Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 14:51:54 Player: Shrewd Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (938) 938 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 3712 Bonus ------- Follower Combat Kills 278 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 76/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Katana CR-A16's Pointy Stick > --- INVENTORY (5) ---- Wheel Cesium-ion Thruster Structural Scanner Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Sensor Array Improved Heavy Armor Plating > --- WEAPON ----------- Katana Katana CR-A16's Pointy Stick > --- INVENTORY -------- Wheel Cesium-ion Thruster Structural Scanner Hacking Drone Bay Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Heavy Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 43 | 1 7 6 14 3 6 6 Power 6 | . 1 1 2 1 . 1 Engine 5 | . 1 1 1 1 . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 11 | . 1 2 3 1 . 4 Treads 3 | . . . 3 . . . Leg 2 | . . . . . . 2 Wheel 5 | . 1 2 . 1 . 1 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 11 | . 3 1 2 1 3 1 Device 6 | . . 1 1 1 3 . Storage 3 | . 2 . 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 1 2 2 7 . 3 . Energy Gun 2 | . 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 2 2 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 3 . 1 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 14 | . 1 2 3 . . 8 Power 3 | . 1 1 . . . 1 Propulsion 3 | . . . . . . 3 Utility 3 | . . . 1 . . 2 Weapon 5 | . . 1 2 . . 2 Highest Loss Streak 7 | . 1 1 2 . . 7 To Critical Strikes . | . . . . . . . Average Backups 14 | 5 8 12 14 13 17 11 Power . | 1 . . 1 1 1 . Propulsion 2 | 3 3 4 2 . 2 2 Utility 5 | . 2 3 5 6 7 4 Weapon 5 | 1 1 4 5 5 6 4 Tool/Special . | . . . . . . . Unused Backups 35 | . 3 5 13 4 . 10 Power 1 | . . . 1 . . . Propulsion 9 | . . 3 5 . . 1 Utility 16 | . 3 2 5 1 . 5 Weapon 9 | . . . 2 3 . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 83 80 98 79 85 95 Engine 10 | . 12 13 8 9 11 10 Treads 4 | . . . 18 . . . Leg 1 | . 1 . . . . 7 Wheel 14 | . 13 16 2 16 22 11 Device 16 | . . 9 21 16 16 24 Storage 11 | . 18 14 11 11 11 5 Processor 1 | . 8 4 . . . . Energy Gun 1 | . 2 8 . . . . Ballistic Gun 10 | . 25 13 23 . . . Ballistic Cannon 2 | . . . 7 . . . Slashing Weapon 10 | . . . 1 24 17 21 Piercing Weapon 4 | . . . . . 7 11 Peak Build Rating 38 | 6 8 8 19 21 32 38 Average Rating 16 | 5 6 6 14 16 20 27 On Entrance 11 | 6 6 8 8 17 13 25 Avg Prop Armor Cover (%) 5 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 59 | 11 46 28 59 55 52 52 Greatest Support 40 | 20 20 26 40 20 20 40 Greatest Overweight (x) 14 | . 14 1 5 5 2 5 Average Overweight (x) 1 | . 1 1 . 2 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 8 14 15 18 20 20 11 Most Carried 20 | 5 15 15 20 17 19 20 Average Carried 14 | 3 8 12 14 13 17 11 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 19 | 2 15 13 17 15 19 4 Class Distribution -------------------- 75% | Mutant 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1343 | 200 153 117 573 115 90 95 Remotely 573 | . . . 573 . . . Salvage Created 948 | . 194 75 631 48 . . Parts 67 | . 9 11 37 10 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 3 9 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 4 3 15 . . 1 Melee 1 | . . . . . . 1 Guns 13 | . 4 3 6 . . . Cannons 7 | . . . 7 . . . AOE 2 | . . . 2 . . . Classes Destroyed 10 | . 2 2 4 1 . 1 Worker 1 | . . 1 . . . . Builder 1 | . . . 1 . . . Tunneler 2 | . . . . 2 . . Watcher 4 | . 1 . 3 . . . Swarmer 3 | . . 3 . . . . Grunt 13 | . 4 . 9 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Demolisher 1 | . . . . . . 1 Best Kill Streak 5 | . 2 3 5 2 . 1 Combat Bots Only 4 | . 2 3 4 . . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 182 | . 26 30 61 . . 65 Missed 52 | . 10 9 16 . . 17 Hits 130 | . 16 21 45 . . 48 Melee 5 | . . . 5 . . . Projectile 125 | . 16 21 40 . . 48 AOE 24 | . . . . . . 24 Critical Strikes 7 | . 2 1 2 . . 2 Part Disruptions 1 | . 1 . . . . . Damage Taken 2635 | . 232 258 716 . . 1429 Core 556 | . 63 78 130 . . 285 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 70 | . 25 9 34 . . 2 Largest 3 | . 2 2 3 . . 1 Hottest 80 | . 40 80 79 . . 33 Shots Fired 163 | . 50 14 97 . . 2 Gun 132 | . 50 14 68 . . . Cannon 27 | . . . 27 . . . Launcher 4 | . . . 2 . . 2 Special . | . . . . . . . Kinetic 151 | . 50 6 95 . . . Thermal . | . . . . . . . Explosive 4 | . . . 2 . . 2 Electromagnetic 8 | . . 8 . . . . Robot Hit Streak 16 | . 6 5 16 . . . Robot Miss Streak 4 | . 2 3 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 113 | . 32 9 63 2 . 7 Core Hits 54 | . 12 4 30 1 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . . . 2 . . 2 Destroy 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Sever 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 22 | . . . . 3 . 19 Impact . | . . . . . . . Slashing 11 | . . . . 3 . 8 Piercing 11 | . . . . . . 11 Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 2144 | . 317 128 1309 124 . 266 Guns 1031 | . 307 108 616 . . . Cannons 432 | . . . 432 . . . Explosions 318 | . . 20 261 . . 37 Melee 353 | . . . . 124 . 229 Ramming 10 | . 10 . . . . . Kinetic 1420 | . 307 65 1048 . . . Thermal 20 | . . 20 . . . . Explosive 298 | . . . 261 . . 37 Electromagnetic 43 | . . 43 . . . . Impact . | . . . . . . . Slashing 249 | . . . . 124 . 125 Piercing 104 | . . . . . . 104 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 48 | . . . 1 26 . 21 Projectiles 1 | . . . 1 . . . Explosions 7 | . . . . . . 7 Melee 40 | . . . . 26 . 14 Knockbacks 6 | . . . 6 . . . Impact . | . . . . . . . Kinetic 6 | . . . 6 . . . Secondary . | . . . . . . . Self-Inflicted Damage 124 | . 5 . 76 . . 43 Shots 3 | . . . 2 . . 1 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 102 | . 34 36 102 . . . Average Temperature 29 | . 16 22 32 . . . Received Heat Transfer 510 | . 141 54 288 . . 27 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 168 | . 42 95 168 10 . . Initial 8 | . . . 8 . . . Average 48 | . 6 28 78 2 . . Influence Increases 1003 | . 111 155 450 10 . 277 Destroy 0b10 Robot/C 580 | . 80 60 300 . . 140 Destroy 0b10 Robot/NC 40 | . 5 5 20 10 . . Destroy Leader 138 | . 22 10 96 . . 10 Allied During Kill 67 | . . . . . . 67 Successful Hack 4 | . 4 . . . . . Disable Machine 60 | . . 45 15 . . . Destroy Structure 24 | . . 5 19 . . . Lose Combat Pursuer 90 | . . 30 . . . 60 Influence Decreases 1003 | . 111 133 472 10 . 277 Entered New Map 14 | . . . 14 . . . Time Decay 800 | . 101 123 438 10 . 128 Lost Part 99 | . 10 10 20 . . 59 Lost Ally 90 | . . . . . . 90 Squads Dispatched 5 | . 2 . 3 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 11 | . . . 4 . . 7 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 7 7 25 . . 15 Peak Tracking Total 5 | . 2 3 5 . . 5 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 3 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 8 | . 3 . 4 . . 1 Terminals 4 | . 1 . 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 7 . 14 . . 1 Successful 16 | . 5 . 10 . . 1 Failed 5 | . 2 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 8 | . 1 . . . 6 1 Terminals 8 | . 3 . 4 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 4 . . 1 Record 2 | . . . 1 . . 1 Robot Analysis 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 2 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 10 | . . . . . 10 . Largest Group 10 | . . . . . 10 10 Highest-Rated Group 296 | . . . . . 296 296 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 37 | . . . . . . 37 Total Damage 878 | . . . . . . 878 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 4297 | . 337 436 1176 75 1744 529 Optics 465 | . 337 128 . . . . Sensors 2340 | . . . . 67 1744 529 Structural 2788 | . . 308 1176 45 807 452 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4517 | 4 552 436 1176 75 1744 530 Spaces Moved 3373 | 1 361 355 513 45 1679 419 Core 5 | . 1 . . . . 4 Treads 395 | . . . 395 . . . Legs 146 | 1 6 . . . . 139 Wheels 2827 | . 354 355 118 45 1679 276 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 70 | 120 115 95 95 100 100 70 Average Speed 118 | 120 121 111 191 113 100 106 Slowest Speed 750 | 120 750 115 240 145 100 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 2 54 64 44 22 92 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 2 2 Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . 5 15 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 19 | . . 5 14 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3749 | 6 431 381 636 69 1741 485 Wait 100 | . 15 2 17 6 48 12 Move 3367 | . 360 354 512 44 1678 419 Hop . | . . . . . . . Pick Up 58 | . 15 5 28 3 5 2 Fast Attach 15 | . 2 2 3 1 2 5 Attach 18 | 1 3 1 8 1 2 2 Detach 15 | 1 4 . 2 3 1 4 Swap 28 | . 3 3 9 2 5 6 Drop 64 | 4 3 5 23 7 . 22 Fire 70 | . 25 9 34 . . 2 Melee 13 | . . . . 2 . 11 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 17) 557 | -10/Materials | Entered Mines 637 | -10/Mines | Learned Materials interactive machine intel 648 | -10/Mines | Learned location of Storage (-9) 938 | -10/Mines | Discovered new exit (range 8) 945 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 987 | -10/Mines | Core integrity fell below 50% 993 | -10/Mines | Entered Materials 993 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 994 | -9/Materials | Loaded intel: 18 interactive machine locations 1274 | -9/Materials | Discovered new exit (range 16) 1367 | -9/Materials | Build established: Scavenger-Skirmisher 1454 | -9/Materials | Central database locked down 2035 | -9/Materials | Discovered new exit (range 16) 2169 | -9/Materials | Entered Mines 2176 | -9/Mines | Met a Derelict bent on vengeance 2241 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2244 | -9/Mines | Entered Zion 2339 | -7/Zion | Found Prototype Device 2339 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2400 | -7/Zion | Build established: Mutant 2541 | -7/Zion | Gained Derelict followers 2638 | -7/Zion | Learned location of Data Miner (-6) 2794 | -7/Zion | Found CR-A16's Pointy Stick 2845 | -7/Zion | Discovered new exit (range 11) 2854 | -7/Zion | Gained Derelict followers 3039 | -7/Zion | Found Prototype Special Weapon 3041 | -7/Zion | Found Prototype Special Weapon 3043 | -7/Zion | Found Prototype Special Weapon 3045 | -7/Zion | Found Prototype Special Weapon 3046 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 3161 | -7/Zion | Given the Hacking Drone Bay 3161 | -7/Zion | Found Prototype Device 3161 | -7/Zion | Identified Hacking Drone Bay 3532 | -7/Zion | Met Imprinter 3553 | -7/Zion | Imprinted 3555 | -7/Zion | Declared Zion's savior 3988 | -7/Zion | Entered Proximity Caves 3988 | -6/Proximity Caves | Accompanied by 10 allies 4099 | -6/Proximity Caves | Learned 4 Factory zone layouts 4210 | -6/Proximity Caves | Ambushed by research squad 4264 | -6/Proximity Caves | Lost 4 allies 4327 | -6/Proximity Caves | Core integrity fell below 50% 4426 | -6/Proximity Caves | Learned Factory emergency access door positions 4492 | -6/Proximity Caves | Core integrity fell below 20% 4518 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04442_ Dropped Reaction Control System. 04442_ Acquired Imp. Heavy Armor Plating. 04456_ D-53 Grenadier suffers critical hit (Impale). 04456_ Destroyed Mni. Grenade Launcher. 04457_ The unstable cave ceiling collapses. 04466_ L0-ICN(M) destroyed. 04476_ I-36 Angel sends out distress signal. 04486_ Flexi-carbon Leg destroyed. 04495_ Imp. Deuterium Engine destroyed. 04497_ Katana follow-up attack on D-53 Grenadier. 04497_ D-53 Grenadier destroyed. 04504_ Imp. Heavy Armor Plating destroyed. 04508_ Flexi-carbon Leg destroyed. 04510_ Rocket Launcher+ destroyed. 04510_ Destroyed Rocket Launcher+. 04514_ CY-HLF(M) destroyed. 04516_ G-50 Soldier destroyed. 04517_ Katana destroyed. 04517_ Imp. Sensor Array destroyed. 04517_ Y3-BLW(M) destroyed. Map ----- +----------------------------------------------------+ | ###???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##??????? ?????????????????????????????? | | ###??????? ????????????????????????????? | | ####??????? ???????????????????????????? | | ##???????? ??????????????????????????? | | ###??????# ?????????????????????????? | | # ##?????# ????????????????????????? | | # ####### ???????????????????????? | | ## % ?????????????????????? | | # # ## n???????????????????? | | ## ????????????????? | | # ] ??????????????? | | =% ????????????? | | ! + ????????????? | | + ???????????? | | ^+ ???????????? | | ######## ??????????? | | ######## ??????????? | | ???????# g ?????????? | | ???????# ?????????? | | ???????# =%[ d ?????????? | | ???????# * ????????? | | ???????# [b[ ????????? | | ???????# * @ ???????? | | ???????# % i ???????? | | ???????################## ####???????????? | | ????????????????????????# #??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Recalibrator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Resistances Are Futile Spot Them First Challenges ------------ None Game ------ Seed DispersionSuperquantumCutter Manual? 0 Play Time 00:53:14 Cumulative 18.3 hours Start 2025.10.28 @ 13:28:22 End 2025.10.28 @ 14:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb64ecf-19bc-4186-89ee-a1ce0794a1e3