Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 17:40:32 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1418) 1418 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3423 Bonus ------- None Cogmind --------- Core Integrity 279/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Machine Analyzer Backup Plating I > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (8) ---- Improved Ion Engine Sensor Array Tractor Beam Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Structural Scanner Actuator Array > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Medium Laser Improved Medium Laser Improved Light Cannon Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Protection Backup Plating I Weapon Heavy Hammer Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 74 | 9 18 17 30 Power 14 | 1 4 4 5 Engine 10 | 1 4 3 2 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 28 | 4 4 8 12 Treads 10 | 2 . 7 1 Leg 4 | 2 2 . . Wheel 3 | . . . 3 Hover 6 | . 2 1 3 Flight 5 | . . . 5 Utility 14 | 1 3 2 8 Device 6 | . 2 1 3 Storage 6 | 1 1 1 3 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 3 7 3 5 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . 3 1 . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 96 87 Engine 8 | . 14 6 1 Core 3 | . . 4 7 Treads 11 | . . 31 5 Leg 5 | . 12 . . Wheel 1 | . . . 7 Hover 10 | . 15 9 4 Flight 2 | . . . 9 Device 14 | . 12 11 22 Storage 11 | . 14 11 9 Energy Cannon 2 | . . 6 . Ballistic Gun 6 | . 14 . . Impact Weapon 10 | . 13 12 3 Slashing Weapon 3 | . . . 13 Naked Turns . | . . . . Heaviest Build 24 | 13 20 21 24 Greatest Support 92 | 40 20 92 92 Greatest Overweight (x) 2 | 2 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 7 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 82% | Mutant 13% | Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1027 | 202 360 170 295 Remotely . | . . . . Salvage Created 2156 | . 521 700 935 Parts 105 | . 25 32 48 Haulers Intercepted 6 | . 2 3 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 11 15 14 Melee 21 | . 4 3 14 Guns 5 | . 5 . . Cannons 6 | . . 6 . Classes Destroyed 10 | . 7 1 2 Builder 2 | . 1 1 . Hauler 6 | . 2 3 1 Recycler 4 | . 1 . 3 Mechanic 1 | . . . 1 Operator 2 | . 2 . . Watcher 2 | . 1 1 . Swarmer 12 | . 5 4 3 Grunt 19 | . 6 6 7 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 10 | . 3 4 10 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 259 | . 74 93 92 Missed 69 | . 22 29 18 Damage Taken 2366 | . 573 734 1059 Core 485 | . 116 98 271 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . . 17 Core Remaining (%) 76 | 100 53 75 . Volleys Fired 67 | . 33 34 . Largest 2 | . 2 1 . Hottest 68 | . 60 68 . Shots Fired 68 | . 34 34 . Gun 34 | . 34 . . Cannon 34 | . . 34 . Launcher . | . . . . Special . | . . . . Kinetic 33 | . 33 . . Thermal 34 | . . 34 . Explosive . | . . . . Electromagnetic 1 | . 1 . . Robot Hit Streak 7 | . 7 5 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | . 44 49 45 Core Hits 43 | . 14 11 18 Critical Kills 1 | . . 1 . Critical Parts Destroyed 8 | . 2 6 . Critical Strikes 13 | . 2 7 4 Smash 9 | . 2 7 . Sever 4 | . . . 4 Melee Attacks 176 | . 56 55 65 Impact 113 | . 56 55 2 Slashing 63 | . . . 63 Piercing . | . . . . Sneak Attacks 16 | . 4 4 8 Combat Hostiles . | . . . . Follow-up Attacks 8 | . . 3 5 Damage Inflicted 5045 | . 1415 1753 1877 Guns 361 | . 361 . . Cannons 449 | . . 449 . Explosions 81 | . 81 . . Melee 4154 | . 973 1304 1877 Ramming . | . . . . Kinetic 345 | . 345 . . Thermal 449 | . . 449 . Explosive 81 | . 81 . . Electromagnetic 16 | . 16 . . Impact 2345 | . 973 1304 68 Slashing 1809 | . . . 1809 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1155 | . 536 439 180 Projectiles . | . . . . Explosions 42 | . 42 . . Melee 1113 | . 494 439 180 Knockbacks 3 | . 1 1 1 Impact 3 | . 1 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . 100 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | . 20 245 5 Average Temperature 85 | . 15 89 3 Received Heat Transfer 993 | . 126 282 585 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 19 | . 6 13 . Impact Corruptions 37 | . 20 17 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 814 | . . 814 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 379 | . 228 245 379 Initial 65 | . . 3 65 Average 89 | . 69 103 115 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 91 | 100 94 91 85 Level 1 8 | . 5 8 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 2 3 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 23 16 22 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 5 3 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 15 10 10 Successful 21 | . 10 6 5 Failed 14 | . 5 4 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 15 10 4 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 10 6 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 2 | . 1 1 . Emergency Access Points 3 | . 1 1 1 Scanalyzer Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 2 1 . Hauler Manifests 3 | . 2 . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2951 | 75 1237 927 712 Spaces Moved 1631 | 38 776 433 384 Core 7 | 7 . . . Treads 353 | 30 . 305 18 Legs 301 | 1 300 . . Wheels 120 | . . . 120 Hover 698 | . 476 128 94 Flight 152 | . . . 152 Fastest Speed 31 | 50 116 112 31 Average Speed 117 | 146 117 145 83 Slowest Speed 160 | 160 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 76 34 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 34 | . 17 12 5 Terrain Destroyed 67 | . 50 12 5 Melee 34 | . 17 12 5 Projectile . | . . . . AOE 33 | . 33 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2325 | 56 972 607 690 Wait 281 | . 61 43 177 Move 1628 | 37 775 432 384 Hop . | . . . . Pick Up 49 | 10 13 10 16 Fast Attach 20 | . 2 6 12 Attach 15 | 6 2 1 6 Detach . | . . . . Swap 39 | 3 14 10 12 Drop 62 | . 16 19 27 Fire 67 | . 33 34 . Melee 164 | . 56 52 56 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 7) 819 | -10/Materials | Discovered new exit (range 10) 1313 | -10/Materials | Entered another Materials area 1313 | -9/Materials | Evolved 2 slots: Propulsion x2 1411 | -9/Materials | Discovered new exit (range 7) 1977 | -9/Materials | Identified exit to Mines 1977 | -9/Materials | Identified exit to Storage 2174 | -9/Materials | Discovered new exit (range 9) 2240 | -9/Materials | Entered another Materials area 2240 | -8/Materials | Evolved 2 slots: Utility x2 2595 | -8/Materials | Repaired Structural Scanner 2713 | -8/Materials | Build established: Gladiator 2952 | -8/Materials | Self-destructed Last Messages --------------- investigation squad. 02907_ Dropped Imp. Ion Engine. 02907_ U-05 Engineer lays Concrete. 02907_ Acquired Lgt. Nuclear Core. 02908_ U-05 Engineer lays Concrete. 02910_ Dropped Flight Unit. 02911_ Acquired 19 matter. 02911_ Acquired 1 matter. 02913_ >> Machine Analyzer network decryption results: 02913_ Terminal x2 02914_ K-01 Serf collects debris. 02915_ Acquired Imp. Ion Engine. 02916_ Dropped Sml. Storage Unit. 02926_ Connecting with Terminal... 02926_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02932_ Slug penetrates Wall. 02933_ H-55 Commando Carbon-fiber Leg severed. 02950_ Penetrated by Slug. 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"""# # #?????###### | | ??????"""?"""??# ??# g # = # #?????## """ | | ??????????????## ?# ######## #?????## " " | | ?????????##+### ###g########## #????## " " | | ???????? #????## = | | ???????? = #????## | | ???????? #????## | | ?????????###### ############## #????###### | | ??????????????## #??????????????######????###### | | ???????????????# ?????????????????????????????## | | ???????????????# ??????????????????????????????## | | ???????????????+ ???????????????????????????????## | | ???????????????#????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????## # | | ??????????????????????????????????????##### """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 80 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSeismicMembrane Manual? 0 Play Time 00:34:07 Cumulative 64.5 hours Start 2024.05.03 @ 17:07:47 End 2024.05.03 @ 17:40:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 91 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecc39a48-9679-4190-83aa-8298be6c31af