5 Storage 5 | . 5 9 . Processor 12 | . 12 11 15 Protection 6 | . 6 11 . Ballistic Gun 11 | . 16 11 . Ballistic Cannon 1 | . 4 . . Launcher 4 | . 3 6 4 Naked Turns . | . . . . Heaviest Build 37 | 8 29 37 12 Greatest Support 43 | 20 20 43 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 5 Average Capacity 9 | 5 8 13 5 Most Carried 11 | 5 10 11 5 Average Carried 5 | 2 6 7 3 Final Capacity 15 | 5 15 5 5 Final Carried 10 | 4 10 2 2 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1165 | 270 300 444 151 Remotely . | . . . . Salvage Created 1213 | 34 336 701 142 Parts 102 | 2 31 56 13 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | 1 10 21 8 Guns 11 | 1 6 4 . Cannons 3 | . 3 . . AOE 26 | . 1 17 8 Classes Destroyed 9 | 1 3 5 . Worker 2 | . 1 1 . Builder 4 | . 2 2 . Tunneler 1 | . . 1 . Hauler 4 | . . 1 3 Recycler 3 | . . 3 . Watcher 1 | . . 1 . Swarmer 19 | . 3 9 7 Grunt 18 | 1 7 10 . Sentry 3 | . . 2 1 Best Kill Streak 9 | 1 4 9 5 Combat Bots Only 7 | 1 4 7 4 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 326 | 7 112 93 114 Missed 95 | 2 31 28 34 Damage Taken 3027 | 57 890 848 1232 Core 896 | 21 189 132 554 Absorbed by Shields 36 | . . . 36 Redirected to Shielding 11 | . . 11 . Regen/Repaired (Parts) 12 | . 12 . . Core Remaining (%) 58 | 91 16 67 . Volleys Fired 155 | 5 79 60 11 Largest 2 | 2 2 2 1 Hottest 55 | 40 55 53 30 Shots Fired 181 | 10 93 67 11 Gun 133 | 10 80 43 . Cannon 12 | . 12 . . Launcher 36 | . 1 24 11 Special . | . . . . Kinetic 145 | 10 92 43 . Thermal . | . . . . Explosive 36 | . 1 24 11 Electromagnetic . | . . . . Robot Hit Streak 7 | 2 7 5 1 Robot Miss Streak 9 | 3 9 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | 5 55 31 3 Core Hits 82 | 2 21 43 16 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 3 . . Destroy 2 | . 2 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3300 | 66 695 1892 647 Guns 837 | 66 444 327 . Cannons 160 | . 160 . . Explosions 2275 | . 91 1565 619 Melee . | . . . . Ramming 28 | . . . 28 Kinetic 997 | 66 604 327 . Thermal 158 | . . 158 . Explosive 2117 | . 91 1407 619 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 163 | . 2 116 45 Projectiles . | . . . . Explosions 163 | . 2 116 45 Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 254 | . . 176 78 Shots 6 | . . 4 2 Rammed 11 | . . 1 10 Targets Rammed 11 | . . 1 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | 12 108 10 . Average Temperature 30 | 8 37 3 . Received Heat Transfer 807 | 30 432 249 96 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 766 | 20 199 666 766 Initial 280 | . 13 5 280 Average 184 | 9 80 212 416 Maximum Alert Level 3 | . . 2 3 Low Security (%) 69 | 100 100 65 . Level 1 19 | . . 21 60 Level 2 10 | . . 12 30 Level 3 1 | . . . 8 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 4 1 Investigation 6 | . 3 2 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | 1 12 31 19 Peak Tracking Total 10 | 1 3 5 10 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . 5 4 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 4 2 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 31 | . 13 12 6 Successful 16 | . 6 4 6 Failed 15 | . 7 8 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 7 12 4 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 12 | . 4 4 4 Record 7 | . 3 3 1 Prototype ID Bank 1 | . . 1 . Alert Level 3 | . 1 . 2 Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Unlock Access 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 6 | . 3 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2319 | 161 946 756 456 Spaces Moved 1553 | 120 474 433 526 Core 107 | 23 1 . 83 Treads 188 | . . 165 23 Legs 661 | 97 473 91 . Wheels . | . . . . Hover 24 | . . 23 1 Flight 573 | . . 154 419 Fastest Speed 32 | 50 100 37 32 Average Speed 105 | 106 148 134 42 Slowest Speed 240 | 120 190 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 9 61 39 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . . 11 . Terrain Destroyed 265 | . 5 200 60 Melee . | . . . . Projectile . | . . . . AOE 265 | . 5 200 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2063 | 143 637 541 742 Wait 203 | 4 41 . 158 Move 1546 | 119 473 432 522 Hop 2 | . . . 2 Pick Up 53 | 9 19 13 12 Fast Attach . | . . . . Attach 38 | 5 9 10 14 Detach 6 | . 2 1 3 Swap 28 | 1 8 13 6 Drop 21 | . 6 11 4 Fire 155 | 5 79 60 11 Melee . | . . . . Ram 5 | . . 1 4 Kick . | . . . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 162 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 511 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Lost 4 parts (2n1u1w) 568 | -10/Materials | Discovered new exit (range 6) 692 | -10/Materials | Core integrity fell below 20% 818 | -10/Materials | Discovered new exit (range 16) 990 | -10/Materials | Repaired Lgt. Cannon? 1002 | -10/Materials | Discovered new exit (range 9) 1108 | -10/Materials | Entered another Materials area 1108 | -9/Materials | Evolved 2 slots: Utility x2 1756 | -9/Materials | Destroyed 7 combat bots 1802 | -9/Materials | Discovered new exit (range 14) 1864 | -9/Materials | Entered another Materials area 1864 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1880 | -8/Materials | Identified exit to Garrison 2237 | -8/Materials | Lost 3 parts (3n) 2291 | -8/Materials | Core integrity fell below 50% 2306 | -8/Materials | Core integrity fell below 20% 2320 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02302_ Penetrated by Slug. 02302_ Mni. Grenade Launcher destroyed. 02302_ Destroyed Mni. Grenade Launcher. 02303_ R-06 Scavenger collects Heat Sink. 02305_ Penetrated by Slug. 02306_ Acquired Lgt. Armor Plating. 02308_ Penetrated by Slug. 02308_ R-06 Scavenger collects Lgt. Treads. 02311_ Penetrated by Slug. 02311_ R-06 Scavenger collects Hvy. Assault Rifle. 02311_ Penetrated by Slug. 02311_ Lgt. Armor Plating destroyed. 02312_ Acquired 39 matter. 02314_ Penetrated by Slug. 02317_ Lgt. Treads destroyed. 02317_ Slammed into H-55 Commando. 02317_ Destabilizing: Core damaged (-22). 02318_ Slammed into H-55 Commando. 02320_ Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????###### | | ????????????????????????????????????????##### | | ????????????????????????????????????????# # """ | | ????????????????????????????????????????# # """ | | ????????????????????????????????????????# # """ | | ???????????????????????????????????###### [ # | | ???????????????????????????????????# ## # | | ???????????????????????????????????# ## # | | ???????????????????????#######?????# ## # | | ???????????????????????# ####### ###+######+ | | ???????????????????????# | | ?????????????????#+##### | | ?????????????????# | | ?????????????????# ##### ########+###### ##### | | ??????????????????????## ###?# # #???? | | ??????????????????????# #?# # #???? | | ??????????????????????# @ h #?# # #???? | | ??????????????????????# h #?# # #???? | | ??????????????????????# #?# # #???? | | ??????????????????????# #?# """ """ # #???? | | ??????????????????????# !!*#?# """ """ # #???? | | ??????????????????????# = !**#?# """ """ # #???? | | ??????????????????????# !* #?########### #???? | | ??????????????????????# #???????????# #???# | | ??????????????????????##########???????????# #???# | | ???????????????????????????????????????????# #???# | | ????????????????????????????????????######## ##### | | ????????????????????????????????????# # | | ????????????????????????????????????# """ # | | ???????????????????????####?????????# """ + | | ??????????????????????? ????##### """ # | | ??????????????????????# """ ?#### # """ # | | ??????????????????????# """ # """ ####### | | ??????????????????????# """ !# #?????? | | ??????????????????????# "" #?????? | | ??????????????????????# """ # """ ####### | | ??????????????????????+ """ "" # | | ??????????????????????# """ !# """ # ! ] | | ??????????????????????# ?# """ # !]] | | ??????????????????????# """??### # # !]] | | ??????????????????????# "??????# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata One Hack Too Far Oops Part-time Mechanic Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed DisruptionHeavyLaser Manual? 0 Play Time 00:49:56 Cumulative 0.7 hours Start 2024.03.31 @ 11:15:48 End 2024.03.31 @ 12:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f171e328-2419-4436-99c5-b67f477f8a36