Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 18:14:52 Player: ZLD1 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (990) 990 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5795 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Cloak of Protection Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Transmission Jammer Cloak of Protection System Restoration Module > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Flight Unit Heat Sink Improved Heat Sink Improved Assault Rifle Improved Datajack Remote Datajack [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 4 | . . . . . 2 1 . . 1 Utility 2 | . . . . . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 71 | 6 9 7 2 5 21 11 . 4 6 Power 15 | 1 2 1 . 1 4 4 . 2 . Engine 8 | 1 2 1 . 1 1 2 . . . Core 7 | . . . . . 3 2 . 2 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 2 . 2 10 . . 1 1 Treads . | . . . . . . . . . . Leg 5 | 2 2 . . . . . . . 1 Wheel . | . . . . . . . . . . Hover 10 | . . . . . 9 . . 1 . Flight 5 | . . 2 . 2 1 . . . . Utility 12 | 1 2 1 2 . 1 5 . . . Device 9 | . . 1 2 . 1 5 . . . Storage 3 | 1 2 . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 3 3 . 2 6 2 . 1 5 Energy Gun 6 | . . . . . 2 1 . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 3 1 . 1 3 1 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 1 . . 1 . Special Weapon 3 | . . 2 . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 1 . . 1 Parts Lost 40 | . . 5 . 4 10 5 1 6 9 Power 6 | . . 1 . 2 1 . . 1 1 Propulsion 16 | . . 2 . 2 6 1 . 4 1 Utility 5 | . . . . . . 2 . . 3 Weapon 13 | . . 2 . . 3 2 1 1 4 Highest Loss Streak 9 | . . 4 . 2 8 3 1 5 9 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 58 | . 75 69 58 52 54 82 63 53 18 Engine 4 | . 14 10 14 5 . . . . . Core 5 | . . . . . 6 15 11 10 3 Leg 6 | . 25 20 . . . . . . . Hover 10 | . . . . . 21 29 23 19 . Flight 3 | . . 2 28 25 3 . . . . Device 8 | . . 1 1 . 2 17 23 23 12 Storage 6 | . 9 14 14 14 9 4 . . . Energy Gun 2 | . . . . . 4 13 . . . Ballistic Gun 5 | . 26 2 . 5 5 . 5 . . Special Weapon 2 | . . 16 . . . . . . . Naked Turns 17 | . 2 . . . . . . . 15 Heaviest Build 45 | 10 45 10 8 11 25 34 16 22 9 Greatest Support 32 | 20 20 20 8 8 32 32 24 25 15 Greatest Overweight (x) 2 | . 2 1 . 1 2 1 . 2 2 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 10 8 8 8 8 6 5 5 5 Most Carried 8 | 5 5 7 5 7 8 8 4 5 5 Average Carried 4 | 1 1 3 4 5 7 6 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 3 3 5 6 8 4 4 3 3 Class Distribution -------------------- 92% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1062 | 56 89 99 . 25 277 256 . 29 231 Remotely . | . . . . . . . . . . Salvage Created 1042 | . . 99 . 25 240 192 . 16 470 Parts 64 | . . 8 . 4 19 11 . . 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 26 | . . 4 . 3 10 5 . 1 3 Melee 1 | . . 1 . . . . . . . Guns 17 | . . 2 . 1 7 5 . . 2 Cannons 2 | . . 1 . . . . . . 1 AOE 6 | . . . . 2 3 . . 1 . Classes Destroyed 9 | . . 2 . . 3 . . . 4 Worker 2 | . . . . . 1 . . . 1 Builder 2 | . . . . . 1 . . . 1 Recycler 2 | . . . . . . . . . 2 Operator 1 | . . . . . . . . . 1 Swarmer 15 | . . 2 . 3 6 4 . . . Grunt 7 | . . 2 . . 3 . . 1 1 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 2 | . . . . . 1 1 . . . Best Kill Streak 7 | . . 2 . 2 7 3 . 1 7 Combat Bots Only 3 | . . 2 . 2 3 3 . 1 2 Max Kills in Single Turn 5 | . . 1 . 2 3 1 . 1 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 3 . . 1 . Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 4169 | . . 441 . 146 1063 633 55 469 1362 Core 1587 | . . 168 . 12 342 70 55 85 855 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 28 37 . . 70 . Volleys Fired 125 | . . 13 . 19 44 20 . 5 24 Largest 2 | . . 2 . 1 2 2 . 1 2 Hottest 200 | . . 200 . 30 46 110 . 39 88 Shots Fired 163 | . . 26 . 19 55 31 . 5 27 Gun 137 | . . 14 . 17 51 31 . . 24 Cannon . | . . . . . . . . . . Launcher 11 | . . . . 2 4 . . 5 . Special 15 | . . 12 . . . . . . 3 Kinetic 102 | . . 14 . 17 51 5 . . 15 Thermal 15 | . . 12 . . . . . . 3 Explosive 11 | . . . . 2 4 . . 5 . Electromagnetic 35 | . . . . . . 26 . . 9 Robot Hit Streak 11 | . . 3 . 3 5 4 . 2 11 Robot Miss Streak 8 | . . 3 . 3 8 3 . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 92 | . . 10 . 10 29 18 . 2 23 Core Hits 65 | . . 11 . 4 23 10 . 4 13 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 4 | . . . . . . 1 . . 3 Destroy 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2583 | . . 154 . 154 645 331 . 491 808 Guns 1125 | . . 74 . 63 431 301 . . 256 Cannons . | . . . . . . . . . . Explosions 1273 | . . . . 91 183 . . 458 541 Melee . | . . . . . . . . . . Ramming 126 | . . 32 . . 31 30 . 33 . Kinetic 712 | . . 74 . 63 431 60 . . 84 Thermal 600 | . . 48 . . . . . . 552 Explosive 732 | . . . . 91 183 . . 458 . Electromagnetic 413 | . . . . . . 241 . . 172 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 9 20 5 Average Corruption 8 | . . . . . . 2 7 13 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . 2 3 8 3 Message Errors 6 | . . . . . . 1 2 3 . Matter Fused 3 | . . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 3 | . . . . . . 1 1 1 . Data Loss (minor) 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 219 | . . . . 34 . . . 38 147 Projectiles . | . . . . . . . . . . Explosions 206 | . . . . 34 . . . 25 147 Melee 13 | . . . . . . . . 13 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 158 | . . 14 . 48 29 14 . 16 37 Shots 4 | . . . . 2 1 . . . 1 Rammed 19 | . . 13 . . 2 3 . 1 . Targets Rammed 19 | . . 13 . . 2 3 . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 296 | . . 112 . 2 8 296 . 131 6 Average Temperature 69 | . . 38 . 1 4 109 . 64 3 Received Heat Transfer 1005 | . . 72 . . 324 78 . 144 387 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 537 | . . 100 . . . . . . 437 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 370 | . 15 109 . 79 303 274 145 198 370 Initial 137 | . . 5 . . 30 137 95 101 86 Average 123 | . 3 74 . 59 227 180 117 120 160 Maximum Alert Level 1 | . . . . . 1 1 . . 1 Low Security (%) 81 | 100 100 100 . 100 28 75 100 100 71 Level 1 18 | . . . . . 71 24 . . 28 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . . . . . 2 2 Investigation 2 | . . . . . . . . 2 . Extermination 1 | . . . . . . . . . 1 Reinforcement 1 | . . . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 1 7 . 4 23 6 5 9 13 Peak Tracking Total 9 | . 1 3 . 3 4 4 5 6 9 Tactical Retreats 7 | . . 2 . 1 . 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 10 | . 4 . . . 2 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 20 | . . . . . 4 1 . . 15 Max in Single Turn 15 | . . . . . 1 1 . . 15 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 2 | . . . 1 . . 1 . . . Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 4 | . . . 1 . . 3 . . . Successful 2 | . . . 1 . . 1 . . . Failed 2 | . . . . . . 2 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 3 | . . . . . . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 2094 | 42 234 343 87 141 291 329 87 219 321 Spaces Moved 2358 | 34 155 218 222 207 291 492 185 367 187 Core 249 | 15 11 23 . . 10 . . 17 173 Treads . | . . . . . . . . . . Legs 352 | 19 144 175 . . . . . . 14 Wheels . | . . . . . . . . . . Hover 1275 | . . . . . 248 492 185 350 . Flight 482 | . . 20 222 207 33 . . . . Fastest Speed 37 | 50 50 100 37 37 37 43 45 48 50 Average Speed 67 | 89 138 117 37 46 51 45 45 55 129 Slowest Speed 260 | 120 260 120 37 120 150 103 51 150 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 28 | 3 32 40 41 34 28 11 78 8 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . 6 . . . . . . . Terrain Destroyed 147 | . . 9 . 22 14 . . 50 52 Melee . | . . . . . . . . . . Projectile 9 | . . 9 . . . . . . . AOE 137 | . . . . 22 14 . . 50 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Total 2674 | 45 172 259 227 234 373 564 187 378 235 Wait 46 | . . . . . . 31 3 . 12 Move 2346 | 33 154 217 221 202 290 492 184 366 187 Hop 2 | . . . . 2 . . . . . Pick Up 41 | 6 7 6 1 4 9 1 . 2 5 Fast Attach 31 | 1 3 . . . 17 8 . 1 1 Attach 35 | 5 5 7 2 5 3 1 . 3 4 Detach 6 | . . 1 3 2 . . . . . Swap 5 | . 1 . . . 1 2 . . 1 Drop 18 | . 2 2 . . 7 6 . . 1 Fire 125 | . . 13 . 19 44 20 . 5 24 Melee . | . . . . . . . . . . Ram 19 | . . 13 . . 2 3 . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Sto) -6/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Entered Mines 329 | -10/Mines | Build established: Mutant 549 | -10/Mines | Lost 4 parts (1p1n2w) 574 | -10/Mines | Core integrity fell below 50% 616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 616 | -10/Mines | Discovered new exit (range 5) 620 | -10/Mines | Entered Exiles 630 | -10/Exiles | Met 8R-AWN 636 | -10/Exiles | Met EX-HEX 648 | -10/Exiles | Met EX-BIN 655 | -10/Exiles | Aligned with FarCom system 656 | -10/Exiles | Given EX-Vault access code 664 | -10/Exiles | Opened EX-Vault 667 | -10/Exiles | Found Prototype Device 668 | -10/Exiles | Identified Cloak of Protection 679 | -10/Exiles | Warned to stay clear of 0b10 Research branches 703 | -10/Exiles | Discovered new exit (range 14) 707 | -10/Exiles | Left Exiles lab with Cloak of Protection 707 | -10/Exiles | Entered Mines 714 | -9/Mines | Discovered new exit (range 6) 717 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 848 | -9/Mines | Entered Materials 848 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1010 | -8/Materials | Core integrity fell below 50% 1032 | -8/Materials | Lost 8 parts (1p5n2w) 1137 | -8/Materials | Discovered new exit (range 4) 1139 | -8/Materials | Entered Factory 1139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1140 | -7/Factory | Identified exit to Storage 1158 | -7/Factory | Identified exit to Lower Caves 1468 | -7/Factory | Sucked down chute 1468 | -7/Factory | Entered Waste 1473 | -7/Waste | Spotted C-40 Crusher 1474 | -7/Waste | Lost 3 parts (1n2w) 1481 | -7/Waste | Spotted C-40 Crusher 1483 | -7/Waste | EMP discharged 1487 | -7/Waste | Spotted C-40 Crusher 1496 | -7/Waste | Spotted C-40 Crusher 1524 | -7/Waste | Spotted C-40 Crusher 1525 | -7/Waste | Spotted C-40 Crusher 1535 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1543 | -7/Waste | Discovered new exit (range 13) 1555 | -7/Waste | Entered Factory 1602 | -7/Factory | System corruption reached 10% 1726 | -7/Factory | Crushed by falling debris 1738 | -7/Factory | Discovered exit to Storage (range 11) 1765 | -7/Factory | Discovered new exit (range 7) 1774 | -7/Factory | Entered another Factory area 1774 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1780 | -6/Factory | Lost 5 parts (1p3n1w) 2083 | -6/Factory | Core integrity fell below 50% 2093 | -6/Factory | Core integrity fell below 20% 2095 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02076_ Plasma Cutter destroyed. 02077_ U-05 Engineer lays Concrete. 02085_ Carbon-fiber Leg destroyed. 02085_ U-05 Engineer lays Concrete. 02090_ K-01 Serf collects debris. 02091_ U-05 Engineer lays Concrete. 02091_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 02091_ U-05 Engineer lays Concrete. 02092_ K-01 Serf collects debris. 02092_ U-05 Engineer lays Concrete. 02092_ Penetrated by Slug. 02092_ Slug penetrates Wall. 02092_ U-05 Engineer lays Concrete. 02093_ U-05 Engineer builds a Wall. 02093_ U-05 Engineer lays Concrete. 02094_ K-01 Serf collects debris. 02095_ U-05 Engineer lays Concrete. 02095_ K-01 Serf collects debris. 02095_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | = = #????????????????????????????????? | | #????????????????????????????????? | | %% #????????????????????????????????? | | #????????????????????????????????? | | #?#########??????????????????????? | | ### "" #??????????????????????? | | ########/#/#"##;; ##########???????????????? | | s s% u @ R w ????????? | | ### s % R u ????????? | | ??# s ????????? | | ??# u ?????????? | | ??# k k ?????????? | | ??# ! p ??????????? | | ??# ! u [??????????? | | ??# ! gg [??????????? | | ??# u ???????????? | | ??# u u ???????????? | | ??# A h ????????????? | | ??# k ????????????? | | ??# "" " ; ; ; #??????????????? | | ### ####### = # ????????????????? | | !! #?????? ???????????????????? | | !! #?????? """ """ ?????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ########?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreDiametricCharger Manual? 0 Play Time 00:35:29 Cumulative 10.2 hours Start 2023.03.17 @ 17:36:46 End 2023.03.17 @ 18:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e2eb320-326e-483e-a6c4-b74d4c7462e6