Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 20:05:31 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (102) 510 Value Destroyed (3700) 3700 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (2205) 2205 TOTAL SCORE: 15015 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 105 Aligned with FarCom 300 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 1017/1300 Matter 118/300 Energy 150/150 System Corruption 13% Temperature Cool (13) Movement Flying (104) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Impulse Thruster > --- UTILITY (10) ----- Medium Storage Unit Advanced Melee Analysis Suite Improved Utility Shielding Improved Focal Shield Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Mini Fusion Reactor Advanced Actuator Array Experimental ECM Suite Advanced Shield Generator Advanced Point Defense System Improved System Shield Advanced Recalibrator Fusion Bomb Launcher Dual-blade Saw Dual-blade Saw Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Drive Field Propulsion Array Diametric Drive > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Actuator Array Phase Shifter Light Regenerative Plating Improved Focal Shield Improved Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Dual-blade Saw Dual-blade Saw > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Impulse Thruster Impulse Thruster Advanced ECM Suite Improved Utility Shielding Advanced Shield Generator Advanced Point Defense System Improved System Shield Fusion Bomb Launcher [Rating: 127] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Guided Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 1 1 . Utility 8 | . . . . . 2 2 . . . . 1 . . 1 . . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Attached 149 | 6 4 1 2 . 14 28 . 1 . 3 22 1 7 6 1 12 13 20 8 Power 19 | 1 . . . . 1 4 . . . 1 2 1 . 1 . 1 3 2 2 Engine 3 | 1 . . . . . 2 . . . . . . . . . . . . . Core 10 | . . . . . 1 2 . . . 1 2 1 . 1 . 1 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . 2 2 2 Propulsion 48 | 2 . . . . 8 10 . 1 . . 6 . 1 3 1 5 3 4 4 Treads 11 | 2 . . . . 4 5 . . . . . . . . . . . . . Leg 4 | . . . . . 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 5 . 1 . . 6 . 1 3 1 5 3 4 4 Utility 61 | 1 2 1 . . 4 12 . . . . 12 . 3 2 . 5 6 11 2 Device 25 | . . 1 . . 3 5 . . . . 3 . 1 . . 4 2 5 1 Storage 6 | 1 1 . . . . 2 . . . . . . 1 . . . . 1 . Processor 7 | . . . . . . . . . . . 2 . 1 . . 1 . 3 . Hackware 14 | . . . . . . 3 . . . . 6 . . 1 . . 3 1 . Protection 9 | . 1 . . . 1 2 . . . . 1 . . 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 . 2 . 1 2 . . . 2 2 . 3 . . 1 1 3 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 . . . 1 1 . 2 . . 1 . 2 . Piercing Weapon 3 | . . . . . . . . . . 1 1 . 1 . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . Unidentified Prototypes 10 | . . 1 . . . 2 . . . . 2 . . . . 1 1 1 2 Parts Lost 33 | . . . . . . 1 . . . 6 2 . . . . 4 6 8 6 Power 3 | . . . . . . . . . . 2 . . . . . 1 . . . Propulsion 12 | . . . . . . . . . . 1 . . . . . 1 2 4 4 Utility 15 | . . . . . . 1 . . . 2 2 . . . . 2 3 3 2 Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 1 . Highest Loss Streak 6 | . . . . . . 1 . . . 3 2 . . . . 4 4 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 6 8 10 13 21 24 8 8 8 7 7 8 9 8 10 9 8 8 9 Power 1 | . . 1 1 1 2 2 . . . . 1 . . . . . . 1 1 Propulsion 5 | . 3 4 4 4 4 8 4 3 3 3 3 4 6 5 7 6 4 3 2 Utility 4 | . . . 1 4 10 7 2 2 3 3 2 2 2 1 1 1 2 3 5 Weapon 2 | . 1 2 3 3 3 4 2 2 2 1 . . . 1 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 2 . 1 . 9 26 . . . . 5 1 4 . . . 1 . 2 Power 6 | . 1 . . . 1 1 . . . . 1 . 2 . . . . . . Propulsion 11 | . . . . . . 8 . . . . 3 . . . . . . . . Utility 17 | . . . 1 . 4 7 . . . . . . 2 . . . 1 . 2 Weapon 12 | . 1 . . . 4 6 . . . . 1 . . . . . . . . Tool/Special 5 | . . . . . . 4 . . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 98 100 93 100 98 99 100 100 100 79 95 100 99 88 88 84 84 85 89 Engine 4 | . 14 14 14 14 2 1 7 7 7 . . . . . . . . . . Core 4 | . . . . . 6 5 . . . . 5 6 6 11 11 9 4 3 . Treads 17 | . 28 28 28 28 32 29 . . . . . . . . . . . . . Flight 10 | . . . . . . . 30 30 30 27 25 26 26 22 23 23 21 22 23 Device 11 | . . . . . 16 12 15 15 15 7 12 20 20 11 11 15 16 17 21 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 5 5 5 4 4 Processor 1 | . . . . . . . . . . . 1 . 5 5 5 4 1 2 9 Hackware 11 | . . . . . . 20 23 23 23 21 23 20 13 16 17 11 13 10 4 Protection 6 | . 12 14 14 14 9 4 . . . . . . . 4 5 4 5 5 5 Energy Cannon 4 | . . . 7 14 9 6 7 7 7 4 . . . . . . . . . Ballistic Gun 1 | . 3 . . . 1 2 . . . . . . . . . . . . . Ballistic Cannon 4 | . 21 28 7 14 7 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 7 7 7 1 12 13 12 5 5 5 3 3 8 Piercing Weapon 1 | . . . . . . . . . . 6 6 6 6 . . . 3 3 . Peak Build Rating 127 | 6 10 17 17 17 49 61 60 56 56 56 72 73 78 84 77 84 101 125 127 Average Rating 53 | 4 9 10 12 17 44 57 56 56 56 42 62 72 75 76 77 76 94 112 123 On Entrance 52 | . 6 10 11 17 17 49 56 56 56 56 35 72 73 78 77 77 73 98 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 96 96 102 102 110 109 29 29 29 29 27 25 30 33 32 34 43 51 50 Greatest Support 112 | 40 40 40 40 40 112 112 33 33 33 33 33 33 33 33 33 35 44 52 50 Greatest Overweight (x) 6 | 4 2 2 2 2 2 2 . . . 6 . . . . . . 1 . 1 Average Overweight (x) . | 1 1 2 2 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 18 | 7 23 25 25 25 25 24 8 8 8 8 8 8 9 10 10 10 10 10 10 Most Carried 25 | 2 11 9 14 14 25 25 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Carried 14 | 1 6 8 10 14 23 24 8 7 8 7 7 7 9 8 10 9 8 9 9 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 10 10 10 10 10 10 10 Final Carried 25 | 2 8 9 14 14 25 8 8 8 8 7 8 8 10 10 10 10 9 10 10 Class Distribution -------------------- 34% | Mutant 33% | Hacker-Sprinter 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Matter Collected 2608 | 260 289 . 288 . 150 378 64 10 . 15 163 . 291 120 . 63 192 325 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3765 | . 336 . . . 466 1351 47 219 . 146 170 . 356 141 . 72 196 265 . Parts 187 | . 24 . . . 19 51 6 5 . 8 11 . 18 11 . 4 12 18 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 8 5 . 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Combat Hostiles Destroyed 72 | . 13 . . . 8 28 1 4 . 6 1 . 4 . . 2 1 4 . Melee 17 | . . . . . . 3 . . . 2 1 . 4 . . 2 1 4 . Cannons 55 | . 13 . . . 8 25 1 4 . 4 . . . . . . . . . Classes Destroyed 10 | . 4 . . . 2 4 . . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . 1 . . . . . . Operator 13 | . 1 . . . 3 . . . . . 2 . 1 2 . 1 3 . . Watcher 18 | . 3 . . . . 3 . . . . 3 . 4 3 . . 2 . . Swarmer 24 | . 3 . . . . 5 . 3 . 6 . . 4 . . 2 1 . . Grunt 23 | . 10 . . . 6 6 . 1 . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . Sentry 3 | . . . . . 1 2 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Programmer 16 | . . . . . . 10 1 . . . 1 . . . . . . 4 . Assembled 3 | . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 6 | . 3 . . . 2 4 1 2 . 3 2 . 6 1 . 2 1 2 . Combat Bots Only 4 | . 3 . . . 2 4 1 2 . 3 1 . 4 . . 2 1 2 . Max Kills in Single Turn 1 | . 1 . . . 1 1 1 1 . 1 1 . 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 . 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Hostile Shots Fired 569 | . 60 . . . 12 144 2 6 . 74 16 . 28 17 . 16 30 43 121 Missed 237 | . 21 . . . 4 46 1 5 . 27 12 . 13 10 . 9 17 21 51 Hits 332 | . 39 . . . 8 98 1 1 . 47 4 . 15 7 . 7 13 22 70 Melee 4 | . . . . . . 3 . . . . . . . . . . . . 1 Projectile 328 | . 39 . . . 8 95 1 1 . 47 4 . 15 7 . 7 13 22 69 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 19 | . . . . . 2 10 . . . . . . . . . . 1 3 3 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 5748 | . 411 . . . 131 1367 14 16 . 643 134 . 206 102 . 398 538 850 938 Core 923 | . 48 . . . 9 181 . 16 . 201 23 . 47 14 . 45 56 69 214 Absorbed by Shields 619 | . . . . . 37 16 . . . . . . . . . . 64 . 502 Redirected to Shielding 187 | . . . . . . . . . . . . . . . . . . 97 90 Ignored by Resistances 53 | . . . . . . . . . . . . . . . . . . . 53 Regen/Repaired (Parts) 441 | . 89 . . . 60 . . . . . . . . 40 14 88 24 30 96 Core Remaining (%) 85 | 100 . . . 80 98 . . . . 43 . . 91 . . 94 95 . . Volleys Fired 185 | . 41 . . . 25 102 1 10 . 6 . . . . . . . . . Largest 2 | . 2 . . . 1 1 1 1 . 1 . . . . . . . . . Hottest 120 | . 66 . . . 120 120 120 120 . 120 . . . . . . . . . Shots Fired 226 | . 82 . . . 25 102 1 10 . 6 . . . . . . . . . Gun 14 | . 6 . . . . 8 . . . . . . . . . . . . . Cannon 212 | . 76 . . . 25 94 1 10 . 6 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . 79 . . . . 8 . . . . . . . . . . . . . Thermal 136 | . . . . . 25 94 1 10 . 6 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . 3 . . . . . . . . . . . . . . . . . . Robot Hit Streak 73 | . 6 . . . 27 66 57 67 . 73 . . . . . . . . . Robot Miss Streak 5 | . 5 . . . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 273 | . 47 . 6 . 25 101 1 10 . 9 14 . 12 7 . 5 14 19 3 Core Hits 113 | . 20 . . . 9 34 1 5 . 6 5 . 10 3 . 3 6 10 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 . . . . . . . . . 1 . 1 . . . 2 8 2 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . 8 2 Impale 4 | . . . . . . . . . . . 1 . 1 . . . 2 . . Melee Attacks 341 | . . . 6 . . 25 . 1 . 31 65 . 55 19 . 33 60 39 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . . 25 . 1 . 3 15 . 21 19 . 33 25 29 7 Piercing 157 | . . . . . . . . . . 28 50 . 34 . . . 35 10 . Sneak Attacks 7 | . . . 6 . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . 4 . 3 . . . . 4 1 Damage Inflicted 9557 | . 1036 . . . 897 3725 41 365 . 302 655 . 592 413 . 262 640 524 105 Guns 105 | . 35 . . . . 70 . . . . . . . . . . . . . Cannons 6043 | . 1001 . . . 897 3534 41 365 . 205 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 3405 | . . . . . . 121 . . . 97 655 . 592 413 . 262 640 524 101 Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 Kinetic 1071 | . 1001 . . . . 70 . . . . . . . . . . . . . Thermal 5042 | . . . . . 897 3534 41 365 . 205 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . 35 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1953 | . . . . . . 121 . . . . 155 . 121 413 . 262 256 524 101 Piercing 1452 | . . . . . . . . . . 97 500 . 471 . . . 384 . . Highest Corruption 18 | . . . . . . 2 1 . . . 10 15 15 . 8 18 10 11 13 Average Corruption 8 | . . . . . . 1 1 . . . 7 11 15 . 8 9 5 9 11 Corruption Purged 18 | . . . . . . 3 1 . . . 4 . . . . 5 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 154 | . . . . . . 15 . . . . 22 2 55 . 1 22 13 10 14 Message Errors 37 | . . . . . . 4 . . . . 3 1 13 . . 7 4 4 1 Matter Fused 33 | . . . . . . 5 . . . . 2 1 14 . 1 3 3 1 3 Heat Flow Errors 26 | . . . . . . . . . . . 3 . 13 . . 4 2 2 2 Energy Discharges 27 | . . . . . . 3 . . . . 7 . 7 . . 2 2 1 5 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 2 . . . . 4 . 7 . . 4 1 1 1 Data Loss (major) 6 | . . . . . . . . . . . 2 . . . . 2 1 . 1 Alerts 2 | . . . . . . . . . . . 1 . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 856 | . 2 . . . 109 334 . 43 . . 126 . 32 79 . 49 82 . . Projectiles 453 | . 2 . . . 109 299 . 43 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 403 | . . . . . . 35 . . . . 126 . 32 79 . 49 82 . . Knockbacks 8 | . 8 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 188 . . . 389 417 86 328 . 150 233 . 259 . . 223 164 289 215 Average Temperature 89 | . 58 . . . 123 113 52 119 . 66 110 . 100 . . 69 43 59 65 Received Heat Transfer 693 | . 174 . . . 97 252 . . . . 18 . 6 . . . . 9 137 Effects 9 | . . . . . 1 8 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 7 | . . . . . . 7 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 32 | . . . . . 7 22 . . . 3 . . . . . . . . . Heat Transferred 10800 | . . . . . 2000 7440 80 800 . 480 . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Maximum Alert Level 5 | . . . . . . 1 . . . . . . 1 . . . . . 5 Low Security (%) 88 | 100 100 100 . 100 100 69 . . . . 100 100 96 100 100 100 100 100 . Level 1 9 | . . . . . . 30 . . . . . . 3 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1600 | . 160 28 . . 91 307 . . . . 107 23 210 98 21 30 90 67 1600 Initial 98 | . . 28 . . . . . . . . 26 23 2 98 21 . 2 39 36 Average 84 | . 69 2 . . 16 109 . . . . 24 16 33 30 14 6 32 17 1593 Influence Increases 3725 | . 380 . . . 399 822 20 125 . 290 396 . 379 146 . 170 413 170 15 Destroy 0b10 Robot/C 1440 | . 260 . . . 220 500 20 80 . 120 20 . 80 . . 40 20 80 . Destroy 0b10 Robot/NC 170 | . 20 . . . 15 20 . 5 . . 25 . 30 25 . 5 25 . . Destroy Leader 346 | . 56 . . . 40 156 . 10 . 20 16 . 18 6 . . 4 20 . Allied During Kill 40 | . . . . . 40 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 . . . Successful Hack 379 | . 7 . . . 24 68 . . . . 112 . 51 30 . 51 36 . . Destroy Structure 185 | . 7 . . . . 18 . . . . 28 . 20 10 . 34 58 10 . Partial Spotted 165 | . . . . . . 15 . . . . 45 . 30 15 . 15 30 15 . Lose Combat Pursuer 990 | . 30 . . . 60 45 . 30 . 150 150 . 150 60 . 15 240 45 15 Influence Decreases 3734 | . 305 75 . . 399 515 321 76 55 247 371 65 180 288 59 164 344 182 88 Entered New Map 496 | . . 47 . . . . 115 2 55 . 17 45 1 104 39 1 5 37 28 Time Decay 2940 | . 305 28 . . 343 468 206 74 . 206 334 20 179 184 20 161 310 102 . Lost Part 196 | . . . . . . 10 . . . 41 20 . . . . 2 29 34 60 Lost Ally 65 | . . . . . 56 . . . . . . . . . . . . 9 . Purge Threat 37 | . . . . . . 37 . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . . . 10 17 . . . . 7 . 6 2 . 5 3 4 12 Investigation 12 | . 2 . . . 2 2 . . . . 2 . 1 . . 2 . 1 . Extermination 25 | . . . . . . 9 . . . . 4 . 4 1 . 2 3 2 . Reinforcement 14 | . 1 . . . 3 5 . . . . 1 . 1 1 . 1 . 1 . Assault 14 | . . . . . 2 . . . . . . . . . . . . . 12 Garrison 4 | . . . . . 3 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Distress Signals 9 | . 1 . . . 1 4 . . . . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 22 . . . 16 46 1 6 . 10 16 5 15 13 6 6 22 7 48 Peak Tracking Total 39 | . 6 . . . 3 5 . 3 . 5 4 5 4 8 6 3 7 6 39 Tactical Retreats 38 | . 2 . . . 2 4 . 2 . 5 5 . 5 1 . 1 8 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Traps Triggered 15 | . 1 . . . 1 3 . . . . 2 . 3 2 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 2 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Machines Accessed 122 | . 3 1 4 . 13 18 1 1 4 . 23 . 23 4 . 15 11 1 . Terminals 57 | . 2 . . . 9 10 . . . . 7 . 12 2 . 8 6 1 . Fabricators 10 | . . . . . . 3 . . . . 3 . 2 . . 2 . . . Repair Stations 9 | . 1 . . . 1 . . . . . 3 . 2 . . 2 . . . Recycling Units 20 | . . . . . 2 2 . . . . 5 . 4 1 . 2 4 . . Scanalyzers 8 | . . . . . 1 1 . . . . 3 . 1 1 . 1 . . . Garrison Access 7 | . . . . . . 2 . . . . 2 . 2 . . . 1 . . Total Hacks 379 | . 9 1 40 . 32 56 1 1 29 . 76 . 56 15 . 36 24 3 . Successful 234 | . 3 1 40 . 17 36 1 1 29 . 37 . 21 9 . 23 16 . . Failed 145 | . 6 . . . 15 20 . . . . 39 . 35 6 . 13 8 3 . Catastrophic 29 | . . . . . 1 5 . . . . 7 . 12 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 79 | . 3 . 1 . 8 4 . 1 . . 2 . 22 3 . 19 13 3 . Terminals 177 | . 7 . . . 24 29 . . . . 28 . 37 10 . 24 15 3 . Fabricators 22 | . . . . . . 7 . . . . 9 . 3 . . 3 . . . Repair Stations 15 | . 2 . . . 2 . . . . . 6 . 2 . . 3 . . . Recycling Units 42 | . . . . . 4 6 . . . . 11 . 8 2 . 4 7 . . Scanalyzers 38 | . . . . . 2 10 . . . . 19 . 2 3 . 2 . . . Garrison Access 13 | . . . . . . 4 . . . . 3 . 4 . . . 2 . . Terminal Hacks 139 | . 1 1 40 . 9 16 1 1 29 . 10 . 11 5 . 10 5 . . Record 51 | . . . 39 . . . . 1 11 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . 2 . . 3 . 1 . 1 . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . Emergency Access Points 3 | . . . . . 1 . . . . . . . 1 . . 1 . . . Terminal Index 4 | . . . . . . 1 . . . . 1 . 1 . . 1 . . . Fabricator Index 2 | . . . . . . 1 . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . 1 . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 2 . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . . . . . 1 . . . . . 2 . 1 . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . Transport Status 3 | . . . . . . . . . . . . . . . . 2 1 . . Investigation Status 4 | . . . . . 2 1 . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . 1 . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 8 | . . . . . 3 1 . . . . 1 . . 1 . . 2 . . Registered Components 4 | . . . . . . 1 . . . . 1 . . 1 . 1 . . . Registered Prototypes 5 | . . . . . 1 . . . . . 1 . . 1 . 1 1 . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 4 . . . . 5 . 3 . . 2 . . . Network Status 4 | . . . . . . . . . . . 1 . 1 . . 2 . . . Load Schematic 5 | . . . . . . 2 . . . . 2 . 1 . . . . . . Build 5 | . . . . . . 2 . . . . 2 . 1 . . . . . . Repair Station Hacks 6 | . 2 . . . 2 . . . . . 1 . . . . 1 . . . Scan Component 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 31 | . . . . . 3 5 . . . . 7 . 5 2 . 2 7 . . Process 2 | . . . . . . . . . . . . . 1 . . . 1 . . Report Inventory 19 | . . . . . 2 2 . . . . 5 . 3 1 . 2 4 . . Retrieve Matter 6 | . . . . . . . . . . . 2 . 1 1 . . 2 . . Retrieve Components 4 | . . . . . 1 3 . . . . . . . . . . . . . Scanalyzer 27 | . . . . . 2 10 . . . . 12 . 2 1 . . . . . Insert Component 13 | . . . . . 1 4 . . . . 6 . 1 1 . . . . . Analyze 14 | . . . . . 1 6 . . . . 6 . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . Seal Access 4 | . . . . . . 1 . . . . 2 . . . . . 1 . . Unauthorized Hacks 13 | . . . . . 1 . . . . . . . . 1 . 8 3 . . Terminals 12 | . . . . . 1 . . . . . . . . 1 . 7 3 . . Botnet 11 | . . . . . . . . . . . . . . 1 . 7 3 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . . . . . . . 1 . 1 1 . . 3 . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 92 | . 3 . . . 10 15 . . . . 17 . 20 3 . 13 10 1 . Full Trace Events 7 | . 1 . . . 1 2 . . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 4 . . 11 . 5 . 1 . . . . . . Parts Built 5 | . . . . . . 2 . . . . 2 . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 581 | . . . . . . 201 . . . . 228 . 152 . . . . . . Total Part Build Rating 23 | . . . . . . 8 . . . . 10 . 5 . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . Time 64 | . 26 . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 59 | . . . . . . . . . . . . . 9 . . . 50 . . Retrieved Matter 59 | . . . . . . . . . . . . . 9 . . . 50 . . Retrieved Components 26 | . . . . . 10 16 . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 1 4 . . . . 5 . 1 1 . . . . . Part Schematics Acquired 11 | . . . . . 1 4 . . . . 5 . 1 . . . . . . Parts Damaged 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Total Allies 5 | . . . . 5 . . . . . . . . . . . . . . . Largest Group 5 | . . . . 5 5 . . . . . . . . . . . . . . Highest-Rated Group 81 | . . . . 81 81 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . Total Orders 5 | . . . . 2 . . 2 . . . . . . . . . . 1 . FOLLOW 2 | . . . . 2 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 1 . . . . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 19 | . . . . . 19 . . . . . . . . . . . . . . Total Damage 284 | . . . . . 284 . . . . . . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Active Infowar (turns) 4155 | . . . . . 727 . . . . . . . 724 638 42 665 1013 338 8 Optics 567 | . . . . . . . . . . . . . . . . 168 399 . . Traps 727 | . . . . . 727 . . . . . . . . . . . . . . Cloaking 3015 | . . . . . . . . . . . . . 724 638 42 497 776 338 . ECM 30 | . . . . . . . . . . . . . . . . . 8 14 8 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . . . . . . . . . . . Drone Launches 24 | . . . . . . . 4 . . . . . . . . . . 20 . Drone Recoveries 4 | . . . . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Turns Passed 18297 | 71 1283 369 1771 585 2290 4595 437 239 24 765 1147 42 1434 639 42 674 1020 557 313 Spaces Moved 20196 | 33 368 115 543 173 1242 2134 1263 691 89 857 2926 120 3008 1288 126 1464 2524 885 347 Core 88 | 16 . . . . . . . . . 72 . . . . . . . . . Treads 4423 | 17 368 115 543 173 1154 2053 . . . . . . . . . . . . . Legs 88 | . . . . . 88 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15597 | . . . . . . 81 1263 691 89 785 2926 120 3008 1288 126 1464 2524 885 347 Fastest Speed 26 | 50 160 320 320 320 160 27 27 27 27 27 27 31 31 31 31 29 27 29 26 Average Speed 71 | 174 300 320 320 320 165 176 27 27 27 39 29 31 31 31 31 30 30 30 28 Slowest Speed 350 | 250 320 320 320 320 260 242 27 27 27 350 34 31 31 34 31 31 119 33 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . 7 . 8 2 . 3 10 2 4 Potential Cave-ins 7 | . . . . . . 2 . . . 3 . . . . . 2 . . . Cave-ins Triggered 4 | . . . . . . . . . . . 1 . . . . 1 1 1 . Exploration Rate (%) 55 | 4 44 27 93 37 97 49 98 83 75 84 65 75 66 12 89 29 36 20 25 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . . . . . . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 . . 1 . . . . 1 . Scrap Searched 9 | . . . . 1 . . 3 1 . 4 . . . . . . . . . Spaces Dug 169 | . . . . . . 22 . 1 . 11 36 . 25 11 . 21 35 7 . Terrain Destroyed 173 | . 4 . . . . 22 . 1 . 11 36 . 25 11 . 21 35 7 . Melee 169 | . . . . . . 22 . 1 . 11 36 . 25 11 . 21 35 7 . Projectile 4 | . 4 . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Total 23356 | 46 467 117 575 206 1465 2835 1356 730 88 1243 3107 124 3425 1499 128 1641 2655 1104 545 Wait 2106 | . 36 . 5 34 128 463 91 26 . 346 77 . 305 167 . 98 35 129 166 Move 20111 | 32 367 114 542 172 1241 2133 1262 690 88 856 2913 119 2992 1284 125 1457 2504 881 339 Hop 31 | . . . . . . . . . . . 6 . 7 2 . 2 9 1 4 Pick Up 155 | 8 13 1 5 . 34 31 . 1 . . 17 2 8 5 1 7 8 13 1 Fast Attach 59 | . . . . . 3 6 . . . 2 10 . 7 3 . 4 11 10 3 Attach 72 | 6 3 . 2 . 5 11 . . . 1 6 . . 6 . 6 10 13 3 Detach 21 | . . . 2 . 1 1 . . . . 1 . . 5 . 2 3 3 3 Swap 75 | . 2 2 3 . 7 18 2 1 . . 9 1 2 3 1 6 4 10 4 Drop 154 | . 5 . 1 . 21 45 . 1 . 1 18 2 14 5 1 7 14 13 6 Fire 185 | . 41 . . . 25 102 1 10 . 6 . . . . . . . . . Melee 295 | . . . 6 . . 25 . 1 . 31 50 . 36 19 . 33 57 31 6 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . . . . . . . . 54 . . 19 . . 9 Rewire 9 | . . . 9 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -3/Research -3/Testing History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 8) 903 | -10/Materials | Discovered new exit (range 16) 1107 | -10/Materials | Repaired Lgt. Armor Plating 1176 | -10/Materials | Discovered new exit (range 6) 1355 | -10/Materials | Entered Mines 1416 | -10/Mines | Discovered new exit (range 6) 1420 | -10/Mines | Found the Drone Emporium 1432 | -10/Mines | Found Prototype Device 1433 | -10/Mines | Identified Sensor Drone Bay 1542 | -10/Mines | Discovered new exit (range 9) 1708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1708 | -10/Mines | Discovered new exit (range 5) 1724 | -10/Mines | Entered Exiles 1790 | -10/Exiles | Discovered new exit (range 14) 1877 | -10/Exiles | Met 8R-AWN 1955 | -10/Exiles | Met EX-HEX 2226 | -10/Exiles | Met EX-DEC 2290 | -10/Exiles | Learned location of Zion (-6) 2358 | -10/Exiles | Met EX-BIN 2423 | -10/Exiles | Aligned with FarCom system 2426 | -10/Exiles | Given EX-Vault access code 2506 | -10/Exiles | Opened EX-Vault 2529 | -10/Exiles | Found Gui. Plasma Cannon 2628 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2821 | -10/Exiles | Visited The Gauntlet 3450 | -10/Exiles | Discovered new exit (range 15) 3495 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3495 | -10/Exiles | Entered Mines 3495 | -9/Mines | Discovered new exit (range 12) 3646 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3949 | -9/Mines | Assembled infested the area 4080 | -9/Mines | Entered Materials 4080 | -8/Materials | Accompanied by 5 allies 4080 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4085 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4600 | -8/Materials | Garrison activated, responded to threat 4900 | -8/Materials | Lost 3 allies 4974 | -8/Materials | Discovered new exit (range 9) 5379 | -8/Materials | Repaired Imp. Light Armor Plating 5390 | -8/Materials | Discovered new exit (range 4) 5453 | -8/Materials | Met 7R-MNS 5846 | -8/Materials | Discovered new exit (range 12) 6370 | -8/Materials | Entered Factory 6370 | -7/Factory | Evolved 2 slots: Utility x2 6371 | -7/Factory | Caught up to 7R-MNS 6693 | -7/Factory | Build established: Hacker-Mutant 6846 | -7/Factory | Discovered new exit (range 6) 7162 | -7/Factory | Identified exit to Storage 7162 | -7/Factory | Identified exit to Lower Caves 8307 | -7/Factory | Discovered new exit (range 16) 9133 | -7/Factory | Assembled infested ambush trap array 9258 | -7/Factory | Garrison activated, responded to threat 10363 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 10769 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 10965 | -7/Factory | Entered Lower Caves 10994 | -7/Lower Caves | Encountered a Warlord checkpoint 10999 | -7/Lower Caves | Identified exit to Lower Caves 11314 | -7/Lower Caves | Learned Factory stockpile data 11402 | -7/Lower Caves | Entered another Lower Caves area 11410 | -7/Lower Caves | Discovered new exit (range 11) 11527 | -7/Lower Caves | Build established: Hacker-Sprinter 11533 | -7/Lower Caves | Entered a destroyed Warlord outpost 11615 | -7/Lower Caves | Discovered new exit (range 7) 11641 | -7/Lower Caves | Entered Data Miner 11641 | -7/Data Miner | Discovered new exit (range 6) 11647 | -7/Data Miner | Met Data Miner 11654 | -7/Data Miner | Learned location of Section 7 (-2) 11654 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11659 | -7/Data Miner | Received God Mode back door access code from Data Miner 11665 | -7/Data Miner | Entered Proximity Caves 11688 | -6/Proximity Caves | Spotted B-75 Beast 12150 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 12328 | -6/Proximity Caves | Core integrity fell below 50% 12427 | -6/Proximity Caves | Discovered new exit (range 8) 12430 | -6/Proximity Caves | Entered Factory 12430 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12705 | -6/Factory | Spotted B-75 Beast 12710 | -6/Factory | Discovered new exit (range 11) 12741 | -6/Factory | Crushed by falling debris 12759 | -6/Factory | System corruption reached 10% 12890 | -6/Factory | Discovered new exit (range 5) 12976 | -6/Factory | Identified exit to Lower Caves 13092 | -6/Factory | Discovered new exit (range 13) 13103 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13274 | -6/Factory | Discovered new exit (range 11) 13532 | -6/Factory | Fabricated Biomechanical Wings? 13577 | -6/Factory | Sucked down chute 13577 | -6/Factory | Entered Waste 13580 | -6/Waste | Spotted C-40 Crusher 13580 | -6/Waste | Spotted C-40 Crusher 13590 | -6/Waste | Spotted C-40 Crusher 13590 | -6/Waste | Spotted C-40 Crusher 13590 | -6/Waste | Spotted C-40 Crusher 13592 | -6/Waste | EMP discharged 13607 | -6/Waste | Spotted C-40 Crusher 13615 | -6/Waste | Discovered new exit (range 13) 13619 | -6/Waste | Entered Factory 13816 | -6/Factory | Noticed a derelict Sapper rigging charges 14159 | -6/Factory | Fabricated Lgt. Regenerative Plating? 14787 | -6/Factory | Discovered new exit (range 16) 14884 | -6/Factory | Discovered new exit (range 7) 15003 | -6/Factory | Spotted B-75 Beast 15053 | -6/Factory | Entered another Factory area 15053 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15153 | -5/Factory | Identified exit to Factory 15692 | -5/Factory | Manually triggered Chute Trap 15692 | -5/Factory | Sucked down chute 15692 | -5/Factory | Entered Waste 15694 | -5/Waste | Spotted C-40 Crusher 15695 | -5/Waste | Spotted C-40 Crusher 15695 | -5/Waste | Spotted C-40 Crusher 15707 | -5/Waste | EMP discharged 15721 | -5/Waste | Spotted C-40 Crusher 15722 | -5/Waste | Spotted C-40 Crusher 15726 | -5/Waste | Discovered new exit (range 16) 15727 | -5/Waste | Spotted C-40 Crusher 15734 | -5/Waste | Entered Factory 15957 | -5/Factory | Discovered new exit (range 15) 16221 | -5/Factory | Crushed by falling debris 16222 | -5/Factory | System corruption reached 10% 16252 | -5/Factory | Lost 4 parts (1p1n2u) 16408 | -5/Factory | Entered another Factory area 16408 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16487 | -4/Factory | Discovered new exit (range 5) 16581 | -4/Factory | Discovered new exit (range 14) 16807 | -4/Factory | Crushed by falling debris 16807 | -4/Factory | System corruption reached 10% 16838 | -4/Factory | Lost 4 parts (2n2u) 16865 | -4/Factory | Discovered new exit (range 12) 17365 | -4/Factory | Identified exit to Research 17428 | -4/Factory | Entered Research 17428 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17655 | -3/Research | Found Fusion Bomb Launcher 17786 | -3/Research | Crushed by falling debris 17817 | -3/Research | Lost 4 parts (2n2u) 17841 | -3/Research | System corruption reached 10% 17972 | -3/Research | Discovered new exit (range 9) 17985 | -3/Research | Entered Testing 17986 | -3/Testing | Maximum security lockdown engaged 18095 | -3/Testing | Build established: Sprinter 18186 | -3/Testing | Found Prototype Device 18186 | -3/Testing | Identified Exp. ECM Suite 18277 | -3/Testing | Spotted Investigator 18287 | -3/Testing | Spotted Executioner 18288 | -3/Testing | Scanned by Researcher 18298 | -3/Testing | Self-destructed Last Messages --------------- 18295_ L-61 Swordsman unfolds itself. 18295_ Diametric Drive destroyed. 18295_ Stasis bubble strength at 165. 18296_ P-80 Master resets P-80 Master, system corruption cleaned. 18296_ I-47 Archangel stasis bubble strength at 110. 18296_ G-67 Veteran stasis bubble strength at 48. 18296_ G-73 Enforcer stasis bubble bursts. 18296_ L-61 Swordsman stasis bubble strength at 11. 18296_ E-15 Imp destroyed. 18296_ Stasis bubble strength at 160. 18297_ I-47 Archangel stasis bubble strength at 100. 18297_ G-67 Veteran stasis bubble strength at 29. 18297_ L-61 Swordsman stasis bubble bursts. 18297_ Stasis bubble strength at 155. 18298_ G-67 Veteran held in stasis. 18298_ G-67 Veteran stasis bubble strength at 181. 18298_ I-47 Archangel stasis bubble strength at 90. 18298_ G-67 Veteran stasis bubble strength at 10. 18298_ Lgt. Regenerative Plating destroyed. 18298_ M-36 Artificer stasis bubble strength at 110. 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""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 25 Core Shielding 30 Utility Shielding 66 Phase Shifting 5 Evasion (%) 74 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 30 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Great Axe | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Impulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Lgt. Armor Plating | 1% | -10/Materials Imp. Light Armor Plating | 66% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Below Wheee! Challenges ------------ None Game ------ Seed ReflexAssembledSuperbattery Manual? 0 Play Time 04:21:00 Cumulative 127.4 hours Start 2025.05.18 @ 15:18:42 End 2025.05.18 @ 20:05:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 189 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 850a0f87-5b6f-4fca-bb18-3209d60458ec