Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 16:58:17 Player: XBotDoesStuff Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1631) 1631 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 4781 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Advanced Visual Processing Unit Shock Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Advanced Hardlight Generator > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Reinforced Ion Engine Light EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Recoil Stabilizer Storage Small Storage Unit Processor Improved Targeting Computer Weapon Cooled Plasma Cannon Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 62 | 6 1 . 12 16 27 . Power 11 | 1 . . 3 3 4 . Engine 7 | 1 . . 3 2 1 . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 23 | 2 . . 4 8 9 . Treads 5 | . . . 4 1 . . Leg 6 | 2 . . . 2 2 . Wheel 3 | . . . . . 3 . Hover 5 | . . . . 2 3 . Flight 4 | . . . . 3 1 . Utility 9 | 1 1 . 2 2 3 . Device 4 | . 1 . 1 1 1 . Storage 2 | 1 . . . . 1 . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 . . 3 3 11 . Energy Gun 2 | . . . . 1 1 . Energy Cannon 6 | . . . 1 . 5 . Ballistic Gun 8 | 2 . . 2 2 2 . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . . . 2 1 1 . Parts Lost 26 | . . . 2 3 17 4 Power 5 | . . . 1 1 3 . Propulsion 11 | . . . 1 2 6 2 Utility 3 | . . . . . 2 1 Weapon 7 | . . . . . 6 1 Highest Loss Streak 10 | . . . 2 2 10 2 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 5 7 6 3 3 4 Power 1 | . 1 1 . 1 1 . Propulsion . | . 2 2 1 . . 1 Utility . | . . 1 . . . 1 Weapon 1 | . 1 2 2 . 1 2 Tool/Special . | . . . . . . . Unused Backups 6 | . . . 1 1 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 3 | . . . . 1 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 97 77 95 75 73 50 Engine 8 | . 14 11 11 5 6 . Core 2 | . . . . 3 3 6 Treads 8 | . . . 27 7 . . Leg 8 | . 28 22 3 3 8 . Hover 4 | . . . . 5 7 . Device 9 | . 11 11 11 4 8 . Storage 4 | . 14 11 11 2 . 6 Processor 14 | . . . 8 14 20 13 Energy Gun 1 | . . . . 3 1 6 Energy Cannon 9 | . . . 10 7 10 . Ballistic Gun 7 | . 28 22 11 8 1 2 Peak Build Rating 42 | 6 7 8 21 28 42 25 Average Rating 23 | 4 6 7 18 21 30 17 On Entrance 13 | . 6 7 8 20 28 25 Naked Turns 9 | . . . . . . 9 Heaviest Build 40 | 14 16 16 25 29 40 25 Greatest Support 63 | 20 20 20 63 63 42 42 Greatest Overweight (x) 7 | . . . 1 1 7 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 6 | 6 8 8 8 5 5 7 Most Carried 8 | 4 7 8 8 8 5 4 Average Carried 4 | 2 5 7 6 3 3 4 Final Capacity 8 | 8 8 8 8 5 8 5 Final Carried 8 | 4 7 8 8 3 4 4 Class Distribution -------------------- 80% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Matter Collected 1272 | 229 143 . 206 281 413 . Remotely . | . . . . . . . Salvage Created 1931 | . 156 . 437 390 948 . Parts 87 | . 17 . 25 16 29 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Combat Hostiles Destroyed 39 | . 5 . 13 6 15 . Guns 16 | . 5 . 6 . 5 . Cannons 19 | . . . 6 6 7 . Classes Destroyed 13 | . 3 . 3 3 4 . Worker 2 | . . . 1 . 1 . Builder 1 | . 1 . . . . . Tunneler 1 | . . . . . 1 . Recycler 5 | . . . . 1 4 . Operator 1 | . . . . 1 . . Watcher 4 | . . . 2 . 2 . Swarmer 13 | . 3 . 7 . 3 . Grunt 15 | . 2 . 2 5 6 . Brawler 2 | . . . . 1 1 . Duelist 1 | . . . . . 1 . Sentry 5 | . . . 4 . 1 . Specialist 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 4 . 4 4 8 . Combat Bots Only 4 | . 3 . 4 3 4 . Max Kills in Single Turn 4 | . 2 . 1 1 4 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Hostile Shots Fired 291 | . 36 . 72 35 137 11 Missed 82 | . 9 . 20 15 38 . Hits 209 | . 27 . 52 20 99 11 Melee 13 | . . . . . 2 11 Projectile 196 | . 27 . 52 20 97 . Critical Strikes 14 | . 2 . . . 4 8 Damage Taken 3394 | . 280 . 594 312 1781 427 Core 843 | . 44 . 45 31 324 399 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 82 . 88 94 . . Volleys Fired 137 | . 17 . 32 26 62 . Largest 3 | . 2 . 2 3 3 . Hottest 185 | . 40 . 58 116 185 . Shots Fired 276 | . 34 . 64 50 128 . Gun 132 | . 34 . 32 24 42 . Cannon 144 | . . . 32 26 86 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 133 | . 34 . 32 16 51 . Thermal 135 | . . . 32 34 69 . Explosive . | . . . . . . . Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 16 | . 5 . 16 7 8 . Robot Miss Streak 10 | . 7 . 7 3 10 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 172 | . 18 . 40 29 85 . Core Hits 86 | . 9 . 17 11 49 . Critical Kills 3 | . . . 1 . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 1 . 7 . Meltdown 3 | . . . 1 . 2 . Blast 4 | . . . . . 4 . Corrupt 1 | . . . . . 1 . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4649 | . 274 . 1047 725 2603 . Guns 1283 | . 274 . 236 211 562 . Cannons 2882 | . . . 811 514 1557 . Explosions 484 | . . . . . 484 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1450 | . 274 . 236 123 817 . Thermal 3002 | . . . 811 602 1589 . Explosive . | . . . . . . . Electromagnetic 197 | . . . . . 197 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 6 12 Average Corruption 6 | . . . . . 5 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 11 4 Message Errors 3 | . . . . . 2 1 Matter Fused 6 | . . . . . 5 1 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Overload Shots 1 | . . . . . 1 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Overflow Damage 248 | . . . . . 248 . Projectiles 16 | . . . . . 16 . Explosions 232 | . . . . . 232 . Melee . | . . . . . . . Knockbacks 9 | . . . . . 9 . Impact . | . . . . . . . Kinetic 6 | . . . . . 6 . Secondary 3 | . . . . . 3 . Self-Inflicted Damage 183 | . . . . . 183 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 531 | . 41 . 4 244 531 269 Average Temperature 142 | . 20 . 4 104 155 147 Received Heat Transfer 786 | . 132 . 144 180 330 . Effects 17 | . . . . . 17 . Shutdowns 7 | . . . . . 7 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . 1 . 3 . Combat Hostiles 4 | . . . 1 . 3 . Parts Melted 18 | . . . 9 2 7 . Heat Transferred 4696 | . . . 1250 1022 2424 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 172 | . 87 15 103 114 172 59 Initial 59 | . . 15 . 14 28 59 Average 50 | . 43 4 47 54 58 28 Influence Increases 1502 | . 127 . 403 215 757 . Destroy 0b10 Robot/C 860 | . 100 . 260 120 380 . Destroy 0b10 Robot/NC 75 | . 5 . 15 10 45 . Destroy Leader 200 | . 20 . 74 20 86 . Allied During Kill 17 | . . . . . 17 . Trap Triggered on 0b10 10 | . . . 10 . . . Successful Hack 27 | . . . 7 . 20 . Disable Machine 120 | . . . . 30 90 . Destroy Structure 58 | . 2 . 7 5 44 . Lose Combat Pursuer 135 | . . . 30 30 75 . Influence Decreases 1502 | . 90 37 369 185 652 169 Entered New Map 188 | . . 22 . 20 36 110 Time Decay 1053 | . 90 15 349 135 434 30 Lost Part 240 | . . . 20 30 161 29 Lost Ally 21 | . . . . . 21 . Squads Dispatched 8 | . . . 2 1 5 . Investigation 3 | . . . 2 . 1 . Extermination 3 | . . . . . 3 . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Distress Signals 3 | . 1 . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 9 . 21 11 32 4 Peak Tracking Total 5 | . 4 . 5 5 4 4 Tactical Retreats 9 | . 1 . 3 1 4 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Traps Triggered 4 | . . . 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Disabled 8 | . . . . 2 6 . Max in Single Turn 2 | . . . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Machines Accessed 13 | . 2 . 4 1 6 . Terminals 11 | . 2 . 4 1 4 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 6 . 9 2 10 . Successful 11 | . 5 . 4 . 2 . Failed 16 | . 1 . 5 2 8 . Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 7 | . . . 7 . . . Terminals 25 | . 6 . 9 2 8 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 . 4 . . . Record 2 | . 2 . . . . . Open Door 2 | . . . 2 . . . Alert Level 3 | . 2 . 1 . . . Reprogram Traps 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . 5 1 4 . Full Trace Events 3 | . . . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 134 | . . . . . 134 . Total Robot Build Rating 8 | . . . . . 8 . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 58 | . . . . . 58 . Total Part Build Rating 14 | . . . . . 14 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 80 | . . . . . 80 . Highest-Rated Ally 40 | . . . . . 40 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . 25 . Total Damage 539 | . . . . . 539 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Active Infowar (turns) 2185 | . 208 84 188 266 1365 74 Optics 1642 | . . . . 203 1365 74 ECM 543 | . 208 84 188 63 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Turns Passed 3433 | 62 240 84 952 304 1708 83 Spaces Moved 1827 | 44 154 70 432 234 818 75 Core 78 | 9 . . . . 69 . Treads 430 | . . . 386 44 . . Legs 883 | 35 154 70 46 47 531 . Wheels 100 | . . . . . 25 75 Hover 178 | . . . . 37 141 . Flight 158 | . . . . 106 52 . Fastest Speed 32 | 50 120 120 120 32 50 93 Average Speed 133 | 105 120 120 157 78 144 97 Slowest Speed 400 | 120 120 120 240 160 400 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 37 8 67 25 25 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . 7 5 46 . Melee . | . . . . . . . Projectile 25 | . . . 7 5 13 . AOE 33 | . . . . . 33 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Total 2575 | 59 175 70 639 319 1228 85 Wait 434 | . . . 144 10 270 10 Move 1822 | 43 153 69 431 233 818 75 Hop . | . . . . . . . Pick Up 58 | 10 4 1 10 11 22 . Fast Attach 15 | . . . 4 4 7 . Attach 49 | 6 1 . 6 15 21 . Detach 7 | . . . . 3 4 . Swap 12 | . . . 4 3 5 . Drop 33 | . . . 8 14 11 . Fire 137 | . 17 . 32 26 62 . Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Discovered new exit (range 8) 306 | -9/Materials | Build established: Mutant 387 | -9/Materials | Entered Storage 1315 | -9/Storage | Discovered new exit (range 16) 1339 | -9/Storage | Entered Materials 1339 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1515 | -8/Materials | Discovered new exit (range 20) 1643 | -8/Materials | Entered Factory 1643 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2048 | -7/Factory | Fabricated X-62 Marksman (x2) 2191 | -7/Factory | Fabricated Adv. Hardlight Generator (x2) 2744 | -7/Factory | Cargo convoy interrupted 3003 | -7/Factory | Lost 10 parts (3p2n2u3w) 3315 | -7/Factory | Lost 3 parts (3n) 3351 | -7/Factory | Sucked down chute 3351 | -7/Factory | Entered Waste 3358 | -7/Waste | Spotted C-40 Crusher 3359 | -7/Waste | Spotted C-40 Crusher 3366 | -7/Waste | EMP discharged 3366 | -7/Waste | System corruption reached 10% 3370 | -7/Waste | Spotted C-40 Crusher 3372 | -7/Waste | Spotted C-40 Crusher 3377 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3424 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3425 | -7/Waste | Core integrity fell below 50% 3425 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3432 | -7/Waste | Core integrity fell below 20% 3434 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- ALERT: Foreign system detected. Charging EMP. Corrupted Authchip [Propulsion] crushed. Broken Hyp. Gauss Cannon fried beyond repair. System corrupted (+6). Broken Adv. Focal Shield fried beyond repair. Minigun crushed. Gauss Cannon crushed. Wheel crushed. Com. Wheel destroyed. R>I=DWF04 D%ZTV>XC79SWCIZ>MNT Wheel crushed. Gauss Cannon crushed. System corrupted: Heat flow error (+296). Com. Wheel crushed. Mic. Nuclear Core crushed. Gatling Laser crushed. Sml. Storage Unit crushed. Imp. Targeting Computer crushed. Adv. Visual Processing Unit crushed. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# * #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# CC@[ #??????????????????? | | ?????????????????????# CCCC #??????????????????? | | ?????????????????????# CCCC #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????###CC ###?????????#????????? | | ???????????????????????# #?????????? #????????? | | ???????????????????????# #????????? #????????? | | ???????????????????????# #???????? #????????? | | ?????????????????????### ######## #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????### ######## #????????? | | ???????????????????????# #???????? #????????? | | ???????????????????????# #????????? #????????? | | ???????????????????????# #????????? #????????? | | ?????????????????????### ######## #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# " #????????? | | ?????????????????????### ######## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ThunderVampiricProtection Manual? 0 Play Time 00:47:46 Cumulative 6.2 hours Start 2025.06.12 @ 16:08:58 End 2025.06.12 @ 16:58:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28f7fd7e-a022-41cf-b499-ffee349583b1